I'm trying to remotely debug a problem with another's teams game at work. They have a game, where if you play it through IE, eventually it will crash with the error "This application has requested the Runtime to terminate it in an unusual way".
Typically, being IE, there's no more info to give an idea of what's causing the crash. I did some searches on the web and found a number of things such as memory leaks (going above 1Gb will crash IE). I've forwarded the info, and the team removed their leaks, but it's still crashing.
The Flash site I'm working on is causing Flash player to crash, both inside the browser (taking Firefox down with it) and inside the Flash IDE (taking Flash CS4 down with it) --this is regarding Flash Player 10,0,22,87 (debug version)
The exact point of crash varies considerably and no Flash errors appear, so I can't pinpoint the problem to any particular code.I thought there must be a nasty memory leak somewhere, but since I've started monitoring that (via System.totalMemory) that doesn't appear to be the problem.I thought maybe using hardware acceleration might be the cause, but turning it off hasn't made a difference. I'm using PaperVision3D Great White. Not using full screen--at least not YET. I'm streaming some video, streaming some audio... I don't know what's left.
The Flash site I'm working on is causing Flash player to crash, both inside the browser (taking Firefox down with it) and inside the Flash IDE (taking Flash CS4 down with it) --this is regarding Flash Player 10,0,22,87 (debug version)
The exact point of crash varies considerably and no Flash errors appear, so I can't pinpoint the problem to any particular code. I thought there must be a nasty memory leak somewhere, but since I've started monitoring that (via System.totalMemory) that doesn't appear to be the problem. I thought maybe using hardware acceleration might be the cause, but turning it off hasn't made a difference. I'm using PaperVision3D Great White. Not using full screen--at least not YET. I'm streaming some video, streaming some audio... I don't know what's left.
I'm into LMS courses, and use a lot until today the combination of flv's for characters and loadSound for make them talk. Until today because after this week I've update my flash to 10.1 and boom, all my courses now are crashing in any browser that have the update. I already noted that the problem is the netStream. Here's my current Actions just to quote, I've been using this since version 9 of the flash player with no problems:
After installing the latest version of flash (10.1 I think) it keeps crashing while playing on a game that requires it. I have uninstalled and reinstalled and it just keeps happening.
There are 10 buttons on the stage and a display area. Clicking any button runs this function[code]...
This works well for the first few videos but after 5 or 6 unload/load cycles, the player gets slower and slower and eventually stops responding. I thought the basic idea of unloadMovieNum was to remove a movie from the stage and reclaim the memory but this doesn't seem to be the case.
Operating System - Windows 7, 64 bit Web Browsers - Mozilla Firefox, Version 3.6.6 Microsoft Internet Explorer, 32 bit, Version 8.0 Flash Player Version 10.1 For some reason, the new version of Skype is playing havoc with my Flash Player plugins for both Firefox and Internet Explorer.
I downloaded and installed the latest Skype software today and noticed immediate problems. Skype was not responding and the Flash Player plugins on both browsers began crashing. I uninstalled both Skype and the Flash Player plugins. I then restarted my computer and reinstalled the Flash plugins. Functionality was restored to the Flash plugins in my browsers. I then reinstalled Skype. It was immediately non-functional and my Flash plugins started crashing again.I am now at the point where I have reinstalled the Flash plugins again and functionality is restored. I know if I try to install Skype, the Flash plugins will crash again.
So after I installed CS5 Design Premium, flash often crashes; luckily it doesn't crash the browser (which I guess is the feature on the browsers these days), so a refresh reloads flash and things usually work a couple times; then flash crashes again.
This a known issue? Or am I the only experiencing this? This happens on both my Macs (Mac Pro and MacBook Pro). I've already tried reinstalling and getting the latest updates. Those don't work (since there are no updates either).
I've created a flash exe presentation. I checked the CD before I sent it out, and it worked fine on the PC that I was testing it on. (it was created on a mac). Anywho... I sent it out and now some people are having issues with flash crashing, while other are having no trouble. I used a CD duplicated, so all the CDs should be the same. I'm thinking it may be a global setting, but I don't normally work on PC and don't know what it could be. Here is the error message they receive:
Error message: Adobe Flash Player 10.1 r52 has encountered a problem and needs to close.Then once I click the error report to read the reporting details it says: this error includes information regarding the condition of adobe flash player 10.1 r52 when the problem occurred; the operating system version and computer hardware in use; your digital product ID, which could be used to identify your license; and the internet protocol (IP) addresses of your computer.
I've been using Flash Video Encoder for quite a while now and never had a problem encoding flash from wmv. But in the last week suddenly encoding crashes on ever attempt. At first I thought it was a change in the format of the video that was being introduced, but then I tired videos that I know that I've converted previously. They crash too. I've also tried on 3 different computers, that have all had success in the past.
I was wondering if anyone else has been experiencing the same problem with flash that I have. For me Flash can't even stay open for 5 seconds without it completely crashing and having to restart.
When I copy and paste an illlustrator file into Flash, it keeps quitting on me. I can't seem to get past the first step. Is there some kind of bug fix i can download. I have a big project to start and I have to get this figured out soon!!
I'm building this whack-a-turkey game and every time the countdown clock reaches 00:00, if I try to do anything other than stop the timers, it makes Flash crash.I've commented my code below where it crashes and you can also check ou the app here.[code].....
i have been using flash cs5 for like a week and almost everytime i try to save, make a movieclip, or test my file flash decides its going to crash so my work often is gone.. non existant after that. The error message that pops up is something about aflamingo.dll.
