ActionScript 3.0 :: Button Changes Another Button's Colour?
Apr 20, 2010
I want to have a group of 3 buttons. All of these buttons will be red until one of them in clicked. When one is clicked, it will turn green. If it is clicked again, it will turn red.However, if another button is clicked, that button will turn green and the original button will turn back to red. have no idea how to start with this.edit: i have tried
I have buttons with black text. The buttons (not the text) change colour to red when you rollover them. I can't seem to work out how to get the colour to stay red when it's clicked to show that it's selected. Do I make a duplicate symbol which is already red to replace it when clicked? And I'm also unsure of the actions I'm supposed to use if any??Another thing, when I click on a different button, I don't want the previous button to still be selected.
I have a simple( i think!!) problem: I have up to 10 buttons that load jpgs to an empty movie clip. What I want is to change the colour of the button you press, so you know what picture you are seeing. And when you press a new one, this one changes colour, and the last one goes back to the first colour state
I will like to change the colour of my navigation button's when you click them.So when you are in a section that button will be on a different colour (people will know on which sections they are). The buttons are plain text only.
ive taken an old menu with videos etc written in as2.0 and converted it to 3.0 and recoded the entire thing. And it was a mess..After 3 weeks of work its finally ready, but then a new bug appears:All the text is white, then i hover over my buttons and they get white and bold.Once i remove my mouse it goes back to its original state, but changes colour to yellow. This applies to all the buttons and static text in the scenes or frames i change to with the buttons.
There is no code that changes any properties of the buttons or text anywhere in my file so my question is simply this:Could there be any major difference between flash player 7 and 9 that could be causing this?
I'm currently trying to use actionscript to change the colour of an MC on the rollover of a button - I've succesfully used the following script to change scale and alpha but I'm thrown as to to how to add the colour change:[code]please can someone explain how to add some script for colour ? I've looked at setRGB and Transform but I can't work out how to implement it with a button.
The following code is written to disable the button that is clicked but enable it when the next is clicked. Similarly i require the same buttons to change colour. All buttons start as #170A67 and which ever is clicked changes to #9900FF until the next button is clicked. Is it possible to include that in this code?
Code: function disableButtons(disableMe) { for (i=0; i<btnArray.length; i++){[code]......
I have up to 10 buttons that load jpgs to an empty movie clip. What I want is to change the colour of the button you press, so you know what picture you are seeing. And when you press a new one, this one changes colour, and the last one goes back to the first colour state... hope that i made myself clear!
I am streaming sound files for a customer with a simple button I created using text, using this stock behaviour code below. I would like the text in the button to change colour while the audio streams and return to its previous state when the audio is finished streaming. Is this possible? And if so, is there anyone who could offer up some sample code to to get me started?
how do we change the button colour using action strip. for example , i have created a button , and the fill colour for the button is green now. After i click on the button , i want the button to change to red colour .
I have a few buttons which I need to change the state colors using AS. I am able to change the whole button color but not the state object (converted to a movie clip).
All the variables are dynamic and I have not been able to get to the child object.
var block_color = new Color("_root.c_Angola.c_1"); block_color.setRGB("0x234234"); OR var block_color = new Color("c_1"); block_color.setRGB("0x234234");
How do I access the movie object which is in a button up state?
I'm looking at creating some template designs for presentations and stuff like that. The only problem I have is not being able to get the consumers tastes down to a tee. The thing that is letting me down at the moment is that im not sure how to dynamically chage the colour of a graphic once a certain button has been clicked. e.g "say if i have index as my default page and the colour scheme is different tones of red how would i be able to change this to blue or green once another button has been clicked."
It would be much better to have this layed out as 'AS' rather than having many different (goto frame label and stufflike that. Im trying to phase myself out of tweens and focus more on the AS side of the whole game.
I have a menu with five nav buttons (atcually MovieClips). Each has three frame labels: "on", "stay", and "off". The rollover and rollout animations play flawlessly, but I'm at a loss as to how to give each button a sticky "active" state. I'd like the button to stay in it's active state until another button is clicked, then I would like it to play it's "off" animation. Each MC has this code:
I want to take a static text field, convert it into a button, and use it as a button. I need it static, because I changed orientation, and I do not know how to do that otherwise. The problem is, even though I converted it to a Button symbol, it does not work when I test the movie. It works fine with "Enable simple buttons", but when I test it, the button is not there, no change in mouse cursor, no reaction at all.So this is what I did:
Made text. // static, not selectable, Orientation: vertical left to right, / //rotated; Two filters: Drop Shadow and Glow;
Converted text field to Button - Symbol (scrollBT)
Editing the Button,I put the same content (the static text field) in all four frames: No luck, not working. without the Hit frame filled (which I think doesn't really make a difference): No luck, not working.Tried again, converting the static text field in the button into a Graphic Symbol: No luck, not working.Tried again, and put some differences in the frames for "ON" and "OVER" etc.: No luck, not working.Tried again, duplicating a similar, working button, edited it, and: No luck, not working.
To the button itself and the AS: The button will be a scroll-button for a text field, with different scroll speeds on rollover and press, but nothing else. The code for that I have (I think). It's something like (and please excuse my incorrect syntax here, but I'm typing from memory; still, I use the Script-Assistant and my syntax is apparently correct; it's also working with other buttons):
on {rollOver} { function (scroll) { textfieldtxt.scroll - = 1;}[code]....
