ActionScript 3.0 :: Flash Avatar Virtual World Chat - BETA Test
Jul 18, 2010
For the past two months I have been developing a new kind of Flash chat that allows you to fly around in a 2D virtual room with an animated graphical avatar. You can also upload your own picture for an avatar. The special thing about this chat is that it works with MySQL and PHP, so no fancy servers are needed. It can easily be customized in terms of design. Switch out the background image and the avatar icons and you have a completely new chat room. Flash AS3 Avatar Chat v0.94 BETA.
I have some beautiful CATS drwan up for me. In typical avatar style you can change the colour, hat etc... of your avatar.What is the best set up for the assets.
1. Would I programatically import the HAT asset for example when chosen by the user
2. Would I have all the assets sitting inside on a layer inside the avatar - then it would be MASSIVE
Once the avatar is created it needs to walk around my virtual world etc... I don't want the MASSIVE avatar walking around with all the assets inside it.How would I only get what the user chose ie: A red cat with a black hat.Also, the colours would be best to programme them in otherwise I would have to have 10 different coloured copies. Is that right?
Are there any open source multiplayer socket servers that can be used for virtual world development? I've been looking at SmartFoxServer & Electroserver, but there very pricey.
What is the best type of chat program for people to chat one on one?
1. Does flash chat impair SEO? 2. How would you compare the server load/speed of flash chat vs other types of chat, such as cometchat, ajax chat, of java chat?
I've been waiting for the day that flash gets access to raw audio data. That day is now, but i'm not sure how to get 10.1 working in CS4. I have 10.1 installed and a function bound to the mic's "SampleDataEvent.SAMPLE_DATA" but my "micSampleData" function is not being called.
var mic = Microphone.getMicrophone(); Security.showSettings(SecurityPanel.MICROPHONE); mic.setUseEchoSuppression(true);
I installed the Beta of Flash Player 10.1 a few days ago, and since then I have had NOTHING but problems.
I ran the add remove programs, as well as the "uninstall" exe file from Adobe, but there is still a Macromed file in the wow64 directory of my computer, and when I try and reinstall "Flash player" for WINDOWS i receive a 16155 error (previous version installed)
I CAN install the Chrome/FireFox version of Flash, which runs fine, but when I try and run SWF Files, or install Captivate 4, I receive an error message pertaining to the version of flash installed...
If there are any flash coders out there who love the idea of being able to create the backend for your flash app in about, oh say, 10 minutes.
At this stage I'm looking for about 10 beta testers with varying backed requirements, from simple to complex.
This would perfectly suit people who love to tinker around and try out new stuff - however it will require electronic signing of an nda - basically just sending an email saying that you won't blab about it until it's ready for final release! [url]...
I'm newbie at forum , if I opened this topic to the wrong place ; please , excuse me I'm an HTC HD2 user. nd I noticed that ; Flash 10.1 support to the Android OS had come to HTC Google Nexus One , with "Froyo" update. I watched some videos at Youtube , about "Open Screen Project" (that Adobe leads) . And Adrian Ludwig(at Flash team) was using HTC HD2 and showing the Flash 10.1 at phone. I'm thinking that , if he used Flash at HTC HD2 , then there must be a release for phone too. I'm not sure , it's very important for me.
i want to create a chat app using flex 4.5 mobile project for android device. For the chat screen, i wanted it to look glossy and stylish. Hence i thought i would use the list component and disable the selection in it. I m able to add the chat messages into the list. But i doubt if large chat data might hinder the performance. Im using a collection and i ve binded it with the list. Whenever i receive a chat i update the collection and it gets displayed in the list. Can someone tell me if his could pose a performance problem as list component is not intended for this purpose.
A rather large project (rich web application) has fallen into my lap and I am unfamiliar with how to accomplish a major functionality. in the right direction.I need users to be able to customize a 3D avatar and store it on the server somehow. The user can choose a body type, hair style, hair color, clothing, accessories, etc. The user can then choose from a number of different environments to place their avatar into, a specific animation (dance moves, playing an instrument, etc.), and an audio file. The audio file would then play while the avatar performed the animations within the selected environment.
How should we go about doing this? What technology should we use? Ideally, my colleagues and I would use MoCap software (w/ Microsoft Kinect) to complete 3D base models and animations for the avatars. Is it possible to then dynamically skin / texturize the models with the user's stored avatar? If so, how would I accomplish this? Does anyone have any other suggestions on how we would go about solving this problem?
I'm interested in building an avatar maker in Flash, similar to the one seen here:[URL]The twist, though, is to allow users to save their work out as a JPG (or as an animated GIF, alternating between the created avatar and the client's logo and URL,) sized just right for a forum or LiveJournal avatar.
