ActionScript 3.0 :: Can Flash Tell Which Subclass Use - Ie - Import Flash.events.*;
Jun 17, 2009
If I import to flash in a class:
import flash.display.*;
import flash.events.*;
import flash.net.*;
Can flash then somehow tell me which I use? ie: import flash.display.Sprite; imported from import flash.display.*; My problem is that my SWF is getting rather large, and I have many different functions.
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May 1, 2011
Can I access a static variable of a subClass' subClass? I don't want to instantiate it, just looking to get the variable because it has already been initialized by the subClass.example:
package
{
public class A extends MovieClip {
private var classB:B = new B();
[code]....
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Jun 17, 2009
ActionScript Code:
package com.ui.base {
import flash.display.MovieClip;
import flash.events.*;
import com.ui.interfaces.InStated;
import com.ui.interfaces.InSized;
class BaseMC implements InStated, InSized {
The response:
1045: Interface InStated was not found.
1045: Interface InSized was not found.
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Aug 18, 2009
I`m using flash cs3 for my works , but i have one problem!when i use File=> Import=> Import to Library... or Import to Stage...the flash environment becomes terminated.I changed my flash version to CS4 and I have this problem again.
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Dec 17, 2009
import fl.events.ComponentEvent;
myButton.addEventListener(ComponentEvent.BUTTON_DO WN, onClick);
function onClick(evt:Event){
trace("Sign Up!");
}
This in my book (flash CS4) but I have the version flash 8, and I got this message "The class or interface 'Event' could not be loaded".
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Mar 27, 2012
iam making a game and i almost finish except one error i couln.t get it
TypeError: Error #1034: Type Coercion failed: cannot convert flash.events::Event@3738fb79 to flash.events.MouseEvent.
TypeError: Error #1034: Type Coercion failed: cannot convert flash.events::Event@3738fb79 to flash.events.MouseEvent.
[code]....
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Dec 18, 2011
When I placed this AddEventListener I got this "Type Coercion failed message"
addEventListener(Event.ENTER_FRAME,onEnterFrm);
Located above the mouse event:
addEventListener(Event.ENTER_FRAME,onEnterFrm);
[code]....
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Mar 21, 2008
besides
Code:
import mx.events.*;
what is a way to specifically import only mouse, and only keyboard events? side question but related, also the "addListener" that is used on MovieClipLoaders for example, what specific event import is that using?( the events.* will not work for my particular project and i need to import all of these classes individually )
Code:
var mainShapeMaskLoader = new MovieClipLoader();
var mainShapeMaskListener = new Object();
mainShapeMaskListener.parent = this;[code]....
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Sep 28, 2010
I try to run the function stage in class it is not working.
Code:
package devilClass.Player{
import flash.display.*;
import flash.events.*;
[Code].....
Is there a way to call class stage in a class Import?
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Aug 16, 2010
I am hoping someone can explain about subclasses accessing variables from the super class. I found that the subclass can only access variables which are set in the constructor of the super class. Is there any way around this?
[Code]...
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Mar 14, 2012
In haxe I have a DropDownMenu class that extends MovieClip:
class DropDownMenu extends MovieClip { ...
TextFields are added to DropDownMenus (about 50 TextFields total):
// in a loop in DropDownMenu new method
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I've considered doing something on the rollout mouse event. However I imagine MovieClip provides some mechanism for scrolling its contents.
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Jan 26, 2010
The "import "Player.as" line throws the error: 1084: Syntax error: expecting rightbrace before semicolon.
package {
import "Player.as"; //ERROR
import "Card.as";
public class Game {
I was going great with Flex, until I tried to split up my code into separate files. Now I'm struggling. Here are my files and their dependencies:
[Code]...
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Nov 27, 2009
I designed and added in the library MyMovieClip,then i defined a class MyClass, and set up MyClass as BaseClass of the MyMovieClip.Until here All works fine.Then i started writing MyClass. Pointing the attention on a private varible theMC:MovieClip.i wrote the setting function to link this private variable to a Mclip instance in the stage.[code]The class MyClass must subclass flash.Display.MovieClip since it is linked to a library symbol of that type.
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Nov 1, 2011
5000: The class 'CustomLoader' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type.This is the error I get when I try to run my flash project.url...but I use Flash CS4 instead of FlashDeveloper.I googled about this problem, but havn't find a working solution.What I've done in an attempt to fix the error is that I:
1. Added Code:import flash.display.MovieClip; to CustomLoader.as
2. Added a Base class to intro3D.fla. The settings can be seen in this image:url...
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Sep 5, 2011
Here is the title error with complete paths:
\psfHomeDropboxDevelopmentRepositoriesGITi-ccPowerhouseNotesmasterflashliblibnoteNotesCore.as:1: 5000: The class 'lib.libnote.NotesCore' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type.
Firstly, what I have tried and what I am using:
[Code]...
I am mainly from a Java background, so perhaps I am misunderstanding an ActionScript concept; if anybody could point me in the right direction I would be extremely grateful!
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Jul 1, 2011
I try to dispatch an error event in an AS3 application:dispatchEvent( new ErrorEvent( ErrorEvent.ERROR, false, false, "my error message"));but I get the following runtime error:
TypeError: Error #1034: Type Coercion failed: cannot convert flash.events::ErrorEvent@2c04239 to com.adobe.protocols.dict.events.ErrorEvent.at flash.events::EventDispatcher/dispatchEventFunction()at flash.events::EventDispatcher/dispatchEvent()at my line of code..
[Code]...
