ActionScript 2.0 :: Preloader Component - Make A Preloader For Flash Mx 2004?
Jan 16, 2004
I want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.
how to make text acting as a preloader so that its color changes as preloader percentage. i dont mean how to apply the math, i mean how to mask it or whatever action to achieve that effect?
like for example imagine the red is constantly growing to the right letter by letter (actually pixel by pixel:
I am trying to use the preloader component (components set 2) within flash mx. The code I have so far is: The preloader has the instance pre_load_pic1.
[Code]...
Unfortunately the preload bar does nowt even though the jpeg does load into the browser.
I want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.
I'm trying to make a preloader for a little flash project that involves re-assembling a load of rectangles to make up a pattern.Idea is that instead of the usual load bar i wanted to make use of this pattern that is relevant to the project and have it rebuild it self with these rectangles flying in from the side. So far I have got the tweening sorted using the tween class and staggered the 42 (yes took a little while, probably an easier way so let me know on that also) rectangles using 'setTimeout' so it releases each 100milliseconds after the one one before it. This probably the wrong way to do it but i wanted to check how it looked and this was the one way i knew how to do it.
I want to make it so that these rectangles fly in a complete the pattern once the loading has finished, but on a fast connection I don't want it to rush the animation but for a slow connection I obviously want it to adjust the release time and maybe even the travel speed to compensate.
I had an idea of maybe working out the percentage loaded divided by 42 and then run an if statement to see if that percentage for that segment had been reached before 100millseconds had passed, if 100 had passed then release the rectangle, if not then hold the rectangle until 100 m/s had passed. Not sure if that is the best way to do but that's why I'm looking for some suggestions from more experienced developers.
So i have a fake preloader going... doesnt actually preload, but just does the 'action'. my issue it gets to 100% way too fast. As its not really loading anything, how do i slow this down so its takes about 3 seconds to "complete loading?"
I just started working on a preloader screen that includes a preloader mask over a logo and a percentage dynamic text. I can get either or to work but not both at the same time. I notice that if I remove stop(); I can get the percentage to work but not the preloader image. With the stop(); embedded the image preloader works but the percentage doesn't.
Basically I have a background image which is loaded while the rest of the flash file is loaded. So once the preloader has finaly appeared its already half way through which I dont want.
Is there a way I can specify a certain image to be loaded before everything else in the flash file and before the first frame to start?
i tried the tutorial that teaches you how to create a preloader....i followed the instructions and it still doesnt work! what's wrg?[code]on my first frame actions....i put the "gotoAndPlay (36)" cause i tried a previous preloader that took more than 1 frame and didnt want to change my button's "goTo" frames...but i figured it wont change anything..anyways, i put that line of code as my first frame action....by double clicking the timeline..then i create a symbol for that frame 1 and created an animation.
I need display the preloader allways when the user is loading the content to UILoader component.1º My preloader instance name is: precargador_mc,2º bar instance name is: barra,3º dinamic text filed instance name is: ilosc4º UILoader component instance name is: centrum.When I try the movie Flash answers with error 1119 and indicate this line:
I'm trying to build a custom FLV preloader for the FLV PLayback component, but every thread refers to using the NetStream.bytesLoaded (non-component FLV command). What are you supposed to do when using the FLVPlayback component??I tried this - but it didn't work. myVideo is the FLVPlayback component.
I''m using Jumpeye component MCTE V3 for 5 moviclips for 5 various effects using 5 different scnes, my preloader is in 1st frame & the script is as follows
perc = Math.round((_parent.getBytesLoaded()/_parent.getBytesTotal())*100); xperc = perc/100; barlength = 200;
[code]....
now the problem is when i'm publishing the movie preloader starts showing up until 30% was loaded.
I am creating a photo gallery using the loader component, however some of the jpgs are around 240k so I want to add a custom preloader. The issue I am having trouble with is... how do I set up a preloader that I have made to activate when the loader component loads a new jpg via the myLoader.contentPath = "sample.jpg"???
I am using a sliding thumbnail gallery w/ a static main image behind.
Anyone have a tip for settingup a preloader for the loader? Never had much luck making preloader.
