ActionScript 2.0 :: Modify The Flash Preloader Component
Jan 16, 2004I want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.
View 2 RepliesI want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.
View 2 RepliesI'm trying to modify the text of a Label component that I already placed on the stage in as3. I'm having trouble getting the text to change though, it just stays the same based on the initial text I typed in. I'd like to eventually have the label contents change dynamically. When I compile the swf, the two labels have the original value I gave them when I put them on the stage, not the startDate and endDate values.
My code looks like:
package {
import flash.display.*;
import fl.controls.Slider;
import fl.events.SliderEvent;
import fl.controls.Label;
public class slider extends MovieClip{
[Code] .....
I want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.
View 2 RepliesIs there a way to modify the text size of text added to a ListBox Component in Flash MX?
View 1 RepliesI try to modify ncmanager file. (I want add parameter when connect method is called). I've edited this file but nothing happens in my application. After two hours of headacke, I delete NCManager (I've made a copy on my USB key).I try to place a FLVPlayback on my scene : no problem ! I can place it, but it does'nt work as I want.So I discover that even I try to change NCManager, this file isn't read.I need help to understand what I must do when I modify these file. Should I have to put it somewhere ? must I compile them and how ?
View 14 Replies1. I need an input text field to be mandatory, but I also need a specific format placed in that box
2. I need a set of radio buttons to be mandatory as well.
3. My form generates and email to allow the user to attach files if need be and there is one sentence that is in the email that needs to be bolded.
4. Is there a way to modify the look of the component scrollBar?
I'm wondering if you can take the stock Flash CS5 scrollbar component and modify it to use a graphics for the thumb and track. I see that you can modify the art of the component, but it seems to have the 9 slice thing going on so it scales nicely... but doesn't work right with a graphic. What I need is to have a scrole like that attached photo.
View 1 Replieshow to use the preloader component?
View 1 RepliesI am trying to use the preloader component (components set 2) within flash mx. The code I have so far is: The preloader has the instance pre_load_pic1.
[Code]...
Unfortunately the preload bar does nowt even though the jpeg does load into the browser.
I need display the preloader allways when the user is loading the content to UILoader component.1º My preloader instance name is: precargador_mc,2º bar instance name is: barra,3º dinamic text filed instance name is: ilosc4º UILoader component instance name is: centrum.When I try the movie Flash answers with error 1119 and indicate this line:
centrum.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loadFile);
centrum.contentLoaderInfo.addEventListener(Event.COMPLETE, LoadOK);
I want to put preloader for my image component in flex, is it possible?
View 0 RepliesI'm trying to build a custom FLV preloader for the FLV PLayback component, but every thread refers to using the NetStream.bytesLoaded (non-component FLV command). What are you supposed to do when using the FLVPlayback component??I tried this - but it didn't work. myVideo is the FLVPlayback component.
Code:
myVideo.getBytesLoaded = loadedBytes;
myVideo.getBytesTotal = totalBytes;
[code]......
I''m using Jumpeye component MCTE V3 for 5 moviclips for 5 various effects using 5 different scnes, my preloader is in 1st frame & the script is as follows
perc = Math.round((_parent.getBytesLoaded()/_parent.getBytesTotal())*100);
xperc = perc/100;
barlength = 200;
[code]....
now the problem is when i'm publishing the movie preloader starts showing up until 30% was loaded.
I am creating a photo gallery using the loader component, however some of the jpgs are around 240k so I want to add a custom preloader. The issue I am having trouble with is... how do I set up a preloader that I have made to activate when the loader component loads a new jpg via the myLoader.contentPath = "sample.jpg"???
I am using a sliding thumbnail gallery w/ a static main image behind.
Anyone have a tip for settingup a preloader for the loader? Never had much luck making preloader.
