ActionScript 3.0 :: FullScreen With Panning Efects?
Nov 27, 2009
I want to have an fullscreen swf loaded inside another swf wich is embeded in the html pageSince it is fullsreen, no browser scrollbars will apear, but the content of my swf will be dinamic, so it is possible that the height of swf is bigger than browser window.
I like to make a fullscreen desktop application, with an FLV, using the FLV Playback component. However, I�d like there to be a Fullscreen button on the playback component, which will allow the user to toggle the video fullscreen.I cant, for the life of me, figure out how to do this with various settings�it should be easy! This is what I have--is there a better way to do things (without a custom movie player)? My inital settings are as follows:
I have a swf inside a html page. If I open it with IE or FF and put it into full screen I can exit full screen with the ESC button.Now if i try this with my WinForms app and WebBrowser (or ShockWave Flash Object) it's not working??
What I've done is created a "fullscreen SWF" by using ActionScript to stretch a movie clip (yellow rectangle) in the background to fill the whole browser frame. The navigation is positioned in the upper left using ActionScript also; when the user resizes the window, positions are adjusted so the nav always stays in the upper left. (Adapting the technique from http:[url]....
External SWFs are loaded from an XML file into a blank movie clip on a layer that is between the yellow background and the navigation (adapting the kirupa XML Photo Gallery). Here's my problem: I want to be able to create full screen backgrounds for these external SWFs so when they are loaded into the main SWF they cover up all the of yellow background of the main clip. Also if the user resizes the window, I hope like the main SWF, the background on the external SWF can also resize to match.
If you press next twice to get to item three for example, I want to be able to stretch that orange box to fill the entire background. You'll notice if you resize the window on the third item, the orangle rectangle will adjust, it's just not correct.
I'm making a flash site, and i want it to load full browser with a "fullscreen"-button to go fullscreen. The problem, however, if i resize, the site will keep the same width-to-height ratio...But if i'm testing it using the flash debugger, everything resizes just correct...My html:
HTML Code: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml">[code]......
I built a website, and used flash buttons. The actionscript I have works great on them (AS3) using CS4 adobe suite, however, each of the buttons loads the page in a separate browser tab. Any clue how to fix it? Below is a copy of my AS3, and the buttons are as follows
im trying to make a interactive panning with the tutorial Interactive Image Panning, Page 1 but this swf loads in a main swf.. the code i am using for the panning swf is
I'm creating a little game right now, and so far I've got zooming on to the mouse position to work. However, I can't get panning to work. The only movie clip I have so far has the instance name of picnic.
I am creating a timeline for a website and there is a slider located at the top of the page where the years are defined on a line. The slider should be able to be moved by the clicking on it with the mouse and dragging it thus moving the timeline information directly below it from right to leftIf ANYONE knows any codeing or how to accomplis this in Flash CS3 actionscript2; If I am able to log onto my tempsite soon... I will upload what I have so far and post it in a reply thread. I have created the pieces of this puzzle in flash just as a motion tween to show the concept that I am trying to create. When the slider moves right to a greater year, the timeline image pans left. Vice versa
I have loaded an image from a particular site using loader..and added this loader in a Movieclip.. I want to zoom and pan theimage.. How to zoom particular area of a movieclip?
New to flash. Started usig it less than a week ago. I have tried to find the exact tutorial to help me with these things, but they didn't cover exactly what I was looking for, or they where AS2. I'm using AS3. I don't know how to add a zip file to this post, so I uploaded it to a webpage.[URL]..
Question 1: I'm using a panoramic image as the background for my site. I want it to scroll/pan side to side following the mouse as it moves side to side. I would like it to ease in and out of the motion as well.
Question 2: When the mouse moves over the menu text at the top I want the other navigation buttons to appear under it for a few seconds, and become active, then dissappear if un-clicked.
I have created a working flash file virtual_cube.swf in which I use Stage.align for panning. When virtual_cube is loaded from another swf (whhich I have no control over) the use of Stage uses the loader swf.I know _lockroot is nice for when using _root, is there something similar for Stage? like _lockStage?
My file is going great but I would like it to only pan right or left when the mouse reaches close to the edge and stop while I am working within the middle area. Here is my panning code and the file can be viewed at [URL].
Basically, I've got six different pictures as a background for my website. Like so: What I want to do is to have six different buttons that controls the panning of these six pictures. The problem is how to get from x to y, say from bottom right to top left. If the user press a button that is assigned to that background picture I want the pictures to be panned from its origin and sweep across the middle and then end up on the to left (hope this is clear).
I saw the Interactive Image Panning tutorial (great one) and i whould like to know what modifications can be made on the tutorial actionscript in order to pan more than one image.
I have just found this forum today and boy am I glad I did! I have done the tutotrial "Interactive Image Panning", and have applied it to a gallery I am trying to create, but I can't get the scrolling to stop when the gallery reaches the edge of the stage[URL]..
I've been looking for a Flash component/tutorial I can use to make an interactive map. Now I've found the tutorial Interactive Image Panning here at Kirupa.
In that tut you go with the mouse to the right, and the image floats to the left...but here's the problem/question: I also want to get the image float to the bottom/top, when the mouse goes to top/bottom...
Im working on a project that allows the user to pan left and righ along a picutre (360deg) I can pan the movie right as it just moves frame by frame along the image timeline but when i try and pan left.. i have problems with when it gets back to the start of the timeline it just stops.
just wanted to get some second opinions on something before I dive into a project.I would like to use the same effect executed in this website: http:[url]....how to go about doing that. I have a few ideas but am quite intermediate when it comes to code, so I was trying to search for some help topics and tutorials that might spark something.But I can't figure out what this sort of method is called! Where all the content slides like that as you click on different parts of the navigation.
* I should add that I am more proficient in AS2 but wouldn't mind learning how to do this in AS3.
I've been working for awhile and I finally have the Mouse Pan to work. Now I can't seem to insert it into my project. It works fine if the object I am panning is on Frame 1. However if I move it to the correct frame (5) it throws the coding off. Does anyone perhaps know what I'm doing wrong. I have a playhead that moves down the timeline, when it stops on frame 5, that's when I want the image to be available and pann-able. [code]
I am using the panning image effect from the URL below:
[URL]
The problem i have is that I only want the image to start panning left and right at the point the mouse reaches the edge of the table. At the moment you get movement no matter where you are on the screen.
I have a full screen movieclip, in which there are 5/6 buttons that can be draggable around the stage.Now, when i click on a button, a series of images appear at the side of it.What i want to do is to zoom in and center the stage on the photo if i click on it (something that you can see here: ml under the "projets" button, try and click one photo).It may seem tricky since you can actually drag and move the buttons, but logically it is not since i can retrieve the button position (and i place the photos inside it, so the distance between the button._x and the photo._x is in some way retrievable).
Anyway what i'm finding really tricky is the method to zoom and move the stage camera in order to center the photo.i thought of using the transition tweens on the _root in order to change the _xscale and _yscale to zoom, and the _x and _y to move itBut from here i have two problems: how can i determine the right amount of zoom if the stage is in full screen (so with all resolutions possible), and how much the _x and _y properties change after the zoom is done (because it seems to me that after changing the _xscale and _yscale of the _root, it changes the _x and _y values in it, in a way in which i have to add even 2000 pixels in order to center it)
I will be having probably hundreds of objects on the stage, which would be very big, at least 4000x4000px. I wanted a way of panning around, either with the mouse or with buttons. I basically want it to work like Googlemaps does. It can't be a single image as everything on the stage is moving and dynamic, coming from an SQL database. Flash was the only way I could think of to bring a graphical map alive from SQL data.