ActionScript 3.0 :: Removing The Enter Key Listener?

Sep 29, 2010

i have this function to enable the enter key

Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, KeyDownFunc);
function KeyDownFunc(event){
if(event.keyCode == Keyboard.ENTER){

[Code].....

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ActionScript 3.0 :: Enter Frame Listener To Play Movie?

Dec 13, 2010

I am trying to load and play a video once the frame is accessed in the SWF and then have it close when I exit the frame (move forward a frame).

I use to have this working by clicking buttons, but cannot get it to work with a listener for stage or anything else. I want to do this automatically and call the oCoach and cCoach functions.

Code:
//========Scenario Movie===================
var pCoach:coach_mc = new coach_mc();
var spriteCoach:Sprite= new Sprite();

[Code].....

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ActionScript 3.0 :: Video Freezes If Enter Frame Event Listener Is Added?

Oct 2, 2009

I'm having trouble getting the Video class to work.. Everything works fine until I try to add an on enter frame event listener to the movie. I basically want to overlay an effect that gets updated every frame but adding the event listener causes the movie to freeze before it loads or on the first frame or just shortly after starting play back.. Check out the source code at [URL]

It freezes even if the enter frame method body is commented out so I don't think it's because of extra overhead..

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ActionScript 3.0 :: Removing The Event Listener?

Dec 23, 2009

In the following code...

Code:
function makeTheCall(){
var _loader:URLLoader = new URLLoader();
_loader.addEventListener(Event.COMPLETE, handleOnComplete, false, 0, true);

[code]....

...how would I remove the listener?

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ActionScript 3.0 :: Removing An Event Listener From A Function?

Mar 15, 2010

I am working on a game for my university project and I have run into a bit of trouble. I have the following code here:

function launchBall() {
this.stage.addEventListener(KeyboardEvent.KEY_DOWN ,launchBallHandler);
function launchBallHandler(e:KeyboardEvent):void {
if (e.keyCode==32) {

[Code].....

Its set up so that when a ball goes off screen, it resets to a coordinate and launchBall is called.

LaunchBall then adds the event listener to see when the Space key is pressed and that starts the ball moving again. The problem I have now is I cant seem to get rid of that eventListener. I have tried removeEventListener and that doesn't seem to work. I have tried:

if (ball.xVel>0 && ball.yVel>0) {
removeEventListener(KeyboardEvent.KEY_DOWN,launchB allHandler);

just below that code and that doesn't work either. It's not spitting any errors out at me but I am completely stumped.

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ActionScript 3.0 :: Removing Event Listener On ROLL_OUT

Dec 7, 2009

I'm trying to build a scrolling thumbnails from scratch for my first time and i can get the thumbs to scroll when the mouse rolls over the scroll arrow, but i can't get it to stop scrolling once the mouse rolls out.
 
leftscroll_mc.addEventListener(MouseEvent.ROLL_OVER, scrollLeft);
function scrollLeft(e:MouseEvent):void {
addEventListener(Event.ENTER_FRAME, goLeft);

[Code]....

I've tried moving the entire roll_out function all over the place but I would get errors not being able to find lremoveFast but either way I can't get it to funciton

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ActionScript 3.0 :: Removing An Event Listener From Buttons?

Feb 18, 2011

Iīd like to know if itīs necessary to remove event listeners from buttons. I know it's good practice to remove event listeners when its use is over. But itīs necessary to remove event listeners for buttons as well?

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Actionscript 3.0 :: Professional : Removing An Event Listener In Code?

Mar 20, 2012

i have a movie clip named "contact" inside this movie clip made the same object into a 2nd imbedded movie clip named "em_contact" inside this I did a frame by frame animation and added a new movie clip symbol of a piece of paper named contactbtn_mc on this frame, I added an event listener for a click that acesses on the root level a symbol named contact_mc i told it to go to and play frame 2 that plays out an animation of this object moving into the screen.

my problem here is i asked earlyer on how to stop the em_contact to stop listening for the mouse click once it is clicked. I made the code it come up with no errors but it does not stop the event listener the event listener is still there bellow is my code.

import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
import flash.events.MouseEvent;

[code]....

what i want to happen here is for the event listener once it is click to stop listening for that event becuase i have a mouse event inside the "em_contact" movie clip on an object named "contactbtn_mc". and that one has a click event on it as well but when i click on the contactbtn_mc the animation above plays out as well.

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Actionscript 3 :: Removing An Event Listener As Well As A Sprite At The Same Time?

Apr 4, 2011

I'm having trouble removing the an event listener as well as the sprite at the same time. I currently get an error:

TypeError: Error #1009: Cannot access a property or method of a null object reference.

