ActionScript 2.0 :: Stop Snow Effect In The Middle Of A Movie
Oct 26, 2003
Is it possible to stop this effect using actionscript in the middle of a movie. For example If I inserted this in frame one of my movie, how would I stop this effect using action script in frame 20?
Is it possible to stop this effect using actionscript in the middle of a movie. For example If I inserted this in frame one of my movie, how would I stop this effect using action script in frame 20?
The problem is that every snowflake is created over everything else on the stage and I need to hide all snowflakes for some frames to make transmission between two scenes.Transmission is transparent black rectangle over the scene and alpha is slowly going to 100%... but the snowflakes are visible over the black rectangle - how to remove them all ?
at the end of the scene I want the snow to stop falling. I can't work out how to end this script. I want to reuse the snow later, but I have a scene set inside next.How do I start/finish this script?
i have a snow effect in a movie with the code below. i want to stop the effect midway through the movie without stopping the movie. how do i use a stop command to do this?
I've got a problem masking the snow effect by this tutorial : http:[url]...when i place the MC in my movie it runs good but when i mask it - its everything but good.
Can i center the effect? i mean, like make it in the center of the flash movie? because when i resize it the lower part of the snow effect goes away and the top stays. Its like, i dont want it to go up or down, i want it to be in the center of the flash movie.
First create a new flash document, make it 300x60 pixels, make the background #009933, so we have a nice christmassy green.
Now press ctrl+F8 to create a new symbol, make it 3x3 pixels.Add the snow symbol to the top of the stage. Drag it about 20 pixels above the stage so the snow doesn't all collect on the top of the stage. Now give it this code:
How can I alter Kirupa's snow effect ( http:url.... ) so that it begins on a slow start? Just have little snow start it off and then gradually reach the original effect.
Has anyone found a script in AS2 for a nice snow effect that it doesn't make the computer go crazy with so much processor calculations?I tried almost every script around and makes my website completely crash most systems.my flash file is about 600k with quite a few menus and 930 x 630...so its a bigger res than most
I am using the downloaded snow effect from the following link. [URL]. I want to add a link to the movie. I use this: Code: var link:URLRequest = new URLRequest ([URL]); button_mc.addEventListener(MouseEvent.CLICK, gooo); function gooo(event:MouseEvent):void { navigateToURL(link); } But it stops the snow - and I'm not sure that the links work either.
I've been making a flash animation for a client - the dimensions of the stage are 2,000px wide, 800px tall. They want a graphic in the background and a snow effect in the foreground.
The code I have written uses TweenMax to move a snowflake that has been dynamically loaded from the library on to the stage using attachMovie. When the clip leaves the stage, it is deleted and a new clip is created at the top of the stage.
I expect flash to redraw the background that the flakes pass over, but flash seems to also be redrawing space between the flakes - as if they were one movieclip - even though they are separate instances.
How can I do an animation like in the attachment. There are four stages. Every picture shows the next stage of the animation. So I want a picture to lighten from the middle to up and down equally.
I have the snow effect falling in the project. But during the falling of the snow I'm loading an external file into the screen. (animation from another prog in swf format) But the problem is that the new swf file is blocking the snow. How can I script the snow so that it will fall on top of the loaded file.[URL].
i was wondering if its possible to make the external code for the snowflake effect in kirupa tutorials (AS3 version) run internally, i.e. without the need for the snowflake.as file
im trying to add the effect to my flash movie via loading the swf file.
I had download a snow fla from this site. And i put at my moive. But when i want the snow to stop somewhere of the frame. ITs still keep going falling snow. Anyone know how to fix this problem?The code as below
// // Snowfall algorithm by Grant Skinner. Check out http://gskinner.com/ for updates, more source code and other good stuff.
I use alpha tween when Im about to show a new content and then if they change content the first content will alpha down to 0 right away.
example:
lets say i have two tabs, "contact us" and "about us" and a person click the "about us" tab they will then trigger this [code]...
and if they then click on the "contact us" tab within 1 second they will alpha down the "about us" content but because the tween time isnt up it will come back again. So I need a way to remove the other tween.
I created a movie in flash cs4 with three scenes. In the first scene I created a snowfall effect with AS2 (code below) with actions on the movie clip and on the timeline: I created a snowflake named winter with an Instance name of snow and applied the code directly to the clip:
The snow works perfectly, but it continues on through the next two scenes and I can make it stop. I almost decided to take 40 snowflakes each with thier own custom motion tween and a loop to create a similar effect, but I'm sure there is a easier way.
I am trying to find a way to stop the snow from Kirupa's "Create Falling Snow" tutorial. When I change scenes in Flash, I need the snow to have stopped. This is his tutorial that I used[code]...
I'm using this falling snoweffect but I exhanged the snow with a coin so what I wanna do is have money falling but when they reach bottom I want them to stop. Instead they are looping and I dont know where to change it in the code.
I have a .mov file and I want to simply encode the video (i assume with flash media encoder) to be a flash file which loops continuiously with a Play/stop button. I'll then have this movie playing on my html page.
basically on the stage I have my Menu movieclip which is linked to an actionscript class called Menu. Within this I have another movieclip, not linked to actionscript, just a plain old movieclip.
This movie in question is a dialog box, and contains an animation for it popping up, and then going away again. I'm trying to put actions on specific frames to make it stop when it reaches the middle of the animation, then when "ok" is pressed the animation will resume and it disappears again. However the actions on the frames don't seem to be getting executed. I tried putting "this.stop();" on the middle frame, and have since put "trace("hello?");" on all kinds of frames but it doesnt seem that the actionscript is getting called at all.
This is something for work so I don't really want to start sending the .fla file around, but instead is there anything I should know about things which could cause the frame actions to not be executed?
I created bubbles using the snow 3.0 tutorial from here at kirupa. I slightly altered the code so it would be for bubbles on a canvas of 800x500.The problem with the tutorial is that it is for snow moving downward on the y axis. for bubbles in the water, I need them going upward.which part of the code I need to alter so the bubbles will move up and not down? Also, I need the life of the bubble to last the length of the canvas.
I've been experimenting with this and I haven't been able to come up with an adequate solution. Hoping one of you Mathletes can point me in the right direction. I'm building a Snow Globe in ActionScript 3 and I need to come up with a set of equations to control two level of snowflakes - one level random, and the other interactive where a user can click on them.For the random snow, I need to have it create certain number of random x/y positions at the bottom of the globe, which is a circle with a radius of around 300. Then when the shake action occurs, They should randomly float toward the top, then fall back to a random position at the bottom of the circle again.
For the interactive snow, I need it to randomly layout, but I don't want flakes to overlap so that its easier to interact with them.