ActionScript 3.0 :: Applying Blur Effect To JPEG / PSD
Feb 3, 2009
Is it possible in as3 to code a jpeg/psd to ease into being blurred, and then ease back out. With just an un-blurred picture? With a blurred and unblurred picture? Shape tween takes too much processing power to transistion good.
I am using to blur an image using BitmapData. The function is called on a Slider_changeHandler(event:Event):voidevent and the value of the slider is passed to the function as blurvalue.The problem is the function works but seems to be cummalative (if that's the correct word!), that is, suppose I slide it to the maximum and after that try to reduce the blur by sliding it back towards the front the blur still keeps increasing. How do I make it to work so when I will slide it up blur increases and when I slide it back blur decreases and when slider is at 0, no blur is applied.[code]
Problem 1: Flash crashes when a Blur filter is applied to a TextLine object. Correction: It was not the Blur filter but this line, which caused a crash: trace(tb.findNextWordBoundary(5)); whereby tb is a TextBlock element.
How to show blur effect in SVG. i have to draw a line with blur effect and then convert it to SVG. i know to convert in a line SVG but i sont know how to show blur effect
I was just wondering whether or not it was possible to refer to all objects currently visible on the stage in Actionscript, be they images, text object, anything, to apply effects to.
I've put a blur effect on the hit state of a button, but the script for the button is On Release Go to and Play the scene I wan't it to skip to. So as soon as the button is clicked it does what it's told and the blur effect (16 frames long) doesn't get to play.
I'm animating a series of vector based objects (brought in from Illustrator and converted to movie clips - want to keep them as vectors as I'm changing scale a lot and want to retain the clean vector edges etc) which I have applied a blur effect to in the motion editor (to give the appearance of 'motion blur').
Once I add the blur filter to the given Tween Span and test the movie, that particular part of the animation is very slow and jerky and I get the Output error:"Warning: Filter will not render. The DisplayObject's filtered dimensions (3745, 4692) are too large to be drawn.
Now I realise that the vector is too large to apply this filter to at this point in the animation and thus is affecting performance etc, but as I need to keep the image large, as I want to have a part of it go full screen at one point in the animation.
I'm animating an atom so I have an electron circling the nucleus in the x direction. I've added a motion blur in the x direction which I like. The problem is that I'm then using AS3 to duplicate the animation and randomly rotate it. Now even though the electron is moving up and down the blur is still horizontal. Is there an easy way to fix this? I've tried making the blur a movieclip inside another movieclip but it always blurs only in the x direction.
how i can get the blur effect in Flash? something like on [URL]i want something similar to the way the portraits of the actors appear in the "bios" section...
how i can get the blur effect in Flash? something like on url...i want something similar to the way the portraits of the actors appear in the "bios" section.
I've come across several AS3 movies using what looks like a special kind of blending glow or blur effect. As I'm relatively new to AS3 I haven't come up with a similar effect. The effect looks like the one used here: [URL]
I've seen this effect before, where everything is blurred except the front most object in the shot. it was possibly a flash or flex effect which worked in realtime with video and snapshots. can anybody shed some light as to what this effect was called or point to some resources?
in this code i add a bitmap and apply a blur effect to a mc (waves). Then a onMouseOver event is added, but that doesnt work and keep sending back this message:Error #1009: Cannot access a property or method of a null object reference.at CoverC/:nMouseOver()
browsing the macromedia site of the day yesterday i noticed and effect i had not seen before, at least to my knowledge. notice the scrolling text in the bottom left. now grab the bar and move it manually. notice the blurring effect? any ideas on how this is done?
All I need is a simple example, of loading jpgs into flash as3 and a function for applying a transition effect on them. Something like: Code: import com.greensock.*; TweenLite.to(image[1], 2, {alpha:1});
So I'm using PixelFume's Active Blur class to recreate the effect, though somewhat simpler so I rewrote some of it and it seem screwed up to me. I have it on the first frame of an .swf that gets loaded into and container clip in the main .swf via loadMovie. It does what I want it to do, but everytime you load the page it comes up slower and slower. If you click the button to load it like 15 times, it's pretty much 1fps.
The code is as below: Code: import flash.filters.BlurFilter; import flash.display.BitmapData; import flash.geom.Point; var bottom = bg.getDepth(); this.createEmptyMovieClip("bgBlur", bottom+1); [Code] .....
Just wondering if blurX and blurY works with the classes lee was talking about in the tweener movie? (the caurina classes) If not how can I get a nice blur effect on my tween objects?
I'm trying to achieve the same effect as the carousel on this site: [URL]. Only different thing I'm trying to do is not have it auto scroll, but to have a left and right button. I have tried using the Carousel 3 tutorial and modifying the code but I keep running into problems and I am a little lost getting the blur effect going and getting the z-index (ie items get smaller as they rotate to the back similar to the example above).
I recently wrote a motion blur effect applied to the entire scene in AS3. I used bitmap data and a blur filter to apply the effect. I am trying to reproduce the same effect in AS2 but it doens't support Bitmaps or Sprites. Does anyone know how I can achieve such an effect using AS2 ? I am basically tying to create trails for a particle system.
There has to be a way to create a motion blur effect using script. Every tutorial I find uses Photoshop blurring of a bitmap. I want to leave this item as a vector in flash and create a speeding up and highg speed motion effect.
I am creating one movieclip function to use filter inside it. Scenario is I have alert_win (movieClip to show alerts). By default I disable its visibility and then call on some function. Now everything works fine except one thing. I want to draw blur effect on loaded background under that movie clip "alert_win". How can I blur the whole stage except loaded movieclip? Also "alert_win" movieClip is dragable. And on close button of that movie clip I am removing its visibility off.
Here is my code. _root.alert_win._visible = false; if(System.capabilities.screenResolutionX > 1024){ import flash.filters.*; var dropShadowropShadowFilter = new DropShadowFilter(2, 45, 0x000000, 0.3, 3, 3, 1, 10); _root.alert_win.filters = [dropShadow]; [Code] .....
I need to make a scrolling text with blur effect,, something like on [URL] with the scroll button or scroll with roll over. I need this for my news section
I've come across a special kind of glow/blur effect on certain AS3 movies. Since I'm relatively new to AS3 I'm not sure how to achieve this effect, but it seems to be some kind of glow or blur. An example of the effect can be found in this game: [URL] How could I achieve this effect?