I haven't seen many examples of Flash outputing dynamic images... the best one I could find was, oddly enough, on a movie website for Starsky and Hutch. They have a Flash application that lets users build their own wallpaper and then offers it up as a JPG: [URL] I'm thinking Flash 8's bitmap features would allow this to happen, but then again, that movie came out two years ago... how did they make it work back then?
I am using a progam called Smart Fox Server and they said on the forum that It's not SmartFox related (and this forum is mainly for SFS related issues). You need to create these interaction within Flash. So I came here. I am trying to get the users Id if you click on them. I know the command to get the ID but i dont know how to get flash to recgognise the avatar as a user.
Im using mxmlc to compile as3 on ubuntu linux. I've donwloaded flex4_b2_100509, just to use the most recent stuff...so Im typing 'mxmlc file.as' but it just hangs on me... it doesnt return anything. I checked running processes ('ps -e') and its showing both mxmlc and java as running, which tells me the compiler started. after a while the shell reports a 'segmentation fault'l.
I need to create an avatar creator, the concept is simple. We have a base image for a head, on top of this we layer on other elements (eyes, nose, mouth), saving it converts the image on the flash widget into a .jpg. I'm confident in my ability to create the interface, I have basic knowledge of AS 3 and flash in general, but I'm unsure how to go about this. I want to pass a variable to flash to indicate who the user is who's editing his or her avatar. Then I want to pull some kind of db file to have the image re-construct itself in flash (maybe from an XML file - so it would need to create/update an xml file).
I'm working on this small project to demonstrate how flash works to a few friends and I am trying to make a small avatar have some animation and upon mouse roll over grow and after removing mouse the avatar will shrink. There is also supposed to be a message displayed over the avatar and upon clicking the avatar the message changes. I have the avatar shrinking/growing thing done and its working fine and I also have the message to be displayed but I cannot seem to link the two into one actionscript file so they both appear at the same time.
Here are the codes: i) for the avatar shrinking/growing package { import flash.display.MovieClip; import flash.events.MouseEvent; public class U1A3_Stickman extends MovieClip { private var _origXScale:Number; [Code] .....
I've tried to simply insert the document class into the flash with the avatar shrink/grow code but it's not working.
I have seen numerous tutorials to retrieve a feed. I can't however see anything on how to get the users avatar to display. Is it even possible in Flash?
I've added a dynamic text field on the stage with the same name as the elements. Then, I want to be able to call several instances of it...i.e. add another <events> code block and have that come up underneath the existing info. I've search high and low to try to do this myself and I've failed miserably.
i have a movie that has worked fine in past during Html test but ive been doing some dubugging using the flash test latly and it runs fine here but when i go back and try to test in Html mode no errors come just the movie never fully starts (starts up about as much as if there was an error).
I've been having problems modifying this code in order to make it show 5 different world clocks. Right now, the simpleClock code shows just one simple clock. making it show 5 clocks next to one another and each clock having the time of a specific city in the world.I know that I only need to change the hours for each clock based on the time in that city but I also need to have the clock change color to represent the time of day. This is the codes for the AnalogClockFace and SimpleClock.
This site is so comlex:[URL].. would anyone direct me on how to begin to create something like this. I may have to do it for work. I know it involves xml, a database, and some advanced scripting, but I would like to have evry section in seperate clusters.
I need to build a website with a virtual 3D world. I found a few products that can do it but I want so advise on which ones are leading the pack with the brightest futures. So far TheoWorlds and OpenSpace show some promise.
From a video on AdobeTV, I tried to play with example empWeb (LiveCycle Data Services).In Flex Builder 3 (FB3) everything works fine. When I tried this on Flash Builder 4.0 Beta (FB4) it doesn't work. When I replaced original xmlns declarations (2009, spark, halo)with declarations from FB3 (2006) it works. Could you explain why?I'm using the default SDKs (Flex 3.2 for FB3 and Flex 4.0 for FB4). I investigated this (please see 3 source code examples). Source #1 works OK in FB3 and FB4, Source #2 gives a FB4 compilation error message: [code]
On the following language reference page [URL] the word Beta is associated with the AnimatorFactoryBase class. Can one presume that the class is not yet fully functional?When I right click on a functional motion tween in Flash and select "Copy Motion as Actionscript 3.0", the code does NOT work at all (no errors though).
I recently updated my flash to cs5.5 and my iPad (1g) to the IOS 5 beta. Since then I haven't been able to publish my apps to any IOS device. The apps run in adl and as swf on my macbook pro, but on my iPad (IOS 5) and iPhone 3gs (IOS 5) they just start up and freeze at the stage. I use a loader to load a soundfile and image to the stage right at the start but they just don't show up.
The weirdest thing is that my colleague uses cs5.5 on windows and cs5 on a mac to publish to the same iPad and his apps do work! When I tried to publish on another mac in cs5 I just got the same problem as before.
I hope someone knows a solution for this problem because it is getting on my nerves.