ActionScript 2.0 :: Simple Fla For Preloader That Shows Percentage Of Bytes Being Loaded?
Jul 18, 2005Simple fla for a preloader that shows the percentage of bytes being loaded?
View 3 RepliesSimple fla for a preloader that shows the percentage of bytes being loaded?
View 3 RepliesWhat I'm trying to do is get the total bytes of all the files I want to load and display the percentage loaded of total bytes and bytes loaded of all the files. Its a slideshow so i want all the files loaded and then it will play. I've looked at bulk-loader but it wasn't what I needed. The image are loaded from an xml file. I think I would need to create an Array and then find out the total bytes but I don't know how to reference the loader in the progress.
[Code]....
How can I make a preloader that shows percentage/bar for a movie loaded in with LoadMovie?
I've tried using a normal preloader (the one from Kirupa) in the "to load" movie, but it doesn't work.
Is there a way to have the preloader assess how big the movie to load is, how a bar etc. and have the movie hidden until 100% is loaded (as seen on the bar)?
How can I make a preloader that shows percentage/bar for a movie loaded in with LoadMovie?I've tried using a normal preloader (the one from Kirupa) in the "to load" movie, but it doesn't work.Is there a way to have the preloader assess how big the movie to load is, how a bar etc. and have the movie hidden until 100% is loaded (as seen on the bar)?
View 2 Replies[Code].....
this is executed when a ceratin button is pressed and loads in a movie in to the .swf , the movie is loaded into the 'content' movievlip and displayed correctly, but the preloader is not getting the bytes of it,
I'm over here putting together a tweened preloader that runs in time with bytes loaded. I'm just wondering how I could make the preloader movieclip fade out when the tween is finished and then advance the playhead when the alpha reaches 0. I can post an fla if that'll help anyone understand better.Heres the code on the preloader movieclip:
[Code]...
I am trying to make a preloaded that stops on frames depending on how much is loaded, I want it to stay on frame 1 if 24% or less of the movies is loaded and for every 25% I want it to it to move forward a frame, So far I have done thus,
var bytes = _root.getBytesTotal();
var bytes_loaded = _root.getBytesLoaded();
if (bytes / bytes_loaded >= .25) {
_root.gotoAndPlay(2);
} else {
_root.gottoAndStop(1);
}
I'm looking to do a preloader for my site, what I want to do is that the user sees the percentage loaded, but instead of the typical bar filling up, I want dots to fill the screen. Each dot would appear with each percentage loaded. So for example, if its on 5%, there would be 5 dots, when it moves to 6%, another dot would appear on the screen. So in the end there would be 100 dots/circles on the screen. maybe say in a 10 by 10 grid. I know how to make the percentage loaded appear, but have no idea about the dots.
View 5 RepliesI have a preloader using this script:
[Code]....
I want a mask to go over some words in relation to the percentage of the file loaded. Below it I want text that says 1%, 2%, 3%, etc. (also in relation to the percentage loaded). But when I test it and click "simulate download," the screen stays white for about 10 seconds then goes to frame 2 where my content starts.?! I get no errors, either. PS: on Flash CS5, is TLF text the same as Dynamic? For "percentage," the only two options are Classic and TLF...
I have created a fla document named main.fla I have defined the document class as Main which is attached. (rename to Main.as)
The problem is preloader shows only when the file is completely loaded. How can I appear the progress preloader for the main file.
how can I get the bytes loaded and bytes total, from a JPG i'm loading using loadMovie? the point it's making a loadbar
Code:
image.loadMovie("pic.jpg");
Since Flash doesn't support multithread how do you that in actionscript 3?
View 1 Replieshow to make text acting as a preloader so that its color changes as preloader percentage. i dont mean how to apply the math, i mean how to mask it or whatever action to achieve that effect?
like for example imagine the red is constantly growing to the right letter by letter (actually pixel by pixel:
But ive noticed an anomaly. When i test the movie (with simulate download settings ofcourse so that you can actually see the preloader work) the preloader shows only from 90% onwards to 100% and then the page loads up. Which means when i run the movie, the result is a blank frame for quite sometime, when actually the preloader should be showing but it doesnt, instead its just the project default window color, then it starts the preloader at the frag end of the bytes coming in, so it only shows 95%-100% and then the page loads.
The same preloader method (2 looping frames with its AS2) works perfectly in front of the keyframe that contains another webpage, Home.swf which is a seperate file and things work perfectly there.o i put a trace into the 2 looping frames to see whats going on with the acquired bytes variable. I was shocked to see that the preloader loop isnt even running. It running itself only at 94% onwards and then ofcourse reports the percentage on the screen correctly. But till 94% its not able to sense the bytes getting loaded. It senses only after 94% and then starts reporting it.
I'm using a simpel preloader script that holds the movie on frame 1, and plays frame 2 when everything is loaded.I used this script before without any problems, but for some reason the textfield with the "loading"-text only shows up at exactly 50%.There are no other objects/movieclips/textfieds except this one "loading"-text on frame 1. When I trace the 'update()'-function, it traces once at the beginning of the script, holds, and than traces as it should after 50%.[code]
View 5 Repliesi want to play a cardiogram (some movement) ant to see percentage preloader of swf file in the same time and then loading is compleated see the swf which was loaded i can't insert a preloader.
