ActionScript 3.0 :: Collision Detection Is Not Working - HitTestObject Function

May 17, 2010

Collision detection is not working for me. My objects are planes in 3D space.

1) I have tried hitTestObject function.

2) I have also read [URL] and tried it. With no success in both cases.

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Code: Select all #include"

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Code: Select all// Race control

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package {
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I'm having a bit of trouble with psuedo 3d collisions using spheres. I'm using _xscale and _yscale to emulate the z-axis (no horizon point), and am having trouble determining the distance between the objects on the z-axis based upon their relative scales. I'm not concerned at this moment with creating new vectors based upon hit angles, just getting the z-index collision detection working.

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