ActionScript 2.0 :: Unable To Rotating Banner Adds?
Jun 6, 2003How do I create an fla that rotates banners made in flash (external flash animations) upon refresh on the browser?
View 5 RepliesHow do I create an fla that rotates banners made in flash (external flash animations) upon refresh on the browser?
View 5 Repliesi can use flash a bit. can any one point me in the right direction of making a add like this [URL] the 3 picture one
View 1 RepliesI am a complete and utter newbie when it comes to flash. I've bought Flash Professional CS5, and I am looking for a tutorial/help to create a rotating banner ad similar to the one on [url]...
Example: I've got four different pictures I want to rotate within let's say 3-4 seconds per picture. Each of the picture needs its own link, so people can click to get to the correct place. I want the pictures to "fade out to the left" when changing)
Flash noob here using cs3/as3. I'm trying to create a simple banner which fades between 2 images, looped. (This I can do!). What I'd like is to have each image link to a different url. I've tried changing the images to buttons with the following actionscript:
on (release) {
getURL('http://www.mysite.com', '_self');
}
but get the following error: Mouse events are permitted only for button instances even though they are buttons! I thought this would be really simple, but obviously not! Any ideas are gratefully received.
I have a banner that I'm creating, it has 5 images that rotate via motion tweening. I've created an invisibile button (and also attempted to create multiple buttons) so that when you click on a specific image it will bring you to that URL. So far I have only gotten it to work for the final URL. No matter which image I click on, it only brings up that last URL.
Here is my code:
btn1.addEventListener(MouseEvent.CLICK, buttonClickHandler1);
function buttonClickHandler1(event:MouseEvent):void {
navigateToURL(new URLRequest("http://www.google.com"));
}
[Code]....
I've got a simple rotating banner and would like to have an mp3 play if someone rolls over the banner and stop if they move their mouse away. I grabbed some code from this forum and placed it on my button instance but it's not working. Here are the working files: [URL]. I've "linked" the mp3 file and given it the ID of "makin" and posted the following actionscript on the button instance:
Actionscript Code:
// button actionson (rollOver){
// creates a new object from Sound classyourSound = new Sound();
// attach the 'idSound' named from libraryyourSound.attachSound("makin");
// start the sound attachedyourSound.start(0,1);}on (rollOut){yourSound.stop();}
I have a banner that I'm creating, it has 5 images that rotate via motion tweening. I've created an invisibile button (and also attempted to create multiple buttons) so that when you click on a specific image it will bring you to that URL. So far I have only gotten it to work for the final URL. No matter which image I click on, it only brings up that last URL. Here is my code:
��
btn1.addEventListener(MouseEvent.CLICK, buttonClickHandler1);function buttonClickHandler1(event:MouseEvent):void {��� navigateToURL(new URLRequest("http://www.google.com"));}
[Code]....
I want to have a fade effect in between different images, but I don't know how to incorporate it. Could somebody modify this code or tell me how to modify this code so that it will fade in between images?
View 4 RepliesIt's been a long time since I've messed with actionscript, so I'm back to being a noob. I found a thread on this site that gave me some code that almost worked perfectly. The only problem is that it plays the first swf twice before moving on to the next swf. Once it moves on to the second swf... everything plays once then moves on to the next swf and loops continously - as it should. How can I get it to play correctly without the doubling of the first swf?
heres the code I used:
_root.onLoad = function() {
Count = 0;
swfs = new Array();
swfs = ["22.swf", "14.swf"];
[Code]....
I'm trying to make a rotating banner with buttons on it (check the uploaded FLA... I had to set the extension to *.zip to get it uploaded, so once you DL it, change it to .FLA). It sorta does what I want it to do right now, but my code is really... REALLY awful. The only thing I can say about my code is that the functionality is close to what I'm looking for. Basically, this is what I want it to do:
1) banner consists of 3 different banners that rotate out with an animation in a continuous loop.
2) little buttons in the lower right hand side will whisk you to the appropriate banner, but will NOT be clickable on its specific banner.
3) rolling over the main banner img or the button will also pause the movie
4) clicking on the main banner img will send you to a URL I have a very hard time finding a way to be able to call a function over and over again without remaking the function and renaming it. If you have some time, please take a look at the FLA and pass me some pointers. I am using Flash CS3 if that matters.
[Code]...
Does anyone know how to create a rotating flash banner for your wedding blog. I have a blogger photography blog but need a rotating flash banner. I know how to insert it but does anyone know of a generator that makes flash banners similar to these and made by prophotoblogs:
�
[URL]
What's the quickest way to add/replace an image in a rotating banner using CS5.5?
View 14 RepliesI have been playing around with some simple flash banners with 3 movieclip stages. One clip starts at the top and slides down to the stage and holds for 3 seconds and then slides off too the bottom. Then a clip slides in from the right and holds for 3 seconds and slides off to the left. Then finally a clip slides in from the right, holds for 3 seconds and then slides of too the left. Pretty basic stuff.I have been doing all this in keyframe with a little easing. But I would like to do this with actionscript(2, as this is to be published on various sites).I have been looking at the tween class for this without the need for frames,
View 0 RepliesI currently designed a website for my client in wordpress with rotating banner headers. The website theme is space and astronomy, hence my client wanted banners about space shuttles and galaxies etc. I have been able to do this .. but with one small hitch the banners are in the size of 50-70 KB each. You can check out the website at -[URL] What I wanted to know is
1. Is there a wordpress plugin which installs adobe flash on the website?
2. Will making the banners in flash reduce the load time?
3. Will using flash affect the user experience as I believe many mobile brosers and iPad's do not support flash?
On this site, the rotating flash banner at the top works fine in IE and Chrome, but when opened in Firefox, it doesn't load the picture or advance automatically. If you click on one of the other buttons to advance to another item, it works fine, but on page load, it will not work.