I have a working pre-loader in AS2 that counts up the bytes when loading an flv into a plain video object, and displays a progress bar and percent counter. But now I need to use the FLVplayback component instead, and need to do it in an AS3 projector...and I'm stuck. Please don't tell me RTFM or search Google or LiveDocs -- I've been doing that for several days, and the FLVplayback component drives me crazy. It doesn't seem to have the functionality of a video object, like bytesLoaded, and my attempts to load an flv into the component just give me errors.
point me in the right direction? What I posted is the code that works for AS2 and the video object. The video object is called my_video, the dynamic text box is called progressMessage, and the progress bar is oddly called progressBar. If it makes any difference, I'm doing this in a projector, not a browser.
Ie the preloader and steps through a preloader animation filling the logo (ie loader)Now I have tried changing a few things but having problems tried loading into a container and a level
I have an as3 preloader on the main timeline of my project1.swf It works ok if I test the swf by itself, but when I try to load it into my portfolio file through component loader, the preloader doesn't do anything, it acts as if everything is loaded. What do I need to change to get it to work inside another movie?
have a swf that plays an flv in the flvplayback component. Currently, I have an external preloader that loads the swf, then once the swf is displayed the flvplayback component buffers. I would like the external preloader to also load the flv buffer. I had done it before it AS2 by having the first 50% of the preloader be the swf,and then have the flvplayback component invisible and have the last 50% of the preloader do the flv buffer.Maybe this is a crazy solution, is there a much easier and logical way to do this?My real problem is that my external preloader loads the swf and the preloader bar using the addChild method and I can't figure out how to have the swf communicate with it's sibling to update the progress bar on the progress of the flvplayback component.
i am trying to make preloader in flash builder. I wanna scale my load bar while all of items loading . But when i start my game its just waiting on white screen and skips load screen. Can anyone help me to fix this problem
i have a one simple swf preloader on my site. i'm showing my short fractal animation. but swf size/quality is not good and i want convert my swf preloader to flv preloader. but i'm not expert on action script. here is my old preloder script. i would like if anybody change the codes for flv. i will gift 1 year 3dfiction membership.
Code: var loader_mcl = null; var target_mcl = null; var preload_anim_visible:Boolean = false;[code]......
I'm wrapping up a small corporate website, but I left the preloader to do until the very end, so instead of changing any layout of my View, I just moved everything to frame 2, and put the preloader on frame 1. I'm using some of the code here: http:[url].... which seems pretty ace.
The problem I'm having though is that CS5's built in preloader is going and loading the whole swf, then it runs my preloader (on frame 1) which causes it to move strait to frame two instantly (I changed it so now it at least plays through the animation then moves on, but it's still not loading anything during that screen).that is causing flash to load the entire swf before even playing my preloader on frame 1. I don't remember having this problem in CS4.
How can i make a preloader for an XML information that i have in a SWF i tried with this code but didn't work for me it was just stopped and didn't do anything [code]...
I publish my swf, everything works great. I make a preloader that seems to run well and here are the actions:
Code: var l:Loader=new Loader();l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,loop); l.contentLoaderInfo.addEventListener(Event.COMPLETE,done); l.load(new URLRequest("MVCSpringBeauty12512.swf")); function loop(e:ProgressEvent):void {
[Code]...
Problem is that when the game starts to play I can still see my menu screen in the background and then my asBaseScreen is also in the background!!! My screenHandler is being screwed up by the damn preloader. I need a point in the right direction
How does one make a preloader in AS 3.0 for THE ENTIRE swf?
I'm certainly generally familiar with making preloaders in Flash, yet with changes to the Flash environment in the last few years, my situation may not be so straight forward:
I have a very developed Flash 3.0 application where the timeline is not used in the traditional way, everything is Class based, and there are all kinds of assets in the library that are used dynamically.
This type of preloader is useless, because (I guess) that "this.loaderInfo" is associated to the timeline (which has nothing on it) [code]...
Show me/point me into the right direction on as to how to make a custom preloader. But the thing is i want it inside of a URL function.. Which is where im struggling.