ActionScript 2.0 :: Preloader Works In Simulation But Not On The Web?

Feb 1, 2005

I'm trying to preload external swf files as needed and show the progress each time a file is being preloaded. It works exactly as intended when I simulate it on my desktop but not at all when uploaded on the web: first of all nothing happens up until 50% of the main movie is already loaded and then when the the attempt is being made to load additional content, some weird number displays (-214...%) instead of the percentage. Take a look:

[URL]

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ActionScript 2.0 :: Preloader Works In Simulation But Not On The Web

Feb 1, 2005

I'm trying to preload external swf files as needed and show the progress each time a file is being preloaded. It works exactly as intended when I simulate it on my desktop but not at all when uploaded on the web: first of all nothing happens up until 50% of the main movie is already loaded and then when the the attempt is being made to load additional content, some weird number displays (-214...%) instead of the percentage. Take a look: [URL]

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Actionscript 3 :: Preloader Simulation White Screen?

Dec 22, 2009

currently I'm having some problems with my preloader.I have an as3 class website with the following code:

public function Website() {
addEventListener(Event.ENTER_FRAME, PreloaderStart);
}
private function PreloaderStart(e:Event):void {
var bt:int=loaderInfo.bytesTotal;

[code]...

I painted my stage black and when I simply run my flash file it traced "loaded" so everything is loaded well and it builds the UI. But when I simulate by pressing ctrl+ enter twice I get a white screen and after about 10 sec. (my swf is 1mb and it simulates at 100kbs) it displays the preloader instantly at 100% and loads my UI. So my text doesn't change from 0% -> 100% but I just get 100% when everything is loaded.

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Actionscript 3.0 :: Preloader Works On Computer But Not On The Web?

Feb 22, 2009

I am currently building an animated intro page for a website and have built a preloader for it following the Preloading in ActionScript3 tutorial. When I test my movie and simulate the download, all works perfectly. However after uploading it onto the the web to test it out, I encountered a problem. The page just remains static, with the percentage stuck on 100 and the main content swf doesn't load. Here is a link to this page causing me grief, [URL]

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IDE :: Preloader Works Locally But Not On Server

Mar 7, 2009

I'm working on a website ([URL] - don't think the flash file can be seen in FF yet) and I want to load an swf-file with some illustrations and such. As this could get a little big, I have made another swf-file which shows a preloader and loads the first swf-file. The preloader works perfectly when tested in Flash CS3, but when uploaded to and tried on my webhost's server, the preloader doesn't load anything. Instead it of the load-percentage it just writes "NaN". You can find the as3-code down below. The preloader-swf and the swf to be loaded are located in the same folder. Both are as3.

This is the code from my as-class file:
package classes{
// Imports necessary classes
import flash.display.MovieClip;
import flash.text.TextField;
import flash.events.Event;
[Code] .....

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IDE :: Preloader Works To Load On A Site?

Jul 15, 2009

I made a preloader that works perfectly to load one of my .swf's on my machine, but how do I make it work on a site? I'm mocking up a site currently just using local files.

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ActionScript 3.0 :: Preloader Works On One Server But Not Another?

Jan 18, 2010

I have a big problem with preloader for my flash site. It works on one server but when i try it on another server it does not work. On site where it does not work it displays Infinity in IE and all the time 100% in firefox but in flash when traced preloader works and on another server too. It is the same file.Is there any specific function or mode that server must have or enable for a preloader to work.

working:

[URL]

not working

[URL]

It is really annoying since the one not working is where i am hosting my page.

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ActionScript 3.0 :: Flash CS3 Preloader Only Works As Export?

Feb 11, 2009

I made a preloader for a flash slideshow with different announcements in AS 3.0.When I export the movie to preview it everything works fine. The loading rectangle fills up and then you see the slideshow. The problem comes after I embed it in HTML. Instead of the Preloader to show all i get is a white rectangle the size of the SWF and then the slideshow begins. It's as if it was ignoring the preloader completely. I don't understand why it works when I export it but not on the actual site.

Heres my preloader script:

Code:
stop();
addEventListener(Event.ENTER_FRAME, loadingInfo);
function loadingInfo(e:Event):void {

[code]....

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ActionScript 2.0 :: Preloader Works Only Towards The Last Bytes Downloaded?

Apr 24, 2011

But ive noticed an anomaly. When i test the movie (with simulate download settings ofcourse so that you can actually see the preloader work) the preloader shows only from 90% onwards to 100% and then the page loads up. Which means when i run the movie, the result is a blank frame for quite sometime, when actually the preloader should be showing but it doesnt, instead its just the project default window color, then it starts the preloader at the frag end of the bytes coming in, so it only shows 95%-100% and then the page loads.

The same preloader method (2 looping frames with its AS2) works perfectly in front of the keyframe that contains another webpage, Home.swf which is a seperate file and things work perfectly there.o i put a trace into the 2 looping frames to see whats going on with the acquired bytes variable. I was shocked to see that the preloader loop isnt even running. It running itself only at 94% onwards and then ofcourse reports the percentage on the screen correctly. But till 94% its not able to sense the bytes getting loaded. It senses only after 94% and then starts reporting it.

