ActionScript 2.0 :: Preloader For External Jpg Only Works 90% Of Time?
Sep 7, 2005
Here's the code I'm using to call the preloader and call the movie. I got this basic code (now modified for this example) from a nice person on this forum. I put it into different frames that a user's click would activate - and therefore download the jpg into that frame.That works after the user clicks into each frame. BUT ON THE FIRST FRAME, it doesn't work. The code just like this below DOES download the movie, but doesn't launch the preloader.
stop();
_level0.containerMC.loadMovie("HTTP://www.yoururlhere.com/yourimage.jpg");
/* movie loads */
[code].....
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Similar Posts:
Feb 1, 2010
/* _parent._parent._parent._parent.rackImage.loadMovie("test.jpg", rackImage_mc) */ works fine the FIRST time, but not the second time.
is it deleting the variable /* var rackImage */?
function rackBtn (item) {
_parent[item+"_mc"].onRollOver = function () {
[code].....
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Feb 22, 2009
I am currently building an animated intro page for a website and have built a preloader for it following the Preloading in ActionScript3 tutorial. When I test my movie and simulate the download, all works perfectly. However after uploading it onto the the web to test it out, I encountered a problem. The page just remains static, with the percentage stuck on 100 and the main content swf doesn't load. Here is a link to this page causing me grief, [URL]
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Feb 1, 2005
I'm trying to preload external swf files as needed and show the progress each time a file is being preloaded. It works exactly as intended when I simulate it on my desktop but not at all when uploaded on the web: first of all nothing happens up until 50% of the main movie is already loaded and then when the the attempt is being made to load additional content, some weird number displays (-214...%) instead of the percentage. Take a look: [URL]
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Mar 7, 2009
I'm working on a website ([URL] - don't think the flash file can be seen in FF yet) and I want to load an swf-file with some illustrations and such. As this could get a little big, I have made another swf-file which shows a preloader and loads the first swf-file. The preloader works perfectly when tested in Flash CS3, but when uploaded to and tried on my webhost's server, the preloader doesn't load anything. Instead it of the load-percentage it just writes "NaN". You can find the as3-code down below. The preloader-swf and the swf to be loaded are located in the same folder. Both are as3.
This is the code from my as-class file:
package classes{
// Imports necessary classes
import flash.display.MovieClip;
import flash.text.TextField;
import flash.events.Event;
[Code] .....
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Jul 15, 2009
I made a preloader that works perfectly to load one of my .swf's on my machine, but how do I make it work on a site? I'm mocking up a site currently just using local files.
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Jan 18, 2010
I have a big problem with preloader for my flash site. It works on one server but when i try it on another server it does not work. On site where it does not work it displays Infinity in IE and all the time 100% in firefox but in flash when traced preloader works and on another server too. It is the same file.Is there any specific function or mode that server must have or enable for a preloader to work.
working:
[URL]
not working
[URL]
It is really annoying since the one not working is where i am hosting my page.
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Feb 1, 2005
I'm trying to preload external swf files as needed and show the progress each time a file is being preloaded. It works exactly as intended when I simulate it on my desktop but not at all when uploaded on the web: first of all nothing happens up until 50% of the main movie is already loaded and then when the the attempt is being made to load additional content, some weird number displays (-214...%) instead of the percentage. Take a look:
[URL]
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Feb 11, 2009
I made a preloader for a flash slideshow with different announcements in AS 3.0.When I export the movie to preview it everything works fine. The loading rectangle fills up and then you see the slideshow. The problem comes after I embed it in HTML. Instead of the Preloader to show all i get is a white rectangle the size of the SWF and then the slideshow begins. It's as if it was ignoring the preloader completely. I don't understand why it works when I export it but not on the actual site.
Heres my preloader script:
Code:
stop();
addEventListener(Event.ENTER_FRAME, loadingInfo);
function loadingInfo(e:Event):void {
[code]....
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Apr 24, 2011
But ive noticed an anomaly. When i test the movie (with simulate download settings ofcourse so that you can actually see the preloader work) the preloader shows only from 90% onwards to 100% and then the page loads up. Which means when i run the movie, the result is a blank frame for quite sometime, when actually the preloader should be showing but it doesnt, instead its just the project default window color, then it starts the preloader at the frag end of the bytes coming in, so it only shows 95%-100% and then the page loads.
The same preloader method (2 looping frames with its AS2) works perfectly in front of the keyframe that contains another webpage, Home.swf which is a seperate file and things work perfectly there.o i put a trace into the 2 looping frames to see whats going on with the acquired bytes variable. I was shocked to see that the preloader loop isnt even running. It running itself only at 94% onwards and then ofcourse reports the percentage on the screen correctly. But till 94% its not able to sense the bytes getting loaded. It senses only after 94% and then starts reporting it.
