ActionScript 3.0 :: Access Instance By String Reference?
Sep 6, 2010
I have movie clip Ball what has public function glow[code]...
full access to Ball is MainMenu.ImagesPanel.Ball
I want to send command from server in text like:
string="MainMenu.ImagesPanel.Ball.glow"
How to convert sting to structure?
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Similar Posts:
Jul 24, 2009
I've got a set of arrays being dynamically generated with paths to nested movieclips. The paths are coming in as strings, and I can't seem to get them to work as movie clip instance variables.as example, a string would be:
siteMC.b1MC.b1f1MC.rMC
(that path works fine outside of the array)
How do I get that kind of nested path from the string to something flash wont spit out as null?
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Dec 30, 2009
Is there a way to get an instance reference to the document class to call a method of it from the stage's timeline?I see that here's a possible solution: using a singletonOther solution I though of is using stage.getChildAt( 0 ) but it's not very nice.Is there an 'official' instance reference? because the document class is obviously instantiated at startup, but is that instance accessible in any way without having to use a custom solution like the ones mentioned?
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Jun 8, 2009
I am sending the instance name (i.e. String)of the MovieClip to a function.From that function I need to access that same instance of MovieClip using that name.I have a MovieClip Instance name Planet_mc. And I am sending it to function abc()
abc(Planet_mc.name);
function abc(s:String):void
{
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Nov 30, 2010
I have the following code:
var myPercStr = myStr.text;
myPercStr= myPercStr.toString();
var myPerc = Number(myPercStr);
I am trying to get the value of a text field which is created by the user pushing a pin-pad. This text field is a string which is joined() from an Array of the sequence of pin-pad entries. Now my problem is that Flash will not convert the .text text field into a string with which I can use the value to convert to a Number and perform math on it.
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May 4, 2009
I'm kind off oblivious as to what I'm doing wrong here... I have two classes: - Alley - AlleyCat
[Code]...
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Oct 20, 2010
It's too complicate to explain but I'll give you an example
I have an AS3 ResultEvent Object and this object has several propeties which can be accessed by this like:event.result.name or event.result.age and, I have this String variable: eventProperty:String that contains "name" or "age" How do I access to event.result. with the variable?
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Apr 14, 2011
I'm creating a little game - The player controls a character that follows the mouse. Pigs run away from the player, and the player has to get them all into a pen. To make the game a little more difficult I'm trying to add an enemy - wolves, that attempt to perform a 'hunt' method every x seconds. This method sends a reference of the wolf instance to Main (my document class) and Main then loops through the pigs on stage to see if there's any nearby. Now as far as I know this works - my problem is I'm unsure how to send the pig instance reference back to the wolf that called the hunt method, so it can then 'target' the pig, and then attempt to pounce on it.
This is my Wolf class:
Code:
package
{
import flash.display.MovieClip;
import flash.events.Event;
[Code].....
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Apr 13, 2010
I thought since a Sprite is a display object container and I can add an instance of a MovieClip to it I should be able to reference the MC through the Sprite.
var bh1:Sprite = new Sprite(); beerChan = new BeerChan(); bh1.addChild(beerChan); trace("bh1 "+bh1); trace(bh1.beerChan);
1119: Access of possibly undefined property beerChan through a reference with static type flash.display:Sprite.
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Oct 2, 2009
I have a movieClip and would like to run a hitTestPoint() if statement on it, but only for a particular instance within the movieClip.
Would: 'movieClipName'.'InstanceName'.hitTestPoint () { work?
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Mar 16, 2010
I have 6 movieclips on the stage, each with a unique instance name. I just want to put them in order determined from an external xml file.I can get the name and order of each instance name evident from a trace, but I can't use that xml variable name to position the x on the stage.Seems simple, but it won't let me use the variable as an instance name:
//begin AS3
var loader:URLLoader = new URLLoader();
var xml:XML = new XML();
[code].....
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Oct 14, 2009
I have to admit I pretty much ran away from Flash when AS2 came along and only used it for animation purposes over the last 5 years.So I'm having a major crash course in AS3 in Flash CS3 and I'm not enjoying it one bit. I'm getting maybe 10mins of finished work per hour as I try to figure out the limits and rules of AS3. Quite often it seems that AS3 simply can't do what I want it to. Anyway: Characterchecks.as is the main class and it loads a bunch of XML into four arrays. The file starts like this:[code]If I trace the value of, say, cc._Categories from the main FLA, it's empty. I'm guessing that the next line of AS in the main FLA doesn't wait for the previously called function to complete? (This may tie in to my next problem)My next step is that I want to display various things based on the data in the array. I have another class, Display.as which will hold all the functions to create the items on display. I thought it would be best for these to be a separate object. I wonder if I'm right?