View 2 RepliesI have a question, I have been reading on _root. ... My question lies with the use of a percentage pre- loader.
_root.getBytesTotal();
If I place this in the first frame of movie A and load movie A into Movie B, movie B being the main movie, will the get bytes loaded give me total bytes of B, or A... My initial thought is it will get the total of B seeing how I am using _root.
Using this preloader w/percentage from the kirupa tut.
bytes_loaded = Math.round(this.getBytesLoaded());
bytes_total = Math.round(this.getBytesTotal());
getPercent = bytes_loaded/bytes_total;
this.loadBar._width = getPercent*100;
[code]....
I'm having trouble calculating the getBytesTotal method to return less that the total. In other words, I'd like to start the movie before it has fully loaded. Lets say, 75% loaded then gotoAndPlay.
I would like to use animateFlourish.fla (see attached file) as a percentage loader in the first frame of a movie where the beginning of the animateFlourish animation equals 0% of frames loaded and the end of the animation equals 100%.I have tried the percentage preloaders tutes here on Kirupa and on Senocular; but, none of them work.So far, I have been able to get the animateFlourish.fla to work as a preloader; but, it keeps replaying the animation until the frames have loaded: http:[url]... I would like it to play once timing the animation with the % of loaded frames.
View 1 RepliesI've got a flash site which works fine... except, the preloader percentage in IE is.. well.. not how it's supposed to be... I tested it on every popular commercial browser and it goes from 1 to 100... in f...ing IE it persistently goes from 1 to about 470... ?!?!?! WTF?! btw: the preloader has a rotating circle and a text which displays the percentage... here's the code:
[Code]....
i need is a simple slideshow. already have images ready but when it start it only shows images for one second and goes to the next.i want it to stay on screen for ten seconds (i am new) (cs4) and needs to work when uploaded to website not just on my computer
View 3 RepliesI'm using a simpel preloader script that holds the movie on frame 1, and plays frame 2 when everything is loaded.I used this script before without any problems, but for some reason the textfield with the "loading"-text only shows up at exactly 50% There are no other objects/movieclips/textfieds except this one "loading"-text on frame 1. When I trace the 'update()'-function, it traces once at the beginning of the script, holds, and than traces as it should after 50%...Here's my code at frame 1:
Code:
stop();
preloaden();
[code].....
I've recently put a preloader on my site, but I'd like the percentage to appear like this "FiftyFive" instead of this "55".[code]...
View 2 RepliesI'm just learning AS3 with flash cs5 and I utilized the template "preloader for external file" with the big red bar. The bar progresses fine! But then I wanted to add a percentage number so I tried a couple of things with the code. The result: the bar doesn't progress and the percentage number works allright.
var contentLoader:Loader; loadContent("painting1.swf");
function loadContent(url:String):void { contentLoader = new Loader();
contentLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loading);
contentLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, contentLoaded);
contentLoader.load(new URLRequest(url));
[Code] .....
break down preloader into smaller sections so i can understand it better , load a preloader but without the preloader bar graphic and preloader code of the bar and graphic, just see how to transfer the percentage of the movie which has loaded, and by showing the result in the dynamic percent_txt box on stage this preloader i am realy am finding difficult but i so need to understand the concept var percent:Number = Math.floor(_root.getBytesLoaded()/ _root.getBytesTotal()*100);
View 9 RepliesI just built a website entirely in Flash Catalyst CS5. After adding a few more states the file size got bigger and the loading time increased. On average, it takes about 10 seconds for the site to load on my connection. Till then all you get is a white page and the spark preloader shows up when you scroll down. All I want is a simple preloader with a percentage indicator, loading bar, and maybe my company logo.
View 0 RepliesBasically, I adapted the design totally, but chose to display a percentage along with the animated "loading..." thing there.
One difference is that my buttons are located in the Transition movie clip and the loadText dynamic text field(where the percentage is displayed) is also in the Transition movie clip.
Here's the code I attached to Content movie clip:
onClipEvent (enterFrame) {
bytes_loaded = Math.round(this.getBytesLoaded());
bytes_total = Math.round(this.getBytesTotal());
[Code].....
If you visit [URL] you'll see the busted result.
For a deeper look the fla is downloadable at: [URL]
make percentage preloader to my mc?
View 1 RepliesI'd like to add text precentage to the radial preloader below. I know a conventional preloader uses this script to show the text % loaded:
[Code]...
Anybody finished Claudio's preloader tutorial?? Great tutorial... preloader works fine for me. However, I tried tweaking it a bit and cant get a part to work. Maybe someone can suggest a fix. I'm pretty sure its a simple thing I'm not seeing. Basically, I adapted the design totally, but chose to display a percentage along with the animated "loading..." thing there. One difference is that my buttons are located in the Transition movie clip and the loadText dynamic text field(where the percentage is displayed) is also in the Transition movie clip.
[code]...
[url]