ActionScript 3.0 :: Library Item's Children Are Null In The Constructor?
Nov 24, 2009
I have a class tied to a library item, but no matter what I do, if I access any of the children (added via the stage in the Flash IDE) in the constructor of the class, they always return null and give me #1009 errors.
View 3 Replies
Similar Posts:
Oct 11, 2009
I have a class in my .fla's library called StatBar_object. StatBar_object is an inherited class that extends from a custom class StatBar, while StatBar extends from MovieClip.
However, StatBar's constructor has a parameter (the constructor reads "public function StatBar(target:int)"). Thus, I continually get an output of:
"ArgumentError: Error #1063: Argument count mismatch on StatBar_object(). Expected 0, got 1.
at actionscript.stat::StatBox_object()
at actionscript.modes::battle_mode()"
Is there any way to get StatBar_object's constructor to include StatBar's parameter?
View 8 Replies
Aug 12, 2009
I have an ArrayCollection with following structure (when viewed in debug mode):
[0]
- [0]
-- src
- [1]
-- src
src is the path to an image.
I need to get all of the src's out of the arraycollection. However because of the first (unnamed) node I can't take them in. I've tried ArrayCollection[0].children and save the result in another ArrayCollection, however the new ArrayCollection has 2 Objects in it but no 'src'. There are just 2 null objects
firstArrayCollection is filled with the data as described above.
secondArrayCollection.addItem(firstArrayCollection[0].children);
When viewing the content of secondArrayCollection i see following structure (and data):
[0] null
[1] null
View 1 Replies
Jun 2, 2011
I have a TileList with a custom item renderer.I need to change the children of the ItemRenderer when the dataprovider changes for the TileList.Currently,override protected function createChildren():void{Works fine with the inital data, but when the data changes to a different structure I need to recreate the children somehow.I image there has to be a way to listen to the TileList for a data change from inside the item renderer, but how? Or is that even the best route to go?
View 1 Replies
Oct 14, 2010
I have created a custom item renderer for the tree, i have added some children in create children function, my problem is that sometimes i need to show these children and sometimes i don't, depending on clicking on a button which also i have added at create children, the problem is that i had to create the item even if i don't want it to be visible, and removed it by making visible false, and this costs a lot of memory, i have tried to create it at buttons click listener but when scrolling the child disappears, and it may appear again if i keep scrolling up and down.. i am trying to add the child just when i need it to be visible, is this possible or i have to create it on child creation method?
View 1 Replies
Jul 12, 2010
Seeing as I don't have too much formal education Flash/OOP in general, this is just one of those thing I can't seem to quite deal with gracefully. All I'm trying to do is to be able to load/reset my an instance of my game's main class (not the first class that gets pulled up by Flash, but the one that actually has games logic in it), which of course extends MovieClip. It took me a while before I could even make an instance in it, because it would silently crashed when I would try to do so, and what didn't help was that the output window stopped working, and I had to completely reinstall flash. As far as I remember I simply fixed it by taking out the "stage." from any of the lines of codes that had it.
[Code]...
View 6 Replies
Apr 12, 2011
I'm trying to build a stave builder for dragging and dropping notes onto a staff.[code]...
View 9 Replies
Mar 26, 2009
OK, so I have code making a new graphics item and calling it sliderBar:
Code:
var sliderBar:Shape = new Shape();
sliderBar.graphics.lineStyle(2,0xFFFFFF,1,true);
[code].....
View 4 Replies
Apr 7, 2011
I have item renderer code like this:
<s:HGroup>
<s:Label text="{data.DateTime}"/>
<s:VGroup>
[code].....
View 1 Replies
Feb 1, 2010
i'm porting an old AS2 project to AS3, And have encounter a problem. I've tried a few different things but had no success.
in AS2 when dynamically attaching a MC from the library i would sometimes use an array. the array would hold linkage reference's, like so;
var mc:String = state_ar[currentState];
this.container.attachMovie(mc,mc,this.getNextHighestDepth());
targetMC = this.container[mc];
How would i do this in AS3?
View 3 Replies
Jan 31, 2010
i'm porting an old AS2 project to AS3, And have encounter a problem. I've tried a few different things but had no success.in AS2 when dynamically attaching a MC from the library i would sometimes use an array. the array would hold linkage reference's, like so;
ActionScript Code:
var mc:String = state_ar[currentState];
this.container.attachMovie(mc,mc,this.getNextHighestDepth());
[code].....
View 7 Replies
Apr 18, 2009
I'm using a CLICK event to add a MovieClip to the stage from my library. Within the added MovieClip is a child MovieClip animation with a stop() on it's first frame.For some reason when I add the parent MovieClip to the stage on CLICK, the child clip immediately starts playing, even though it has a stop() on it's first frame. This is how I'm doing it:
Code: Select allstage.addEventListener(MouseEvent.CLICK, mouseClick);
function mouseClick (event:MouseEvent):void
{
[code]....