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Jun 16, 2009
I would like to add preloader with progress bar to my AS3 page. It's an image gallery. The preloader is on frame 1 and the content is on frame 2. It seems like that the loader works after all the content is loaded. And the progress bar doesn't appear on the screen. What am I doing wrong? For the quick view, the code is below. I also attach the code. To make it simple, I am testing the code with just one image.
frame 1
Code: Select allstop();
addEventListener(Event.ENTER_FRAME, loadF);
[code].....
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Mar 2, 2007
My portfolio is a combination of elements from Kirupa's gallery and my own.The portfolio works fine but the loader just doesn't work correctly. It can be tested at URL...In Firefox the loadbar flashes once(which it shouldn't do) and the dynamic text box displays a NaN% and then 100% so something isn't being defined correctly. In IE 6.5 however there is no NaN% displayed, the preload bar flashes once and then works fine. I don't know why there would be a difference between browsers.Please take a look at the code below and let me know why the files being loaded into the picture container aren't correctly preloading. It's been a week of working on this endless portfolio and I just want it to be over.[code]
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Jul 10, 2007
I just discovered a strange thing : I have a preloader in all my swfs. All work great online and when I test the swf or the preview in html exepted 1 : the first swf to be loaded called homepage.Here is the schema of the site : HTML page is linked ( with a enter btn)to the 1st swf called Homepage. No preloader gets visible and so, the swf takes a long time to load after clicking the enter button of the html page.Note : the html page is visible until the swf is totally loaded....
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Jan 22, 2010
Why the preloader doesn't work in IE 8 but works in FireFox?
Attachments:
index.swf (224.8 K)
index.html.zip (3.2 K)
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Feb 23, 2011
If anyone has a minute, can you look at this script and spot the flaw. I got it fron[URL].. It MOSTLY works, the bar travels across as it is loading, but the dynamic elements (percent loaded, # of bytes loaded vs. # bytes total) are blank areas. Haven't a clue. I can e-mail you the Flash file, I saw no provision to upload it to this Forum.
[Code]...
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Apr 21, 2009
I have a preloader that works fine, but when I reload the Internet explorer page with F5, it hangs, it basically stays there... keeps looping, but does not move to next scene.If I close the IE window and relaunch or if I clear cache it works fien again.Thsi is the AS3 code I am using:
import flash.events.ProgressEvent;
stop();
root.loaderInfo.addEventListener(ProgressEvent.PRO GRESS, loadProgress);
[code].....
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Dec 18, 2011
I've got an external preloader from this tutorial [URL] and i would like to merge it with an preloader from oxylusflash (its a premium preloader)
[Code]...
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Jan 27, 2011
I've written a simple preloader which I've put in its own movie clip. The code is as follows:
[code]...
The code works out a value between 0 and 1 called 'loadVal' this is used to animate a masking object a distance defined by a variable called 'yShift'. loadVal is rounded up to give a whole number that is displayed in a text field showing the percentage of the movie which has loaded.The preloader seems to be running and it will trigger the move to play when it completes but I can't see the preloader previewing in the Bandwidth Profiler, even when I set the data speed to be very slow. I've noticed this issue before and it is annoying as I need to see how the preloader looks and works.
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Feb 21, 2010
my site is comprised of several images loaded dynamically and added to the display list. i declare a bunch of loaders on the first frame, and add a preloader progress listener to the largest image to have one preloader for all the assets. I then added a COMPLETE listener to the same image, and add that image, along with all the others in the onComplete function. i have two issue. the preloader doesnt work in Safari. but works fine in Firefox? and i'm totally stumped on what it could be? another compatibility issue that seems to be arising is that one of the galleries of my site which corresponds to the "drawn" link. also does not seem to be working in Safari, but works in Firefox. its a fairly simple xml based image gallery, which loads thumbs on to the stage, and then loads a larger version of each, when the corresponding thumbnail is clicked. the other galleries of the site work fine in safari, and are basically the same code wise.heres my code for the loading and preloader in the first frame
Code:
import caurina.transitions.*;
stop();
[code]......
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Feb 16, 2007
The following script works 70% of the time. I don't have a clue as to why.
In a child MC for a button
Code:
_root.msgReveal(thisLocation+".Remove", true, false, true, "msgHide", false, thisLocation+".Remove");
Root
[Code]....
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Jan 15, 2004
changing a preloader I have into a preloader that can be used for loading external swf.Now the code for the preloader is
loadedbytes = getBytesLoaded();
totalbytes = getBytesTotal();
loadedkbytes = Math.ceil(loadedbytes/1000);
totalkbytes = Math.ceil(totalbytes/1000);
[code]....