And if I comment out removeChild, I have no error but, obviously, the sprite remains on the screen. how I can rid myself of that error?

//Bullet extends Sprite Class
bullet:Bullet = new Bullet();
mc.addChild(bullet);

[Code]....

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ActionScript 3.0 :: Error Removing Child And Event Listener?

Jan 28, 2011

I'm trying to build a small game to try and get into ActionScript. This is my first real attempt at ActionScript.Currently I have an Enemy superclass and an Enemy_One class that extends that superclass.When an enemy has moved off screen I want to remove it from the frame. Here's the errors I'm getting:

Code:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at Enemy/checkHitPlayer()
at Enemy/loop()
Enemy.as

[code].....

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ActionScript 3.0 :: Flash Removing Dynamically Created Event Listener?

Feb 10, 2011

I've dynamically created event listeners in the usual sort of way:

Code:
myText.addEventListener(MouseEvent.MOUSE_OVER, hover(nameLabel));
function hover(nameLabel):Function
{

[Code].....

The problem is how to remove the event listener later in the program as the usual code isn't working. I'm guessing I should have done this in a class but I'd like to understand this problem better.

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Actionscript 3 :: Flash : ENTER Does Not Get Detected But CTRL+ENTER Works Fine

Jun 23, 2011

When my focus is inside the input text field, pressing CTRL+ENTER works but ENTER does not.Pressing Enter when my focus is anywhere BUT the input text field works just fine..My intention is to detect if ENTER key was pressed after the user fills out the field, but it seems to only work for CTRL+ENTER

ActionScript 3:

// works:
stage.addEventListener(KeyboardEvent.KEY_DOWN, enterHandler);
// ignored:
email.addEventListener(KeyboardEvent.KEY_DOWN, enterHandler);

[code]....

ENTER results in charCode == 0, whereas CTRL+ENTER is charCode == 13 email was created using the Text tool and set to "Editable"

Note: I am testing in Chrome and Firefox running Flash v10

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ActionScript 2.0 :: Ctrl+Enter Instead Of Enter In TextArea?

Aug 20, 2007

I'm creating a Flash instant messaging application (through XMPP protocol) and run into a problem. It isn't that important but I was quite upset that I wasn't able to solve it and I want to know if their is a solution =D

I have a TextArea chat input and a button to send the text, the TextArea is multiline and so captures the Enter key to jump one line... What I need is to send the message with the Enter key and jump with a Ctrl+Enter combination... My ideas were to disable the bubbling of the Enter key, trap it, and then manually assign the Ctrl+Enter combination to jumping the line in TextArea but couldn't find how to do all this...

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ActionScript 3.0 :: Event Listener - Error #2007: Parameter Listener Must Be Non-null?

Feb 4, 2009

this is the error I am having:

TypeError: Error #2007: Parameter listener must be non-null.at flash.events::EventDispatcher/removeEventListener()
at project1_fla::MainTimeline/btnName()

here is my code:

ActionScript Code:
import caurina.transitions.Tweener;
import caurina.transitions.properties.ColorShortcuts;[code]..........

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AS2 :: IDE - Stage.width Listener - Trace The Results Of Listener When The Browser Is Resized

Apr 13, 2009

Line 1 Frame 1:

[Code]...

I am trying to trace the results of my listener when the browser is resized...no avail. Are you able to see what I am doing wrong?

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ActionScript 2.0 :: Access The Parent Of A Listener From A Listener Object?

Feb 11, 2008

I am having a weird problem with scope/reference. I am using a loop to preload a number of thumbs in one go, I am creating a different listener for each one on the fly and then passing event handlers for each one of them. This should not be difficult using a loop, but somehow I cannot access the the parent object on my listener and therefore I can't do much with my thumbs after they are loaded.Here is the relevant segment of my code. myThumb_mc is a temporary variable that does not exist when the loop finishes, you can copy and paste this code to test it though. It should work to that extent. (you'll need an image1.jpg to be in the same directory)

Code:
var myThumb_mc = _root.createEmptyMovieClip("myThumb_mc", _root.getNextHighestDepth());
myThumb_mc.clipLoader = new MovieClipLoader();
myThumb_mc.clipLoader.loadClip("image1.jpg",myThumb_mc);[code].....

The code above works, but it does not look nice and it cannot be the right way of doing this. Long question short, how can I access the parent of a listener from a listener object? ._parent does not work.

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ActionScript 3.0 :: What Is The "listener" In An Event Listener

Mar 13, 2010

This is something that tugs at my mind a lot so I figured I'd ask the community. If I have a class called MyParentWidget and it contains an instance of MyChildWidget with an instance name of myChildWidget then I will often do something like this:

[Code]....

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IDE :: Enter Key In Browser?

