ActionScript 3.0 :: Buttons Don't Work If United Into MovieClip
Sep 16, 2010
I have an animated image collage with 10+ images. It is brought in into the main stage as a united mc. Each image has to act as a button which links to a labeled section in the flash file. I understand that I can not write AS3 on the main stage as I am unable to specify the instance name for each button since they all are brought as a united mc and only that mc is available as an instance.So I go inside the mc to the level where I can select each button, give the button an instance name and then put the following code on the AS3 layer inside the mc level where all the images/buttons are assembled as a collage:[code]I started with just one parent and kept on adding them up to see if it will change the result, but unfortunately all the same "Error #1009: Cannot access a property or method of a null object reference."It is still under the development and will take a min to load then wait for the image collage to appear. Those images are the ones which i would like to make into buttons.
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Dec 29, 2009
I'm making a flash CS4 presentation and I just made a navbar movieclip (grey rectangle) and put 6 buttons on each layer inside of it. I put this movieclip (navbar) on the main movie timeline in a layer. I keep getting this error (1120 access of undefined property) and the buttons simply don't respond to the main timeline. It used to work fine when the buttons were on the main timeline. Should I make a parent child reference ?
For example, this code for the pause button won't work:
pause_btn.addEventListener (MouseEvent.CLICK, stopButtonClick);
function stopButtonClick (e:MouseEvent):void {
this.stop();
}
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Dec 29, 2009
I'm making a flash CS4 presentation and I just made a navbar movieclip (grey rectangle) and put 6 buttons on each layer inside of it.
I put this navbar on the main movie timeline in a layer.
I keep getting this error (1120 access of undefined property) and the buttons simply don't respond to the main timeline
Should I make a parent child reference ?
For example this code for the pause button won't work:
pause_btn.addEventListener (MouseEvent.CLICK, stopButtonClick);
function stopButtonClick (e:MouseEvent):void
{
this.stop();
}
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Jun 14, 2010
I've been using this site for a while as I'm taking flash lessons in my college and right now I am building a portfolio website and am in need of help, so I've decided to come to you for some light. My problem is in the portfolio I'm creating in AS2 I have the photo and video galleries in form of a click'n'drag movie clip that slides sideways. So far, so good. However, when I add buttons to my mc (and that includes the ones in all my video players as well), they don't work at all. I think it has something to do with the function I'm using. Is there any solution for allowing buttons to be clickable? This is the code I'm using directly in the mc:
[Code]....
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May 19, 2009
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May 25, 2009
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Oct 5, 2008
I still can't figure the way to make my buttons work
[URL]
here is my fla file... Basically I have a rollover buttons inside a movieclip and my action script in the first frame of the scene is the following
_root.designer_mc.b1_01.onPress=function(){
goto("designer01");
}
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how to get this fixed~ i m so stuck and I have wasted my past 2 days trying to figure this out and still no result...
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Aug 7, 2009
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Jul 8, 2005
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Code:
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[code].....
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[Code]...
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Dec 16, 2009
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I'm designing a website for a Reiki/Spiritual advisor thingymebob and I have a menu on the left of my page of buttons and when I click a button it displays the contents of the button on the stage. Easy enough, so to speak, but the code I have written should send the viewer to a certain frame in the timeline where the tween begins.
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Here's the code below. I've asked the spiritual advisor for guidance and he sent me here, so please prove him right - ha ha!
stop();
myHome.addEventListener(MouseEvent.MOUSE_DOWN,
mouseDownHandler2);
function mouseDownHandler2(event:MouseEvent):void {
gotoAndPlay(281);
[code]....
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Oct 21, 2005
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On the first frame I have this code:
Code:
stop();
this.onEnterFrame = function(){
if(rewind == true){
[code]....
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May 8, 2009
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stop();
reel_btn.addEventListener.(MouseEvent.CLICK, onReelClick);
samples_btn.addEventListener.(MouseEvent.CLICK, onSamplesClick);
about_btn.addEventListener.(MouseEvent.CLICK, onAboutClick);
contact_btn.addEventListener.(MouseEvent.CLICK, onContactClick);
function onReelClick(e:MouseEvent):void {
[Code] .....
This is the code I'm running, everything to the best of my knowledge is in order, however when I run the SWF none of the button's work, I'm not getting any error messages.
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Jun 28, 2009
I have my main SWF into which I want to load an external swf...When I've tried using the following code...
var light:Loader = new Loader();
light.load(new URLRequest("light.swf"));
addChildAt(light, 1);
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Jul 7, 2009
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<object type="application/x-shockwave-flash" allowScriptAccess="always" allowNetworking="all" height="700" width="900" align="middle" data="http://www.littlekingdesign.co.uk/rico/ricobanner2.swf"> <param name="allowNetworking" value="all" /> <param name="movie"
[Code].....
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Nov 29, 2009
I have a 3 screen project and there are two buttons on each screen that have to be able to enable the user to jump to the appropriate screens when clicked on. I am totally new to flash and I have tried off and on for a couple weeks to figure this out in various books and online. I just can't figure out what I'm doing wrong.
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