ActionScript 3.0 :: How To Access Function In Document Class From Frame
Jan 15, 2010
Tried to access a function in the document class by simply calling it. For exampe, the code in my frame is:
Code: Select allinitButtons();
And in my document class I have the function:
Code:
Select allprivate function initButtons():void{
trace('anything');
}
But it gives me an error. Even tried to change private to public the same.
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Similar Posts:
Mar 7, 2012
How to access a display object on the stage in a class which is not a document class?
I am looking for a solution that doesn't involve passing the stage as a parameter to the class.
One solution i always come across is using "TopLevel.as". Is it a good method because as far as I have heard using global variables is not recommended because it might cause some problems while working on big projects.
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Mar 3, 2011
Going further on my app, I felt in another problem. Despite having lots of posts on the web regarding this, none of the solutions worked for me In my document class (Main.as) ve two containers. One empty and another with a star that is being imported from the library. Here´s the main class:
package
{
import flash.display.*;
[code]......
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Aug 8, 2008
How can I run function of the main document class from a class of a MovieClip? I usually just used MovieClip(parent).function(), but now my MovieClip has another parent. Or what do I have to pass to the MovieClip class when creating the MovieClip to acess the main document class?
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Feb 24, 2009
I keep getting an "undefined property" error when I try to call an external function from within the Doc class. I added the error message to the Doc Class below so you can see where it occurs.
If I take the code from the Tooltip.as below and place it on the FLA's main timeline I can get things working fine, but I would like to move all script to classes. The document class structure looks like this:
Drag_and_Drop.as
Code:
package {
import Tooltip;// Import custom class
public class Drag_and_Drop extends MovieClip {
[Code]....
I realize that I could just combine all the code in the Doc class to get it working, but it would be nice to separate out this particular code which has only one use.
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Mar 9, 2011
I'm trying to have a class reference a variable within the document class and have scoured the web but can't seem to find a solution. It seems relatively simple, but is a major stumbling block for me.
I want the variable in the doc class to increment each time a draggable object is within bounds and snapped to a box in the subclass. By tracking successful snaps, the objects will be placed one under the other each time.
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Apr 20, 2011
I have a Document class that instantiates a class named Other. I need to call a function in the Other class from the Document class.I'm getting this error: Call to a possibly undefined method OtherFunction through a reference with static type Other.I have read online that you need to use make the functions static or use a getter function but I'm unclear how to do that. I haven't been able to make it work and I feel like i'm missing something fundemental with this problem.below are simplified versions of the classes.
Document class
Code:
package {[code]......
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Jan 27, 2010
Got two classes "Engine.as" and "Player.as". Engine.as is the document class that is calling Player.as.
The point is to have Player.as create a movieclip on the stage, but it seems it cannot access the library or something. Because when the player class is at the createHero() method it gives me the "error 1009 cannot access a property or method of a null object reference"
Engine class:
Code:
package test{
import flash.display.*;
import flash.events.*;
[Code]....
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Apr 1, 2011
I have a document class called Main.as In the class constructor I have the following listener:
enter code here
var listeningFORModeChangeToStudent:Sprite = new Sprite;
listeningFORModeChangeToStudent.addEventListener(TellAllModeChangeToStudent.STUDENT,exp);
addChild(listeningFORModeChangeToStudent);
[code]....
In a third class I make a call to the despatcher in the previous class:
enter code here
var ThisTellAllModeChangeToStudent:TellAllModeChangeToStudent = new TellAllModeChangeToStudent;
ThisTellAllModeChangeToStudent.tellAllModeChangeToStudent();
I have trace statements in eveything and from this I know the despatcher in TellAllModeChangeToStudent is being called.The problem is that the listener in the main.as is not calling the function exp.I cant see why and I dont know how to check if the listener is actually seeing the dispatch event?
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Jun 12, 2009
I want to call a function that is inside in a document class from another class how can i do this ??
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Oct 3, 2011
It seems simple, but it doesn't seem to be working I have 2 as3 files as classes "mainclass.as3 (this is the document class)" and GamePlay.as3
the GamePlay class works flawlessly on it's own, but when i try to create the var to access it ... var gp:GamePlay=new GamePlay(); ... i get the following error.
I have looked at tutorial etc, but i cant get it to work i am currently getting the following error.[code]...
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Sep 21, 2010
It used to be simple to access an object you put on the stage like a mc or dynamic text field by simply using _root.instanceName ect. Now I see references to making references to the Stage and such like:
private var stage:Stage;
stage = stageRef;
and I am still confused.
What I have going on is, I have placed a movieclip on the stage in Flash and gave it an instance name of Cell_mc.I have a cusom class that extends MovieClip with the following imports
import flash.display.MovieClip;
import flash.events.Event;
import flash.events.EventDispatcher;
[code]....
This Class is tied to a set of MovieClips in my Library.
I have a listener: this.addEventListener(MouseEvent.MOUSE_DOWN,pickUp);
And a function:
private function pickUp(event:MouseEvent):void
{
this.startDrag();
[code]....
I get the following error whenever I try to access an object I placed on the stage from anywhere other than the document class:
1120: Access of undefined property Cell_mc.
How do I access the cell_mc that is already on the stage from this non-document class?
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Sep 30, 2009
if i want from a document class to access some variables in other classes (which are imported into that document class) does these variables need to be public to access them or they can be something else?
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Nov 14, 2010
How do I access the timeline from the document class? I tried: trace(this.parent as MovieClip)
but I got a null object.
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Jan 30, 2009
I was wondering if it was possible to access the document class from within a movieclip.