Since I purchased flash CS4 (upgrading from flash 8), I have gradually shifted from writing code in AS2 to AS3. Now all of my projects are in AS3 except 1, it's an old legacy project written in such a way that conversion would be almost impossible. Earlier today I started to work on it and then tried to compile it causing flash to crash. After about an hour I realised that whenever I compile an AS2 project flash crashed. After trying to download patches, restarting countless times and searching the internet for similar bugs, I uninstalled and reinstalled flash. But to no avail, the bug persisted. So I decided to create an acount and post about the bug I encountered on this form, hoping that somone might know about it.
I am a flash games developer, and I am currently working on a game that is truly massive.The main file size is over 250MB.It's been a work in progress for about 4 months of solid work.Due to the size of the file, I prefer to create things like characters and objects in another file. I then need to import it over, replacing old movieclips.
When copying and pasting now, it always crashes, or tells me that its run out of virtual memory.It appears to be impossible to get it all over, even bit by bit.I've saved and compacted, I've saved as, I've moved it onto another disk drive.All of the above seemed to help temporarily, but I'm now at a stage where nothing is working.I don't think the file is corrupted in anyway. I've had no problems with any other component of flash. Just the copying.I just don't understand what's so intensive about moving over an object of about 10-20 mb.My computer is quite high performance, 5.6ghz, 4gb of ram.
I've asked for help on so many forums now, and all i get is criticism at my file size. Well it can't be helped. It's a massive game.I've tried using a runtime shared library, but unfortunately it doesn't allow attachmovie to get it from the library. It seems the identifier is only being used to connect the 2 libraries when you set up a runtime shared library.attachmovie is very important to the code and it can't be done any other way.
Every time I use Flash CS3, the program works with no problem, with no lags and crashes. But once my work is done and I close it, Windows prompts a dialog about a "Flash not responding" warning. It happens every time I close the program, why is that?
I'm having a problem with Flash crashing when I try to start it. I first noticed the problem when I had a fairly simple scrolling text fla that I tried to open but after a few seconds of the document being open spinning beach ball (Mac) would come up and a few seconds later that app crashes. I've tried to open three separate Flash documents as well as just opening the program and making a new document. Every time, the result being the spinning beach ball and the app crashes after about 5 seconds.I've updated all my Adobe software. What else can I try? Deleting preferences, if so,where are those located?
I'm having a problem with launching Flash CS5. I had previous been running Flash CS5 on my MacBook Pro, and everything was working fine for many months. Then I just recently installed OSX 10.6.3, and now Flash CS5 "unexpectedly quits" on launch. I've tried uninstalling Flash CS5 and then re-installing it with no difference.
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1. Delete preferences. I found the file "Flash CS5 Preferences", removed it from Library > Preferences folder, and put it in the trash. (I looked at this file: it is just a text file with XML, so I assume this is the right thing to remove).
2. Then I used Disk Utility to repair permissions. This appeared to go fine.3. Then I used FontNuke to first find font caches, and then removed them. This resulted in an automatic reboot of my system.Upon system restart, I tried opening Flash CS5 immediately. Although it crashed again, it actually got much further this time: the application launched, and I was able to see the IDE for a moment before the whole thing crashed again. This was a little different than the dozen or so times before that I had tried to debug this, where Flash would not even get past the launch screen (where it says it's loading fonts, initializing etc). Tho, when trying to launch Flash CS5 again, it now again crashes before it even gets out of the launch screen (every time).
I have a sense that this might have to do with a font issue. The reason is: after installing OSX 10.6.3, I noticed in some other applications, such as FireWorks CS3 and in Numbers, that some of the fonts were looking messed up (usually the kerning is way off one way or the other with files that I've never had a problem with this before). I was able to simply fix these issues in these other applications, yet is this font issue also affecting Flash CS5 in some way?Anyway, I've done everything I can think of multiple times over--and I still have no flash CS5!
Just started using Flash pro and 1st few times it worked fine, now it get to 'intializing tools' then after a few seconds it errors out then shuts down.
I have used Flash CS4 for a while and I recently purchased CS5.5 so I could develop IPhone Apps. I signed up as a developer and got my certificate and provisioning profile and I am trying to follow tutorials to publish a simple iphone app and get it on my phone but Flash CS5.5 crashes every time during the publish phase. It says publishing 1:20 remaining and usually with about 25 seconds left it freezes up and crashes.
I have a project I have been working on for quite some time, and suddenly today if I go to frame 230, it will crash Flash everytime. If I select the frame, or are just scrubbing through it. has anyone else run into anything like this?
I am currently working on a project for a personal website. I have never really gotten into this problem before and I am not really sure what is causing this, but for some reason, whenever I compile and run my fla file, Flash CS4 "unexpectedly" quits on me... or crashes in other words and exits. It doesn't give me a reason why, and after reviewing my code and making various changes.
Just finished exchanging email with one of the Adobe Support reps. It turns out that one of the most widely advertised features is bugged and is only halfway functional, namely the "Blur" filter, available from the Filter panel. Does anyone of You know how to effectively use the blur filter without crashing the whole application? Adobe admitted that the problem persists and there is no fix to it in CS3 in Windows XP/Vista. I get an impression that i paid the full price for an app only partially functional...