Professional :: Merge External Preloader With An Preloader From Oxylusflash
Dec 18, 2011I've got an external preloader from this tutorial [URL] and i would like to merge it with an preloader from oxylusflash (its a premium preloader)
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I've got an external preloader from this tutorial [URL] and i would like to merge it with an preloader from oxylusflash (its a premium preloader)
[Code]...
changing a preloader I have into a preloader that can be used for loading external swf.Now the code for the preloader is
loadedbytes = getBytesLoaded();
totalbytes = getBytesTotal();
loadedkbytes = Math.ceil(loadedbytes/1000);
totalkbytes = Math.ceil(totalbytes/1000);
[code]....
Ie the preloader and steps through a preloader animation filling the logo (ie loader)Now I have tried changing a few things but having problems tried loading into a container and a level
I have been trying to create from scratch and/or use SpinningPreloaderComponent to create a preloader for a SWF that loads an external flv in frame 2.What seems to be happening is that The preloader exists for about 5 seconds and then jumps to frame 2 and continues to load without the progress meter. Although I've tried to use bytes total or default settings, nothing seems to work correctly.So I'm wondering if this problem is created because the preloader can't measure the flv size? Also wondering if it is possible to start playing the flv at say load of 20% as a buffer rather than 100%. I have also set the flv as progressive when trying to insert it directly via Dreamweaver CS5 but all I get is a blank screen.
View 2 RepliesHow do I make an external movieclip preloader? Anyone know of a good tutorial because I have been trying for the past 12 hours to get a preloader to work(no not 12 hours straight lol). My file is 2.6 mb so I really need the preloader. Or if there are any free programs that make preloaders that would be good too. Or any components that have a tutorial with them(also needs to be free).
View 6 RepliesAfter several months of use, the sf's preloader in my site has an issue. I am having trouble recreating the issue.There are 2 files, loader.swf, and external.swf.The first, gets the bytes of the second, displays a progress percentage, and loads the external upon completion.I used the Adobe Flash CS5 sample files to create the loader.Issue:On a Mac, running Safari 4.1.3 (this is all that I know), the progress bar would go all the way to 100%, but then freeze and not load the second swf.I have no issues in any of IE, Firefox, Chrome, or even Safari on any of my PC's/Macs/Adobe BrowserLab.The HTML page uses a combination of swfFit and swfobject to display the loader.
Has anyone ever heard of this issue?Could the swfObject/swfFit correctly load the first swf, but then fail with the Loader class within the loader.swf?Could the the fact that the swfObject minimum flash version check was version 8.0.0? Would a flash player 8.0.0 load an AS3 Flash 10.0 loader.swf, but fail on a more complex AS3 Flash 10.0 external.swf?Here is the loader's code:
logo_mc.mask=progressbar;var contentLoader:Loader;
loadContent("external.swf"); function loadContent(url:String):void { contentLoader = new Loader(); contentLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRES S,
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I've been searching to find a simple answer to external preloaders, but it seems there are many ways to accomplish this with ac3.I am new to as3 and this is what I've come up with so far:
green_mc.scaleX = 0;black_mc.scaleX = 0;var loader = new Loader();loader.load(new URLRequest("zibapistachiointeractivesmfilesize03.swf"));loader.contentLoaderInfo.addEventListener(Event.COMPLETE,
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I've been searching to find a simple answer to external preloaders, but it seems there are many ways to accomplish this with ac3.
I am new to as3 and this is what I've come up with so far:
green_mc.scaleX = 0;
black_mc.scaleX = 0;
var loader = new Loader();
loader.load(new URLRequest("zibapistachiointeractivesmfilesize03.swf"));
[Code] .....
Everything else is working except my dynamic text that should also be calculating the % of loading.
Is it best to load the preloader from external file or place it directly into an already existing movie?
View 3 Replieshow to make text acting as a preloader so that its color changes as preloader percentage. i dont mean how to apply the math, i mean how to mask it or whatever action to achieve that effect?
like for example imagine the red is constantly growing to the right letter by letter (actually pixel by pixel:
I just started working on a preloader screen that includes a preloader mask over a logo and a percentage dynamic text. I can get either or to work but not both at the same time. I notice that if I remove stop(); I can get the percentage to work but not the preloader image. With the stop(); embedded the image preloader works but the percentage doesn't.
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I want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.
View 2 Repliesi tried the tutorial that teaches you how to create a preloader....i followed the instructions and it still doesnt work! what's wrg?[code]on my first frame actions....i put the "gotoAndPlay (36)" cause i tried a previous preloader that took more than 1 frame and didnt want to change my button's "goTo" frames...but i figured it wont change anything..anyways, i put that line of code as my first frame action....by double clicking the timeline..then i create a symbol for that frame 1 and created an animation.
View 1 Replies... I've had my preloader successes already, but something still doesn't work for the external movies... I'm loading the main movie - which contains several chapters, loaded as external swf's - with the following preloader on the first frame, rest content from second frame on:
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i have a one simple swf preloader on my site. i'm showing my short fractal animation. but swf size/quality is not good and i want convert my swf preloader to flv preloader. but i'm not expert on action script. here is my old preloder script. i would like if anybody change the codes for flv. i will gift 1 year 3dfiction membership.
Code:
var loader_mcl = null;
var target_mcl = null;
var preload_anim_visible:Boolean = false;[code]......
I'm wrapping up a small corporate website, but I left the preloader to do until the very end, so instead of changing any layout of my View, I just moved everything to frame 2, and put the preloader on frame 1. I'm using some of the code here: http:[url].... which seems pretty ace.
