Actionscript 3 :: Remove The Word Button From The Reference To Reference The Actual Item

Apr 11, 2012

I need to remove the word Button from the reference to reference the actual item that will be tinted.

[Code]...

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Actionscript 3.0 :: Remove Button Event - Error #1009: Cannot Access A Property Or Method Of A Null Object Reference

Mar 25, 2009

I have a page that I'm working on that works great except I keep getting an "Output" message stating: TypeError: Error #1009: Cannot access a property or method of a null object reference. at StillFrameFoto_fla::MainTimeline/portfolioOut() I'm pretty sure I just need to get rid of my button instance, but I don't know how. I have my buttons on frame 1 and I want them completely gone when it moves to frame 2. Here is the code for one of my buttons on the first frame:

[Code]....

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Flex :: AS3 - Removing Objects By Array Item Reference

Jan 2, 2010

I am trying to add some Sprite objects as the contents of an array, and I would like to be able to "clear" them from the stage. I would assume that if there are loaders involved, I need to do
_imgArray[i].close();
_imgArray[i].unload();

And if I am using a sprite, I can do:
removeChild(_imgArray[i]);
None of the above work.

Currently I try:
for(i = 0; i < _localXML.length(); i++) {
var tmp:BMLink = new BMLink(_localXML[i], _bw, _bh, i);
_imgArray[i] = tmp;
_imgArray[i].x = (_bw + _mainpad) * i;
_base.addChild(_imgArray[i]);
But this doesn't work.

The class instances that are populating the array are all extending sprite, but they have their own individual loaders inside w/ progress events etc.

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Flash :: Casting Array Item To Reference MovieClip In AS3?

Sep 20, 2011

I have what I think should be a very simple problem. I have an array and can access an element of it like this:

var test = finalArray[0];
Will be a number between 1 and 7

say this will trace a number.No there is a movieclip on the root of stage whose name is a letter (always the same, say "R") and whatever the number is. I'm trying to get this movieclip to gotoAndStop at the frame corresponding to the number that is test. However this isn't working:

"R"+[test as MovieClip.gotoAndStop(test)];

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ActionScript 2.0 :: Reference An Item That Is Present In The Library Of An External SWF?

Mar 2, 2005

is it possible to reference an item that is present in the library of an external SWF.Like use a attachMovie on a movieclip thats located in an SWF which is imported using loadMovie?

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ActionScript 2.0 :: Reference An Item That Is Present In The Library Of An External SWF

Mar 2, 2005

is it possible to reference an item that is present in the library of an external SWF.

Like use a attachMovie on a movieclip thats located in an SWF which is imported using loadMovie?

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ActionScript 3.0 :: Compiler Is Throwing That 1000: Ambiguous Reference Error For Any Reference ?

Sep 3, 2007

I'm having this frustrating error showing up and I have no idea why. Let me show you my classes and see if you can spot anything wrong.
First, here's my ILode interface:

ActionScript Code:
package com.schelterstudios.lodeSystem.flash.lodescode].....

So the problem I'm having is the compiler is throwing that 1000: Ambiguous reference error for any reference to instance.priority or instance.label. Why??? Instance is typed to IFlexLodeInstance, and IFlexLodeInstance lists method signatures of priority and label getters, and it inherits ILode, which lists method signatures for priority and label setters. What can I do to get the compiler to stop complaining?

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Actionscript 3.0 :: Build A Specialized Word Processor - "Error #1009: Cannot Access A Property Or Method Of A Null Object Reference??

Dec 23, 2010

I am trying to build a specialized word processor using Flash CS5 and I'm having some problems because I am new to this. I draw an editable TLF textfield instance on the fla file and name it "input". Then on the actionscript file I've been trying to change the properties of the textfield by writing:

var textFormat:TextFormat = new TextFormat();
textFormat.color = 0x4444FF
textFormat.size = 18;
input.setTextFormat(textFormat);

but I get this error: "Error #1009:Cannot access a property or method of a null object reference. " My plan is to setup different allignments and fonts into different textFormat objects and then have to those textFormat objects get applied to different lines of the textfield depending on user input.Is this possible to do? Or is there a better way?

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Flash :: Reference The Default `this` Reference In Actionscript3 From An External Package?

Jul 7, 2011

My code is an external .as file. Google provides this code on their demo, which contains the this keyword:

[Code]...

Notice that I have 4 calls to console.log. The first 3 fire, but after the new GATracker statement, the 4th does not fire. I have a feeling that I'm overriding the entire package with the object created from new GATracker when I should be passing a different context. I believe the correct context I should pass is whatever this defaults to when not inside of a package/external file, I assume it references the main stage object.

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Flash :: Remove Movieclip Reference?

