ActionScript 2.0 :: Preloader Works Only Towards The Last Bytes Downloaded?
Apr 24, 2011
But ive noticed an anomaly. When i test the movie (with simulate download settings ofcourse so that you can actually see the preloader work) the preloader shows only from 90% onwards to 100% and then the page loads up. Which means when i run the movie, the result is a blank frame for quite sometime, when actually the preloader should be showing but it doesnt, instead its just the project default window color, then it starts the preloader at the frag end of the bytes coming in, so it only shows 95%-100% and then the page loads.
The same preloader method (2 looping frames with its AS2) works perfectly in front of the keyframe that contains another webpage, Home.swf which is a seperate file and things work perfectly there.o i put a trace into the 2 looping frames to see whats going on with the acquired bytes variable. I was shocked to see that the preloader loop isnt even running. It running itself only at 94% onwards and then ofcourse reports the percentage on the screen correctly. But till 94% its not able to sense the bytes getting loaded. It senses only after 94% and then starts reporting it.
this is executed when a ceratin button is pressed and loads in a movie in to the .swf , the movie is loaded into the 'content' movievlip and displayed correctly, but the preloader is not getting the bytes of it,
I'm over here putting together a tweened preloader that runs in time with bytes loaded. I'm just wondering how I could make the preloader movieclip fade out when the tween is finished and then advance the playhead when the alpha reaches 0. I can post an fla if that'll help anyone understand better.Heres the code on the preloader movieclip:
What I'm trying to do is get the total bytes of all the files I want to load and display the percentage loaded of total bytes and bytes loaded of all the files. Its a slideshow so i want all the files loaded and then it will play. I've looked at bulk-loader but it wasn't what I needed. The image are loaded from an xml file. I think I would need to create an Array and then find out the total bytes but I don't know how to reference the loader in the progress.
I am currently building an animated intro page for a website and have built a preloader for it following the Preloading in ActionScript3 tutorial. When I test my movie and simulate the download, all works perfectly. However after uploading it onto the the web to test it out, I encountered a problem. The page just remains static, with the percentage stuck on 100 and the main content swf doesn't load. Here is a link to this page causing me grief, [URL]
I'm trying to preload external swf files as needed and show the progress each time a file is being preloaded. It works exactly as intended when I simulate it on my desktop but not at all when uploaded on the web: first of all nothing happens up until 50% of the main movie is already loaded and then when the the attempt is being made to load additional content, some weird number displays (-214...%) instead of the percentage. Take a look: [URL]
I'm working on a website ([URL] - don't think the flash file can be seen in FF yet) and I want to load an swf-file with some illustrations and such. As this could get a little big, I have made another swf-file which shows a preloader and loads the first swf-file. The preloader works perfectly when tested in Flash CS3, but when uploaded to and tried on my webhost's server, the preloader doesn't load anything. Instead it of the load-percentage it just writes "NaN". You can find the as3-code down below. The preloader-swf and the swf to be loaded are located in the same folder. Both are as3.
This is the code from my as-class file: package classes{ // Imports necessary classes import flash.display.MovieClip; import flash.text.TextField; import flash.events.Event; [Code] .....
I made a preloader that works perfectly to load one of my .swf's on my machine, but how do I make it work on a site? I'm mocking up a site currently just using local files.
I have a big problem with preloader for my flash site. It works on one server but when i try it on another server it does not work. On site where it does not work it displays Infinity in IE and all the time 100% in firefox but in flash when traced preloader works and on another server too. It is the same file.Is there any specific function or mode that server must have or enable for a preloader to work.
working:
[URL]
not working
[URL]
It is really annoying since the one not working is where i am hosting my page.
I'm trying to preload external swf files as needed and show the progress each time a file is being preloaded. It works exactly as intended when I simulate it on my desktop but not at all when uploaded on the web: first of all nothing happens up until 50% of the main movie is already loaded and then when the the attempt is being made to load additional content, some weird number displays (-214...%) instead of the percentage. Take a look:
I made a preloader for a flash slideshow with different announcements in AS 3.0.When I export the movie to preview it everything works fine. The loading rectangle fills up and then you see the slideshow. The problem comes after I embed it in HTML. Instead of the Preloader to show all i get is a white rectangle the size of the SWF and then the slideshow begins. It's as if it was ignoring the preloader completely. I don't understand why it works when I export it but not on the actual site.
Heres my preloader script:
Code: stop(); addEventListener(Event.ENTER_FRAME, loadingInfo); function loadingInfo(e:Event):void {
I would like to add preloader with progress bar to my AS3 page. It's an image gallery. The preloader is on frame 1 and the content is on frame 2. It seems like that the loader works after all the content is loaded. And the progress bar doesn't appear on the screen. What am I doing wrong? For the quick view, the code is below. I also attach the code. To make it simple, I am testing the code with just one image.
