ActionScript 3.0 :: Flash Preloader Percentage In IE
Jun 30, 2010
I've got a flash site which works fine... except, the preloader percentage in IE is.. well.. not how it's supposed to be... I tested it on every popular commercial browser and it goes from 1 to 100... in f...ing IE it persistently goes from 1 to about 470... ?!?!?! WTF?! btw: the preloader has a rotating circle and a text which displays the percentage... here's the code:
how to make text acting as a preloader so that its color changes as preloader percentage. i dont mean how to apply the math, i mean how to mask it or whatever action to achieve that effect?
like for example imagine the red is constantly growing to the right letter by letter (actually pixel by pixel:
I'm looking to do a preloader for my site, what I want to do is that the user sees the percentage loaded, but instead of the typical bar filling up, I want dots to fill the screen. Each dot would appear with each percentage loaded. So for example, if its on 5%, there would be 5 dots, when it moves to 6%, another dot would appear on the screen. So in the end there would be 100 dots/circles on the screen. maybe say in a 10 by 10 grid. I know how to make the percentage loaded appear, but have no idea about the dots.
i want to play a cardiogram (some movement) ant to see percentage preloader of swf file in the same time and then loading is compleated see the swf which was loaded i can't insert a preloader.
I have a question, I have been reading on _root. ... My question lies with the use of a percentage pre- loader. _root.getBytesTotal(); If I place this in the first frame of movie A and load movie A into Movie B, movie B being the main movie, will the get bytes loaded give me total bytes of B, or A... My initial thought is it will get the total of B seeing how I am using _root.
I'm having trouble calculating the getBytesTotal method to return less that the total. In other words, I'd like to start the movie before it has fully loaded. Lets say, 75% loaded then gotoAndPlay.
I would like to use animateFlourish.fla (see attached file) as a percentage loader in the first frame of a movie where the beginning of the animateFlourish animation equals 0% of frames loaded and the end of the animation equals 100%.I have tried the percentage preloaders tutes here on Kirupa and on Senocular; but, none of them work.So far, I have been able to get the animateFlourish.fla to work as a preloader; but, it keeps replaying the animation until the frames have loaded: http:[url]... I would like it to play once timing the animation with the % of loaded frames.
I'm just learning AS3 with flash cs5 and I utilized the template "preloader for external file" with the big red bar. The bar progresses fine! But then I wanted to add a percentage number so I tried a couple of things with the code. The result: the bar doesn't progress and the percentage number works allright.
var contentLoader:Loader; loadContent("painting1.swf"); function loadContent(url:String):void { contentLoader = new Loader(); contentLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loading); contentLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, contentLoaded); contentLoader.load(new URLRequest(url)); [Code] .....
break down preloader into smaller sections so i can understand it better , load a preloader but without the preloader bar graphic and preloader code of the bar and graphic, just see how to transfer the percentage of the movie which has loaded, and by showing the result in the dynamic percent_txt box on stage this preloader i am realy am finding difficult but i so need to understand the concept var percent:Number = Math.floor(_root.getBytesLoaded()/ _root.getBytesTotal()*100);
I just built a website entirely in Flash Catalyst CS5. After adding a few more states the file size got bigger and the loading time increased. On average, it takes about 10 seconds for the site to load on my connection. Till then all you get is a white page and the spark preloader shows up when you scroll down. All I want is a simple preloader with a percentage indicator, loading bar, and maybe my company logo.
Basically, I adapted the design totally, but chose to display a percentage along with the animated "loading..." thing there.
One difference is that my buttons are located in the Transition movie clip and the loadText dynamic text field(where the percentage is displayed) is also in the Transition movie clip.
Anybody finished Claudio's preloader tutorial?? Great tutorial... preloader works fine for me. However, I tried tweaking it a bit and cant get a part to work. Maybe someone can suggest a fix. I'm pretty sure its a simple thing I'm not seeing. Basically, I adapted the design totally, but chose to display a percentage along with the animated "loading..." thing there. One difference is that my buttons are located in the Transition movie clip and the loadText dynamic text field(where the percentage is displayed) is also in the Transition movie clip.
I have a preloader on my flash website, however when it runs for its first time, the preloader will sometimes hang at a random spot, say at 27% or 50%. To continue, the user must refresh, and that second time around the page will load fully. It does not do this for every first run, it seems to be pretty random, but once it has happened to someone and they refresh through it, it won't happen again. Here is the preloader code:. Note, "bar" is the instance name for the bar object on the stage to represent how much is loaded.