I have a working pre-loader in AS2 that counts up the bytes when loading an flv into a plain video object, and displays a progress bar and percent counter. But now I need to use the FLVplayback component instead, and need to do it in an AS3 projector...and I'm stuck. Please don't tell me RTFM or search Google or LiveDocs -- I've been doing that for several days, and the FLVplayback component drives me crazy. It doesn't seem to have the functionality of a video object, like bytesLoaded, and my attempts to load an flv into the component just give me errors.
point me in the right direction? What I posted is the code that works for AS2 and the video object. The video object is called my_video, the dynamic text box is called progressMessage, and the progress bar is oddly called progressBar. If it makes any difference, I'm doing this in a projector, not a browser.
[Code]...
I have a swf which has a UI loader component. I have to fade it in & have a pre loader while it takes time for the image to load.
View 1 RepliesI have an as3 preloader on the main timeline of my project1.swf It works ok if I test the swf by itself, but when I try to load it into my portfolio file through component loader, the preloader doesn't do anything, it acts as if everything is loaded. What do I need to change to get it to work inside another movie?
[Code]....
have a swf that plays an flv in the flvplayback component. Currently, I have an external preloader that loads the swf, then once the swf is displayed the flvplayback component buffers. I would like the external preloader to also load the flv buffer. I had done it before it AS2 by having the first 50% of the preloader be the swf,and then have the flvplayback component invisible and have the last 50% of the preloader do the flv buffer.Maybe this is a crazy solution, is there a much easier and logical way to do this?My real problem is that my external preloader loads the swf and the preloader bar using the addChild method and I can't figure out how to have the swf communicate with it's sibling to update the progress bar on the progress of the flvplayback component.
View 3 RepliesIs it possible to load an ActionScript 3 SWF and interact with it, for example by replacing some of its functions or editing variables? Similar to how it's possible in .NET using reflection and code generation. I'm looking to add an extra layer of functionality over an existing 3rd-party AS3 app.
View 3 Repliesi have seen many events where we import xml data to flash and display them but is thier a way to modify the data in a xml using flash ?
Code:
<catalog>
<book id="bk101">
<author>Gambardella, Matthew</author>
[Code].....
the above is a xml about a book... will flash be able to read and modify the data in this xml ?
have a website that I have to modify. It is entirely built with flash. The problem is that I do not have the fla files. So I have two options: either using a special program which converts the swf into a fla file or build the website with the changes from scratch.
View 1 RepliesMy Flash crashes immediately when I click on the menu Modify/Document. It goes in idle and after some seconds on the top left software frame comes "(Not Responding)" and I then can only close Flash..
View 1 RepliesIs there any way to move or scale a bunch of movieclips on the stage as one, without putting them inside of another movieclip?
View 1 RepliesI want to modify the xml file of flash once it generated.
You can see this tutorial [URL] here when i change the position i want new xml file with update.
I'm trying to modify my bitmap to change their pixels to a random color. This is the way I do it (I'm using the FlashPunk library):
private var _v:Point = new Point;
private var _speed:Point = new Point(200, 200);
private var _bmpData:BitmapData = new BitmapData(24, 24, false, 0x000000)
private var _bmpImage:Image = new Image(_bmpData);
public function Player(p:Point) {
[Code] .....
So ok, the function that does this is render(), but in the line
graphic = new Image(_bmpData);
I get new memory for graphic, and this translate into a memory leak in the game. Here is an image of this:
And as you can see, the MEM: part is constantly increasing.
Is it possible to access and modify flash content via js (JavaScript) and if yes, then, How to do that?
View 2 RepliesI know you can load an external XML file in flash and manipulate it, but is it possible to then save that XMLl? I've found nothing on saving/overwriting external XML files.
View 5 RepliesBasically what I have is a flash app in which you write questions. I would like to be able to see the last 10 questions asked. I was thinking of doing this by telling flash to write the question the user types to a xml file that has 10 questions. After doing a search on the forums I found out this can be done with a php script. How to write a php script to modify an xml? And what as3 code is needed in flash to run this script?
View 1 RepliesI have some templates I created in flash cs3 each one with different dimensions, different background colors, different class path etc... but I would like to modify and delete some of them and I cannot find the way to do this.
View 2 RepliesI have a website that I have to modify. It is entirely built with flash. The problem is that I do not have the fla files. So I have two options: either using a special program which converts the swf into a fla file or build the website with the changes from scratch.
View 1 Replies