ActionScript 3.0 :: Null Object Reference That Makes No Sense

Sep 5, 2010

My problem is that I listen for a mouse down event and when that occurs I add a new instance of a certain object to the stage, pushing it also to an array:

[Code]...

var minDist:Number = particleA.width / 3 + particleB.width / 3; When I trace the both elements, it says that the particleB is null, what is correct, because If I remove the snippet responsible for creating those, no error pops out. why it's null?

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