I want to swap depths on movieclips overlaying each other but instead of the new clip on rollover just popping up over the other one, i want it to fade into the top.
is it possible to modify this script to make images load like a fade in/fade out slideshow. It works with buttons to action the transition I want, but I want a similar script to play a simple slideshow with same transitions.
I have 5 buttons that need to, when clicked fade the image in the background out and fade a new picture in. each of these buttons has a specific image related to it. how can i achive this smooth transition in and out for all of the buttons?
flash version: CS3 AS2 Im having trouble making the pages for a website im working on. I have a row of buttons, and I want each one to open its corrisponding page ie. contact_us_button to open contact_us movie clip. the thing is I want each page to transition in and out. so when I click contact us, the contact us movie clip fades in and stops. When I click about us, the contact us movie clip fades out and about us fades in.
Is the way to do this to make each page movie clip have a fade start and fade end, and have it stop before the fade end, and on another page click continue playing the current clip to get the fade out and then open the new page movie clip?
but only 1 ball restart back,other 14 ball just stop at there , try paste on action and try you will see what i mean , how i going to make all ball restart back?
I have a tweened movie which plays on a loop. A click on the image area stops the movie and the image fades nicely from alpha 100 to alpha 0. A second click brings the image back immediately to alpha 100 and the clip continues. I would like the movie image to fade back in from alpha0 to alpha 100 before it re-starts; (the reverse of the fade out). At the moment the re-appearence of the image is a crude jump. So far my ill informed tinkering has not worked.
I simply have one FLVPlayback component in the background and a movieclip on the layer above with an FLVPlayback component inside it. The first FLV component is constantly looping a five-second video. So all I need is for the movieclip containing the second FLV component to load the right file, fade in, and when the video ends, fade out. Absolutely all of that works... apart from the fading in. What I noticed was that my movieclip was fading in correctly, but the FLVPlayback component was empty and transparent until the fade had finished - then it played the clip. Here's my code, which gets called at random intervals:
how to do this effect.I have a movie instance named "sparkles_mov" as in internal movie, not loading externally.It's placed multiple times on the stage.I need an AS code for the first frame of the entire stage that makes all instances fade in at a specific frame number (5), last for XXX amount of seconds and then all of the instances to fade out at a specific frame number (70).Is this possible? I have all instances fading in using this AS code placed on the frame that they enter on but the fade out never works, the just abruptly disappear:
I have 2 buttons on the stage whose each MouseEvent load a different external swf when clicked. In an attempt to get the current swf to fade out and new swf to fade in on button click, I vainly added a Tween to the function but to no avail.
As it is now, when the movie starts, the button 1 swf fades in, however, when button 2 is clicked, the new swf is loaded but the old swf does not fade.
Code: import fl.transitions.Tween; import fl.transitions.easing.*; var image:Loader = new Loader();
I would like to fade in and out and object with the colorTransform-method. When I apply the colorTransform to my object it does fade out the thing but not fade in. At first I set the alpha of the bitmapData to 0 (for the fade in-effect). After applying the colorTransform it does nothing. No fade in. Otherwise when I set the alpha of the bitmapData to 100 and let it fade out it works.
What I'm trying to do is have an image fade in, pause for 6 seconds and then fade out.My 6 seconds is doing something, but it's not what I want it to do and I'm not sure why. Here's my code:
I located the following Actionscript 3.0 Class which performs the task of horizontally scrolling a picture in a continuous loop. Once it reaches the end of the picture, it then immediately starts over from the beginning of the picture. I am interested in making it so the picture fades in, scroll horizontally and then when it reachs the end of the picture, it fades out... It would then fade back in after a period of time and begin the process again of scrolling horizontally... Continuous loop. adding those features to this Actionscript 3.0 Class?
I'm working with the following code, and want to have my slideshow images fade into each other. At the moment, the picture before, after it's reached its delay setting, just switches off and the next one fades in, meaning the background displays (which isn't desirable)
I have a movie clip (mc) with the alpha set to 0 (invisible). if you click on the stage it sets the mc's alpha to 0.4, before fading to alpha 0 again in 1.5 seconds. Here the code:
ts an interactive gallery where when a photo is selected it plays the movie clip and the photo grows to fill the screne. The problem is, since the animations take part within the movie clips and all the movie clips exist on the same layer when they are selected and grow to fill the screne they are being hidden behind all the movieclips infront of it in that layer I know that there is an action to bring movieclips to the highestdepth or to front on click/release but i do not have a clue where to start
I am trying to remove all instances of the many movie clips located inside a main holder_mc on the stage. I want to remove these on the click of a buttonSomething like this
onRelease() { <<<<<!---- REMOVE ALL MC'S FROM HOLDER_MC ----!> }
Are depths particular to the timeline of the movieclip you refer to it? In other words, let's say you have actionscript to duplicate a movieclip 100 times, each time putting the new one on the next depth. But the code and the movieclip to be duplicated are themselves inside a movie clip. Are those depths inside that movieclip?
So for instance, let's say the parent movieclip lies on the maintime. And on a layer above that is a button. Are those duplicated movieclips going to be visibly above or below the button? A tangible example: I would like to have a smoke/steam effect that uses duplicateMC and depths. But I need the effect to be underneath other movieclips at certain times. Can I just contain the effect inside a movieclip that sits on a layer below other movieclips on the maintimeline? Or do I need to stop the effect and do a swapdepth with whatever the last depth was?
I have 4 buttons, I need each button to fade the others out as the mouseover event occurs. I can get this to work if I add in one other button to the actionscript on one, but as soon as I add actionscript for another one I get errors.
So my flash skills are pretty rusty. The project I'm currently working on is updating my portfolio site and I have a navigation bar that I want to fade in, click on a link, fade out, then go to the specified link. I've got the animation working the way I like, however I cant get the links to work correctly. I've used the standard getURL commands, but then every button goes to the same link, not different ones.
What Action Script 3.0 coding do I need to make the animation play the way I've described and have each button go to it's own link?
is there a way i can use a listener to see if an flv is playing? if its playing, fadeout any other audio(besides the flv's)if its not playing, fadein.i got the fade part...but need to figure out how to tell if the flv is playing or not.
This is very Newb. I'm having issues using Tweener, AS2, AS3. I'm trying to have 3 movie clips fade in and out sequentially, each one fading in over 2-3 seconds, staying on screen for 6 seconds, then fading out. I would like all 3 clips to loop. Im trying to use Tweener for the first time.
I have a menu (mc_menu) with 6 button mc's (btn_home, btn_about, ..........btn_contact) I also have 6 containerson the stage (content_home, content_about, ..........content_contact)Right now I'm loading different external swf's(home, about,......contact) with the following AS code:
Does anyone know how to do this rollOver effect? [URL] Enter flash site and look at the rollOver buttons. I have the bar moving over each button but can't get it to fade out.
I want to fade out my preloader and fade in my main interface how do I do it with action script? I've tried a couple if else loops and can't seem to get anything to work
The thing is a kind of photogallery ( i know that there already are a lot of gallery, but i wanted to make one myself...). I want to let photo's to fade in and to resize when loaded en to fade out when loading another one... fading in and resizing isn't to difficult... but sometimes it won't fade in and won't resize... i really don't get it. This only happens 1 out of 10 times. But when i try to intergrate the fade out it goes wrong 50% of the time.
I have a page with alot of logos (buttons) and I would want so when the mouse is over a logo all the others fade like 50% and when you move your mouse away they go back to 100%, This should be for every button on the stage.