ActionScript 3.0 :: Error : Variable ComponentShim Is Not Defined?
Aug 3, 2010
I am getting a runtime error in AS3 which describes that ComponentShim is not defined. Along with this error showing that skins for List, dropdown and so many other controls are also missing.
This error is showing when I am using native methods. The first error is Native method is not allowed in loaded code.
I m wondering for 2 days whats this error means, previouly my file was running perfect, one day i open and do some changes than compile it shows these errors in output panel :
1. variable button is not defined.
2. variable component shim is not defined.
3. variable loaderprov3 is not defined.
i cant find how to fix these,as the behavior of flash is ambigious now. one time i run the file it runs perfectly, second i just code simple if else statement and than run the file, it leads to the above mentioned errors i m totally stuck and cant find any ways to get rid of these junks, Also compiler error window says, "unknown error optimizing byte code".
why this doesn't work? I get the following error: Variable myArray is not defined.
var myArray:Array = ["stuff", "things", "words", "nonsense"]; var theArrayYouWant:Array = getDefinitionByName("myArray") as Array; trace(theArrayYouWant);
I have a flash application built in flash cs5 and action script 3.0. When i try to compile it, it returns error. Line 15005: Unknown error optimizing byte code.or ReferenceError: Error #1065: Variable UIProperties_icon is not defined. I have converted this to air android application. Now i am getting one of these message every time when i compile or try to make apk file.
I've been practicing this tutorial: [URL] (Using the Document Class - how to use this new feature in Flash CS3 which makes OOP much easier.), and made my DocumentClass.fla and DocumentClass.as file. Both files reside in the same folder, D:Work\_FLA. I have set all data that are pointed in tutorial - DocumentClass name in "Document class:" section in Document properties, ActionScript 3.0 language for .fla, "Star" as a movieclip name and Class in Symbol Properties.
And my as file is like: Code: Select allpackage { import flash.display.MovieClip; import flash.utils.Timer; import flash.events.TimerEvent; public class DocumentClass extends MovieClip{ private var time:Timer = new Timer(100); [Code] .....
Unfortunately, I get: ReferenceError: Error #1065: Variable timer is not defined. at DocumentClass$iinit() In Output panel every time I try to export movie.
out with this error message. No matter how simple my class is Flash gives me this error message :"ReferenceError: Error #1065: Variable is not defined."
In fact, it happens even if I don' have any variables at all. It won't even run a simple "hello world" trace from the constructor method.
From what I've learned from other people, this could often be caused by not declaring your classes public, but I have that.
i tried all 3 of these, and i get error ReferenceError: Error #1065: Variable TLFTextField is not defined. or TypeError: Error #1034: Type Coercion failed: cannot convert "instance207" to flash.display.DisplayObject.at menucaller/self_overHandler()
Code: private function self_overHandler(event:MouseEvent):void { this.parent.addChild(event.target);[code]....
the moused over object is not a tlf text field,it is a movie clip with a tlf text field in it.i cant use classic dynamic text field because when i do the text inserted with actionscript disapears,also, why when i try to trace the name of the mous_over'd object do i get "instance207".it has an instance name that i gave it in the properties panel
I have been trying to migrate a CS3 based Flash project to the new CS4 IDE for some days, but it has been impossible. All the conponents of the library throw the same error at building time:
ReferenceError: Error #1065: Variable <Class> is not defined.I have changed the name of all clases with the same name as the package,
I have also changed the name of the main class.I have created a new empty .fla to copy and paste all the elements of the library,BUT I DO NOT STILL GET TO SOLVE THE PROBLEM.
I'm using Flash CS5 (AS3) for my main application, and I need to load multiple swf files (childs) at different times. The swfs (childs) import assets from a separate flash swf used as a shared library. I'm using 1 swf loader to keep 1 swf loaded at a time.
Loading the first swf works fine, but loading subsequent swfs generates an error in importing from the shared library swf.
Here's an example of an error:"ReferenceError: Error #1065: Variable myComponent is not defined."