So I declare an instance of Characterchecks in the main FLA and call it cc, and then run the functions to populate the arrays... Now I create an instance of Display and call it cd. How can I get functions in cd to see the values of the variables in cc? And if the main timeline can't tell that the functions aren't finished filling the arrays, how is cd supposed to know?I might be asking dumb questions, or maybe I'm doing things ***-backwards, I don't know. I'd appreciate any help, I really would. This whole thing has me at the end of my tether... being the most technically advanced person in my circle of co-workers and web design friends means I have no-one to explain why things need to be done a certain way or what the best way is.
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Dec 10, 2010
Quick question. I have been Googling this all morning, but it's either not there, or else written in a way that doesn't register. I am inclined to believe the latter, as this seems like it should be something completely trivial to me. I made a small Flash file using AS 3.0, and this is the first time I've really been able to stick to the OOP way of doing things and not hack together a mix of stuff from the timeline to get around not having everything work in the classes.
So I'd like to keep it that way, but one thing is eluding me: I can't call a method of an instance of another class (than the one I'm calling from) without resorting to "DocumentClass(root).instanceName.method." Intuition tells me there has to be a better way of doing this (like, without having to reference the document class every time I call another class instance's function; and CERTAINLY without having to use the word "root" - that just seems so Flash 5 to me. Does anybody have a better way of doing this that they can share?
[Code]....
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Nov 15, 2009
I have a script on frame 1 that onRelease of button should tell dynamic MovieClip instances which have been added by attachMovie on frame 2 and 3 to go to a particular frame , here's the code:Frame 1:numdests is set to 2pagesAmount is set to 4
btn_submit.onPress = function(){
for (var i = 0; i<numdests; i++){
for (d = 1; d < pagesAmount + 1; d++){
[code].....
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Aug 16, 2009
Lets say I have 3 Movie Clip Symbols in my Library : Movie0, Movie1 and Movie2
Each movie has a dynamic text box: "TextBox1"
I want to be able to write a function that can manipulate the alpha(or any attribute) of the TextBox1 in all three MovieClips.
In my limited experience I thought I could do something like the following:
for (var row:int = 0; row < dataArray.length; row++)
{
Movie(row).TextBox1.alpha = 1;
}
I hoped that this would loop through 3 times and set the alpha of the TextBox1 in all three movies to 1.
Is this possible? Can you reference an instance with use of a variable?
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Mar 8, 2011
set to null a reference in this case?
private function initGame():void{
var game:Game = new Game()
}
[code]......
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Jul 15, 2011
Is it possible to control an object/element on a instance? If so, how is it done through actionscript? There is an instance "instance140" off of the root, that has an element named img4 that i need to reference... does anyone know how I would go about that? using root.instance.object form returns undefined.
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Nov 15, 2009
I have a script on frame 1 that onRelease of button should tell dynamic MovieClip instances which have been added by attachMovie on frame 2 and 3 to go to a particular frame , here's the code:
Frame 1:
numdests is set to 2
pagesAmount is set to 4
[Code].....
Currently the movies that are added using AttachMovie don't move when button on frame 1 is pressed.
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Oct 14, 2010
i'm playing around with Senocular's brilliant transform tool. Here's the code that I'm having issues with - it targets the instance name, which is great and works perfectly.
ActionScript Code:
_transformTool.targets = [pasteBoard];
_transformTool.activeTarget = pasteBoard;
Here's the issue. When I have an MC placed on the stage with the instance name of 'pasteBoard' the above code (which tells the transform tool what to transform), works just great. However, when I place the MC on the stage with AS and name it, the transform tool can't find it . Here is the code I'm using to place the MC:
ActionScript Code:
var pasteBoard:_pasteBoard = new _pasteBoard();
addChild(pasteBoard);
pasteBoard.name = 'pasteBoard';
pasteBoard.x=128.00;
pasteBoard.y=300.00;
Now, surely this should work as I'm even giving it an instance name? But it does not, it does not work even with no instance name, or when the class object name is different than the instance name. Weird huh? Surely this should work just fine as I'm doing exactly the same thing as placing it on the main timeline, just doing it with code. But the transform tool, referenced by the code at the top of this post, can't find pasteBoard.
Do I need to alter the code at the top to find pasteBoard by class instance? how would I do that?
