ActionScript 3.0 :: Can't Change The Reference Of An Obj After "addChild"

Mar 23, 2009

Well, see this simple example:

Code:
var a:Bitmap = someExternalBitmap;
addChild(a);
a = someOtherExternalBitmap;

[Code].....

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ActionScript 3.0 :: Box2d Addchild - 41061: Call To A Possibly Undefined Method AddChild Through A Reference With Static Type Class

Jan 16, 2012

I have downloaded Box2d ([URL]) and created a project that looks like this: [URL]. catalyst is the green cube and it has the base class "shapes.box", it is inside "world" which has the base class "wck.World". What i want to do is to add another "catalyst" from the library inside "world" when i click on add_btn. I tried to accomplish this by this code:

[Code]...

Symbol 'buttons', Layer 'Actions', Frame 1, Line 41061: Call to a possibly undefined method addChild through a reference with static type Class.

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Feb 10, 2009

I'm trying to dynamically set the addChild linkage identifier, but am having little luck.

Code:
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In AS 2.0 I could simply do this:
Code:
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Feb 12, 2012

We are supposed to build a game, and each of us is to make a level. So we did, but integrating them is giving me issues. Specifically, each of our levels are contained within a symbol. I personally have a ton of symbols that point to eachother already (main.as, menu with various elements, level one, boss level) but for whatever reason whenever I try and addChild my partner's level it gives me "TypeError: Error #1009: Cannot access a property or method of a null object reference."

the way I've been doing it looks like:
 
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like I said, it's worked every time Ive used it between my own things. My partner's is a no-go. If I just slap his level on the stage and go it runs fine, and it will properly add/remove child to transition to one of my levels.

All I can think of is that I've checked all the names. I also noticed my partner didn't use an ADDED_TO_STAGE event listener, but adding that didn't help at all.

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I am attempting to make a class that handles the building in a game, but I can't get the object to come on stage. I can get everything to work if I am on the timeline, just not from this class. I've been getting this:

[Code]...

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Sep 8, 2010

I'm trying to just make an image center horozontally in the page when I addChild it. I figure the formula I need is the width of the of the image deducted from the width of the page divided by two... but I don't know how to make that into a formula, as in I don't know how to represent the size of the newly added child in the formula. Code is below.

[Code]...

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IDE :: 1061: Call To A Possibly Undefined Method AddChild Through A Reference With Static?

Aug 11, 2009

I am a newbee and just starting to learn about AS3. Copied some ideas and tried to paint a single particle on the stage for starters. No success! I get this...1061: Call to a possibly undefined method addChild through a reference with static type flash.displayisplayObject.In an "Particle.as" file I have this code...

package
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[code].....

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ActionScript 3.0 :: Error : 1061: Call To A Possibly Undefined Method AddChild Through A Reference With Static Type Class

Jul 13, 2010

I got this Error : 1061: Call to a possibly undefined method addChild through a reference with static type Class.
 
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in the first frame i wrote this code
  
import Graph;
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Flex :: Change Depth When Using AddChild?

Jun 9, 2010

I'm adding a bg to the same canvas, but it's overlapping everything added before it.

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ActionScript 3.0 :: Change The TxtField.text Without Using The AddChild Function In The Main Class?

Feb 19, 2012

I have the following scenarios.

[Code]....

how can I change the txtField.text without using the addChild function in the main class?? because the Content Class is already visible when you compile it.. and when I remove the that addChild function, the txtField.text is still in its default value which is "Lorem Ipsum"

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XML - Only Have To Change (1) XML To Reference Both Sites

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Both websites have around 75 videos on it, fed to them by XML. It's a complete mirror. What I'm looking for is to see if there is a way to only have to change (1) XML to reference both sites. Is there any code I could put into the XML to have it reference another XML on the same server?

[Code]...

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Actionscript 3 :: Change A Function Reference Of A Class?

Feb 10, 2010

Ok, I have a class like this:

public class Foo extends Sprite {
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[Code]......

I'm getting this error from the compiler: "Error: Illegal assignment to function bar". How can I change the public function bar on the fly?

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ActionScript 3.0 :: AddChild From A Class - Get The Error "1180 : Call To A Possibly Undefined Method AddChild?

Jun 15, 2011

I'm trying to have a class file which can add objects to the stage via addChild; however, when I call addChild from within the class file, I get the error "1180: Call to a possibly undefined method addChild." I've tried importing flash.display.* and that doesn't fix the problem. Does the class file have to extend Sprite or MovieClip to be able to add objects to the stage?

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Jul 4, 2011

I am unfamiliar with Flash and actionscript and I need help to dynamically change the font of a textbox based on the value of a flashvar. I have a flash template whose content I can edit through XML. The flashvar value specifies the language and points to a different XML file. This works without problems, and I have found online a way to change the font via actionscript. However I need help on how to get a reference to that textbox.

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[Code]...

1119: Access of possibly undefined property thisLogo through a reference with static type Main.

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ActionScript 3.0 :: Difference Between Mc.stage.addChild And Mc.addChild?

Jan 20, 2011

I have the followings:

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ActionScript 3.0 :: Difference Between AddChild And Parent.addChild?

Aug 11, 2009

I'm trying to resolve an issue that reared it's ugly head yesterday.Frame one of main timeline I have the following code:

Code:
import flash.display.MovieClip;
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[code]....

The newMC doesn't show up.If I add 'parent.' in front of the addChild then it appears.mc_LibItem has a base class of "flash.display.MovieClip" and is exporting for ActionScript and on frame one.For grins I created a new .fla and began messing around with the same addChild idea and it worked.

