ActionScript 3.0 :: Get Total Time And Time Played From Flash Video Component?
Jul 6, 2009
I've loaded a video into the FLVPlayback component and I'm looking for a way to get the total time and the time played so far and output them to two text fields so the end result would look something like "00:12/00:50".
Right now I'm defining the video by the components inspector but I'm eventually hoping to define this bit by actionscript as well.
developing custom video player for my fla files.. i made few flash slides with combination of audio,text,animations, and video files.(for a e learning project).. the player which i made is a blend of few sample tutorials available on online... now my problem is how to display the total movie length of the movie in a dynamic text box using as2..
Im using the FLVplayback component for a project im doing. I want to add the time elapsed and time left on the controls (just like how the player on the tutorials on this site works). I dont really want to create my own controls, as im happy with the flv playback component.
How do I get my Elapsed/Total Time dynamic text boxes into a flash skin template. I put the boxes in the skin and have the code to make it work on my main stage yet it doest do anything. When i put the text boxes on the stage it works...
I'm attempting to use Flash for displaying "scrolls" on our educational access channel. I have an announcement on each frame, which has a 7 sec delay, and a footer that displays the current time. What I would like to do, using the vars the Hours and the Minutes trigger a command that at a set time, like 8:20, it would jump to another swf file that might contain a video playback component. I can't seem to come up with the right combination to trigger it a set time. Here is what the frame 1 AS contains.
ActionScript Code: stop(); var wT:uint = 1000; //wT = waitingTime var ttL:uint = 1; //ttL = times to loop function customTimer (timeToWait:int = 1):void { [Code] .....
I have followed a tutorial and made a little piece of music start when you click home. The problem is that if you go elsewhere and go back to home the music is starting again and two songs is played at the same time.
The code i've used is:
ActionScript Code: var sndMusic = new Sound(); sndMusic.attachSound("mySound"); sndMusic.start();
I am loading a flv video in AS2: var conexion:NetConnection = new NetConnection(); conexion.connect(null);var stream:NetStream = new NetStream(conexion); mi_video.attachVideo(stream); stream.play("motto.flv"); this.onEnterFrame = function() { [Code] .....
It works very good, In this line, I get de current time of the flv: timer_txt.text = ((integer.length<2) ? "0"+integer : integer)+":"+((decimal.length<2) ? "0"+decimal : decimal) And I need to display the total time too. By the way, I am not using the any flv component, I need to play the video in a custom player....
I've created a textfield which I want to hold the time that is left of a flv being played. I also created a timer which will see to it that it gets updated.
Here is the code: "import flash.utils.Timer; import flash.events.TimerEvent; var myTimer:Timer = new Timer(1000);
[Code]....
However, when i try to compile i get this error message: "1067: Implicit coercion of a value of type Number to an unrelated type String.
using old AS2 code on an fms project.it seems that both server-side NetStream object and client-side NetStream object do not have a totalTime property.my goal is to determine when the flv has completed playing ( has reached the end visually );so I figured that comparing time to totalTime would work but there appears to not be a totalTime.
I need this to work so that on my stage i can have a dynamic text box displaying the current time of the flv and the total time ---- example 3:45 / 6:58 where the 3:45 would update as the flv was scrubbed or played, or whenever a jump point was pressed. I found an example of this on this page.I have been using the as3 code to import my video and use cue points and for the life of me I cant get this to work.
I'm using an mp3player skin, but the running time won't work (bottom of code)--it stays at "0:00" when you hit play. Everything else is working fine.[code]
Im trying to make a flash music player, and im having trouble displaying the length of the track and the time played. Here is the actionscript used, all it does is give me undefined/undefined. Im using flash mx 2004 pro.
I have a programme that will count each second that has elapsed from one key press to another, in the output panel I get all the times this has happened (each second) but would like the total number displayed in a text box on the stage at the end. This will be the total delay between key presses.