After I run it gives me these two errors : Scene 1, Layer 'actions', Frame 1, Line 25 1084: Syntax error: expecting rightparen before colon. Scene 1, Layer 'actions', Frame 1, Line 27 1084: Syntax error: expecting rightparen before colon. Also in the output tab I get these errors : ReferenceError: Error #1065: Variable TLFTextField is not defined. ReferenceError: Error #1065: Variable TCMText is not defined. I've been trying to figure this out for about 30 minutes but wasn't able to.
im tearing my hair out over this, sorry if its an extreme noob question but i know its quite a common problem and im sure someone on here must be able to help. After debugging my project here is the error message -
[Code]...
let me know if you can point me in the right direction here - the problem has come about as I have inherited a .fla that has been set up on another machine. If you need me to post any of the code that its referring to above let me know.
I have a flash label on a movie clip with its instance name called 'txtToomName'.This object has existed, been successfully instantiated and used for over a year without any modifications.All of a sudden, during the getClassByName() call, I start getting an errors.The actual error is:
ReferenceError: Error #1065: Variable txtToonName is not defined. at mcToonInformation_Design/__setTab_txtToonName_mcToonInformation_Desig n_Layer1_0()
There are other objects on the movieclip, defined as buttons, that were derived from an object in the library that didn't have its linkage set.This had worked fine up til now where I could define a common object without linkage, create copies of that object on a movie clip and assign an instance name to allow access.
Once I changed my buttons to be an instance of an object in the library with linkage properties assigned they didn't give me an error.The problem now is that it doesn't seem to like the Label object which is by default an instance of an object in the library that does have linkage properties set and yet still doesn't like it. I am using CS5 ver.11.0.2.489 In an attempt to get beyond the previously mentioned error, realizing that it references 'tab', I made the label inaccessible and now receive the following error:
ReferenceError: Error #1065: Variable txtToonName is not defined. at mcToonInformation_Design/__setAcc_txtToonName_mcToonInformation_Desig n_Layer1_0()
I'm trying to use the flex profiler to discover where the performance problems in my app are. However, when I run the app, I get this error message. I don't get this when I run regularly or in debug mode.
ReferenceError: Error #1065: Variable ContextMenuClipboardItems is not defined. at flash.ui::ContextMenu/initLinkAndClipboardProperties() at flash.ui::ContextMenu()
I've got an flex application where I have a left side TREE control and a viewstack on the right and when someone selects the tree it loads the named viewstack based on the hidden node value of the XML of the tree. But it's throwing a error 1065 variable not defined on a viewstack which worked on the last browser refresh/reload. It's not related to a particular viewstack from what I can tell it just seems to throw the error on certain render events. I've tried to use creationpolicy="all" on the viewstack but it seems to not be of.
I just resized my stage, and I get output errors and my movie does not render correctly.
1 - Original movie size was 500x440. I built my entire Flash movie around this. Everything's working fine.
2 - Now I've decided to make the Flash more into a widescreen format, like 800x400. I went to stage properties and changed the dimensions.
3 - Upon hitting ctrl+enter, the Flash does not render correctly anymore and I get a slew of these kinds of errors in the output log: ReferenceError: Error #1065: Variable LogoMC_2 is not defined.
4 - As a test, I tried scaling a lot higher past my original dimensions (like 1000x1000), and also scaling a lot lower (like 50x50). It seems like regardless of how much or little of the stage is revealed with a resize, Flash is complaining and the movie will only work with the original dimensions (500x440) that I've put 100 hours of work into.Anyhow I was kind of hoping to see good resize/crop/trim/canvas features in CS4. Seems like a no-brainer needed feature.
Im working on this project at work, which incorporates a few classes that consist of Main.as,Grid.as,ItemData.as,SliderData.as,HashMap, ItemSlider.as,Slider.as. As you can see theres quite a few classes involved. Anyways heres my compiling error that I get when I complie my fla. ReferenceError: Error #1065: Variable LoadingBarClip_2 is not defined.