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Actionscript 3.0 :: PreLoader Works After The Content Is Loaded?

Jun 16, 2009

I would like to add preloader with progress bar to my AS3 page. It's an image gallery. The preloader is on frame 1 and the content is on frame 2. It seems like that the loader works after all the content is loaded. And the progress bar doesn't appear on the screen. What am I doing wrong? For the quick view, the code is below. I also attach the code. To make it simple, I am testing the code with just one image.

frame 1
Code: Select allstop();
addEventListener(Event.ENTER_FRAME, loadF);

[code].....

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ActionScript 2.0 :: Preloader For External Jpg Only Works 90% Of Time?

Sep 7, 2005

Here's the code I'm using to call the preloader and call the movie. I got this basic code (now modified for this example) from a nice person on this forum. I put it into different frames that a user's click would activate - and therefore download the jpg into that frame.That works after the user clicks into each frame. BUT ON THE FIRST FRAME, it doesn't work. The code just like this below DOES download the movie, but doesn't launch the preloader.

stop();
_level0.containerMC.loadMovie("HTTP://www.yoururlhere.com/yourimage.jpg");
/* movie loads */

[code].....

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ActionScript 2.0 :: Why XML Image Preloader Works In IE But Not Firefox

Mar 2, 2007

My portfolio is a combination of elements from Kirupa's gallery and my own.The portfolio works fine but the loader just doesn't work correctly. It can be tested at URL...In Firefox the loadbar flashes once(which it shouldn't do) and the dynamic text box displays a NaN% and then 100% so something isn't being defined correctly. In IE 6.5 however there is no NaN% displayed, the preload bar flashes once and then works fine. I don't know why there would be a difference between browsers.Please take a look at the code below and let me know why the files being loaded into the picture container aren't correctly preloading. It's been a week of working on this endless portfolio and I just want it to be over.[code]

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ActionScript 2.0 :: Preloader Works In Flash But Not Online?

Jul 10, 2007

I just discovered a strange thing : I have a preloader in all my swfs. All work great online and when I test the swf or the preview in html exepted 1 : the first swf to be loaded called homepage.Here is the schema of the site : HTML page is linked ( with a enter btn)to the 1st swf called Homepage. No preloader gets visible and so, the swf takes a long time to load after clicking the enter button of the html page.Note : the html page is visible until the swf is totally loaded....

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Professional :: Why The Preloader Doesn't Work In IE 8 But Works In FireFox

Jan 22, 2010

Why the preloader doesn't work in IE 8 but works in FireFox?

Attachments:

index.swf (224.8 K)
index.html.zip (3.2 K)

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ActionScript 3.0 :: Preloader Almost Works But Dynamic Text Won't Show?

Feb 23, 2011

If anyone has a minute, can you look at this script and spot the flaw. I got it fron[URL].. It MOSTLY works, the bar travels across as it is loading, but the dynamic elements (percent loaded, # of bytes loaded vs. # bytes total) are blank areas. Haven't a clue. I can e-mail you the Flash file, I saw no provision to upload it to this Forum.

[Code]...

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ActionScript 3.0 :: Preloader Works But If Re-load IE Page It Hangs?

Apr 21, 2009

I have a preloader that works fine, but when I reload the Internet explorer page with F5, it hangs, it basically stays there... keeps looping, but does not move to next scene.If I close the IE window and relaunch or if I clear cache it works fien again.Thsi is the AS3 code I am using:

import flash.events.ProgressEvent;
stop();
root.loaderInfo.addEventListener(ProgressEvent.PRO GRESS, loadProgress);

[code].....

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ActionScript 1/2 :: Preloader Not Previewing - Code Works Out A Value Between 0 And 1 Called 'loadVal'?

Jan 27, 2011

I've written a simple preloader which I've put in its own movie clip. The code is as follows:
 
[code]...
 
The code works out a value between 0 and 1 called 'loadVal' this is used to animate a masking object a distance defined by a variable called 'yShift'. loadVal is rounded up to give a whole number that is displayed in a text field showing the percentage of the movie which has loaded.The preloader seems to be running and it will trigger the move to play when it completes but I can't see the preloader previewing in the Bandwidth Profiler, even when I set the data speed to be very slow. I've noticed this issue before and it is annoying as I need to see how the preloader looks and works.

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ActionScript 3.0 :: Preloader Not Working In Safari , Works Fine In Firefox?