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ActionScript 3.0 :: AddChild, RemoveChild And AddChild?

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somewhat understood the basics of adding and removing children, however, I am facing another problem. After using the removeChild Function, I can't seem to add another child.For example:

ActionScript Code:
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[code].....

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Jul 29, 2009

I have a main "shell" swf which, by clicking several buttons, will load/unload various external swfs into a Placeholder_mc which resides on the main timeline in Shell.swf In the documentation and tutorials I've seen a couple different methods, and I'm not sure I quite understand the difference, or at least the reason you would use one over the other...In the 1st method, you can just add the Loader object using the addChild() method:

Code:

var myLoader:Loader = new Loader();
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Code:

var myLoader:Loader = new Loader();
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[code]....

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I need to remove the word Button from the reference to reference the actual item that will be tinted.

[Code]...

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Sep 3, 2007

I'm having this frustrating error showing up and I have no idea why. Let me show you my classes and see if you can spot anything wrong.
First, here's my ILode interface:

ActionScript Code:
package com.schelterstudios.lodeSystem.flash.lodescode].....

So the problem I'm having is the compiler is throwing that 1000: Ambiguous reference error for any reference to instance.priority or instance.label. Why??? Instance is typed to IFlexLodeInstance, and IFlexLodeInstance lists method signatures of priority and label getters, and it inherits ILode, which lists method signatures for priority and label setters. What can I do to get the compiler to stop complaining?

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Flash :: Reference The Default `this` Reference In Actionscript3 From An External Package?

Jul 7, 2011

My code is an external .as file. Google provides this code on their demo, which contains the this keyword:

[Code]...

Notice that I have 4 calls to console.log. The first 3 fire, but after the new GATracker statement, the 4th does not fire. I have a feeling that I'm overriding the entire package with the object created from new GATracker when I should be passing a different context. I believe the correct context I should pass is whatever this defaults to when not inside of a package/external file, I assume it references the main stage object.

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Flex :: Create Weak Reference And Strong Reference?

May 6, 2010

package uk.co.bigroom.utils
{
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[code]....

In this Class, how they denote one as Weak Reference and one as Strong reference.

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ActionScript 3.0 :: Is It Bad To Have Too Many AddChild() ?

Jul 9, 2009

What I have is a function that occurs every second. Every time this function is called, it will add two movie clips from the library onto the screen. I am wondering if there will be a problem if my function keeps on continuously adding children to my scene?

Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;[code].............

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ActionScript 3.0 :: Always On Top With AddChild

Jul 17, 2009

Im wondering if its possible to arrange movieclips with addchild in such a way like this?:[code]mc_1 and mc_2 is in my case a forward and back button (obviously these have to be on top all the time).. mc_3 - 6 is images rotating.

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Actionscript 3.0 :: Using AddChild In OOP?

Mar 7, 2009

I'm new to programming in general, so not only are the basic concepts new to me but OOP and all of the various underlying rules are keeping me very frustrated in this learning process..I've reached a point that I'm simply stuck and can't find the solution through trial and error, and perhaps am not grasping how addChild works. traces just fine, but then when I try to run addChild I get "error 1023: stack overflow occurred: at Bullet$iinit()".Ignore the commented out lines, they're just for some testing and some trial and error).

//Bullet Class
package {
import flash.display.MovieClip;

[code].....

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IDE :: Add Bitmaps By Using AddChild()

Jan 15, 2009

I have a movie clip that I add Bitmaps by using addChild(). I was wonding how would I go about displaying the next image that I added because as of now it is stuck on the first image.

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ActionScript 3.0 :: Where Does AddChild Come From?

Aug 1, 2009

where addChild comes from? Is it pre-built in or does it com from importing Flash.display. Sprite (and if it is from Flash.display.Sprite, does it mean it gets imported whenever you display *any* subpackage of Flash.display?)

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ActionScript 3.0 :: Using A String To AddChild?

May 12, 2009

I am trying to add and remove children from the stage using a string. the string takes the instance name from the button pressed and i want to use that string to add a child from my library and its giving me:

"TypeError: Error #1034: Type Coercion failed: cannot convert "Floor2" to flash.display.DisplayObject."

I realize i have to make the string into the actual object but not exactly sure how.

Code:
var rollstr:String = this.toString();
var Floor1 = new floor1();
var Floor2 = new floor2();

[Code].....

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ActionScript 3.0 :: Set My Own Variables In An Addchild?

May 6, 2010

I am looking at an xml file, and creating a big list of visible buttons for each "flag" via addchild().

One of the subsets of each "flag" button in the xml is "Content"

I've been reading a lot on this but I'm just getting more and more confused. Can someone break down for me:

How to pass the xml Content to each addchilded button, so it can then pass that Content to a function when it's clicked.

The Content is a string, like "Flag40.swf" which is the file I want my function to load when I click the button. I have everything working except for getting each button to tell my function which .swf to load.

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Mar 29, 2011

I had a previous old script working with AS2 and have tried to convert it as the new system requires AS3 .the below script :

function displayItems() {
var xPos = 0;
var yPos = 0;[code].....

This gives me the following for the bolded line

Scene 1, Layer 'as', Frame 1, Line 44 1067: Implicit coercion of a value of type String to an unrelated type flash.display:DisplayObject.

This line used to be addmovieclip which worked. I'm not sure how to edit this to suit the new addchild method.

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