ActionScript 2.0 :: Movie Clip Not Being Removed, Makes No Sense?

May 8, 2007

Code:
function showBigScreen()
{

[code].....

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ActionScript 3.0 :: Event Listener Being Removed Automatically When The Movie Clip Is Removed From The Stage?

Aug 17, 2009

if i have a movie clip with an even listener attached to it, is the event listener being removed automatically when the movie clip is removed from the stage or should i always remove the event listeners manually?

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ActionScript 1/2 :: Text Output Makes NO Sense

Jun 10, 2009

here's my code (I'll explain in a second):

[Code]....

Code: - CA:true - TC:0 - CA:true - 1 - TC:1There's no logic in that! The output proves that both parts of the array are true. And yet, the "if" statement only activates once!

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Flash :: 1046: Type Was Not Found Makes No Sense

Oct 21, 2010

I've got several custom classes. Let's call them "Character", which is supposed to import and use "Head". Then "Head" imports and uses "Hat". That works just fine...

[Code]....

This runs without a hitch. Simple as pie... But if I try to create a new instance of "Hat" or even define the Hat variable in "Character", it gives me the compile time error: 1046: Type was not found or was not a compile-time constant: Hat. If I try to define "Hat" class and create a new instance of "Hat" in my main script, or in "Hat" it works like a charm... If I try to do it in my "Character" it gives me this godforsaken error. I've checked my imports, they're all the same!! Why in the world is it doing this?!

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ActionScript 3.0 :: Null Object Reference That Makes No Sense

Sep 5, 2010

My problem is that I listen for a mouse down event and when that occurs I add a new instance of a certain object to the stage, pushing it also to an array:

[Code]...

var minDist:Number = particleA.width / 3 + particleB.width / 3; When I trace the both elements, it says that the particleB is null, what is correct, because If I remove the snippet responsible for creating those, no error pops out. why it's null?

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ActionScript 2.0 :: Movie Clip Not Being Removed?

Feb 12, 2012

Code:
function showBigScreen()
{

[code].....

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ActionScript 1/2 :: Get The Movie Clip To Be Removed From The Stage If Close Is Released?

Dec 7, 2010

In the setOne_mc I have three buttons close_btn, min_btn and max_btn....I want the movie clip to be removed from the stage if close is released.I seem not to be conecting with the buttons...the clip appears on the screen.
 
menuBar_mc.dropMenu_mc.subMenu01_mc.onRelease = function() { holder_mc.attachMovie("setOne_mc","setOne_mc",2,{_x:0, _y:0}); halt();};holder_mc.setOne_mc.close_btn.onRelease = function() { go();};function go() { this.removeMovieClip();}
function halt() { menuBar_mc.dropMenu_mc.subMenu01_mc.enabled = false; menuBar_mc.dropMenu_mc.subMenu02_mc.enabled = false; menuBar_mc.dropMenu_mc.subMenu03_mc.enabled = false; menuBar_mc.dropMenu_mc.subMenu04_mc.enabled = false; menuBar_mc.dropMenu_mc.subMenu05_mc.enabled = false;}

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ActionScript 3.0 :: Add More Of Removed Children Of Same Namewithout Displaying Previously Removed?

Apr 7, 2011

I want to remove all children of the name (mc1) but be able to add new one when I call the add function again Heres what I have

// Draws the squares

Code:
function drawIt(e:Event=null):void{
mc1.graphics.lineStyle(1);
mc1.graphics.beginFill(ITsColor);

[code]....

Removing all the (mc1) movieclips works fine, but when i click on the butotn to call drawIt again, all previous mc1's are displayed again with the new ones

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ActionScript 2.0 :: Duplicate Clip Makes Comp Crash?

Jun 12, 2004

Ok. Whenever i try to do a duplicateMovieClip command on flash, my comp always crashes when i try to test. I have flash MX, and a good computer

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ActionScript 2.0 :: Duplicate Clip Makes Comp Crash

Jun 12, 2004

Whenever i try to do a duplicateMovieClip command on flash, my comp always crashes when i try to test. I have flash MX, and a good computer.

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ActionScript 3.0 :: Extending MovieClip Makes Clip To Ignore Frame Actions?

Feb 14, 2012

When we want to know if a MovieClip animation has ended, we use to listen the enter frame event and check if current frame is the final one (where the movieclip frame has a stop).

But we've thought on a new idea: to extend MovieClip and override stop method. In the override we dispatch an event indicating the animation is ended. So, we hope the clip to find a stop in a frame, call the overriden method and execute both, the super.stop() and the event dispatch.

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ActionScript 2.0 :: Intervals In Movie Clips Won't Stop After MC Is Removed

Sep 9, 2010

I have a barometer activity flash program. It's weather themed and at each stage of the barometer fill, a movie clip appears that has as-generated weather icons (i.e. rain, clouds) floating across the screen. The problem is once I click to the next level of the barometer, the weather icons keep flashing in the upper left corner. I tried putting clearInterval in various places but it didn't seem to do anything.

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Movie.stop(); Makes Timeline Buttons Not Work?

Jul 8, 2009

I use eventListeners to jump between frames.One of my frames displays a video. I imported the video as a component using the 'import video' function.It plays fine.When navigating away from the video I use the myVideo.stop(); command in AS3 to stop the video from continuing to play.or some reason, when I do this the buttons on my main page stop working.The code I use on the movie frame is:

cr_back_btn.addEventListener(MouseEvent.CLICK, onCRBackClick);
function onCRBackClick(e:MouseEvent):void
{

[code].....

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ActionScript 2.0 :: Making A Movie That Makes A Baseball Cap Rotate As Long As A Button Is Pressed

Jan 31, 2004

I'm making a movie that makes a baseball cap rotate as long as a button is pressed. How can I do this?