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Mar 2, 2011
package {
public class priyan {
public var a:String = "priyan";
public var b:String = "bhagavath";
public function method():void {
trace(a);
trace(b);
The above script, i got it from one of the ActionScript 3.0 book. i just work it out in flash. But it shown error 5000: The class 'priyan' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type.
[Code]...
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Jun 7, 2009
Running Flash CS3, I've reviewed the lynda.com tutorial on building particle systems in ActionScript 3.0 to try and build some shooting sparks in an animation.I'm getting stuck at what I think is a really elementary point, but I can't seem to get past it.
Basically, all I'm trying to do at this point is create a class called Particle (which I will teach to do things that particles do a little later) link it to a MovieClip on the stage in my .fla file and use the particle's update function to move it across the stage in a manner defined in the instance (so I can later give different movement properties to each AS generated instance of the MC). I know there are easier ways to accomplish my base task without loading an external package, but this seems so strightforward that I must be doing something very simple wrong I just can't see so I thought I'd post the code here and see what I'm missing.
I start with a file called Particle.as in the same folder as my Spark Test.fla file.
In Particle.as I have the following code:
package{ import flash.display.*; public class Particle extends MovieClip { public xVelocity:Number; public yVelocity:Number; public function Particle() { xVelocity = 0; yVelocity = 0; } public function update():void { this.x += xVelocity; this.y += yVelocity; } }}
So I'm declaring that all particles are built with no motion, but if they are explicitly granted an x or y velocity, they will move by that much when the instance's update function is called in the timeline.
Then in my Spark Test.fla file, I have a small shape in a MovieClip called Spark. In the Linkage properties of Spark I have chosen to Export for ActionScript and Export in FIrst Frame. The class is called Spark and the Base class is Particle. For testing purposes I've dropped an instance on the stage and called it spark. Then in the actions layer in the first frame (the timeline is just the spark layer and the actions layer, one frame long each with no "stop();" so it should run forever) I have included the following code:
spark.xVelocity = 5;spark.yVelocity = -1;
function updateSpark(event:Event):void{ spark.update();}
addEventListener(Event.ENTER_FRAME, updateSpark);
What it looks like this should do is on each ENTER_FRAME Flash should call updateSpark which is a function that runs the update() event for the spark instance which is a instance of a movieclip that has an update event which moves x and y position by their relative velocity variables. This all seems pretty straightforward to me, but when I ctrl-Enter to test the movie, I get the following 3 compiler errors:
Particle.as Line 1: 5000: The class 'Particle' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type.
Particle.as Line 7: 1071: Syntax error: expected a definition keyword (such as function) after attribute public, not xVelocity.
Particle.as Line 7: 1084: Syntax error: expecting rightbrace before semicolon.
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Nov 15, 2011
I am having an issue with compiling a .swf. I get the following error on what seems to be related to the images. There is about 40 that are all very similar the the error code listed below:
5000: The class 'com.decalmywall.Emb_EMB_BORDER' must subclass 'flash.display.BitmapData' since it is linked to a library symbol of that type.
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Aug 31, 2011
But I have some Flash games built in AS3. And I want to import it to Flash Builder 4.5 to create Andorid, iOS version of these games.
Is it possible to import this games to Flash Builder and just run something like "compile for Android"?
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Jun 24, 2009
And i cant figure it out.the "my.fla.class"content looks like this
Code:
package my_fla
{
[code].....
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Jul 28, 2010
I'm trying to build a shuffle function that somebody gave me into my card game. I two external .as classes; one is Shuffle.as, which is my document class, and the other is card.as. I'm building the shuffling function into Shuffle.as. I think I'm getting close to making it work, but there are some problems. I keep getting this error message: "5000: The class 'Shuffle' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type." Here is my code. Shuffle.as code
[Code]....
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Feb 26, 2012
import audio into Flash without something going awry?Ok, I've dealt with problems in Flash before concerning audio. I figured out that it prefers WAV over MP3 for one. I thought I finally had it down.But after taking a break from Flash I seem to have forgotten what kind of WAV file it prefers.I'm creating sounds using Soundbooth CS5. But I can't seem to get Flash to import the sounds. So, I've been playing about with the sample rate and such but to no effect.I'm using PC, Flash CS5, also Soundbooth CS5
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Oct 8, 2008
Is their a way to import a swf file into PPT? I haven't used PPT in a while, so wasn't sure.
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May 17, 2010
I already submitted a feature request on this, so you don't need to tell me to do that.
Does anyone know of a logical reason why Flash can't import a specific page of PDFs like Photoshop and Illustrator can?
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Jan 12, 2010
I can show a swf into flash simply with this code
var request:URLRequest = new URLRequest("myswf.swf");
var loader:Loader = new Loader()
loader.load(request);
addChild(loader);
But with import > import to stage there is no any swf when ctrl+enter. There is only 5-6 empty frame in timeline. How can I solve this problem??
Another question, how can I do this with as 2.0 (im not familiar with as 2.0). This code not working :
loadMovie("myswf.swf");
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Aug 22, 2008
I have a flash project created by another developer and have a problem with it. The project loads external swfs created by swish into the main fla. I need to have everything in one flash file. It's a long horrible story as to why this is, but it just is.
Is it possible to put these swish files in my main fla, either by importing the swf into the fla or by putting the timeline or code from the swish file into my fla?
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Oct 3, 2000
I want to import some fonts to Flash. But I don't know how.
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Nov 14, 2000
How do I import my animated gif into the FLA??
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May 13, 2009
Basically I edited a video in Premiere CS4 and exported it as a MOV file. Since you can't export it as a SWF file in Premiere I decided to take it into Flash however I am unable to import it into Flash.
The goal is to export it to a swf file so I can embed the movie into a PDF presentation I am putting together.
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