I'm having a problem with the scripting for a movie i created in flash CS4. Below is the actionscript for the movie:
[Code]....
Currently what happens is that when the page loads, the movie automatically plays. What i'd like to happen is for the move to NOT play till it has been clicked. Then after it has played i'd like it to go to another page on the site.
light onto a little confusion I am having, I have a menu that already loads in images via an XML file on a menu, what I am trying to do is when an image/meni Item is click I would like to load in an swf into the same place as the image Item loads into! am I making any sense.on a click event, do I use in the XML file the <link>link to swf</link> ????this is what I have in my xml file that loads in the images so far;
Code: <image name="image 12" path="img/img12.jpg" title="Lorem ipsum 12"
I have swf movies that load in on a timeDelay on Click, but can't get to unload correclty when another click happens, I was directed to this adobe file:
[URL]
but never used before and don't really understand, would anyone beable to help implement to my onCLick script?? this is what I have on my onClick;
I have a 6 button menu system: when user clicks on a main menu link it will highlight red and light up a light right to the left of the link letting them know they have clicked successfully. After the initial click it will bring down a sub menu with links. However, after they release the mouse button, the little green indicator light goes off. I want that little green light to stay on until they move the mouse outside of the slide panel with the sublinks. how do I keep that light on until user moves mouse outside of the bounding area of the sub-panel with sub links? what code do I need to insert?SECOND:When I go to publish in html, my slide panel which contains the sublinks is chopped off. How do make it were the submenu goes over and on top of my webpage contents right below it instead of increasing the size of my table.
Here is a copy of my code. I will be posting an image in about 30 minutes or less: // ON CLICK EFFECT - The main menu's sub-menus will slide down once user clicks on a button.// The sub-menu will raise up and disapper once the user's mouse leaves the sub-panel area.
I would like to listen to onclick events in my java script code for a flash application.My intent is to automate Flash components and if i can hook on to events like onclick
I have a rotating menu that uses mousescroll and onClick functions to rotate around the menu, I have the onClick function working how I want it but I can't seem to get the MouseScroll to work the same as the onClick. this is how the menu looks [URL] if anyone would be able to I can post a link to files which would give a better idea of whats happening.
I'm looking for some help animating a vertical accordion menu to swoop out after swooping in. I hacked a crappy menu I found, made from AS 1.0/2.0(?), and I used AS 3.0 on the main timeline to make it slide into stage.The first tier buttons expand & collapse using some AS crap I don't understand, but I finally figured out how to get the second tier buttons to trigger collapse onClick.The thing is: I also want the second tier buttons to slide the entire menu back of stage onClick and I can't figure out how to do it!Do I need to add some AS function to the individual buttons or should I be putting some AS 3 into the main timeline?
what i am trying to do is add some script to buttons within a movie that will fade/tween the background movieclip to a predefined (not random) colour.does anyone know of any resource/posts/tuts to do this?so the user clicks a button and the main bg mc goes from say, yellow to orange with a faded transition?
i ve an animation of many symbols(mc). I want that when they all finish into a resultant graphic, i click a button on stage and the whole result moves to the right and another object appears
I could use some help on a bit of code for a shooter game I'm working on. I have enemy objects that appear on screen or move around on screen and I need help with code so that when you click on the object is disappears from the screen.
I have a simple movie consisting of 6 layers (photos). Each layer is set to display for 30 frames then fades into the next layer to give the impression of a slideshow. I have used a code snippet against the 1st layer so that if the mouse button is clicked it will go to a particular website.
function fl_ClickToGoToWebPage_6(event:MouseEvent):void { navigateToURL(new URLRequest("http:blahblah.com"), "_self"); }
This works fine, however, once the clip goes beyond layer 1, if you press the mouse button again, it still goes to the web site specified even though I do not want it too. I have tried to add a second code snippet so that if it is on the 2nd layer it goes to a different web page and so on, for each layer, wanting it to go to a different web page. If I have more than 1 code snippet, as soon as it gets to the frame the snippet is on, it fails, and if I only have the 1 snippet, it runs for the entire duration of the clip
i have 5 images i wish to use for the slideshow, but i have no idea what to insert in the actionscript so that once the page loaded, the image will change in the order like (1 to 2 to 3 ... ) every 10secs and when i click on the image it will also load the next image without waiting for that 10secs.and which frame do i insert the actionscript code?
In JavaScript I know there is a way to write text onto the document when performing an onclick function. Is there a way to do this in ActionScript? I would like people to be able to click on quiz questions I made and have the answers (along with the word correct or incorrect) to write to the document.
Anyone know of a method whereby when i click on a movieclip on my stage i can create a bounding box which will allow me to click on any corner and re size the box manually......?
I have a mc that when clicked moves off screen, however when it starts to move, once the mouse cursor is off it, it moves back to its original position because my onOut event is to have it move back to the original position.
How do I avoid the onOver activating after the mc has been clicked?
(p.s. - I'm wanting the button to also lead into the next frame and to never be seen again).
First i used to work on AS2 but i have converted to AS3 to benefit the new features .
And here is my problem : i have a function where i will create in it several buttons each one do different task but each task is so small that can be only one statement like changing the value of some variable.
Do i have to make an EventListener and a handle function for each button !! i have tried that and it made my code very messy , can't i just make something like that : button1.onClick = function(){} like AS2 ? Or is there a class i can use to make something like ?
I've got this script that makes this certain symbol to move anywhere when you press the keys.Now I want a button that when you press it, it will position the certain symbol I was speaking of, anywhere I want counting on the x and y axis.
I have a mc that when clicked moves off screen, however when it starts to move, once the mouse cursor is off it, it moves back to its original position because my onOut event is to have it move back to the original position. How do I avoid the onOver activating after the mc has been clicked?
I have a flash project that when published with the "Transparent Windowless" Window Mode setting under File, Publish Settings, under the HTML tab... the following Action Script 3 code causes the link to be blocked by the IE 7 and 8 pop-up blocker when I use the "_blank" target and embed the flash movie on my page in Dotnetnuke, however if I use the "_self" target the link opens fine in the same window. If I publish the Flash project using the "Window" Window Mode the link opens in a new window with the "_blank" target without a problem. I need the Transparent setting because I have a menu bar on my page the drops down over the Flash and the menu goes behind the Flash movie unless it is published using the transparent setting.
I'm building a flash piecve for aour FAQ section. I have an button instance controlling what show when a user mouses over a certain area. On click it displays the info box. What i need is a way when the user clicks, and then releases that the inlformation box stays, at least until another option is clicked.
how i can make this class into an onclick function? the class below - triggers a javascript function in defined in the html page the swf sits in...this is the full class:
Basically, I have a button that when moused over it makes rivers go to 50% opacity (they start at 10%), then when clicked they go to 100%. What I want: Then the rivers stay at 100% until the user clicks the button again. What is happening: Currently though the mouseout is fading the rivers back to 10%. I know that my code is telling it to do that and want to know how to make it stop.
Here is my code for this: function shipMouseOver(event:MouseEvent):void { Tweener.addTween(rivers_mc, {alpha: 1, time:2}); Tweener.addTween(this.dashboard_mc.ship_btn, {alpha: 1, time:2}); } function shipMouseOut(event:MouseEvent):void { [Code] .....