View 8 Replies
Jun 10, 2009
I've been quite frustrated over a very simple flash program I have, where I try to use code to add an item from the library to the stage. I've attached the .fla file. The errors I'm getting are: 1046: Type was not found or was not a compile-time constant: playerShip. 1180: Call to a possibly undefined method playerShip.
View 3 Replies
Jan 30, 2003
how can I import a movie as a library item for another movie?
View 2 Replies
Sep 7, 2009
How do I addChlid(); an item in the library?
View 1 Replies
Feb 19, 2011
Is it possible to click on an item in the library and see where it is being used?
View 5 Replies
Jul 13, 2009
I understand how to preload a loading SWF, and I understand how to preload from one frame then go to the next, so please don't post about doing those.My question is can you preload a symbol from the library and keep all code and content in one frame? I've searched everywhere and can't seem to find any tutorials to do this.
View 6 Replies
Feb 26, 2010
I am trying to write an AS3 flash app I made in AS2, and I can't figure out how to add an MC from the library onto the stage. In AS3 I would just give the MC a random class name and then use:[code]but in AS2 this throws the error: the class or interface 'class' could not be loaded.
View 1 Replies
Aug 4, 2011
I'm trying to do singleton movieclip from library, but can't get it work, how should I proceed?[code]1136: Incorrect number of arguments.Expected 1.And it is refering to the MyMovieClip.as file, to the line where I have "_myMovie = new MyMovie();".
View 6 Replies
Jul 9, 2009
getting a external class package to load and custom library item?
package {
import flash.display.MovieClip;
public class Ball extends MovieClip {
public var radius:Number;
[Code]...
View 1 Replies
Jul 28, 2010
and i m using these code in my as file (this is not document class)it is working fine in my document class but i need to do this from setup class,
package{ import flash.display.MovieClip import a1 public class setup extends MovieClip{ var bottle:a1 public function setup() bottle=new a1()
[code]....
View 2 Replies
Oct 22, 2010
Is there a way to find the location a clip in the library is used?
View 0 Replies
Feb 27, 2008
I built a website for our company, but because my boss kept adding stuff as I was building, the navigation-function became a total mess. On top of that, the need has risen to make the site multi-lingual, and I would like to get the back-button and deep-linking to work properly.So, I decided to rewrite the navigation-function using the exanimo stateManager. The site structure basically has two levels: Six main sections (L1), most of which have subsections (L2). All these "pages" are library items that get attached to a holder MC (L0). So for instance, the first page is built by attaching "home_NL" to L0 and calling it L1, and then attaching "home_welkom_NL" to L1 and calling it L2.
This all works fine, until I've clicked Voices . If I click a section after that, the L0 gets faded out, but L1 is not removed. And since the function then tries to attach a new library item as L1 and will not continue until it is loaded, navigation simply hangs.
Unfortunately luister_NL, which is loaded when you click Voices, is a fairly complex movie clip (by my standards, at least). It allows the visitor to listen to samples of our voice-talents based on language, style and gender. These can also be selected and ordered through a form.Something in this movie clip is preventing Flash from removing it from the stage, but I cant figure out what.
View 1 Replies
May 14, 2008
Long time since i've done this and i'm a little rusty. How do I attach a library item to the Stage using AS2??
[AS]
Stage.attachMovie("myLogo", "myLogo", 1);
[/AS]
View 4 Replies
Sep 27, 2008
The following script works perfectly, but I can't get the library item (which is a mc, class "helmet") to display. Do I need to import additional classes to display the mc?
package {
import flash.display.MovieClip;
import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.events.Event;
import fl.controls.listClasses.CellRenderer;
[Code]...
View 3 Replies
Jan 26, 2010
Is there a way to know how many times a library item is being used in your Flash file?
View 6 Replies
Dec 15, 2010
I have a large library that I am organizing of vector only files, some imported from Illustrator.
When I re-name some of the items other Movieclip items in the library lose their contents and all that is left is an empty symbol.
I repeated this several times and tried to find workarounds. Like duplicating the symbol. This worked for the one item but then it deleted another symbols contents.
View 7 Replies
Aug 13, 2009
I've created a movieclip in my library which has, among other things, a dynamic text field. This text field has an instance name of "txt".
I then attach this movieclip and want to set the txt instance, but I get an error:
Code:
1119: Access of possibly undefined property txt through a reference with static type flash.display:DisplayObject.
Here's my code:
Code:
var mcLoader:DisplayObject
public function MainClass() {
mcLoader = addChild(new MainLoad)
[Code]....
View 2 Replies
Jan 23, 2010
I have an item in the library that is exported for actionscript. Its class name is MoveArrow and in the document class I create an instance of it the following way[code]...
HOw do I access a library item from outside the documentClass?
View 2 Replies
Jan 21, 2011
I simply want to generate a list of the items in my library. (Then i want to read an external file and format the text in as3. All this bec I'm too lazy to learn CSS.)
View 2 Replies