ActionScript 3.0 :: Flash CS4 Keeps Crashing Only On This One FLA File?
Jul 20, 2010
I am currently working on a project for a personal website. I have never really gotten into this problem before and I am not really sure what is causing this, but for some reason, whenever I compile and run my fla file, Flash CS4 "unexpectedly" quits on me... or crashes in other words and exits. It doesn't give me a reason why, and after reviewing my code and making various changes.
I am having an issue with a freshly installed copy of Flash CS4 Upon trying to create a new fla file or opening an fla file flash crashes. I have checked for corrupt fonts and even removed all non system fonts yet it still happens.Below is my crash report. I have emailed Adobe but was hoping that someone here may have a solution for this problem.I am running Windows 7 64 bit.[code]
So after I installed CS5 Design Premium, flash often crashes; luckily it doesn't crash the browser (which I guess is the feature on the browsers these days), so a refresh reloads flash and things usually work a couple times; then flash crashes again.
This a known issue? Or am I the only experiencing this? This happens on both my Macs (Mac Pro and MacBook Pro). I've already tried reinstalling and getting the latest updates. Those don't work (since there are no updates either).
I've created a flash exe presentation. I checked the CD before I sent it out, and it worked fine on the PC that I was testing it on. (it was created on a mac). Anywho... I sent it out and now some people are having issues with flash crashing, while other are having no trouble. I used a CD duplicated, so all the CDs should be the same. I'm thinking it may be a global setting, but I don't normally work on PC and don't know what it could be. Here is the error message they receive:
Error message: Adobe Flash Player 10.1 r52 has encountered a problem and needs to close.Then once I click the error report to read the reporting details it says: this error includes information regarding the condition of adobe flash player 10.1 r52 when the problem occurred; the operating system version and computer hardware in use; your digital product ID, which could be used to identify your license; and the internet protocol (IP) addresses of your computer.
I've been using Flash Video Encoder for quite a while now and never had a problem encoding flash from wmv. But in the last week suddenly encoding crashes on ever attempt. At first I thought it was a change in the format of the video that was being introduced, but then I tired videos that I know that I've converted previously. They crash too. I've also tried on 3 different computers, that have all had success in the past.
I was wondering if anyone else has been experiencing the same problem with flash that I have. For me Flash can't even stay open for 5 seconds without it completely crashing and having to restart.
When I copy and paste an illlustrator file into Flash, it keeps quitting on me. I can't seem to get past the first step. Is there some kind of bug fix i can download. I have a big project to start and I have to get this figured out soon!!
I'm building this whack-a-turkey game and every time the countdown clock reaches 00:00, if I try to do anything other than stop the timers, it makes Flash crash.I've commented my code below where it crashes and you can also check ou the app here.[code].....
i have been using flash cs5 for like a week and almost everytime i try to save, make a movieclip, or test my file flash decides its going to crash so my work often is gone.. non existant after that. The error message that pops up is something about aflamingo.dll.
Since I purchased flash CS4 (upgrading from flash 8), I have gradually shifted from writing code in AS2 to AS3. Now all of my projects are in AS3 except 1, it's an old legacy project written in such a way that conversion would be almost impossible. Earlier today I started to work on it and then tried to compile it causing flash to crash. After about an hour I realised that whenever I compile an AS2 project flash crashed. After trying to download patches, restarting countless times and searching the internet for similar bugs, I uninstalled and reinstalled flash. But to no avail, the bug persisted. So I decided to create an acount and post about the bug I encountered on this form, hoping that somone might know about it.
I am a flash games developer, and I am currently working on a game that is truly massive.The main file size is over 250MB.It's been a work in progress for about 4 months of solid work.Due to the size of the file, I prefer to create things like characters and objects in another file. I then need to import it over, replacing old movieclips.
When copying and pasting now, it always crashes, or tells me that its run out of virtual memory.It appears to be impossible to get it all over, even bit by bit.I've saved and compacted, I've saved as, I've moved it onto another disk drive.All of the above seemed to help temporarily, but I'm now at a stage where nothing is working.I don't think the file is corrupted in anyway. I've had no problems with any other component of flash. Just the copying.I just don't understand what's so intensive about moving over an object of about 10-20 mb.My computer is quite high performance, 5.6ghz, 4gb of ram.