I'm trying to modify an mp3 player to work on my site, and I can't seem to get it to display time elapsed and total duration. I've included the .fla file below so you can see it (keep in mind that the mp3 file it loads, and the title are both passed to it through the link, i.e. "mp3player.html?audlink=test.mp3&audtitle=This+Is+The+Title").
i use loadmovie() to load youtube videos inside my flash website but when i load another video the old one doesn't stop, so i tried unloadmovie to destroy it but it seems that i did a mistake in my code
This is how the code looks to stop the old one an load the new:
I want to separate the time_txt inside the counter_mc into two objects. One displaying just the displayheadTime and the other the totalTime. I want to do this on the skin file. What my problem is I can't seem to find the part where the text is being set at all. I am using CS5/FlvPlayback 2.5.
I am working on a site that has a clock but it displays in military time, is there a way to change it to regular time. The following is the Action script:
I wonder if anyone on here has any experience of the above component [URL]. It produces 'turning page' books from jpegs and I'm having problems with one aspect of it. I've created a 'GO TO' button where the user can enter the page number that he or she wishes to visit. It all works beautifully, with one problem. The FlippingBook component is set to start at page '0'. This means that if the user enters '5' in the GO TO page box and clicks 'GO', he or she will be taken to page number 6, rather than 5, because what we are calling page 1, the component calls page 0.
I need to try and find a way around this, as if we're working on existing brochures with contents lists and index numbers, it is not feasible to just change all the page numbers. I would think that I need some code to tell the component to add a page to the number each time, but I'm not clear what the code should be or where it might be added.
Here is the situation : When a user watches the full duration of a video, I would like to add a new row to the database. For example, if there is a video of 100 MB with a duration of 2 hours and the user watches the full video add a new row, else do nothing. I am using JW player and js.
I've built a UIComponent in AS3. When I drag it onto the stage during authoring time, the ADDED_TO_STAGE event fires.
I have an event handler, but it's really only meant to perform actions at runtime, not when I'm dropping the component onto the stage to design the layout. Is there any way to check to see if the component is "running" in a live SWF?
Basically, I don't want the ADDED_TO_STAGE event handler to do anything at design time.
What I am trying to accomplish is two simple analogue world clocks (which I had already done using Jquery) but IE has turned out to be the biggest nightmare to get this working correctly in - so I am trying a different avenue.
I have written a small script to retrieve server times which is below:
var ldr:URLLoader = new URLLoader() ldr.load(new URLRequest("http://chronos.csr.net")) ldr.addEventListener(Event.COMPLETE, onLoaded) function onLoaded(evt:Event){
[Code].....
do take into account DST as this was a slight pitfall I had even with JS (would have worked it out eventually but time is not on my side - excuse the pun).
I am working in AS2 and I am wondering if someone knows how to make a video so it doesn't reset everytime the user logs in - it just remembers where they are and what they already clicked.I created a video that will be uploaded in a learning management system.Students can click on movie clips and make them disappear.What I would like to have happen is have the flash video remember which movie clips the student already clicked (and made disappear) so that the next time they log in the movie clips that should be invisable remain invisable (rather than starting over)Basically, it is like a little game, once saved you do not need to start at the beginning every time you go back to it.....it remembers where you left off.
I have a video playing on my page. I want to show and hide some div's when the video reaches a certain point. Lets say hide something on 10th second and show it again on 20th second.I can easily do it in HTML5 with video tag and currentTime attribute but for IE I have to create the same functionality and I think with flash based videos (from YouTube or something like that).Is there a way to detect the current time of a video playing on my website, embeded from YouTube, Metacafe or any other video sharing site?I know I could detect it in flash and make it run some JavaScript function but I don't have flash nor have the skills to do it in AS3.
I'm trying to sync video with content. I can use cuepoints in Flash CS5 for that, or I can use FLVplayercaptions to sync video with caption. Is there a way to know the current time of playback?