I'm just starting out with Flex, and I want to customize a component (a HSlider) to have a gradient colored background that I can dynamically change Same functionality as a normal HSlider, except for the background.How should I approach this?
Let's say you have a large number (N) of spark buttons in your app. Let's also say that your buttons all have very similar skins (size, various effects, etc) - the only difference being the specific png that they use as their BitmapImage. Do you end up with N skin files, all differing by 1 line? Or is there a smarter way to do this while not adding a lot of code when you create the buttons in MXML (in fact, ideally, none).
I'm trying to find a clear and concise book or online referece that can assist me in customizing the components that come with FMX04.Namely the label component. I know how to change the "halo" theme in general to get the buttons and text boxes to change color, but beyond that I am at a lost.
I have tried Macromedia, searched here/Flash Kit/google, but nothing that I can learn from. Live Docs has a feedback part where someone posted some code and while I can cut and paste it, I'm not completely sure how it all worked.
I'm trying to find a clear and concise book or online referece that can assist me in customizing the components that come with FMX04. Namely the label component. I know how to change the "halo" theme in general to get the buttons and text boxes to change color, but beyond that I am at a lost. I have tried Macromedia, searched here/Flash Kit/google, but nothing that I can learn from. Live Docs has a feedback part where someone posted some code and while I can cut and paste it, I'm not completely sure how it all worked. And if I can't figure it out then its just not as fun.
This might seem a silly question but I am sitting here for a few hours wondering how I could change the text color for my components.
For example I have a DropDown Component and I change its skin (all the states) and put in a dark skin (I dragged the component on the stage and edited it). The text on the component, however is black and cannot be read. How could I change the component's text to white.
I need your opinion on best way of skinning components do you prefer raster or prosperity based styling like CSS? or maybe you like the Flash way of styling with IDE? Raster vs. Vector which many have mentioned, there is much of a complexity when applying custom skins to components.I know that the flash at its origin where designed to draw vector graphics, by i'm personaly not a huge fan of vector.Many bigger widget/application kits are based on using multiple bitmaps to draw their custom style onto regular components.Maybe this is the way to go? when building a custom framework i in a dead zone where i don't know which way to go, if should go with property styling or bitmap skinning. Bitmaps sounds more fun and more complex styles can be made with bitmaps including noise..Generally i want your opinion for implement the structure that to most developers/designer are comfortable with
For the past half year i have been working on my pride.Im under develop of a new cutting edge application platform. This enterprise application and the platform is build onto my custom developed as3 framework that handles much of what a modern (minimal) operation system does. Inspired by Gskinners (old) Flash OS (cant not post the link as signed to as.org today).
Is there a way to disable the hover effects?I don't want flex to highlight the entire component for both link buttons and menu bar.On the menubar, I applied a backgroundSkin, so having flex highlight the whole menubar when the user hovers their mouse on top quitely destroys the design.
Anyone missed the old simple method for skinning a simple button?
CODE:
The problem im having is that, this method of creating a simple button with skin is being phased out : Infact it is no longer supported in flex 4.5 mobile projects.
So the question: Is there a simple way to perform this, with spark buttons (which is suppose to be the new way to go). As simple as possible.
Basically i only need a button with 2 images : down/over & up. And i want to keep the code as simple as possible : The new skinning methods, seems to really adds way too much lines for something that used to be as simple as the example above.
I am created a dynamically adding a VBox, that contains two images. Into a Custom Component that is derived from UIComponent. The problem is the Vbox that contains the two image is only a really tiny size. I would like the VBox stretch to the size of the two images. This is how I am creating the Vbox....
I'm using mx:WindowedApplication, I'm wondering how I can skin the title bar and close/minimize button for the window. I can see application like Pandora One is using it and setting transparency. Any pointer to a doc?
I have the Spark scroll bar in my application skinned the way I want where I use s|VScrollBar and then set skinClass: ClassReference(my skin class) in my CSS file. For my Halo scroll bar I have the skins set for each element of the scroll bar (arrows, thumb, track, etc.) but I want to have one central class like with the Spark scroll bar.