I've asked for help on so many forums now, and all i get is criticism at my file size. Well it can't be helped. It's a massive game.I've tried using a runtime shared library, but unfortunately it doesn't allow attachmovie to get it from the library. It seems the identifier is only being used to connect the 2 libraries when you set up a runtime shared library.attachmovie is very important to the code and it can't be done any other way.
I'm trying to remotely debug a problem with another's teams game at work. They have a game, where if you play it through IE, eventually it will crash with the error "This application has requested the Runtime to terminate it in an unusual way".
Typically, being IE, there's no more info to give an idea of what's causing the crash. I did some searches on the web and found a number of things such as memory leaks (going above 1Gb will crash IE). I've forwarded the info, and the team removed their leaks, but it's still crashing.
Every time I use Flash CS3, the program works with no problem, with no lags and crashes. But once my work is done and I close it, Windows prompts a dialog about a "Flash not responding" warning. It happens every time I close the program, why is that?
I'm having a problem with Flash crashing when I try to start it. I first noticed the problem when I had a fairly simple scrolling text fla that I tried to open but after a few seconds of the document being open spinning beach ball (Mac) would come up and a few seconds later that app crashes. I've tried to open three separate Flash documents as well as just opening the program and making a new document. Every time, the result being the spinning beach ball and the app crashes after about 5 seconds.I've updated all my Adobe software. What else can I try? Deleting preferences, if so,where are those located?
I'm having a problem with launching Flash CS5. I had previous been running Flash CS5 on my MacBook Pro, and everything was working fine for many months. Then I just recently installed OSX 10.6.3, and now Flash CS5 "unexpectedly quits" on launch. I've tried uninstalling Flash CS5 and then re-installing it with no difference.
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1. Delete preferences. I found the file "Flash CS5 Preferences", removed it from Library > Preferences folder, and put it in the trash. (I looked at this file: it is just a text file with XML, so I assume this is the right thing to remove).
2. Then I used Disk Utility to repair permissions. This appeared to go fine.3. Then I used FontNuke to first find font caches, and then removed them. This resulted in an automatic reboot of my system.Upon system restart, I tried opening Flash CS5 immediately. Although it crashed again, it actually got much further this time: the application launched, and I was able to see the IDE for a moment before the whole thing crashed again. This was a little different than the dozen or so times before that I had tried to debug this, where Flash would not even get past the launch screen (where it says it's loading fonts, initializing etc). Tho, when trying to launch Flash CS5 again, it now again crashes before it even gets out of the launch screen (every time).
I have a sense that this might have to do with a font issue. The reason is: after installing OSX 10.6.3, I noticed in some other applications, such as FireWorks CS3 and in Numbers, that some of the fonts were looking messed up (usually the kerning is way off one way or the other with files that I've never had a problem with this before). I was able to simply fix these issues in these other applications, yet is this font issue also affecting Flash CS5 in some way?Anyway, I've done everything I can think of multiple times over--and I still have no flash CS5!
Just started using Flash pro and 1st few times it worked fine, now it get to 'intializing tools' then after a few seconds it errors out then shuts down.
I have used Flash CS4 for a while and I recently purchased CS5.5 so I could develop IPhone Apps. I signed up as a developer and got my certificate and provisioning profile and I am trying to follow tutorials to publish a simple iphone app and get it on my phone but Flash CS5.5 crashes every time during the publish phase. It says publishing 1:20 remaining and usually with about 25 seconds left it freezes up and crashes.
I have a project I have been working on for quite some time, and suddenly today if I go to frame 230, it will crash Flash everytime. If I select the frame, or are just scrubbing through it. has anyone else run into anything like this?
