ActionScript 1/2 :: Preloader Not Previewing - Code Works Out A Value Between 0 And 1 Called 'loadVal'?
Jan 27, 2011
I've written a simple preloader which I've put in its own movie clip. The code is as follows:
[code]...
The code works out a value between 0 and 1 called 'loadVal' this is used to animate a masking object a distance defined by a variable called 'yShift'. loadVal is rounded up to give a whole number that is displayed in a text field showing the percentage of the movie which has loaded.The preloader seems to be running and it will trigger the move to play when it completes but I can't see the preloader previewing in the Bandwidth Profiler, even when I set the data speed to be very slow. I've noticed this issue before and it is annoying as I need to see how the preloader looks and works.
View 4 Replies
Similar Posts:
Dec 14, 2009
I have a function ("advance_slideshow()") that ticks a slide show up by one, then it loops back at the end. It works when called from the key listener I set up for debugging. However it does not work when called from setInterval. I added a trace to the function to confirm that it was being called, which it is; it just doesn't work when called via the interval
Code:
//////////////////////////
/* IMPORTS AND INCLUDES */
[code].....
View 1 Replies
Dec 14, 2009
I have a function ("advance_slideshow()") that ticks a slide show up by one, then it loops back at the end. It works when called from the key listener I set up for debugging. However it does not work when called from setInterval. I added a trace to the function to confirm that it was being called, which it is; it just doesn't work when called via the interval.
[This is Flash 8, AS2]
Code:
//////////////////////////
/* IMPORTS AND INCLUDES */
//////////////////////////
import mx.transitions.*;
[Code].....
View 4 Replies
Jun 9, 2011
I've literally been staring at this for 7 hours. I'm missing something.I have two movie clips on the stage. The instance name of the first is puzzleAK. The instance name of the second is pieceAK.The first is linked to a custom class called GeoPuzzle. The second is linked to a custom class called GeoPiece.The code compiles but throws an error (as explained).The code in the main timeline:
puzzleAK.fullName = "Alaska";puzzleAK.abbrev = "AK";puzzleAK.isLocked = false;trace ("made it through puzzle definitions: " + puzzleAK.fullName + " " + puzzleAK.abbrev + " " + puzzleAK.isLocked);
[code].....
View 7 Replies
Dec 2, 2010
I have a function ("advance_slideshow()") that ticks a slide show up by one, then it loops back at the end. It works when called from the key listener I set up for debugging. However it does not work when called from setInterval. I added a trace to the function to confirm that it was being called, which it is; it just doesn't work when called via the interval.
Code:
//////////////////////////
/* IMPORTS AND INCLUDES */
//////////////////////////
[code]....
View 7 Replies
Oct 27, 2009
Im doing a project that works with lots of tweens im having always the same problem when i call Tweens to execute in the same frame..The Tween most of the times freez before this motion end.I fixed the tween for the background... but for that i had to put the tween in another frame and call that frame from my home Frame..Now im trying to do some Tweens with some buttons, but it most of the time freez before the motion ends.Should i forget to use Tweens in the same frames?
View 1 Replies
Jul 16, 2010
I just tried everything to do embedFonts work correctly in CS5. In Flash CS4 there was no any problems with this. The TextField is created in AS3, I got new font called Sunset inside library and embedFonts set to true, but nothing works, there is no errors and the text is still invisible
View 1 Replies
Apr 21, 2003
When calling a swf with a two-scene preloader from within a Flash interface, the load status bar pops up showing 100% loaded, and the loader bar just sits there like that until the movie loads. The preload progress bars work as expected when the swf's are called from an HTML page.
View 4 Replies
Jan 21, 2007
I have the next code: Im trying to make a preloader for the image that gets loaded in a movieclip called picholder, Now the problem is that i get undefined back for the image so i cannot preload what is not there hehe and im not sure what im doing wrong In my other fla the image passes fine and the code is the same
[Code]...
View 1 Replies
Oct 3, 2010
Can I place all of my .fla AS3 code in a class called main.as?I dont want to run my as3 project from the .fla but how do I start the main.as?my .fla file looks like this and I dont know how to put this into a class?Do I simply do this in line 1 of fla file?
var mymain:main=new main();
Code:
var noLoaded:int;
noLoaded=0;
var li2:ClassImg6= new ClassImg6();
li2.addEventListener("image_loaded",imageLoadedHandler);
[code]....
