ActionScript 2.0 :: Reference An Item That Is Present In The Library Of An External SWF?
Mar 2, 2005
is it possible to reference an item that is present in the library of an external SWF.Like use a attachMovie on a movieclip thats located in an SWF which is imported using loadMovie?
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Mar 2, 2005
is it possible to reference an item that is present in the library of an external SWF.
Like use a attachMovie on a movieclip thats located in an SWF which is imported using loadMovie?
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Jun 6, 2009
Suppose there is a button on stage - on press - I want to [display / start to run] a movie clip present in library (should i place it on stage?) I tried:
on (press) {
loadMovie("one_mc", "1");
}
not working.
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Jul 20, 2011
I am thinking of creating an app which will read the contents i mean the library of the fla/swc file and use it to check whether the items present in that swc/fla is used in as3 project.... can do it manually... but wanna automate it..
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Apr 11, 2012
I need to remove the word Button from the reference to reference the actual item that will be tinted.
[Code]...
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Jun 15, 2010
When publishing this FLA, the mac finder gives this message "flash is trying to access files on your external HD. Allow?"When I allow it, all goes well. When I don't allow it or when the external HD is not present, flash cannot embed fonts.I do have the proper fonts on my system and in the library. I don't have these font problems with other FLA files.If I copy all the internal frames and library elements into a new clean FLA, the problem still exists...
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Jul 7, 2011
My code is an external .as file. Google provides this code on their demo, which contains the this keyword:
[Code]...
Notice that I have 4 calls to console.log. The first 3 fire, but after the new GATracker statement, the 4th does not fire. I have a feeling that I'm overriding the entire package with the object created from new GATracker when I should be passing a different context. I believe the correct context I should pass is whatever this defaults to when not inside of a package/external file, I assume it references the main stage object.
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Jun 10, 2009
I've been quite frustrated over a very simple flash program I have, where I try to use code to add an item from the library to the stage. I've attached the .fla file. The errors I'm getting are: 1046: Type was not found or was not a compile-time constant: playerShip. 1180: Call to a possibly undefined method playerShip.
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Jan 30, 2003
how can I import a movie as a library item for another movie?
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Sep 7, 2009
How do I addChlid(); an item in the library?
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Feb 19, 2011
Is it possible to click on an item in the library and see where it is being used?
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Jul 13, 2009
I understand how to preload a loading SWF, and I understand how to preload from one frame then go to the next, so please don't post about doing those.My question is can you preload a symbol from the library and keep all code and content in one frame? I've searched everywhere and can't seem to find any tutorials to do this.
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Feb 26, 2010
I am trying to write an AS3 flash app I made in AS2, and I can't figure out how to add an MC from the library onto the stage. In AS3 I would just give the MC a random class name and then use:[code]but in AS2 this throws the error: the class or interface 'class' could not be loaded.
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Aug 4, 2011
I'm trying to do singleton movieclip from library, but can't get it work, how should I proceed?[code]1136: Incorrect number of arguments.Expected 1.And it is refering to the MyMovieClip.as file, to the line where I have "_myMovie = new MyMovie();".
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Jul 9, 2009
getting a external class package to load and custom library item?
package {
import flash.display.MovieClip;
public class Ball extends MovieClip {
public var radius:Number;
[Code]...
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Jan 2, 2010
I am trying to add some Sprite objects as the contents of an array, and I would like to be able to "clear" them from the stage. I would assume that if there are loaders involved, I need to do
_imgArray[i].close();
_imgArray[i].unload();
And if I am using a sprite, I can do:
removeChild(_imgArray[i]);
None of the above work.
Currently I try:
for(i = 0; i < _localXML.length(); i++) {
var tmp:BMLink = new BMLink(_localXML[i], _bw, _bh, i);
_imgArray[i] = tmp;
_imgArray[i].x = (_bw + _mainpad) * i;
_base.addChild(_imgArray[i]);
But this doesn't work.
The class instances that are populating the array are all extending sprite, but they have their own individual loaders inside w/ progress events etc.