The Flash site I'm working on is causing Flash player to crash, both inside the browser (taking Firefox down with it) and inside the Flash IDE (taking Flash CS4 down with it) --this is regarding Flash Player 10,0,22,87 (debug version)
The exact point of crash varies considerably and no Flash errors appear, so I can't pinpoint the problem to any particular code.I thought there must be a nasty memory leak somewhere, but since I've started monitoring that (via System.totalMemory) that doesn't appear to be the problem.I thought maybe using hardware acceleration might be the cause, but turning it off hasn't made a difference. I'm using PaperVision3D Great White. Not using full screen--at least not YET. I'm streaming some video, streaming some audio... I don't know what's left.
Just finished exchanging email with one of the Adobe Support reps. It turns out that one of the most widely advertised features is bugged and is only halfway functional, namely the "Blur" filter, available from the Filter panel. Does anyone of You know how to effectively use the blur filter without crashing the whole application? Adobe admitted that the problem persists and there is no fix to it in CS3 in Windows XP/Vista. I get an impression that i paid the full price for an app only partially functional...
I have been using the new unloadAndStop() function to unload some loaded SWFs after they are no longer needed. This has been working fine whilst testing in flash, and when I have tested it using firefox. However, to my utter horror and despair unloadAndStop() seems to be crashing safari and IE8. I haven't tried IE7.
After replacing unloadAndStop() with the old unload() the crashing stopped. So I am certain this is the problem. unloadAndStop(false) also caused flash to crash. No error was displayed.
This project has been 7 months in the making and involved a lot of hard work in the evening and weekends. I noticed that it was starting to lag after being in use for a while because SWFs weren't being released from memory. When I say lag as well, It's not like normal frame rate slowing down lag, the whole application will simply freeze up for a couple seconds, and the freezing lasts longer the longer the app has been running. I have gone through and made sure to null almost every variable myself, and null any variable in the loading swf that points to anything in the loaded SWF. It appears to be working now using the old unload() function, but will need more testing to be sure because the lagging only turns up after the application has been running for about 45 minutes and has loaded and unloaded several SWFs.
Anyway, is there anything that I can do about this or am I missing something obvious? I haven't found any other posts about this, has anyone else had this problem? Why does god hate me so much?
Sort it out please Adobe, I really don't think it should be this hard to get rid of a loaded SWF. If you were in front of me right I would be screaming at you.
Trying to solve flash video crashes in multiple browsers. Both IE8 and Chrome in Windows 7 Home Premium 64b were crashing with flash videos. Reading forums, Adobe Flash was to blame in that it has problems with IE8 64b etc. Well I made sure that the 32bit version was running and still had the same problem. Occasionally I noticed a message advising that the 8500 graphics card had recovered rom a crash. The graphics driver was uninstalled and then re-installed. Strangely both my browsers were no longer processing internet packets. I uninstalled Chrome and re-installed the latest version. IE8 and Chrome then operated normally AND no more flash video crashes.
Flash cs5 keeps crashing when importing images onto stage I plan on tracing a drawing I made. They aren't that big so I don't know why cs5 crashesI'm using windows 7- 64 bit.Quard processor and 8 gb of ram
Here is the error I recieve: Problem signature: Problem Event Name: APPCRASH Application Name: Flash.exe Application Version: 11.0.0.485 Application Timestamp: 4badda9d Fault Module Name:
After updating to the latest version of Flash (10.2.152.26), our web application began crashing. The application is written using Flex.I'm using Windows 7 (32-bit), but it has crashed on Windows Vista (32-bit) as well. It crashes on IE8, Firefox 3.6, and Chrome 9.However, it does not crash when using the debug version of the Flash Player.I've tried enabling and disabling the hardware acceleration. I've also updated my video drivers to the latest version.The Event Viewer shows the following when IE crashes:
For the last two days I've tried to import more than one PNG or two FW files onto my stage. Flash Crashes as soon as I start the import process, I realize this can be a file size issue, but the two FW files are 838kb and 833kb. These should come in easily, they have in the past. Is there some setting I haven't made or is this another problem totally?
I'm using Flash CS5 (11.02.489) with no updates available. I'm working on a box running XP Pro with a 3.00 ghz DuelCore Pentimum processor.