View 1 Replies
Feb 22, 2009
I am currently building an animated intro page for a website and have built a preloader for it following the Preloading in ActionScript3 tutorial. When I test my movie and simulate the download, all works perfectly. However after uploading it onto the the web to test it out, I encountered a problem. The page just remains static, with the percentage stuck on 100 and the main content swf doesn't load. Here is a link to this page causing me grief, [URL]
View 11 Replies
Feb 1, 2005
I'm trying to preload external swf files as needed and show the progress each time a file is being preloaded. It works exactly as intended when I simulate it on my desktop but not at all when uploaded on the web: first of all nothing happens up until 50% of the main movie is already loaded and then when the the attempt is being made to load additional content, some weird number displays (-214...%) instead of the percentage. Take a look: [URL]
View 6 Replies
Mar 7, 2009
I'm working on a website ([URL] - don't think the flash file can be seen in FF yet) and I want to load an swf-file with some illustrations and such. As this could get a little big, I have made another swf-file which shows a preloader and loads the first swf-file. The preloader works perfectly when tested in Flash CS3, but when uploaded to and tried on my webhost's server, the preloader doesn't load anything. Instead it of the load-percentage it just writes "NaN". You can find the as3-code down below. The preloader-swf and the swf to be loaded are located in the same folder. Both are as3.
This is the code from my as-class file:
package classes{
// Imports necessary classes
import flash.display.MovieClip;
import flash.text.TextField;
import flash.events.Event;
[Code] .....
View 2 Replies
Jul 15, 2009
I made a preloader that works perfectly to load one of my .swf's on my machine, but how do I make it work on a site? I'm mocking up a site currently just using local files.
View 2 Replies
Jan 18, 2010
I have a big problem with preloader for my flash site. It works on one server but when i try it on another server it does not work. On site where it does not work it displays Infinity in IE and all the time 100% in firefox but in flash when traced preloader works and on another server too. It is the same file.Is there any specific function or mode that server must have or enable for a preloader to work.
working:
[URL]
not working
[URL]
It is really annoying since the one not working is where i am hosting my page.
View 2 Replies
Feb 1, 2005
I'm trying to preload external swf files as needed and show the progress each time a file is being preloaded. It works exactly as intended when I simulate it on my desktop but not at all when uploaded on the web: first of all nothing happens up until 50% of the main movie is already loaded and then when the the attempt is being made to load additional content, some weird number displays (-214...%) instead of the percentage. Take a look:
[URL]
View 6 Replies
Feb 11, 2009
I made a preloader for a flash slideshow with different announcements in AS 3.0.When I export the movie to preview it everything works fine. The loading rectangle fills up and then you see the slideshow. The problem comes after I embed it in HTML. Instead of the Preloader to show all i get is a white rectangle the size of the SWF and then the slideshow begins. It's as if it was ignoring the preloader completely. I don't understand why it works when I export it but not on the actual site.
Heres my preloader script:
Code:
stop();
addEventListener(Event.ENTER_FRAME, loadingInfo);
function loadingInfo(e:Event):void {
[code]....
View 7 Replies
Apr 24, 2011
But ive noticed an anomaly. When i test the movie (with simulate download settings ofcourse so that you can actually see the preloader work) the preloader shows only from 90% onwards to 100% and then the page loads up. Which means when i run the movie, the result is a blank frame for quite sometime, when actually the preloader should be showing but it doesnt, instead its just the project default window color, then it starts the preloader at the frag end of the bytes coming in, so it only shows 95%-100% and then the page loads.
The same preloader method (2 looping frames with its AS2) works perfectly in front of the keyframe that contains another webpage, Home.swf which is a seperate file and things work perfectly there.o i put a trace into the 2 looping frames to see whats going on with the acquired bytes variable. I was shocked to see that the preloader loop isnt even running. It running itself only at 94% onwards and then ofcourse reports the percentage on the screen correctly. But till 94% its not able to sense the bytes getting loaded. It senses only after 94% and then starts reporting it.
View 7 Replies
Jun 16, 2009
I would like to add preloader with progress bar to my AS3 page. It's an image gallery. The preloader is on frame 1 and the content is on frame 2. It seems like that the loader works after all the content is loaded. And the progress bar doesn't appear on the screen. What am I doing wrong? For the quick view, the code is below. I also attach the code. To make it simple, I am testing the code with just one image.
frame 1
Code: Select allstop();
addEventListener(Event.ENTER_FRAME, loadF);
[code].....
View 6 Replies
Sep 7, 2005
Here's the code I'm using to call the preloader and call the movie. I got this basic code (now modified for this example) from a nice person on this forum. I put it into different frames that a user's click would activate - and therefore download the jpg into that frame.That works after the user clicks into each frame. BUT ON THE FIRST FRAME, it doesn't work. The code just like this below DOES download the movie, but doesn't launch the preloader.
stop();
_level0.containerMC.loadMovie("HTTP://www.yoururlhere.com/yourimage.jpg");
/* movie loads */
[code].....