Feb 21, 2010

my site is comprised of several images loaded dynamically and added to the display list. i declare a bunch of loaders on the first frame, and add a preloader progress listener to the largest image to have one preloader for all the assets. I then added a COMPLETE listener to the same image, and add that image, along with all the others in the onComplete function. i have two issue. the preloader doesnt work in Safari. but works fine in Firefox? and i'm totally stumped on what it could be? another compatibility issue that seems to be arising is that one of the galleries of my site which corresponds to the "drawn" link. also does not seem to be working in Safari, but works in Firefox. its a fairly simple xml based image gallery, which loads thumbs on to the stage, and then loads a larger version of each, when the corresponding thumbnail is clicked. the other galleries of the site work fine in safari, and are basically the same code wise.heres my code for the loading and preloader in the first frame

Code:
import caurina.transitions.*;
stop();

[code]......

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ActionScript 2.0 :: Detect The 'Connection Speed Of The User' And Change The Preloader Works?

Dec 3, 2003

At run time, Is it possible to detect the 'Connection Speed of the user' and change the way my preloader works? Say If the user is on a Dial up connection then play the initial 50% of the movie that has been loaded while loading the remaining 50% in background, If the user is on DSL or cable then load the entire 100% movie and so on.

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ActionScript 3.0 :: Flash Preloader Works But Will Not Run The Rest Of My Flash File?

Aug 6, 2010

My Preloader works fine when I preview in Download mode BUT only loads the first frame of animation.I have attached my file- just a simple image fade ( it has a lot more images but no space here!)Here is the code in the Actions layer:

Code:
stop();
this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onWatch);

this.loaderInfo.addEventListener(Event.COMPLETE, onTotal);[code]...........

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Professional :: Make A Car Simulation?

May 4, 2010

I'm trying to make a car simulation. I've a car that moves with keys W,A,S,D and i've a map with size 1200x1400 and screen size  600x700.What i'm trying to do is when car moves any place on the map , screen shall show that area of the map. The area that car located on.

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ActionScript 2.0 :: Creating Key Pad Simulation?

Sep 16, 2009

I need a proper array code for making a dynamic text field that up dates as the user pushes the keypad (btns) I played with some stuff like the one below and cant seem to make it work

[Code]...

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Flash :: Develop A Simulation Of A Browser?

Jul 21, 2010

I was wondering if anyone would be able to help me with a problem I am having. I am trying to develop a simulation of a browser in Flash, and need to have a button which allows users to be able to go back to a previous screen (e.g. another .swf file) which means I need the window to be to move between .swf files.
 
I have tried various methods I have found online, but none seem to be working.

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Flash :: Movement Of Objects In A Simulation?

Jun 6, 2011

i am currently making a flash "pond" with fishes in it, and i have the ability to add food pellets onto the pond, how should i make the movement of my fishes to the food x,y location ? so it will be smooth , rather than setting the x,y location of my fishes to the x,y location of the food pellets.Also is there a good place to learn how to make my fishes move by its own?Fish class

package
{
import flash.display.MovieClip;

[code].....

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ActionScript 3.0 :: Make A Traffic Simulation?

Oct 16, 2010

since i'll be asking so many qustion, I will put all my problem in one thread here I'm planning to make a traffic simulation with AS3.0

[Code]...

which will still run the if function when the error is below 1 pixel. but i dont really like things that isn't sure, specially I'll make tens of guide movements on the stage.

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ActionScript 2.0 :: Software Simulation LoadClip?

Dec 28, 2011

trying to load a new image and still making the previous_node on the background without any blink, most seamless possible, where I�m making the mistake...?

ActionScript Code:
previous_node = current_index-1;[code].....

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ActionScript 3.0 :: Keyboard Simulation Tutorial And Snippets

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There are were several developers on the forums who asked various questions about keyboard simulation in Flash.While waiting for Godot I have posted a quick tutorial with a working example and code for both timeline and class-based app. Just pasted the code on timeline or make class a document class.URL...

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ActionScript 2.0 :: 3d Terrain Simulation With Geom.Matrix?

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I'm trying to make a realistic scrolling terrain for a game I'm making. all of the movement and collision detection is 2d, but I need to make the terrain look more real.

does anyone have an algorithm for simulating a 3d terrain in 2d with the geom.Matrix class?

I know how to implement one, but I'm not sure about the logic for a transformation like this

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ActionScript 3.0 :: Onpress / Onrelease Simulation - Keeps Restarting

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Try to simulate the OnPress/OnRelease aspect of earlier versions. It is working so far, but when I press the space bar, it goes around once, then stops. If you check the output, it is looping back to the enter aspect, so it looks like it is not working, but it just keeps restarting. I need to make the enter frame event not work since the keypress is already down, and only work on the first time I press it.

var spacebarKeyDown:Boolean = false;
stage.addEventListener(Event.ENTER_FRAME, moveChar);
function moveChar(event:Event):void{
stage.addEventListener(KeyboardEvent.KEY_DOWN, checkKeysDown);
function checkKeysDown(event:KeyboardEvent):void{
[Code] .....

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ActionScript 3.0 :: 100 Percent Deterministic Flash Simulation

Jul 22, 2011

I am looking to make a 100% deterministic Flash simulation (for multiplayer RTS game). So far areas that require special attention identified:
ActionScript Code:
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Number // floats are volatile, but that can be overcome by truncating precision
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