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Jul 14, 2011
Is it possible to control an object/element on a instance? If so, how is it done through actionscript?There is an instance "instance140" off of the root, that has an element named img4 that i need to reference... does anyone know how I would go about that?
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Mar 23, 2012
I created an Array of lrgIcons that contains several MovieClips, they are then positioned within a second MC and pushed to a second array of lrgIconsOnStage, they are enabled as buttons and assigned an event listener (all of this works fine). Problem is, I want to know which lrgIcon is selected and react to it with an if statement. When I trace the array of lrgIconsOnStage I get [object amazonLrgIcon],[object emailLrgIcon],[object gmailLrgIcon],[object messagesLrgIcon],[object missedCallsLrgIcon] and when I trace e.target I get [object amazonLrgIcon] (depending on which item I selected, which in my mind, should trigger the code correctly, but it does nothing, Why?
Code:
var currButton:String;
var lrgIcons:Array = new Array(amazonLrgIcon,emailLrgIcon,gmailLrgIcon,messagesLrgIcon,missedCallsLrgIcon);
var lrgIconsOnStage:Array = new Array();
var lrgIconPosY:int = 69;
var lrgIcon:MovieClip;
[Code] .....
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Nov 21, 2010
1) I have a movieclip instance on stage (simple graphical element that represents platforms for a hero to run and jump along). I have placed it on the stage with an external class engine.as and in this class it is called myPlatform and is an object of Platforms.as. The movieClip is called platforms and from a trace(myPlatform.name) the instance name is instance3.
2) I am attempting to access the properties of myPlatform in an Enterframe event loop in my character control and collision class (called hero.as)Basically here is the bit of code I am trying implement within Hero.as :
if (myPlatform.hitTestPoint(x,y,true)) { // if a platform is hit
trace("hitME");
y--;
tGravity = 0; // reset
break;
}
Here's the error that I get:
1120: Access of undefined property myPlatform
This all worked when I was writing actionscipt within the FLA file, on the timeline frame 1.I simply don't know how to access myPlatform from within the external Hero.as class! Do I need to create a variable?
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Nov 26, 2007
I'm creating a dynamic movieclip and the name/instance name is stored in a variable. How can I reference the instance if its stored in a variable?This is what I'm using and it doesnt seem to work (for obvious reasons). I know in php that you do this "blah blah" . $variable.
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Oct 9, 2011
So I have a button on which I create an instance of a symbol, I'd like to have a listener for the new symbol but I get a reference error because it compiles the listener before I get to create the instance. What do I do?
[Code]...
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Apr 25, 2011
I'm fairly experienced with Flex 4, but I still haven't needed frameworks yet (I like to do everything myself) and don't want to use them either, I know it's advantages and have learned how to use one of them, but still, no.
How can I dispatch an event in the main application and have a component inside a popupmanager to react to that event? All this dispatching the event within the main app and NOT aiming it to the popupmanager or the component instance, I want to be able to fire the event and not care about who gets it or if anyone reacts to it at all so if that is possible then I wouldn't care about keeping track of said popups.
I already dispatch an event from the component and receive it in the main application by bubbling the event and therefore being agnostic of each other, now I want it backwards.
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May 23, 2011
class Foo {
public function bar():void { ... }
}[code].....
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Dec 22, 2009
I create buttons, but I am trying to give them each instance names so can target them individually but I keep getting undefined property error.
Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
var menu_items:Array = ["CHAPTER I","CHAPTER II","CHAPTER III"];
[code]....
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May 3, 2010
What I'm looking for is a way to reference the document class instance, to be able to access functions and variables that other classes need. I'm currently doing it with this little piece of code I found on some blog or forum.
Code: Select all// This is in the document class
private static var _instance:DocClass; // I have tried setting this to public and accessing it directly as well
public static function get instance():DocClass { return _instance; }
[code]....
This seems to work as it should in Flash CS4, but when I try to run the same code in CS5 I get the following error message:
Code: Select allC:UsersImpenDocumentsMy DropboxFlash Project\_SPELTankGameMenuShop.as, Line 238 1195: Attempted access of inaccessible method globalFunction through a reference with static type DocClass.
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Nov 28, 2010
i want to use a variable(text) to refrence a movieclips instance name
Code:
function InventoryShow(event:Event):void
{
var SC:URLVariables = new URLVariables(event.target.data);
[Code].....
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Mar 8, 2011
Theres any need to set to null a reference in this case?
private function initGame():void{
game= new Game()
}
[code].....
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