The problem I'm having though is that CS5's built in preloader is going and loading the whole swf, then it runs my preloader (on frame 1) which causes it to move strait to frame two instantly (I changed it so now it at least plays through the animation then moves on, but it's still not loading anything during that screen).that is causing flash to load the entire swf before even playing my preloader on frame 1. I don't remember having this problem in CS4.
I'm trying to create a preloader for a site I am creating. Originally I was going to make it an internal preloader, but I ran into that issue where the preloader doesn't start until 50% (or more). After searching these forums for a solution to "that" issue, I found it suggested that the best way to fix it is simply do an external preloader instead.
When testing the preloader using the bandwidth editor, I see that the preloader animation isn't starting now until it's at 100%, instead I simply get a white screen. Once it reaches 100% the preloader animation runs through and then...nothing. My main.swf doesn't load. It just stops.
Here is my code:
Code:
var fileToLoad:Loader = new Loader();
var fileURL:String = "testmovie.swf";
var fileRequest: URLRequest = new URLRequest(fileURL);
[code]...
preloader is my movieclip with the animation, and preloader.loading_txt is a textbox inside that mc which displays the % loaded. I wanted to make it so that once the preloader (and its animation) reach 100%, the preloader mc then plays frames 101 - 124 (which are a small transition animation into the main site). Once it reaches 124 it's supposed to call the main.swf to load.
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and on a movie clip with the name all pages in frame 6 i load some swf files with this way: swf_path="mysongs.swf" loadListener.onLoadProgress = function(target_mc:MovieClip,
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all i need is a preloader to run and when it detects the swf is loaded it will stop and the map.swf will start to run.I have trawled the net for weeks with no luck.I have a massive 776kb flash map. I need a preloader to run prior to this map but it need to be a preloader independant of the map.swf.
View 1 RepliesI have a project where I want to use different pre-loaders from time to time so I wanted to know if there was a way I could have my project use an external swf for the pre-loader ?
View 1 RepliesI'm new to the forum and I am a student at TAFE in Sydney. We have a project which I've managed to get together OK, 5 page Flash site (SWF's) one main template page with bk'gnd, banner and menu bar and 4 other swf's that load into the main one with their own content and they all load images and external dynamic text with css. The site is working perfectly, WOW wat a headspin, lol.
Now I'm stumped, the next part of the project is to make a preLoader for the site and I haven't got a good understanding of how to set one up. I've watched some tutorials but can't quite get it to happen. tried a couple of different ways and I have a project with a perloader in it but I can't seem to get it to work.
The preLoader has to have a progress bar and it works in the other project. I've tried making that preloader work but don't quite know how to set it up. My understanding of the preLoader is that it loads images into the browser before everything else and the progress bar shows the progress of the downloading images and I think the preloader I have done would suffice if I knew how to set it up properly.
the code of preloader for external swf. and also tell one we load our file in external swf tell what path we have to give to attached new file in the external file.
View 1 RepliesI have a preloader for an external swf with the following code.
stop();
this.createEmptyMovieClip("mask_mc",1);
preloader_mc.setMask("mask_mc");
mask_mc._x = 115;
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but when I play the main movie & click on my button for this external swf to load, it loads the main movie again. I need the preloader to load the new external swf. I understand it is because of the _root appearing at 3 places. But I dont know what to replace that with.
very simple preloader for external images or swfs?I need the loadMovie and preloader to be activated when the movie enters a certain frame.
View 1 Replieswhy my buttons don't work every time I put a preloader on my external swf? It just reloads the page[URL] click on about us.. you'll see what I'm talking about.. the others will work, but there isnt a preloader so it takes a second to load the other pages.
View 2 RepliesI know it has been explained so many times but I can't get this f**er to work. Has been killing for almost two days, went through gozillions of posts and forums and still nothing,so many things go wrong. The case is simple:How do I put an external swf into my loader swf? both swfs are 700x700 and I want the embedded swf ("16.swf") to start when the loading bar ('preloader', size 232.1) goes to 100% .I have three frames:
1:
var amountLoaded:Number = _root.getBytesLoaded()/_root.getBytesTotal();
preloader._height = amountLoaded * 232.1;
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I hava a swf conteiner which use tab to navegator. Each tab load other swf in a conteiner. I use the default steps to load a swf
Code:
var loader:Loader = new Loader();
var defaultURL:URLRequest = new URLRequest("infografico_indicadores_qualidade.swf");
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I have a project that has one Main SWF, and that loads many external SWF's. This is working great. However, i would like to have each external Swf have it's own preloaded on the first frame of that SWF. I currently have a preloader that works on the first frame of my main SWF, and the code looks like this:
Code:
this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onLoading);
this.loaderInfo.addEventListener(Event.COMPLETE, onComplete);
function onLoading(evt:ProgressEvent):void {
[code]....
So I tried to duplicate this Preloader for one of my external Swf's, but it does not work. As soon as the external SWF gets loaded the native loading dots come in rather than my custom loader.
Is it possible to have a preloader for a external FLV while the user waits for the buffer to load? The code I used is here: (I did not use the component panel but a video instance from the library)
Create a NetConnection object:
var netConn:NetConnection = new NetConnection();
//Create a local streaming connection[code].....
I'm trying to have a preloader animate according to how much of the external swf has already downloaded on the user's computer. However, several errors like :
1046: Type was not found or was not a compile-time constant: MovieClipLoader.
I have my main movie, and from there an external movie is loaded which has a scrollpane on it. Problem is the preloader will not show when the external swf is loaded...when the button is clicked, nothing happens for about 3 seconds and then eventually the scrollpane comes up. I have the preloader on Scene 2, and it works for all my other external swfs so I know its the scrollpane issue.[code]I have tried have the "export to first" frame linkage thing but that doesnt work... does anyone know how best to do this?
View 2 Replies