ActionScript 3.0 :: External Swf Code Not Working?

Sep 2, 2009

this is probably a very simple mistake made by many beginners. Basically, I have a preloader loading an external swf. The external swf is an image sequence. I wrote actionscript so you can scrub through the image sequence using the keyboard arrows. This works by itself but does not work when preloaded.

[Code]...

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I am trying to replace some code which loaded an external image and triggered and function once completed with code that uses and embedded image. The relevant code looks like this.

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The commented out section is where it used to take the loaded image and apply it to a texturemap.I need to replace the lines of code in the first function with something that calls the second function correctly.

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I have searched all of the engines to find out why my SharedObject code is not working. It works when I publish from flash but not when live? I have this code in the first frame and the movie starts on the second. I only want the user to have to view the swf every other time they land on the page containing the movie. I am using AS2.

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on (press) {
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[code]....

this is on the stop_btn to stop music on playing and also show the text "Sound is Stopped" and as soon as the user click on play button the text is "playing"but this code seems to be not working?

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I can place the following code on a movieclip:

PHP Code:

onClipEvent(load) {
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And it'll work fine, however if I place it like this on a frame in the movieclip:

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[URL]

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package
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/**
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[code]...

You would think that SOMETHING would happen now. Even if its just a strange movement of some kind. But nothing does happen. Not even an error message of any sort. I started messing with that X and Y value but nadda thing. All of my movie clips are named correctly. card1, card2 and card3. Maybe it has something to do with the packages? I have never used components before like tweenlite. I took the files and just placed them in the folder with my flash movie.

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ActionScript 3.0 :: Code Working In Flash But Not Flex?

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I have this code creates a function at runtime (yes, this IS needed):

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var createdFunction = function():void {
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Quote:

Error: Call to a possibly undefined method createdFunction.
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Code:
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I am using the following code snippet: but this error occurs  Line 6 1061: Call to a possibly undefined method play through a reference with static type flash.media:Video. img1.addEventListener(MouseEvent.CLICK, fl_ClickToPlayVideo);

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ActionScript 3.0 :: Preloader Code Not Working [renamed]?

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Code:
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[code]....

My Problem is getting a preloader to work In AS3 code above, loading in media_player.swf from the same directory.

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stop();
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I'm trying to check through an array to see if any of my movie clips are currently on frame 15, before taking giant leaps I was trying to just get it to work with one var in the array before all of them, for some reason this code is not working, the trace is not coming up.

Code:
stop();
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If someone would like to go a step further and show me how to check through all movie clips. There will be many more than btn1_mc and btn2_mc so I will definitely need to use an array.

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ActionScript 3.0 :: Class Code Hints Stops Working?

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I've been really frustrated with the code hinting in CS5. It doesn't seem to work like it should. It appears to work fine if I am placing the code on the timeline, but if I create a class file I lose the class code hinting even for simple types like Boolean. The other thing I noticed is after the class file has been created even if I go back to the code on the timeline it has now lost code hinting. The only way to get them back is to close the fla I was working and close flash itself.how to resolve this or is this a legitimate bug? If others have seen this happen please post so that we can get some attention brought to this. It seems to work fine if you create flex components and then edit them in Flash Builder.

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i am working on a flash currency converter application, for that purpose i am fetching the latest currency rates from yahoo, i am using flash cs5 and as3, i am getting the desired response from yahoo when i run the flash file from Flash cs5 (ctrl+enter) and also after publishing (F12) by opening the html file just created by flash cs5. BUT when i am moving the html and swf file over a web server (WAMP in my case), the response from yahoo is no longer working for me, i have checked it in both localhost, and on remote server. what can be the issue? it seems so strange to me..

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ActionScript 3.0 :: Code Not Working For Start And Stop Button?

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Ok so I have this simple animation I created of a circle that moves from one side of the stage to the other. I have added a new layer and called it buttons. On this layer I have added 2 buttons. One for start and another one for stop. The purpose is to get my circle to move from one side of the stage to the other but be able to use my buttons so that I can start and stop the animations at random times during playback. I fixed all my compiler errors now the problem lies in that everytime I click the start or the stop button I get an output error. I have a 3rd layer in which is titled actions and this is where all my code is posted. I removed that layer and placed my code in the first frame of the buttons layer to see if this would change anything but I still get the same output errors. So I just added back my actions layer. What could I be doing wrong? I have made sure to name all my movie clips and buttons correctly and I even added an instance name to them.[code]Here is my code and the errors I am getting when I press the play and stop button on test.Error #1009: Cannot access a property or method of a null object reference.

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ActionScript 3.0 :: Code Snippet (url Button) Not Working In Firefox?

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This code works fine for my flash site:

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ActionScript 3.0 :: Code Stops Working When Delete Another Layer?

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I am working on a project in flash cs4 and have Adobe Air 1.5 as player as this will be air appi. But other than using localstore to save my data everything else is pure flash as3 code. Nothing special really. And I was just about to finish it when this problem occurred. If I delete a layer that has nothing else but a picture inside which I was using to position movies correctly, everything in frame 3 where my main code is stops working. It doesn't trace anything, it just stops but actions on frame 1 and 2 work just fine. I don't get any errors either.

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