ActionScript 1/2 :: Rollover Works 1st Time But Not 2nd Time?
Feb 1, 2010
/* _parent._parent._parent._parent.rackImage.loadMovie("test.jpg", rackImage_mc) */ works fine the FIRST time, but not the second time.
is it deleting the variable /* var rackImage */?
function rackBtn (item) {
_parent[item+"_mc"].onRollOver = function () {
[code].....
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Feb 18, 2010
The script for my timer worked for one button but as soon as I set up the other 2 buttons to do the same, I started having a problem where the rollover action would go after the set amount of time was up but then would repeat itself once after the set amount of time was up again. just to clarify, if it needs it, the reason I don't have a rollout attached to these buttons is because I want the menu to stay out until you leave the menu area
so I have an invisible button called menuin_btn which sits to the right of the menu and covers the rest of the stage where the content will be, so you have to rollover that area for the menu to roll back in. The "rollin" in my code brings the movie clip to frame 16 (the end) where I have a gotoAndStop(1); command to get it back to frame 1 so the rollover can be used again. I've attached a zip with my current flash file and swf and here is what my current script looks like on the main scene:
[Code]...
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Feb 16, 2007
The following script works 70% of the time. I don't have a clue as to why.
In a child MC for a button
Code:
_root.msgReveal(thisLocation+".Remove", true, false, true, "msgHide", false, thisLocation+".Remove");
Root
[Code]....
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Mar 14, 2005
Is it possible in actionscript to detect if a mouse is over an mc for a specific period of time?
I have a grid of clips (4 x 4), and using a rollOver and rollOut function I am calling them to run certain functions that use the Tween class to appear that they move back and forth on the screen.
Anyway, if you move quickly over on square onto the next, the animation appears jumpy because it starts running said blocks "grow" animation and then quickly jumps to its "shrink" animation.
What I would like to do is have a sort of timer for the mouse, so that only if the user has the mouse over for a second or two the animation will start.
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Apr 18, 2010
I have these navigation buttons (code below) and only some of them work and not all the time.
[Code].....
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Mar 19, 2012
I have a function that draws a rectangle on the screen (see createInfoPanel())While drawing rectangle, I am adding 2 text fields on it.But as you may guess, it is adding those immediately. I want to delay adding these text fields, then I want to remove these panels after a while. The problem is, when I set an interval or timer, they won't work after I using once (I had to stop them by clearing/removing, it didn't set them again).Since my panel is being created each time image changes, I need them to work every time image changes.
So, I have 2 questions:1- How can I re-set interval each time my createInfoPanel() function works? It won't work anymore after setting and claring once. 2- You can see infoPanel.addChild(titleField); line in addInfoPanel() function. How can I work a smooth animation here? I mean, text appears slowly?
[Code]....
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Sep 7, 2005
Here's the code I'm using to call the preloader and call the movie. I got this basic code (now modified for this example) from a nice person on this forum. I put it into different frames that a user's click would activate - and therefore download the jpg into that frame.That works after the user clicks into each frame. BUT ON THE FIRST FRAME, it doesn't work. The code just like this below DOES download the movie, but doesn't launch the preloader.
stop();
_level0.containerMC.loadMovie("HTTP://www.yoururlhere.com/yourimage.jpg");
/* movie loads */
[code].....
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Jan 29, 2003
i didnt script for a while and I forgot the actionscript to add to a button so it repeats whatever it has to do on enterframe.SO i dont have to make another mc where it loops the action..
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Mar 4, 2009
I have few custom buttons with movie clips, they active with rollover, but they become annoying if I rollout and rollover again in the same button.
I want to make them rollover just once.
This is the flash I�m working with: [URL]/
These are the buttons on the left.
Code:
on (release){
_root.modas.gotoAndPlay(10)
}
[Code]....
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Jul 22, 2009
I have a box ("bg_box") that I resize and move up and down using the tween class based on what button you select. Once it is resized the text ("textBox") for that box fades on. It works fine on all the other buttons except for one! I added in a scrollpane with a strip of photos ("gross_scroll") on the button that doesn't seem to want to work. It is just a basic _alpha tween so I am not sure why that would cause a problem.
The weirdest thing is that it only has an issue the first time the button is clicked. It skips the tween and just jumps right to the size and position it should be. Once you click on another button and click on the troublemaker again, it works just fine.
Here is my code:
Code:
easeType = mx.transitions.easing.Strong.easeOut;
var box_start = bg_box._yscale;
var box_end = 100;
[Code]....
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Jan 27, 2011
I know the event "show" works for View stack i.e. I can use this event (capture it and do some processing) to know whenever my view stack child gets displayed in screen. But when I am trying to use the same event for a child of a state it doesn't work (i.e. breakpoint set at its event handler never gets hit). Similary, creationComplete only works when the screen is visited for the first time.
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Mar 19, 2012
I have a function that draws a rectangle on the screen (see createInfoPanel())
While drawing rectangle, I am adding 2 text fields on it. But as you may guess, it is adding those immediately. I want to delay adding these text fields, then I want to remove these panels after a while. The problem is, when I set an interval or timer, they won't work after I using once (I had to stop them by clearing/removing, it didn't set them again). Since my panel is being created each time image changes, I need them to work every time image changes. So, I have 2 questions:
1- How can I re-set interval each time my createInfoPanel() function works? It won't work anymore after setting and claring once.