Oct 11, 2010

I have a movieclip (childMc) that is the child of another movieclip (parentMc) on the stage.My code creates a reference (refMc) to the child movieclip on the stage, and then deletes the previous parent movieclip (parentMc) through a call to function deleteChild. The problem is that the delete is deleting the reference also. How do I break the reference so that the reference (refMc) is kept on the stage? Here is my code:

Stage Code:
var refMc:MovieClip;
var parentMc:MovieClip=this.addChild(new parentSymbol()); // parentSymbol has childMc

[code].....

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Flex :: Create Weak Reference And Strong Reference?

May 6, 2010

package uk.co.bigroom.utils
{
import flash.utils.Dictionary;
/**
* Class to create a weak reference to an object. A weak reference

[code]....

In this Class, how they denote one as Weak Reference and one as Strong reference.

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ActionScript 2.0 :: Remove A MovieClip W/reference As Variable

Nov 23, 2011

How would I remove this attachMovie? [code] I have tried these codes with no success [code]I am using flash 10.2, in flash professional 5.5.

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ActionScript 3.0 :: Remove Objects From Memory By Reference?

Dec 2, 2009

I am creating a generic button that will remove items created dynamically in a movie clip container from memory (not just from the display list).

To track which item the user has selected for deletion, I have a click function that stores the name of the clicked object in a variable called objName. I then store a reference to the object itself in another variable called targetObj. I can then easily remove the object from the stage like this[code]...

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ActionScript 2.0 :: Remove Movieclip Reference From Array?

Aug 29, 2007

this array prototype manage to remove Strings and Integers but not movieclip references.

PHP Code:

Array.prototype.removeArrayItem[code].....

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ActionScript 3.0 :: Remove Null Object Reference Error?

Mar 27, 2009

I am trying to figure out the logic to remove a nullreference error that is popping up when an item is not dragged. Inthe code, I have a stopDrag setup for the stage. It works asexpected unless the user clicks the item but doesn't drag it. Itcauses the variable I have set to bring the name of the dropTargetto be a null which crashes the system. I have tried to declare thevariable with a default value but it still doesn't work.It is the targetStop code that it is crashing on. Is thereanyway to default a value so I can do an if / then statement todetermine if there is a value? I've tried: if (targetStop == null)but that doesn't seem to work.

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Actionscript 3 :: Remove MC From Dynamic Path Reference With RemoveChild?

Oct 31, 2010

I'm not even sure if the title reflects what I want to do. Here's backstory. I have a movieclip with 5 'holder' movieclips in them. They are my containers for dynamically added movieclips. The parent containers has an instance name of pyramid, the holder instance names are labeled after the 6 food groups, i.e., 'grainholder', 'fruitholder', 'vegetableholder', etc etc...The holders are within the pyramid container, instance names as above, and the pyramid container is added to the display list. I have a addFoodToPyramid() function which adds 'foodMC' mc's to their respective holders. So an [object Apple] will be dynamically added by way of pyramid.fruitholder.addChild(Apple). The function also adds a listener. Heres the call and the function:The call (I will use grains as example) is this:

addFoodToPyramid(grainArray, grainHolder, grainCounter);
And the function is:
function addFoodToPyramid(thisArray:Array, thisHolder:MovieClip, thisCounter:Number):void

[code].....

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Actionscript 3 :: Button Reference In An Array?

Apr 11, 2012

I have two buttons that are in a movieclip, how can I reference them like I have done with the 2 buttons below so that they can be added into an array?

container.anotherButton and container.anotherButton2 are the buttons I want to add to the array.

var agreeButton:SimpleButton; var disagreeButton:SimpleButton;

var buttonArray:Array = new Array(agreeButton, disagreeButton);
for (var i:int = 0; i < buttonArray.length; i++) {
buttonArray[i].addEventListener(MouseEvent.CLICK, mouseClick);
}

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ActionScript 2.0 :: Using Array To Reference Button Number?

Aug 18, 2010

I have an array for my navigation bar (btn1, btn2, btn3 etc) where when the user clicks on a button, it goes to the correct page, and all is good. Now, I when the user clicks on a page, I want it to play a funtion where the button (movieclip) goes to frame2, and the button is disabled. How do I say 'if user clicks btn1, and is on page1, now disable btn1'. My code is below:

PHP Code:

myArray = ["btn1", "btn2", "btn3", "btn4", "btn5"];
for (i=0; i<myArray.length; i++) {
_root[myArray[i]].onRelease = function() {

[code]....

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Professional :: Missing Button Reference In The Library?

Dec 25, 2010

I made six buttons. All of them appeared in the library before, but now only five of them do. When I double click on the button (on the stage) which has a missing library reference, I'm able to edit it as usual nonetheless. Is this a database gone bad? If so, how can I rebuild the database index?

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Reference Modal Button In A Custom Component?

