ActionScript 3.0 :: AddChild - 1180 Error In Output Window
Dec 8, 2009
When I run this code I get an error in the output window. I was getting error 1180 I think its because when it creates the container movieClip it doesn't know where it is, I think I need to create the holder movieClip and pass it in some where but I don't know where.
I'm trying to have a class file which can add objects to the stage via addChild; however, when I call addChild from within the class file, I get the error "1180: Call to a possibly undefined method addChild." I've tried importing flash.display.* and that doesn't fix the problem. Does the class file have to extend Sprite or MovieClip to be able to add objects to the stage?
I'm running FMS 4 Dev on my win XP SP3 machine, also running flash cs5 professional on same machine. I get the server admin screen to come up and it says it's running. I'm using a tut book on FMS and trying to run the first script in the book. It's long but I'll add the script at the bottom so you can see what i'm doing. In the server app folder I placed another folder called vid2 with nothing in it just like the book told me to do. I wrote the script line for line out of the book. When I test my movie it lays out my video window and buttons. It diplays my ugly mug on the screen. when I press the record button it does nothing. when i press the stop button the output window shows me an error of "#1009 can't access properties or methods of a null object". I assume that this is telling me I do not have a net connection.
when I types in the example it had an IP address in the code.How do I know the correct IP addy to my dev server? If I'm doing development and testing on the same machine do I even need to know this? 2) How will what I'm doing now differ from leasing space from an FMS provider?
I'm teaching myself ActionScript and the book I'm reading just got into input text capabilities. The book shows me how to link input text to a variable and output that text to the output window using trace. My question is: how can I display the text that the user input onto the actual movie. For example... if I wanted the visitor to type their name into the input text box and click Submit and then a phrase shows up with their name such as "Hold on Name, my site will be done soon." How do I reference that variable and have it actually display in my movie?
No idea what I'm doing wrong here, it just won't let me access any of my public methods on my class. I just keep getting "Error 1180: call to a possibly undefined method"!
If I run the same function in the constructor of the class everything is fine.
I get this error message a lot and I normally know how to resolve them. However, not this one! I call a function from within a class function (and the called function is within the class .as file.) My question is: does Actionscript allow you to call a function within a function cuz it sure appears not!My code: looks like this
ActionScript Code: package asdata{ //<import list suppressed >
i have tried to create a sakura petal falling using flash AS3 along with flash my codes always get error message "1180: Call to a possibly undefined method Sakura1." line 16, could anyone tell me why is that happen?
I am trying to script an external text loader in CS4 and am getting the same error message every time. I have loaded an external font into my library and renamed it font2. the error is on Frame 1, Line 2 var myFont= newfont2Here is the script
var myFont= new font2 () myTextField_txt.embedFonts=true; myTextField_txt.antiAliasType=AnitAliasType.ADVANCED;
var class:Class = getDefinitionByName("Box") as Class; var box:MovieClip = new class()
*Box is a class that exists inside my library (A movieclip that is exported for actionscript) I have this code in two places: My document class and some other random class. It works in the document class. It fails to work in the other class (I get the error in the title) Both classes extend MovieClip (if that makes any difference) So what's going on here? Do you know the problem with what I'm doing?
I am trying to copy a youtube tut and have come to an error and cant seem to fix it. I have followed everything exactly and still get the error twice.The error i am getting is this. Line 42 1180: Call to a possibly undifned method aMissleArray. (Line 42 highlighted in Red) See code below:
I new to AS3 and Flash and have a question about this code. I can't seem to discern how the Menu is generated. The stage has only 3 object, 3 buttons the menu return buttons. My copy is based on this exact code but I get this error: 1180: Call to a possibly undefined method menu. var button:MovieClip = new menu(); The working copy of this .fla file somehow generates a MENU with the names Project 1 - drag and drop
Im getting this error: 1180C: as3_scrollbarAS3 ScrollbarsrcclassesMain.as, Line 1 1180: Call to a possibly undefined method addFrameScript. the actionscript in my .fla timeline is: _scrollBar = new FullScreenScrollBar(_content, 0x222222, 0xff4400, 0x05b59a, 0xffffff, 15, 15, 4, true); addChild(_scrollBar)
I used to work on AS2 to make my animations, buttons and portfolios, but now I needed to use AS3 to make some forms interact with some PHP script. TextInputs and Buttons on COMPONENTS are working and interacting normally with PHP. My PreLoader is working great too. But what should the easiest is not working: MY SIMPLE BUTTONS! It used to be so easy in AS1 and 2, but now on AS3 it's not working. I am putting all my action and codes in a ACTIONS FRAME in the top of my animation, but it is not working! I have my Preloader on my frame 1 working, calling my animation on frame 2. The code is here (it's working):
I've just installed CS5 on a new laptop using Windows 7. I was running it before on my Windows Vista machine and CS3 on that same machine before that with no problems.However on this install, the 'Output' window isn't scrolling properly. I commonly use a trace on an enterframe event so I can track exactly what is happening to a variable and when changes occur. The Output window scrolls so it is constantly at the bottom and the most recent trace is visible, except when it gets to about 50 it just gives up and stops scrolling. This obviously isn't very useful because I can no longer see what the trace is saying unless I scroll down manually (and then it is instantly outdated considering a new trace is produced each frame).Anyone know why it won't scroll to the most recent output? It always used to on my other installs.
when pressing on a button that error comes up in the OUTPUT tabthe file is in the linkError #1006.rarThis is the navigation_actions code where are the codes of the navigation bar (the buttons)
var buttonArray:Array = new Array( ); var currentButton:Object = new Object; var navContainer:Sprite=new Sprite ;
I'm creating a simple gallery for a website which literally loads the next image when the image is clicked. I've set it up so that the images fade in. When i preview the .swf file in flash i get the below message:TypeError: Error #1009: Cannot access a property or method of a null object reference.atOutside_Portrait_fla::MainTimeline/fl_FadeSymbolIn_12()Everything seems to work ok, but im wondering if this is going to cause any problems. I've copied in the action script text which i have used below.
stop() /btn1.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndStopAtFrame_9); function fl_ClickToGoToAndStopAtFrame_9(event:MouseEvent):v oid
In my current flash project I keep getting this error in my output panel: Code:TypeError: Error #1010: A term is undefined and has no properties.at main_flash_fla::Acoustic_1/moveImage()at main_flash_fla::Acoustic_1/on2() However, It does not seem to effect the movie when I test it. All it has really accomplished is to annoy me by always popping up in my output panel.
Heres my question: Why does it choose to show up in my output as an error rather than my compiler error panel? Also, what then is the difference between an error in output vs compiler?
Every time i compile or run, the flex builder opens a browser showing the output... is there anyway we can destory the older window when newer ones open... i mean a setting in flex.