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Sep 20, 2011
I have what I think should be a very simple problem. I have an array and can access an element of it like this:
var test = finalArray[0];
Will be a number between 1 and 7
say this will trace a number.No there is a movieclip on the root of stage whose name is a letter (always the same, say "R") and whatever the number is. I'm trying to get this movieclip to gotoAndStop at the frame corresponding to the number that is test. However this isn't working:
"R"+[test as MovieClip.gotoAndStop(test)];
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Jul 28, 2010
and i m using these code in my as file (this is not document class)it is working fine in my document class but i need to do this from setup class,
package{ import flash.display.MovieClip import a1 public class setup extends MovieClip{ var bottle:a1 public function setup() bottle=new a1()
[code]....
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Oct 22, 2010
Is there a way to find the location a clip in the library is used?
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Feb 27, 2008
I built a website for our company, but because my boss kept adding stuff as I was building, the navigation-function became a total mess. On top of that, the need has risen to make the site multi-lingual, and I would like to get the back-button and deep-linking to work properly.So, I decided to rewrite the navigation-function using the exanimo stateManager. The site structure basically has two levels: Six main sections (L1), most of which have subsections (L2). All these "pages" are library items that get attached to a holder MC (L0). So for instance, the first page is built by attaching "home_NL" to L0 and calling it L1, and then attaching "home_welkom_NL" to L1 and calling it L2.
This all works fine, until I've clicked Voices . If I click a section after that, the L0 gets faded out, but L1 is not removed. And since the function then tries to attach a new library item as L1 and will not continue until it is loaded, navigation simply hangs.
Unfortunately luister_NL, which is loaded when you click Voices, is a fairly complex movie clip (by my standards, at least). It allows the visitor to listen to samples of our voice-talents based on language, style and gender. These can also be selected and ordered through a form.Something in this movie clip is preventing Flash from removing it from the stage, but I cant figure out what.
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May 14, 2008
Long time since i've done this and i'm a little rusty. How do I attach a library item to the Stage using AS2??
[AS]
Stage.attachMovie("myLogo", "myLogo", 1);
[/AS]
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Sep 27, 2008
The following script works perfectly, but I can't get the library item (which is a mc, class "helmet") to display. Do I need to import additional classes to display the mc?
package {
import flash.display.MovieClip;
import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.events.Event;
import fl.controls.listClasses.CellRenderer;
[Code]...
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Jan 26, 2010
Is there a way to know how many times a library item is being used in your Flash file?
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Dec 15, 2010
I have a large library that I am organizing of vector only files, some imported from Illustrator.
When I re-name some of the items other Movieclip items in the library lose their contents and all that is left is an empty symbol.
I repeated this several times and tried to find workarounds. Like duplicating the symbol. This worked for the one item but then it deleted another symbols contents.
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Aug 13, 2009
I've created a movieclip in my library which has, among other things, a dynamic text field. This text field has an instance name of "txt".
I then attach this movieclip and want to set the txt instance, but I get an error:
Code:
1119: Access of possibly undefined property txt through a reference with static type flash.display:DisplayObject.
Here's my code:
Code:
var mcLoader:DisplayObject
public function MainClass() {
mcLoader = addChild(new MainLoad)
[Code]....
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Jan 23, 2010
I have an item in the library that is exported for actionscript. Its class name is MoveArrow and in the document class I create an instance of it the following way[code]...
HOw do I access a library item from outside the documentClass?
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Jan 21, 2011
I simply want to generate a list of the items in my library. (Then i want to read an external file and format the text in as3. All this bec I'm too lazy to learn CSS.)
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Nov 24, 2009
I have a class tied to a library item, but no matter what I do, if I access any of the children (added via the stage in the Flash IDE) in the constructor of the class, they always return null and give me #1009 errors.
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May 14, 2010
I am trying to add instances of the same library item on stage with tweening. Each one will "appear" on stage with delay. I have this code so far:
[Code]...
The following error: 1067: Implicit coercion of a value of type Milk to an unrelated type Number.
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Aug 12, 2010
I understand that I can see the usage count of a Library item easily. I have been assigned a task to edit someone else's Flash movie (I have been provided .fla source).The movies is extremely complex and I need to replace some images. How can I find out on which layer/frame does a Library Item appear on a Flash movie??
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