I'm at the end of my wits. The only difference I can tell from other (working) buttons I did the same way, is that the scrollBt does not do anything except scrolling, while all of the others have frame actions (gotoAndplay etc.) associated with them.
I want to create a flash document that allows me to change the colous of an image using a colour palette of my own. I am a complete beginner and have no idea where to start this, hence i would need to know what to do and how to do it. I basically want the image to be a simple 2d image that i will create using different layers in photoshop and import them into flash, the layer images will all be one colour so the colour of the whole layer changes. so the colour palette will be on the side of this and when i click on an image and then a colour the image changes to the colour i clicked.
I am parsing colour codes that I get from a Flex(Flash ActionScript) application, then creating HTML div elements with that same colour. My Problem: The colours are all only 8 digits long. So they cant be RGB colour values can they? What color value format are they in? If I can figure the format they are in I can convert them to RGB. Maybe the last/first digit signifies its 0. alpha value?
PS: Should I convert the colours to RGB or something else?
This is an example of the colour code values I getting from the flash application:
I'm working on a project, and it's going OK. What I want to do is for the user to rollover a button/object, and a little pop-up box will show up, and it will have some text/photos/... Pretty routine stuff. That I can accomplish without a problem...
Now, what I want to add in there is also a hyperlink that will open a Web page in a new window. And that's where I get stuck. It won't let me.
I assume it's because part of the rollover thing in the button symbol. That's how I'm doing it so far.
So, is there anything I can do going that route, or do I need to take another approach?
I'm thinking the other option would be to create a movie clip, which would hold the pop-up box and the photos and the like, then make a button within that which would hold the hyperlink. Then, I could create an object right on the timeline with a rollOver that would trigger the movie-clip instance.
i have a background and i want to be able to change the colours of it using a colour picker... if the MC was to cover the whole stage... how could i then get a colour picker and make it so it would change to whatever colour i wanted from the colour picker?
i have to generate a button dynamically... and have to keep a click handler for the same how to write script for clicking buttonim using following code for creating button dynamically
So I had an interesting request from a client the other day. Basically, he wanted the button (which looks like a sticker) to peel off as the mouse approaches the button. So from the outside of the hover point, it would peel a little. As the mouse gets closer, the peel animation would peel more (or less, depending on the mouse position) until it is 'peeld' off the page and sort of hovering above the background when the mouse is finally over the button.
Does anyone know of some custom classes that might achieve this? It seems like it would be making use of the new 3D in flash10, but I haven't had much time to experiment with 3D in flash.
I'm trying to create a set of 4 vertically arranged buttons that 'split' apart when those buttons are pressed. For example, if you click the topmost (1st) button, the bottom three buttons will drop down so submenus (for the 1st button) can now be revealed beneath. Again, when you click the 2nd button from the top, the bottom two buttons drop down, revealing submenus, and so on.
Now, is there a way that I can use actionscripting to tween the buttons to not only motion tween a drop down when a button is first pressed, but also to motion tween the button to return up to its original spot when another button is then pressed? Right now, I have two keyframes, side-by-side which each containing a different y-scale value for an object. Can I do some actionscripting to get the object to motion tween upward to its original spot instead of "clicking," or snapping back to is original spot when another button is pressed?
I want the press button to detect the last button pressed and if the shapes match, make them do something...obviously. I think I'm going at it the wrong way. I need to stick a "triange" id into the button/mc then if compares that and then if there is a match works then... right?
i'm trying to use if statements but can't get this thing to work i want to check if another button is visible on release of a button to determine what action to be taken.the 'gotoAndPlay("firstscene",1)' is just there as an outcome, will be changed later. anyway this is the code i've got on the button i'm pressing. blobyellow2 is an instance of a button blobyellow is it because it's an instance that it's not working?
[Code]...
edit: sorry forgot to put what's wrong with the code. it acts as though the statement is correct no matter if it is or isn't.
What button event should I use to make the program understands to DO SOMETHING only when the button is pressed/dragged. In my sample code below, I want something to happens only if the button is dragged beyond 200 in y axis. I tried onRelease, onRollOver and onDragOver but still not working
If I have say 7 buttons, each containing text that changes color on rollover using the "Up" "Over" and "Down" keyframes in the buttons' timeline. Is there a simple way to get the button's text to change color when clicked, stay that way, and then change back to the original color once one of the other 6 buttons are clicked?
The only thing I can come up with is writing pages of code for each button that changes the color of every other button regardless of whether it was active.
i'm designing a website in flash8... now i have created some buttons, and i want that when i click on the button stars will fly from them and there will be a sound... i have already created the animation of the stars seperatly and it's in the library, i have also the sound file.... i just can't remember how to put everything together.... when i'll press on the button the stars will be flying from the button and the sound will play?
ActionScript Code: var currentLink:MovieClip = a_mc; //buttons mode[code]...........
when i click on the button the alpha of this button will be 0.5 , when i click on another button the alpha of the previous button is still 0.5 , and so if i clicked on all buttons the alpha of all buttons will be 0.5,,,i didn't want that , i want when i click on the button , alpha return to 1 for the previous button .