Oct 20, 2010

I've got a custom component based on a TitleWindow. I want to put an event listener in my main app that listens for the Titlewindow's modal button's click[code]...

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ActionScript 2.0 :: Button Reference - Action Not Assigned

Jun 22, 2006

Problem is the actual reference to the button itself. When I run a trace on item_mc it reveals that the buttons are named main_btn0 thru to main_btn4 as expected. Problem is that when I use the reference main_btn0 and so on nothing happens. However if I use a reference to just main_btn the buttons work but action is not assigned to any particular button?? Why???

var track_xml = new XML();
track_xml.ignoreWhite = true;
track_xml.onLoad = function(success){
if (success) CreateMenu(this);
else trace("Error loading XML file");
[Code] .....

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ActionScript 2.0 :: Reference Button From Within The Function It Calls?

May 22, 2008

I'm making a function to be called by different buttons, and I want the function also alter the appearance of the button itself. But I don't know how to refer to the button from within the generic function.

[Code]....

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ActionScript 2.0 :: Reference A Button In A Dynamic Array?

Mar 10, 2009

I've got a couple of columns of buttons loaded with attachMovie and looping through an xml array with a for loop, so they're named, for example, "thisBtn"+i+"_mc". But I don't seem to be able to reference them in the script with either a written-out name like thisBtn0_mc, or with "thisBtn"+i+"_mc".

How exactly do you reference each individual button?

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Flex :: Get The Reference To A Newly Created Button With Actionscript?

Mar 11, 2010

I have a MXML button:

<mx:Button id="myButton1"/>

How do I create N number of Buttons with Actionscript: myButton2, myButton3, myButton4... myButtonN ?

And how to get the reference to the newly created buttons right after they are created? Like I should be able to do myButtonN.x = 100 right after it's created.

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Flex :: Deselecting Toggle Button Through UIComponent Reference

Nov 2, 2010

I've got some buttons that have toggle set to true. I'm trying to re-set the button's state to unselected. But, I can't access the button directly like:
button.selected=false.
I'm accessing the HBox's children which are the buttons. UIComonent doesn't have a selected property.

So, how do I de-select the toggle in this bit of code below?
for (var j : int=0; j < theHBox.numChildren; j++){
var child : DisplayObject = theHBox.getChildAt(j);
var myButton:UIComponent = child as UIComponent;
myButton.setStyle("borderColor", "blue");
myButton.visible = true;
}

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Actionscript :: Symbol To Reference Button Instance On Main Timeline?

Sep 30, 2009

How would I reference a button instance on the main timeline in the actionscript within a movie clip symbol?For example: btn1.addEventListener (MouseEvent.ROLL_OVER, main1Over);where btn1 is an instance of a button on the main timeline but is not found within the symbol itself.I will then be dragging that movie clip onto the main timeline when it's finished.

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ActionScript 3.0 :: Passing Parenting MovieClip Reference To Button Event?

May 10, 2010

I'm trying to reference a movieclip that's been passed through the class primary function (constructor/instance, tried both) but can't get a button event instance to recognize it. Since the button's based around an event, I'm not sure how to pass the reference. I stripped a lot of the code, but left the function sctructure as the button events are tied into a dynamic loop structure, a main reason why I can't move the buttons to a different class.

The example looks something like this:
package {
import flash.display.*;
import flash.text.*;
import flash.utils.*;
import flash.events.*;
[Code] .....

I'm trying to figure out how to get the site_mc reference to the button event so it can trigger other nested movieclips inside it (gallery_mc, etc). If this were AS2 it'd be a piece of cake but now I have all these invisible walls for variable passing.

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Actionscript 3 :: Getting A Null Object Reference Error For A Button Instance?

Feb 18, 2011

I am trying to use this script to jump to a certain point on my timeline:

feature1_btn.addEventListener(MouseEvent.CLICK, feature1);
function feature1(event:MouseEvent):void {
gotoAndPlay(620);
}

I have the instance of my button labeled as "feature1_btn". Why am I getting this error?

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Flash :: Error In Actionscript Code: 1000(Ambiguous Reference To Button)

May 29, 2011

I have a Button Component on my Stage.

When I go to compile I get the following error.

1000(Ambiguous reference to Button)

Cant seem to find what is wrong here.

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ActionScript 3.0 :: Null Object Reference - Creating A Movie Clip Button

Aug 20, 2011

I'm creating a movie clip button and for the out state I have this:

web_btn.addEventListener(MouseEvent.MOUSE_OUT, at_out);
function at_out(event:MouseEvent):void {
web_btn.gotoAndPlay(30-(web_btn.currentFrame-11));
}

It gives me this error when I click the button: TypeError: Error #1009: Cannot access a property or method of a null object reference. at index_fla::web_mc_37/at_out() I know the error is in this statement: web_btn.gotoAndPlay(30-(web_btn.currentFrame-11));

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