ActionScript 3.0 :: Access A Library Item From Class Other Than DocClass?
Jan 23, 2010
I have an item in the library that is exported for actionscript. Its class name is MoveArrow and in the document class I create an instance of it the following way[code]...
HOw do I access a library item from outside the documentClass?
Got two classes "Engine.as" and "Player.as". Engine.as is the document class that is calling Player.as.
The point is to have Player.as create a movieclip on the stage, but it seems it cannot access the library or something. Because when the player class is at the createHero() method it gives me the "error 1009 cannot access a property or method of a null object reference"
I have a folder with my .fla, and a folder called "classes" where I stored all my classes. I'm trying to access a MC in the .fla file so that I reference it from one of those classes in the "classes" folder. for you visual learners...
I'm currently attempting to build my first classes in AS2 (with high hopes to soon move to AS3..baby steps). I have run into a problem that has cost me the last few hours of the night tonight and I still feel like I'm no closer to the solution >_<
The scenario: I am attempting to create a couple classes that work together to handle the creation of textFields and the methods by which to scroll them (if needed). One class method creates the TextField, populates it, then calls the next class that attaches and sets up the scrolling components/methods if needed.
The problem: I cant access items in my library from my class no matter which way I slice it. I need to attach movieClips from the library to act as my scroll components and am currently attempting to do so by passing the linkageIDs through the constructor. Tracing the items passed through works fine, but attempting to use attachMovie with them (or with the ID's as literal Strings) fails silently; nothing gets attached.
I'm creating a card game and I need to use graphics from the library. All the movieclips have their linkage setup. How do I access the library movieclips from a class?
have an external class which controls about 400 buttons. But I want this class to also be able to show a Popup window. But this would mean I would need to access the Library.Within this library would be a MovieClip exported for Actionscript with the name PopUP.WITHIN the fla it's easy:PHP Code:va popUpWindow:PopUP = new PopUP();addChild(popUpWindow);
I've been quite frustrated over a very simple flash program I have, where I try to use code to add an item from the library to the stage. I've attached the .fla file. The errors I'm getting are: 1046: Type was not found or was not a compile-time constant: playerShip. 1180: Call to a possibly undefined method playerShip.
I understand how to preload a loading SWF, and I understand how to preload from one frame then go to the next, so please don't post about doing those.My question is can you preload a symbol from the library and keep all code and content in one frame? I've searched everywhere and can't seem to find any tutorials to do this.
I am trying to write an AS3 flash app I made in AS2, and I can't figure out how to add an MC from the library onto the stage. In AS3 I would just give the MC a random class name and then use:[code]but in AS2 this throws the error: the class or interface 'class' could not be loaded.
I'm trying to do singleton movieclip from library, but can't get it work, how should I proceed?[code]1136: Incorrect number of arguments.Expected 1.And it is refering to the MyMovieClip.as file, to the line where I have "_myMovie = new MyMovie();".
I built a website for our company, but because my boss kept adding stuff as I was building, the navigation-function became a total mess. On top of that, the need has risen to make the site multi-lingual, and I would like to get the back-button and deep-linking to work properly.So, I decided to rewrite the navigation-function using the exanimo stateManager. The site structure basically has two levels: Six main sections (L1), most of which have subsections (L2). All these "pages" are library items that get attached to a holder MC (L0). So for instance, the first page is built by attaching "home_NL" to L0 and calling it L1, and then attaching "home_welkom_NL" to L1 and calling it L2.
This all works fine, until I've clicked Voices . If I click a section after that, the L0 gets faded out, but L1 is not removed. And since the function then tries to attach a new library item as L1 and will not continue until it is loaded, navigation simply hangs.
Unfortunately luister_NL, which is loaded when you click Voices, is a fairly complex movie clip (by my standards, at least). It allows the visitor to listen to samples of our voice-talents based on language, style and gender. These can also be selected and ordered through a form.Something in this movie clip is preventing Flash from removing it from the stage, but I cant figure out what.
The following script works perfectly, but I can't get the library item (which is a mc, class "helmet") to display. Do I need to import additional classes to display the mc?
I have a large library that I am organizing of vector only files, some imported from Illustrator.
When I re-name some of the items other Movieclip items in the library lose their contents and all that is left is an empty symbol.
I repeated this several times and tried to find workarounds. Like duplicating the symbol. This worked for the one item but then it deleted another symbols contents.
I simply want to generate a list of the items in my library. (Then i want to read an external file and format the text in as3. All this bec I'm too lazy to learn CSS.)
is it possible to reference an item that is present in the library of an external SWF.Like use a attachMovie on a movieclip thats located in an SWF which is imported using loadMovie?
I have a class tied to a library item, but no matter what I do, if I access any of the children (added via the stage in the Flash IDE) in the constructor of the class, they always return null and give me #1009 errors.