I am creating a slideshow type project, and I'm using a document class to switch between the frames using the arrow keys. However, in one of the "slideshow screen" movieclips, I want to have it stop, and then play another part when the arrow key is pressed again.
I tried to access my nextScreenToPlay method within the document class, but whenever I try to do it within a movie clip, I get this error: Call to a possibly undefined method nextScreenToPlay through a reference with static type class.
If I do a trace(Main), within a movieclip, it shows the class.
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Sep 18, 2009
trace(MovieClip(root).TRACE);
so at pesent I am using this to try and access
Code:
public var TRACE:String
in the the document class.
however I am getting this
"1180: Call to a possibly undefined method addFrameScript.�"
my document class extends to Sprite as I have some stage resizing that occurs on Initialise
Code:
StaticInheritance extends Sprite
Im sure it has something to do with the way the document class extends.
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Jun 15, 2010
I tend to give my Document class all public access modifiers. Would there be any reasons not to do this?
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Aug 30, 2010
Just tried using cs5 on my new macbook and I have a tlf text object on the stage with an instance name of mText. I tried to access (mText.text = "test") it like this and got a null object reference. I tried to trace the stage from my document class and it was null when the tlftextbox was on the stage but i could trace stage correctly when I deleted the textbox. [code]...
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Apr 19, 2009
For the example, there's a single FLA with a document class "main.as." In the public class main.as package, there is a public variable: "var example:String='example';." Inside of the FLA, there is one movie clip in the library and it is assigned a custom base class "sub.as." The movie clip is then placed on the first frame of the stage so its constructor is run at runtime and reads the value of example.
What is the proper way to get the value of "example" in the root document class? Using "root.example" in the sub.as class to target the document class returns an error and when I trace "root", I get "null." Main.example naturally throws an error because that's looking at the actual class and not the movie / stage its attached to.The round-about way I've done it before is to dynamically add the object in the library and pass in the root path when I create a new instance of it (example: submc:sub = new sub(this); ).Is there anyway to get back to the document class with a built-in method like root, etc?
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Nov 20, 2010
I can access the targetObj instance inside the document class, but when I try to access it in another .as class,get this error:
Access of undefined property targetObj.
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Jan 28, 2011
I m trying to access stage.width property but sometimes it trace 650 and 720 but i see my flash file dimension is 500x400, I need to align objects on stage..
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Oct 17, 2011
I want to know how you access a variable within the fla file from the Document class?I want an int inside the fla or swf file to be accessed from the class that is being used to run the file?
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Jan 7, 2010
I have a "box_mc" movieclip on the root of my stage and I need to select it from within my Document Class. I thought Stage.getChildByName("box_mc") would work, but it just returns null.
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Nov 20, 2010
I can access the targetObj instance inside the document class, but when I try to access it in another .as class,get this error:
Access of undefined property targetObj.
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Jun 23, 2011
I am trying to add a keyboard event listener to the stage, to detect when a user clicks the left or right arrow keys. But this listener is called from inside a class file which is imported into the document class, therefore I think it doesn't know what "stage" refers to. How do I solve this?
[Code]...
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Aug 27, 2008
Let's say I have a FLA file with document class called main. In main, let's say I have a method called test1 that just outputs "hello world" via trace. On the FLA I have a movie clip. In that movie clip, when the timeline reaches frame 123, I want it to invoke the test1 method (I just set up a simple action on the frame). However, I get an error saying that the method is undefined. I try this.parent.test1() too but that gives me the same error. Is it not possible to invoke a document class property from within the timeline of a movie clip that's on the stage?
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Sep 19, 2009
I often write apps in flash where I wrap all the display elements into one parent display object container (not the stage). Let this parent container be mc_world for example. I declare this in my Document class (Main) as:
ActionScript Code:
public static var mc_world:MovieClip;
Since this container is unique and often times needs to be referenced from various classes in the project (that are not its children) I find myself often doing Main.mc_world across my project to access this container.
Is it bad practice to directly access static members of the Document class throughout my project? Are there any simple alternatives? I don't want to dispatch events every time I need to access mc_world. And using a singleton class doesn't seem all that different from the Document Class (which only has one instance right?).
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Oct 25, 2010
I am start developing small games (I have just finished reading a nice book from Rex van der Spuy) but I would like to use the best OO approach.Let's make a very simple example: suppose that i have a Player class which adds a listener to the stage waiting for keyboard events in order to move around the stage.I have also some enemies on the stage and the player must register a collision with them; what is the best approach in order to access the enemies on the stage and check for a collision with them on the ENTER_FRAME player's event? I have read a lot of solutions, but I am just starting coding and so I don't know which one is the best approach.
a) Access the document class directly with a getter (e.g. Main(root).allEnemies, supposing that every time an enemy is created it is added to the allEnemies array)?
b) A singleton class which has a reference to every instance in the stage?
c) I have read about using events, how?
ActionScript Code:
package
{
import flash.display.MovieClip;[code].....
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Nov 13, 2010
Anyways, I've been trying to figure this out for quite some time.Let's say I have my document class. I'm guessing the document class can correspond to the first thing that gets run? (such as the "main" function in most C++/low level languages).If I set a variable in it:var myNumber:Number = 10;how would Iaccess: "myNumber" from other objects in my stage?Like a movieclip on my stage for example.If I go inside that movieclip into the movieclip's first frame, how would I say:trace(TheDocumentClass.myNumber);Another similar question is, what about the actual stage frame?If I click on frame 1 of my stage, set a variable:var aNumber:Number = 5;how would I access it from other objects?In my movieclip's first frame, what would I put?trace(root.aNumber); ?trace(stage.aNumber); ?
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Mar 27, 2011
How do I acsess public var/functions in the document class?
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