2- You can see infoPanel.addChild(titleField); line in addInfoPanel() function. How can I work a smooth animation here? I mean, text appears slowly?
[Code]...
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Jun 7, 2011
I have a repeater that populates a component, called 'project'. The project components are given an ID of 'wholeProject'. In all of my functions up until now, I was able to determine how many project components were made by doing the following:
wholeProject.length;
I used this in for loops, for each loops, and for changing the item settings within a project, i.e. something like this:
wholeProject[i].studentName = "Billy Bob";
However, I'm creating a new function that does not seem to like this wholeProject.length reference. I'm using it within the same level as all the others (i.e. the parent level). So far, my function is simply this:
public function getStudentYears():void
{
Alert.show(String(wholeProject.length));
}
when the application loads, the alert message simply does not appear. If I change the alert to something like this:
Alert.show("This is just a test.");
it works just fine. But for some reason, the wholeProject.length doesn't work in this function whereas it does in all my other ones.
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Jul 14, 2009
I wrote earlier about this InterpolateColor class that I have just written... now I am wondering about why I seem to only be able to use it on one object at a time and not on two objects at the same time.I want to use it to increase the brightness on my background image, while at the same time decrease the brightness on my navigation link text. It works on either one if done alone but when they are done at the same time, only one executes.
My InterpolateColor class:
ActionScript Code:
package com.bee.utils
{
import fl.motion.Color;
[code]....
The code in my controller class:
ActionScript Code:
InterpolateColor.tweenBrightness( background, .8 );
InterpolateColor.tweenBrightness( footer.navControls, -1 );
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Aug 15, 2010
using this time delay
interval = setInterval(go_next,2000)
function go_next(){
clearInterval(interval)
gotoAndPlay(55)
}
stop()
Can any body make this timeline script,, like if there is a mouse rollover then the timer should fail or timer should not work or disable.. 4 frames i am looping with 4button scripts ,, during my mouse rollover on them should disable the timer delay..
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Jun 7, 2010
I am new at flash CS4. (Upgraded to Flash CS 5 but this gives other problems in the meantime I continue with CS4)I have created webpage. Within the web page I have created Motion Tween with Motion editor and once previewed, it works fine. Going back to the stage and previewing the result shows the initial position of the Motion tween but it doesn't move and behave the way it shoud. What's missing? Where am I going wrong?
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[Code],,,
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I use CS4.
Code:
package {
import flash.display.Sprite;
import flash.events.Event;[code]...........
Both of these are saved in files with the name same as the classes.
Both are saved a folder which also contains an fla file name hello.fla.So,when test the movie(hello.fla),after choosing the document class as WavyBall,I get these errors: 1046: Type was not found or was not a compile-time constant: Ball.
Source: var Ball:Ball;
1120: Access of undefined property stage.
Source:Ball.x=stage.stageWidth/2;
1120: Access of undefined property stage.
Source:Ball.y=stage.stageHeight/2;
5000: The class 'WavyBall' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type.What is wrong?
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Dec 11, 2009
I have a fairly complex animation movie clip within my main timeline in a Flash file. When you click a button, it plays the movie clip, then goes back out to the main timeline. The first time the movie clip runs, it plays choppy and slow, but if I play it two or more times, it plays correctly (smoothly). Is there some actionscript I need to preload the movie clip, or some other solution to the first-run slowness?
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I'm testing Live streaming with FMSS. The stream is pushed to FMSS buy Adobe FMLE software. Streaming works fine until I reach 1300-1400 simultaneous connections.No matter what the encoding ratebit is (150kbps or 2000kbps) the stream is no longer play from time to time (5-8 seconds).
The CPU (2xIntel Quad) is loaded less than 20% and memory used is about 2 GB (there is plenty of memory installed 32G). The OS is RedHat 5.3 64bit platform. Network uplink maximum rate is 4Gbps.I disabled the Queue but the problem still persist.
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[Code]...
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Aug 27, 2010
I am working on a site that has a clock but it displays in military time, is there a way to change it to regular time. The following is the Action script:
[Code]...
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I've loaded a video into the FLVPlayback component and I'm looking for a way to get the total time and the time played so far and output them to two text fields so the end result would look something like "00:12/00:50".
Right now I'm defining the video by the components inspector but I'm eventually hoping to define this bit by actionscript as well.
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Aug 2, 2009
im making a flash upload thingy for my site, it has options to set the expiry time of the file, each time has a button which needs to be made from an array (which comes forma php script, not really relevent)... here is my code..
ActionScript Code:
if (vars.options == undefined){[code]....
i know the x values are too small but they should still all appear on the stage right ?, only the final item in the array appears...i think i might be replacing the previous one with the new one.
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I was just wondering whether it was possible to perform a function after a period of time.like +2 to hp every 6 seconds.
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[Code]...
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I'm using ActionScript 2 and I already placed the progress bar on the stage assigned it the instance name ProgressBar0 but i'm confused on how to give it a label, have it start at a certain time and end at a certain and show the percentage complete in the label.
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function onPlayProgress(evt:Event):void {
var sndLength:int = Math.ceil(snd.length /(snd.bytesLoaded / snd.bytesTotal));
var seekbar = 100 * (channel.position / sndLength);
[Code].....
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