Code: stop(); import flash.net.URLRequest; import flash.ui.ContextMenu; var loaded:Number; var percent:Number; bar.addEventListener( Event.ENTER_FRAME, load_progress ); [Code] .....
I have a preloader in my file.At the end of the preloader completion event, i am loading 12 swf files from outside using individual loader. Now problem is, i need to display loading percentage in text for preloader. But, the percentage shoud cover all swf loding also. it mean, from preloader, starts, it has to start from 1 and end of the 12th swf loader completetion,it should display 100%.
I've been searching to find a simple answer to external preloaders, but it seems there are many ways to accomplish this with ac3. I am new to as3 and this is what I've come up with so far:
green_mc.scaleX = 0; black_mc.scaleX = 0; var loader = new Loader(); loader.load(new URLRequest("zibapistachiointeractivesmfilesize03.swf")); [Code] .....
Everything else is working except my dynamic text that should also be calculating the % of loading.
I'm very new to flash and have a question for you wizards
I've created a simple slideshow displaying images which are being loaded from a XML file. I wish to have a preloader which displays the % loaded , if possible, while it's preloading the images from the xml file.
I am trying to make a preloaded that stops on frames depending on how much is loaded, I want it to stay on frame 1 if 24% or less of the movies is loaded and for every 25% I want it to it to move forward a frame, So far I have done thus,
var bytes = _root.getBytesTotal(); var bytes_loaded = _root.getBytesLoaded(); if (bytes / bytes_loaded >= .25) { _root.gotoAndPlay(2); } else { _root.gottoAndStop(1); }
How can I make a preloader that shows percentage/bar for a movie loaded in with LoadMovie?
I've tried using a normal preloader (the one from Kirupa) in the "to load" movie, but it doesn't work.
Is there a way to have the preloader assess how big the movie to load is, how a bar etc. and have the movie hidden until 100% is loaded (as seen on the bar)?
How can I make a preloader that shows percentage/bar for a movie loaded in with LoadMovie?I've tried using a normal preloader (the one from Kirupa) in the "to load" movie, but it doesn't work.Is there a way to have the preloader assess how big the movie to load is, how a bar etc. and have the movie hidden until 100% is loaded (as seen on the bar)?
I want a mask to go over some words in relation to the percentage of the file loaded. Below it I want text that says 1%, 2%, 3%, etc. (also in relation to the percentage loaded). But when I test it and click "simulate download," the screen stays white for about 10 seconds then goes to frame 2 where my content starts.?! I get no errors, either. PS: on Flash CS5, is TLF text the same as Dynamic? For "percentage," the only two options are Classic and TLF...
I'd like to know if there's anyway I can compare two BitmapData and get a "similarity percentage" (knowing how look-alike they are). I've done a bit of research and came across bitmapData.compare(otherBmd), but that only returns if they differ in size, or pixel, and not how much they differ. The point of this was to compare some Bmd obtained through a camera with a library image (so this is what I got so far):
import flash.display.Bitmap; import flash.display.BitmapData; var img1:BitmapData = new monaLisa(); var cam:Camera = Camera.getCamera(); var video:Video = new Video(camMock.width,camMock.height); video.attachCamera(cam); [Code] .....
I'm working on my first Flash project, and for my preloader I'd like to do a really simple gradient based on the percentage loaded. The preloader says "77% loaded...", where the number 77 is a dynamic text instance called percentLoaded. I'd like the textColor of percentLoaded to change on a gradient from #000000 to #FFFFFF, in gray-scale.Therefore, I can't simply do:percentLoaded.textColor=(currentValue/100)*0xFFFFFF;This just converts the textColor to a multiple of FFFFFF, but outputs a color since it's not three separate components. Currently, here's what I've got:
In AS3 flash - I have a textField with a CSS in it that looks like this:
body { fontSize: 10%; }
When it runs, the font is small. When I click the full screen button, I expected the font to increase proportionally because I set it for 10%. However, this is not working, the font stays at the same size as when not in full screen. I have debugged the onResize event and I can see the style fontSize=10pct when I log it out.
Am I misunderstanding the meaning of % here? I was hoping it would increase the fontSize automatically when going to full screen mode, but that does not appear to be the case.