Here's the code I'm using to call the preloader and call the movie. I got this basic code (now modified for this example) from a nice person on this forum. I put it into different frames that a user's click would activate - and therefore download the jpg into that frame.That works after the user clicks into each frame. BUT ON THE FIRST FRAME, it doesn't work. The code just like this below DOES download the movie, but doesn't launch the preloader.
stop(); _level0.containerMC.loadMovie("HTTP://www.yoururlhere.com/yourimage.jpg"); /* movie loads */
My portfolio is a combination of elements from Kirupa's gallery and my own.The portfolio works fine but the loader just doesn't work correctly. It can be tested at URL...In Firefox the loadbar flashes once(which it shouldn't do) and the dynamic text box displays a NaN% and then 100% so something isn't being defined correctly. In IE 6.5 however there is no NaN% displayed, the preload bar flashes once and then works fine. I don't know why there would be a difference between browsers.Please take a look at the code below and let me know why the files being loaded into the picture container aren't correctly preloading. It's been a week of working on this endless portfolio and I just want it to be over.[code]
I just discovered a strange thing : I have a preloader in all my swfs. All work great online and when I test the swf or the preview in html exepted 1 : the first swf to be loaded called homepage.Here is the schema of the site : HTML page is linked ( with a enter btn)to the 1st swf called Homepage. No preloader gets visible and so, the swf takes a long time to load after clicking the enter button of the html page.Note : the html page is visible until the swf is totally loaded....
If anyone has a minute, can you look at this script and spot the flaw. I got it fron[URL].. It MOSTLY works, the bar travels across as it is loading, but the dynamic elements (percent loaded, # of bytes loaded vs. # bytes total) are blank areas. Haven't a clue. I can e-mail you the Flash file, I saw no provision to upload it to this Forum.
I have a preloader that works fine, but when I reload the Internet explorer page with F5, it hangs, it basically stays there... keeps looping, but does not move to next scene.If I close the IE window and relaunch or if I clear cache it works fien again.Thsi is the AS3 code I am using:
I've written a simple preloader which I've put in its own movie clip. The code is as follows:
[code]...
The code works out a value between 0 and 1 called 'loadVal' this is used to animate a masking object a distance defined by a variable called 'yShift'. loadVal is rounded up to give a whole number that is displayed in a text field showing the percentage of the movie which has loaded.The preloader seems to be running and it will trigger the move to play when it completes but I can't see the preloader previewing in the Bandwidth Profiler, even when I set the data speed to be very slow. I've noticed this issue before and it is annoying as I need to see how the preloader looks and works.
my site is comprised of several images loaded dynamically and added to the display list. i declare a bunch of loaders on the first frame, and add a preloader progress listener to the largest image to have one preloader for all the assets. I then added a COMPLETE listener to the same image, and add that image, along with all the others in the onComplete function. i have two issue. the preloader doesnt work in Safari. but works fine in Firefox? and i'm totally stumped on what it could be? another compatibility issue that seems to be arising is that one of the galleries of my site which corresponds to the "drawn" link. also does not seem to be working in Safari, but works in Firefox. its a fairly simple xml based image gallery, which loads thumbs on to the stage, and then loads a larger version of each, when the corresponding thumbnail is clicked. the other galleries of the site work fine in safari, and are basically the same code wise.heres my code for the loading and preloader in the first frame
At run time, Is it possible to detect the 'Connection Speed of the user' and change the way my preloader works? Say If the user is on a Dial up connection then play the initial 50% of the movie that has been loaded while loading the remaining 50% in background, If the user is on DSL or cable then load the entire 100% movie and so on.
My Preloader works fine when I preview in Download mode BUT only loads the first frame of animation.I have attached my file- just a simple image fade ( it has a lot more images but no space here!)Here is the code in the Actions layer:
I have a movie clip (with instance name rectangle_mc) on the stage. Within this movie clip there are two separation animations on the timeline. The ROLL_OVER animation starts on frame "over" and the MOUSE_OUT animation starts on frame "off." If I roll over the movie clip, the initial animation plays, and when I mouse out the other animation plays to restore it to it's initial state. However, once the rollover animation has played once, it will not play again when I roll over it again, but for some reason the MOUSE_OUT plays every time.
I'm a teacher and I have some animations made in flash language (swf). I would like to publish these animations on my web site so my students could see, but I wonder if there is any way to prevent these animations being downloaded.
Example: when I see an animation published on my web site, this animation is stored in Internet Temporary Files and I can save this animation anywhere. How can I prevent an animation is stored in the temporary folder? In other words, this animation can only be seen if the user is logged on the site.
I downloaded Flash, extracted it, and open the folder. However,when i click on setup.exe, nothing pops up. I looked inside task manager and see that the setup is using up 50% cpu but nothing pops up.I am using vista home premium sp2.
I'm starting a project that will build a flash file with quite complex capabilities. I expect the size of the swf/swc files will be quite big. In order not to slow down the page download, can I build the swf file so only immediately needed components are loaded with the page and other later-stage components can be silently loaded in the background?
I am developing a elearning site and we have developed our courses in Flash. I want to know how we can prevent our courses from getting download from our site. Technology used for developing website is ASP.NET with C#.