Ie the preloader and steps through a preloader animation filling the logo (ie loader)Now I have tried changing a few things but having problems tried loading into a container and a level
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Dec 3, 2003
At run time, Is it possible to detect the 'Connection Speed of the user' and change the way my preloader works? Say If the user is on a Dial up connection then play the initial 50% of the movie that has been loaded while loading the remaining 50% in background, If the user is on DSL or cable then load the entire 100% movie and so on.
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Apr 18, 2010
I have these navigation buttons (code below) and only some of them work and not all the time.
[Code].....
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Mar 19, 2012
I have a function that draws a rectangle on the screen (see createInfoPanel())While drawing rectangle, I am adding 2 text fields on it.But as you may guess, it is adding those immediately. I want to delay adding these text fields, then I want to remove these panels after a while. The problem is, when I set an interval or timer, they won't work after I using once (I had to stop them by clearing/removing, it didn't set them again).Since my panel is being created each time image changes, I need them to work every time image changes.
So, I have 2 questions:1- How can I re-set interval each time my createInfoPanel() function works? It won't work anymore after setting and claring once. 2- You can see infoPanel.addChild(titleField); line in addInfoPanel() function. How can I work a smooth animation here? I mean, text appears slowly?
[Code]....
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Jul 22, 2009
I have a box ("bg_box") that I resize and move up and down using the tween class based on what button you select. Once it is resized the text ("textBox") for that box fades on. It works fine on all the other buttons except for one! I added in a scrollpane with a strip of photos ("gross_scroll") on the button that doesn't seem to want to work. It is just a basic _alpha tween so I am not sure why that would cause a problem.
The weirdest thing is that it only has an issue the first time the button is clicked. It skips the tween and just jumps right to the size and position it should be. Once you click on another button and click on the troublemaker again, it works just fine.
Here is my code:
Code:
easeType = mx.transitions.easing.Strong.easeOut;
var box_start = bg_box._yscale;
var box_end = 100;
[Code]....
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Jan 27, 2011
I know the event "show" works for View stack i.e. I can use this event (capture it and do some processing) to know whenever my view stack child gets displayed in screen. But when I am trying to use the same event for a child of a state it doesn't work (i.e. breakpoint set at its event handler never gets hit). Similary, creationComplete only works when the screen is visited for the first time.
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Mar 19, 2012
I have a function that draws a rectangle on the screen (see createInfoPanel())
While drawing rectangle, I am adding 2 text fields on it. But as you may guess, it is adding those immediately. I want to delay adding these text fields, then I want to remove these panels after a while. The problem is, when I set an interval or timer, they won't work after I using once (I had to stop them by clearing/removing, it didn't set them again). Since my panel is being created each time image changes, I need them to work every time image changes. So, I have 2 questions:
1- How can I re-set interval each time my createInfoPanel() function works? It won't work anymore after setting and claring once.
2- You can see infoPanel.addChild(titleField); line in addInfoPanel() function. How can I work a smooth animation here? I mean, text appears slowly?
[Code]...
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Jun 7, 2011
I have a repeater that populates a component, called 'project'. The project components are given an ID of 'wholeProject'. In all of my functions up until now, I was able to determine how many project components were made by doing the following:
wholeProject.length;
I used this in for loops, for each loops, and for changing the item settings within a project, i.e. something like this:
wholeProject[i].studentName = "Billy Bob";
However, I'm creating a new function that does not seem to like this wholeProject.length reference. I'm using it within the same level as all the others (i.e. the parent level). So far, my function is simply this:
public function getStudentYears():void
{
Alert.show(String(wholeProject.length));
}
when the application loads, the alert message simply does not appear. If I change the alert to something like this:
Alert.show("This is just a test.");
it works just fine. But for some reason, the wholeProject.length doesn't work in this function whereas it does in all my other ones.
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Jul 14, 2009
I wrote earlier about this InterpolateColor class that I have just written... now I am wondering about why I seem to only be able to use it on one object at a time and not on two objects at the same time.I want to use it to increase the brightness on my background image, while at the same time decrease the brightness on my navigation link text. It works on either one if done alone but when they are done at the same time, only one executes.
My InterpolateColor class:
ActionScript Code:
package com.bee.utils
{
import fl.motion.Color;
[code]....
The code in my controller class:
ActionScript Code:
InterpolateColor.tweenBrightness( background, .8 );
InterpolateColor.tweenBrightness( footer.navControls, -1 );
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May 22, 2005
... I've had my preloader successes already, but something still doesn't work for the external movies... I'm loading the main movie - which contains several chapters, loaded as external swf's - with the following preloader on the first frame, rest content from second frame on:
[Code]...
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