Apr 11, 2009

how to enable the ENTER key in Flash (using AS2 still). In my SWF file it works fine, but once I publish it and open the HTML file, my ENTER key does not work.

How it works is: At the start you have to press enter to continue. Then you have to enter your menu choice in a input txt field with instance "databox_txt". If you type in "about" and hit ENTER it takes you to frame 30 and stops.

I've read that browsers does not support the ENTER key in Flash. Is there Perhaps a workaround? Via PHP perhaps?

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Create Such A Swf Where We Can Enter Data?

Aug 18, 2006

How to create such a swf where we can enter data

i need to create a swf where we can enter a text information. and this swf need to call into another swf.

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IDE :: Way To Disable Enter To Play?

Nov 27, 2009

Is there anyway to disable the movie from playing when I hit Enter? I've got a button press later on that needs Key.ENTERI could change it, but it is the only key that makes contextual sense.

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ActionScript 1/2 :: Deactivate The Enter Key?

Aug 29, 2010

I'm making a game and each photogram is a level, and when I press the enter key it plays all photograms.Is there a way to deactivate this?

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ActionScript 3.0 :: De-activate The Enter Key?

Aug 27, 2010

Is it possible to de-activate the Enter key so that on a stop() instruction in a frame,pressing the Enter key doesn't generate a move to the next frame

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ActionScript 3.0 :: Can't Capture Enter Key

Feb 10, 2011

I'm working with flash 10, and having a strange problem. I can't see the enter key at all. All of the other keys work. [code]...

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ActionScript 2.0 :: How To Form And Enter Key

Sep 22, 2006

I need to be able to press the enter key for my form to work. I got this code from another thread:

Code:
Key.addListener(myListener);
EnterKeyListener = new Object();

[code]....

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ActionScript 3.0 :: Enter Key Triggering My Buttons?

Oct 16, 2009

what i've done is made an application where when you click on a "Proceed" button i've placed on stage said button is removed using removeChild() and more input fields are made available.a new button named "nextbutton" is also created at the same time to run a function which, when clicked, will check the input for validity and then advance the movie to the next frame if it all checks out.assuming the data does check out then the last command of the function (of the newly created "nextbutton" button) is to gotoAndStop(2); to advance the movie to the next frame.

i'm using the mouse_down mouseevent listener on both buttons to run my functions ie:

proceedbutton.addEventListener(MouseEvent.Mouse_Do wn, proceedbuttonCLICK);
nextbutton.addEventListener(MouseEvent.Mouse_Down, nextbuttonCLICK);

the problem i'm having is that if i tab thru my input textfields to enter data (and who doesn't) i end up tabbing to my "Proceed" button and then hitting the enter key. but if i hit enter on the button istead of clicking it then none of my if/else statements written into the nextbuttonCLICK function execute. even worse somehow the gotoAndStop(2); command somehow DOES execute (at least i think it does) because the movie advances to the next frame in my timeline. so now i'm at the next frame but my variables have not even been calculated ....what i don't get is the gotoAndStop(2); statement is written into the function for the "nextbuttonCLICK" so how the heck can hitting enter on a highlighted "Proceed" button have the effect it does? is it something built into the button class itself? i did choose to make my buttons "buttons" and not movie clips so the user would see the little hand cursor when mousing over them.

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Random Numbers On Enter Frame?

Nov 5, 2009

i'm just trying to do something really basic and I'm stumped.all i want to do is create a radom number onEnterFrameits to go at the end of a game i've made and the score will be radom at the end screenso far I have this below but it will not stop it just keeps going and going i've put stop(); in but that does not seem to work. I know its simple but I just can't see it.

this.onEnterFrame = function() {
display = Math.round (Math.random (10)*9)+1;
}

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ActionScript 2.0 :: CS3 Hitting Enter Button

Apr 29, 2010

i have managed to create a pswd protected flash animation which is working good when the pswd is given and by clicking the submit btn. What I want is, instead of clicking the btn, i want it work when i hit the enter key.

[Code]..

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ActionScript 2.0 :: Enter Image By Click?

Aug 1, 2010

I need to Enter image to movie clip frame, by clicking the image.I call The frame instance name = ffff. Url sample:

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CS3 Adding ENTER Button At The End Of INTRO

Oct 17, 2010

I have a .fla file and it is INTRO. At the end of this INTRO should be ENTER button but every time i put it there the whole flash doesnt work anymore.

So all I need is ONE BUTTON at the end of this animation. It should be linked:

[URL]

The .flv file:

[URL]

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ActionScript 3.0 :: KeyboardEvent - ENTER Key Is Not Responding

Jul 19, 2011

In the keyboardEvent, the ENTER key is not responding.. why?.... any other option is there?

[Code]....

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