ActionScript 3.0 :: Registration Point Woes, Figuring It Out?
Sep 3, 2010
I've a system where multiple movieclips are being displayed in a row, but they have different registration points. This means that even if I set their height and scale them, they are actually still not aligned properly. What I'd love is an actionscript way to align them like you can do with multiple movieclips within Flash, but I can't figure out a way to do that within AS.
I've read plenty of threads about people trying to set registration points and tested out the Dynamic MovieClip helper class that someone made, but they don't really suit my purpose. Is there no way to access what the registration point is on a MovieClip, in relation to say it's top-left point, or centre-point, or just access to display it in any way?
can you set the registration point of a mc with as? I need to do this for a whole bunch of loader components, which are by default set to TL. I need CC.
I have a movie clip on my stage with various elements in it. When I edit this movie clip all the coordinates for the various elements have really random values because the registration point is not set to the top left corner of the symbol but I can't find any way to change the registration point - nothing I've found online so far works.
I want to load a series .jpgs into an existing mcs. The mcs are 75 x 75 pix and the .jpgs are 50 x 50 pix. The problem is that I made the mcs with the registration point at the top left corner. This causes the mcs to load in at that point so that the margine between the .jpg and the mc is uneven. How can I change the registration point of each mc so that the CENTER of the .jpg is positioned the CENTER of the mc?
How do you change the registration point of a TextField or MovieClip?Suppose you want to Twin a zoom in, I need it to happen from the middle, but I found no methods or properties that let you set it in the center.
I'm importing an image that I'll use as my pointer(arrow) in a speedometer. My problem is that I need to manually set the movieClip's registration point so that I'll get the rotation right. If I manually drag the image on stage and use F8 to convert it to a MovieClip, I can set the registration point in the dialog box popping up. The only thing I'm trying to do is just that, but with ActionScript since I create this thingie dynamically
I've got quite a few images that are being loaded into my project through the MovieClipLoader function, anyway, when they are loaded to a specific MovieClip, their registration point is set to the top left corner (0, 0).Is there any way of adjusting the registration point for this MovieClip? Or would I have to something like the following:
Code: var pL:MovieClipLoader = new MovieClipLoader(); // loader[code]......
I don't know if the above is even possible, but thats what I'd guess, if there is no way of setting the registration point in a easier way. I feel that the above is such a waste.
Do you usually set the registration point in the upper-left corner ?I usually have always troubles with the registration point in the center.. or is maybe useful in any situation ?
Is it just me or is it true that once you create a symbol and set the registration point you can't ever change it? unless you make it into a new symbol?
I have an action script for a movie clip to rotate around (instance_name.rotation -= 1. and this works fine, how ever i need it to rotate around a point outside of the movie clip. i think i need to move the registration point but i dont know how to do this.
How do I set a movie clip's registration point using Action Script. Let's say I want it to be in the middle. I create my movie clip dinamical usign createEmptyMovieClip and drawing Api
in my dynamic gallery my empty movie clips that load the images have their registration point at the top left of frame.this means that even if i have images of different sizes, I have to make them all the same size and then with white borders if necessary so that they all display in the same place. it would be better if they were centred inside the emoty movie clip and the movie clips registration point was at the centre.. is this possible ?
is there a way to change the registration point of a DisplayObject through as3? I am loading an image through XML and the registration point defaults to top left. I need it to be in the center so my rotation tween looks right.
I've received an .fla file with a design and am trying to play with it using ActionScript. I've got a symbol of a star on stage (movie clip) that I want to animate with AS. The movie clip's registration point is set to bottom right corner.
I'm trying to use the Button component in Flash CS3 having issues with the registration point. The code should resize the bitton from it's center but it does from the top left corner. Is there anyway to change the registration point using action acript 3?
This is giving me such a headache.I have a movie clip and it has a centered registration point but the transformation point is in the top left corner. I want both to be in the center of the MC. I want a little circle with cross-hairs in t in the middle of my MC, if at all possible without moving my MC. But I cannot get that damn cross-hair to budge from the top left corner! When I go into the info window and change the X-Y values of the transformation point, the whole MC just moves to a new position. The infuriating things is, I've done it before but I just can't seem to work out what I did. Please don't tell me to drag the registration point in free transform mode. I can do that, but I cannot drag the transformation point in the same way.
I have read a few discussions on changing the registration point on a movieclip but don't seem to work. I have a movieclip with embedded mcs. I can se that the nly way of changing the reg point is by saving as a mc again ie: creating another one and upon creation choose the reg point.
I have an object which is converted into a symbol. I double click on this object/symbol and it goes into its own seperate timeline. For my coding purposes I would like to know how to change the registration point of the symbol so it moves along or is addjustable on a symbols its own timeline so a can create animations on an objects timeline without screwing up my codeing because objects don't register when their moved away from the registration point the compiler still thinks that the registration point is where it was previously.