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ActionScript 1/2 :: Targeting A Movie Clip Inside A Movie Clip Inside Another Movie Clip With A Twist?

May 9, 2010

Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;

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ActionScript 3.0 :: Flash - Movie Clip To Play Unless The Person's Mouse Curser Is On The Movie Clip For More Than A Second

Jun 24, 2010

I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?

[Code]...

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ActionScript 2.0 :: DropTest - Check And See If The Dragged Movie Clip Is Completely Within The Bounds Of Another Movie Clip

Jan 11, 2010

I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.

I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]

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ActionScript 2.0 :: On Button Release Clear Current Movie Clip And Bring In New Movie Clip

Feb 21, 2010

I have created a flash website, each button is a movie clip with an invisible button over it containing the following script

on (rollOver) {
_root.mouse_over_profile_btn = true;
}
on (rollOut) {

[Code]....

each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.

Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.

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ActionScript 2.0 :: Collision Detection - Goto A Certain Scence When A Movie Clip Collides With Another Movie Clip

Jun 22, 2005

i am making a pacman game, and i need to know how to make it go to a certain scence when a movie clip collides with another movie clip.

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ActionScript 3.0 :: MCs Classes - Can't Send An Event From The Eagle Movie Clip Or The T2D Movie Clip To Tell The Other To Fade Out

Nov 5, 2010

There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.

I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.

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ActionScript 3.0 :: Movie Clip On Main Timeline Receiving Input From Nested Movie Clip

Feb 23, 2011

I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.

[Code]...

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ActionScript 2.0 :: Get A Movie Clip To Slowly Move To The Coordinates Of Another Existing Movie Clip

Oct 23, 2010

it seems simple enough but i have no idea on how i could get a movie clip to slowly move to the coordinates of another existing movie clip

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Professional :: Create A Smooth Transition From End Of A Movie Clip To Beginning Of A Movie Clip?

Apr 8, 2012

I created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?

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ActionScript 3.0 :: Make A Movie Clip Follows Anther Movie-clip That Could Be Moved By User?

Sep 7, 2010

iam tring to make a new project , i just wants to know how to make a movie clip ( constant speed ) follows anther movie clip <--- "which can be moved by the user "

<<<>>>> i believe that this idea is good , that i records the X and Y postion of the User's movie clip and just make the other movie clip points at this postion and move toward it ,

how to make the other Movie clip (( which is a car ! .. so it have acceleration , speed , steering , etc )) go to this position or let us say try to??

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ActionScript 2.0 :: Find The X-y Coordinates Of The Attached Movie Clip Within The Created Movie Clip?

Mar 26, 2006

Q1) The registration point of a created clip is top left - my question is how can I dynamically change it's registration point - say to center center?

(I am trying to attach a movie clip to a created clip and I wanted it to be centered inside the container - a related sub-question, how can I find the x-y coordinates of the attached movie clip within the created movie clip?)

Q2)When I tried to create two different movie clips, I found I had to create them at different depths, else the first would load and the second would not. Why would that be so? I'm on MX 2004 Pro.

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ActionScript 2.0 :: Actions On Movie Clip Inside Another Movie Clip (menu) Won't Work

May 15, 2009

I have a very simple problem but I can't find the very simple solution to it. I've create an animated menu with animated movie clips inside to work as buttons. All the main buttons work perfectely but I've got just on button with a sub-menu. On this sub-menu I've placed an invisible hitarea button in order to place some gotoAndStop action. The thing is, it seems to me like this submenu hitarea are underneath something else (even though is the seccond layers right about the actions layers). I've placed a simple trace action whenever the mouse rolls over this area but I get nothing... Am I doing something really wrong? I'm losing all my hair already.

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ActionScript 3.0 :: Resizing Parent Movie Clip Affects Child Movie Clip?

May 27, 2009

i am trying to use the Tween class to change the size of movie clip to certain height.the code works for me but when resizing the parent, it effects the child.i tried the height and scaleY property for the thum, but does not work.

ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;

[code]....

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Actionscript 3 :: What Is The Sense Of Flex Modules

Jul 20, 2011

As far as my understanding goes Modules kann be used to split an Application into different parts. A big advantage seems to be to be able to load Module after Application Start, to get a better Startup performance. I personally would like Modules to make me able to have an own Code Sandbox for the Module Code. So neither the Main App Code nor the Module Code should influence each other. But for examples CSS Styles from modules influence the Main Application an visa vers. My Question:

1. What can I use Modules for beside Runtimeloading ?

2. Are there options to run code in an own sandbox ? For Example via Loading swf assets ?

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Flex :: Video Or VideoDisplay When Does It Make Sense To Use One Or The Other

Nov 19, 2009

Flex appears to have 2 video classes: Video and VideoDisplay. My question is when does it make sense to use one or the other?

What I can tell from initial glancing is that VideoDisplay responds to mouse events because it inherits from IntaractiveObject, but I'm not sure if it's a real difference, because Video seems to have a workaround for this in that you can add your own event listeners.

There's probably more to it, but this is the only difference I can see now. So my question for those who used these objects extensively, can you share your experience when you use one over the other.

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ActionScript 3.0 :: HTC Sense Homescreen Slider 'alike'

Oct 19, 2010

I'm looking for a way to make a simplified version of the HTC Sense Homescreen slider. I had something like this in mind: [code]I basically need to make 8 homescreens. Each homescreen is an interaktive movieclip. Nothing fancy is going to happen inside those movieclips.No navigation buttons, just a plain and simple drag and slide with movieclips.I have a bit knowledge using greensock tweens also - so if you got a solution with this please share your knowledge.

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