I am trying to programmatically skin a PopUpButton control in Flex Builder, but having no luck. As far as I know this requires writing a custom skin class or creating a modified version the control class itself (since the control is MX and not Spark). Again, just to clarify, I want to programmatically modify the appearance not simply set styling properties or display an image. I've been able to do this programmatically with other MX controls (e.g. tabs in a tab navigator), but not with the PopUpButton.I think part of the problem may be that the control is actually composed of two separate buttons, so you cannot draw just one rectangular area over the whole control.
Is it bad practice/design to nest components inside components using Flex 4? Should I simply be creating components and inserting them into my main application as below, or doesn't it matter?
I am going to use a HSlider to set a range of values. I would like the left thumb to look like ( and the right thumb to lok like ) so they appear to encompass the range like (range) instead of |range|. I only know how to set the skin for SliderThumb which will set the skin for both. Does anyone know of a way to set a different skin for each thumb?
I am having some issues when trying to skin the scrollbar on a horizontalList with Degrafa. The scrollbar doesn't show up at all. I checked to see if the scrollbar is supposed to show up without the skinning, and it does.Here is some code:This is where I define the HorizontalList where I want a skinned scrollbar.[code]I am populating the HorizontalList with more items than are viewable, and like I said before the scrollbar shows up when I remove the skinning.
I have created a 3 skins with degrafa. One for the track, one for thumb and one for the datatip. I had no problem attaching the skins for the track and thumb of the hslider component. But how can i skin the datatip?
I've just started playing about with skinning and am finding it harder than anything else I've come across in Flex 4 Mobile. It needs to be done in actionscript as I am trying to skin a flex mobile button. Here is what I have so far: (It does very little, only changes the background color)
There doesn't seem to be much in the way of documentation for skinning Flex mobile components purely in actionscript. How do we add a border for example?
I came across this piece of code and it intrigued me. I haven't seen skinning like this before. I'd like to know if there are any downsides and alternatives to it. For example, is it cpu intensive like addChild calls are?
But shows error like Cannot resolve attribute 'upSkin' for component type mx.containers.Accordion. how can i add overskin,downskin,upskin to Accordion in flex ?
I am trying to load an swf file which has button skins as images (In the library of the swf file i have given export properties which is 'TickMark') and set the skin of a flex button using StyleManager.setStyleDeclaration.I am getting errors like 'Argument count mismatch on TickMark(). Expected 2, got 0.'This is what i am trying to do:
private function init():void { loader = new Loader();[code].....
If I use the class GraphicClass in setStyleDeclaration, it works... but basically I want it dynamically.Or there are other easy methods to skin (image) a flex button dynamically?
Using SDK 4.1 I was able to access custom properties of a custom button component from a custom skin. The project I'm currently working requires SDK 4.5 and I'm unable to to access the properties. Here's an example:
how to go about customizing the title bar of a swf or exe published out of Flash. Instead of it saying "Macromedia Player 6" I would like to have my own icon and the title bar read "My Movie"? I have seen it done but can't seem to find anything in the help files of MX on how to do this.
since I'm using custom skin classes in Flex I'm getting an error, when trying to open the design view in Flash Builder:
Description Resource Path Location Type
Unable to resolve resource bundle "components" for locale "en_US". Unable to resolve resource bundle "core" for locale "en_US". Unable to resolve resource bundle "effects" for locale "en_US". Unable to resolve resource bundle "layout" for locale "en_US".
I need to change the text that is output when the JWPlayer encounters an error and states "Video not found or access denied:filename.flv". I'm wondering if this is at all possible by passing through parameters to the embed object?
I'm using FlepStudio's RSS Flash widget to provide a feed from a blog. Whilst I have everything working properly i'm having problems customizing it. I want to alter the size of the feed titles and 'read more' text which is addressed in AS as title_txt. I have tried both changing the font settings in the main.fla and tweaking the variables for title_txt in the .as to no avail.
I would like to make mine look like the windows xp datagrid. How can I customize it or create a new on that looks like that? I know only AS1 and AS2. I know it is very easy to edit it in AS3.