<script type="text/javascript">
AC_FL_RunContent(
'type', 'application/x-shockwave-flash',
'FlashVars', 'xmlUrl=/Images/SpecEx/banner.xml',
[code]....
I tried to put the 'play', 'true' option, but that doesn't help.
I'm trying to create a rotating banner with buttons and hyperlinks... I create previous/next buttons for the banners, but I want the "Previous" on the first banner to revert to the last banner... and the "Next" button on the last banner to revert to the first banner.
I uploaded the .FLA : [URL]
I'm trying to build a banner that rotates (fade in, fade out) our clients logos on our company website. If you look at [URL] at the bottom of their site they have client logos fading in and out using some sort of Flash script. What needs to happen is anytime a logo is dragged into a folder on our website it will automatically go into the rotation of logos appearing on the website.
View 1 Repliesshould deliver for my client two swf -files, for a expanding banner. So can thease be files differend pixel size? Or should both be same size as the expanded swf (bigger one), and smaller one with transparent background? Or souhld I i just make smaller and bigger files, and trust that client has coded site so the expandind action is possible?Quote:All banners must be built at the expanded sizeIf this is the only way, is the the expanding swf-file(bigger one) made for maximum content, as the file size of thease to swf-files can be bigger than file-size when using just one swf-file?
View 1 RepliesI've created a grid of 3D cubes using modulus, and the 3d cubes are were created from the Math and Flash Tutorial, if you are interested it is here.What I am trying to accomplish (and it works, just the performance is lousy). All the cubes in the grid are inactive until the mouse hovers over them, then they start to rotate, and once the mouse moves off them they continue to rotate...
So to create the grid of cubes:
Code:
public function FlowerMenu(){
var rowY:Number = 0;
for (var i:int = 0; i < 190; i++) {
[code]....
So, this works, but after about 4 or 5 cubes have started rotating the performance drops considerably. I can imagine creating that many EventListeners isn't a good idea, but I can't see any other way of doing it.
I have a rotating menu that sets the selected button to the 3:00 position once clicked. I need the labels for the buttons to stay in the upright position as they rotate with the button. I have attached an image. Anyone know of an action script that would keep the labels upright?
View 8 RepliesI am building a banner ad and I am using Flash CS4. I need it so when someone clicks the banner it takes them to the page in a new window. Its just a a simple URL and I keep getting syntax errors now and I dont know how to do this properly. I have tried these methods.
[Code]...
I need a code that adds 10 to a dynamic text box?
View 8 RepliesI have this code, which should work fine, but it doesn't.
Unit1_Mobs_Destroyed += 1;
Text="Unit 1 destroyed "+Unit1_Mobs_Destroyed+" Mobs!" It should set Unit1_Mobs_Destroyed to current value + 1 If Unit1_Mobs_Destroyed is 5 at the start, it should be this: Unit 1 destroyed 6 Mobs But that doesn't happen instead I get this: Unit 1 destroyed 5 1 Mobs
i have successfully created a loop that adds 100 movieclips to the screen but my problem is that they all appear on the screen at the same time. what is the best way to make the movieclips appear within a few seconds of each other?
ActionScript Code:
for (var i:Number=1; i<=100; i++) {
var circle:MovieClip = new ball();
addChild(circle);
circle.x=Math.random()*stage.stageHeight;
circle.y=Math.random()*stage.stageWidth;
}
I'm having a problem with extra lines being added to my text anytime the stylesheet is applied??
Here's the actionscript:
this.createTextField("bodytxt", 0, 50, 30, 430, 200);
bodytxt.html = true;
bodytxt.border = true;
[Code].....
I have two buttons one that adds 2 and one that adds 3.
Code:
score.text = 0;
add2.onPress = function():Void {
score.text = Number(score.text) + 2;[code]....
I want to gotoAndPlay to another frame with the value adds to 5. Say if I press the add2 button and the add3 button, I want to go to another frame.I tried making score.text a variable and it didn't work.
If (score.text =5){
gotoAndPlay(1);
}
Due to my need to tween TextFields, Flash managed to botch up simple scale Tweening.Right now, the font is embedded, and it's doubling the total SWF size.I want to be able to tween the size of the TextFields, without that "jerky" motion. Some way to convert it to vector graphics would likely be the best option.I tried rendering as a bitmap, but it isn't getting the desired result, and the hit areas of the TextFields seem way off. Also, it tends to blur quite a bit, even though the scale is only 1.2.
View 12 Repliesi am working on this code
[as]portfolio_btn.addEventListener(MouseEvent.CLICK, portfolio);
home_btn.addEventListener(MouseEvent.CLICK, home);
var loader:Loader=new Loader();
loader.load(new URLRequest("portfolio.swf"));
[code]....
so i can click on a button and after 2 seconds my swf loads fine. but then when i click on the other button to unload, remove it. It plays again...how can i remove it so it doesnt keep adding itself.
I'm rather belatedly getting to grips with the new tweening system introduced in CS4.� To be quite honest it's been a nightmare, but I'm starting to see its good points now.One thing that still drives me crazy is when you create a new tween and Flash creates a new layer for you and puts the tween into it.� Why?� And how do I stop it?� Over the course of a 10 min animation with a lot of tweens I could end up with hundreds of layers
View 2 RepliesI'm trying to create a button that, when first clicked, will add a MC to the stage. Then, on the second and subsequent clicks will remove the existing MC and replace it with a new one. The code I'm using is:
stop();
draw1.buttonMode = true;
draw1.useHandCursor = true;
[Code]....
Is there a better way to handle this than what I have above?