View 3 Replies
Mar 2, 2007
My portfolio is a combination of elements from Kirupa's gallery and my own.The portfolio works fine but the loader just doesn't work correctly. It can be tested at URL...In Firefox the loadbar flashes once(which it shouldn't do) and the dynamic text box displays a NaN% and then 100% so something isn't being defined correctly. In IE 6.5 however there is no NaN% displayed, the preload bar flashes once and then works fine. I don't know why there would be a difference between browsers.Please take a look at the code below and let me know why the files being loaded into the picture container aren't correctly preloading. It's been a week of working on this endless portfolio and I just want it to be over.[code]
View 3 Replies
Jul 10, 2007
I just discovered a strange thing : I have a preloader in all my swfs. All work great online and when I test the swf or the preview in html exepted 1 : the first swf to be loaded called homepage.Here is the schema of the site : HTML page is linked ( with a enter btn)to the 1st swf called Homepage. No preloader gets visible and so, the swf takes a long time to load after clicking the enter button of the html page.Note : the html page is visible until the swf is totally loaded....
View 2 Replies
Jan 22, 2010
Why the preloader doesn't work in IE 8 but works in FireFox?
Attachments:
index.swf (224.8 K)
index.html.zip (3.2 K)
View 16 Replies
Feb 23, 2011
If anyone has a minute, can you look at this script and spot the flaw. I got it fron[URL].. It MOSTLY works, the bar travels across as it is loading, but the dynamic elements (percent loaded, # of bytes loaded vs. # bytes total) are blank areas. Haven't a clue. I can e-mail you the Flash file, I saw no provision to upload it to this Forum.
[Code]...
View 7 Replies
Apr 21, 2009
I have a preloader that works fine, but when I reload the Internet explorer page with F5, it hangs, it basically stays there... keeps looping, but does not move to next scene.If I close the IE window and relaunch or if I clear cache it works fien again.Thsi is the AS3 code I am using:
import flash.events.ProgressEvent;
stop();
root.loaderInfo.addEventListener(ProgressEvent.PRO GRESS, loadProgress);
[code].....
View 2 Replies
Mar 8, 2011
I have 2 frames in my movie, 2 buttons and a video. On the first frame there is code for button #1. On the second frame i have code for button #2 but I'd also like to appear on the first frame. The problem is that when I put the code for the second button on the first frame, the video won't play. so I can only have it on the second frame. I can't figure out why the code, which works when its on frame 2, then won't work on frame 1. When I put the code on frame 1 it breaks the functionality and the video won't play.
[Code]...
View 8 Replies
Feb 21, 2010
my site is comprised of several images loaded dynamically and added to the display list. i declare a bunch of loaders on the first frame, and add a preloader progress listener to the largest image to have one preloader for all the assets. I then added a COMPLETE listener to the same image, and add that image, along with all the others in the onComplete function. i have two issue. the preloader doesnt work in Safari. but works fine in Firefox? and i'm totally stumped on what it could be? another compatibility issue that seems to be arising is that one of the galleries of my site which corresponds to the "drawn" link. also does not seem to be working in Safari, but works in Firefox. its a fairly simple xml based image gallery, which loads thumbs on to the stage, and then loads a larger version of each, when the corresponding thumbnail is clicked. the other galleries of the site work fine in safari, and are basically the same code wise.heres my code for the loading and preloader in the first frame
Code:
import caurina.transitions.*;
stop();
[code]......
View 1 Replies
Sep 2, 2009
The following code only works when i publish in flash 6. I think you have to define the variables before they are used, but i can't for the life of me figure it out.
Code:
questionSetXML.onLoad = function(success) {
if (success) {
[code]......
View 3 Replies
Jun 26, 2005
i'm using "iloveitaly"s easing scrollbar class, and it works great. however, i added an effect that i want on my scrollbar, and it doesnt work quite how it should. what should happen is when u press the dragger, it should duplicate itself and then fade out, giving it kinda a "mouse trail" type effect i guess you can call it. anyway, here is the code for the part in the class that doesnt work:
Code:
private function onPress() {
startDrag(this, false, lockPos[0], lockPos[1], lockPos[2], lockPos[3])
[code].....
View 1 Replies
Jun 19, 2004
I have a few buttons in the main movie. One of them loads a music player and an external file into the stage. Music player been loaded by javascripts.It works, but especially after using other buttons which do other jobs,it happens that the javascript code doesn't work.Should it be some optimization in addition to the code: ?
getURL("javascript: myFunction(parameter)");
[/AS]
mx-guest2004
View 2 Replies