I've tried plenty of blog posts regarding to this compiling error. I understand its pretty common but, I couldnt find the problem in my classes. This is what I've done so far to track it down.
Ok, I need some help on this one. I upgraded from Flash Builder 4 to Flash Builder 4.5 and have switched my project to the 4.5.1 sdk. I use an ant script to build my project, so I modified it to use the appropriate flexTasks.jar, mxmlc, etc...
Now, if I start out with a blank bin-debug folder, then build and run the app everything works fine. However, if I then make a code change and build (without deleting the bin-debug) then run the app I get a runtime error:
In my main class (Main.as) I have a public function for my menu buttons which will call a new class for all my interfaces. The line in comment works really well but the getDefinitionByName give me an error: ReferenceError: Error #1065: Variable Interface1 is not defined.
I am dealing with an OOP mess that I have been able to largely resolve, but recently when I added a few sound variables into the script I am getting the two following errors
ReferenceError: Error #1065: Variable Icon is not defined.
ReferenceError: Error #1065: Variable FLVPlayback is not defined.
I have used the FLVPlayback component a few times in this website. But I have no idea what this Icon is. I am using two external libraries - Tweenlite and Away 3D. I traced back the edit that is causing the error.
1) I declare a new sound variable -> private var track2:Sound; -> does not cause any errors
2) I instantiate it in a private method called by the constructor -> track2 = new Sound(); -> does not cause any errors
3) I ask track2 to load in a new sound -> track2.load(new URLRequest("bike_intro.mp3")); -> this is what causes the error
The compiler gives no hints as to what exactly is the problem and I don't see how loading in a new sound is associated with FLVPlayback or what this Icon is? I did some research and figured out that this error pops up if you don't declare your classes as Public. I have declared all my classes as public and above all I don't have a class called Icon.
All this is happening in a document class. I am using player 10.0.2 and using flash to compile but writing my as3 code in flash builder 4.
I'm trying to write a dollar recognizer in Flash Builder. actionscript and mxml, and I''m getting this error on the line "myRec.addTemplate..." in the code below:
I just started using flashdevelop and I have some problems with importing all classes.
1. I used export all classes to SWC file and I added it to the library in FD. How can I import instances placed on the stage without creating AS linkages? I don't want to export these instances for AS, because some of them are textfields. By making linkages I'm forced to transform them to Sprite or MovieClip (am I right?) and my methods connected to these object don't work anymore.
2. When I export my project in FD, I get error 1065: variable Main is not defined. Main is my document class. I made this class my entry in FD.
I am using flex builder 3.2, Action Script 3 and develop for Flash Player 10 and am quite new to it. when I call a method of a self defined class, I get the 1061 error (not defined). But the class and the method exist and are public, so what the hell am I doing wrong? Flash Builder is even offering me this method in the auto-completion, so at least the builder knows it... I have already tried cleaning the project (as this is the common source of strange errors when working with java/eclipse),
edit: solved... The problem was that a package had the same name as the variable I used for the class. Very strange error message, thumbs down for this .
If I don't create variables for each class that is in my Library I get a compile time error."ReferenceError: Error #1065: Variable Car is not defined."So in order to stop this compile time error I have to add a variable for each class which defeats the purpose of been able to keep these names dynamic and in an array. here are my variables for each class
Code: private var plane : Plane; private var car : Car;[code]......
When you click a circle it should double in size. However I get the error: ReferenceError: Error #1065: Variable TCMText is not defined. I think it's because I selected both the text and circle and made the selection a single symbol. Does anyone know how to combine a shape and symbol together without getting this error message?
I have seen a few posts regarding: ReferenceError: Error #1065: Variable is not defined, but none solving this issue.I have just upgraded to CS4 from CS3. I compiled and run the projects built in CS3 and get this error on loads of MovieClip classes available in the Library.ReferenceError: Error #1065: Variable Movieclip_mc is not defined.Sounds like there is a difference in the compilers that is kicking this error up. I have tried creating a new central .fla document in CS4 and stil no good.