var aaa:Sound = new Sound (new URLRequest ("awd awd.mp3"));aaa.play ();trace (aaa.id3.artist);
The song plays but when I try to get the song's artist / album it returns null. I also tried copying the format from live adobe help website but it still returns null.
Also I have 3 songs named 1, 2, and 3 in a folder. I made a playlist type thing and it works fine, the only problem I see is that I would have to rename 30 songs.
Having to do some as2 with an ancient system, and am far from fresh on it. I've managed to bungle my way through most of it, but I've hit a strange logic problem.
I've been trying to implement a QuadTree to store a two-dimensional array representing a terrain. I generate the array first, then I use the below function to generate a QuadTree for the array.
I have just recently started playing around with AS3 and am pretty new to what is going on in Flash (though I do have a lot of programming experience.) I have an object that I am dragging around on the mouse. I want it to be destroyed if I drop it anywhere but in a target location. I have the part where it is destroyed working, but I am running into a problem trying to find the target. When I try the following...
PHP Code: public function DropObject(){ if (! this.hitTestObject(stage.getChildByName("Target"))){ stage.removeChild(droppedObject); stage.removeEventListener(MouseEvent.MOUSE_MOVE,droppedObject.MouseCursorMove); }}
I get "TypeError: Error #2007: Parameter hitTestObject must be non-null." So, "getChildByName" is returning null, but I'm not sure why. I've verified that there is an Instance name of the Target on the stage. Why can't I find it?
In the platform game I'm making, I have a movieclip level/stage with the platforms (which are there own class) added in. I'm trying to load those platforms into an array for future use, but as I keep on getting null. Take a look at the code:
package { public class StageLevel1Test extends StageManager { private var _platformListCntr:Number = 0;
Ive embeded my game.as file as a movie clip into a new .fla which has 1 frame for the game, 1 frame for the win screen, 1 frame for the loose screen and 1 frame for the intro screen.
So at the end of the game I do MovieClip(root).gotoAndStop(myFrame);
where my frame is either the win screen or the loose screen frame.both screens have a playagain button that returns me to the game frame.Sometimes I get the error after the first win/loss sometimes I get it after I do play again and then when I win/loose.
the error is at:MovieClip(root).gotoAndStop(myFrame);
Im not exactly sure why or how to fix it though any tips?
I'm using the native Flash StyleSheet Object to hold externally loaded CSS styles, and when I run the the getStyle("myStyle") function of the StyleSheet Object, it returns an Object in all cases, even when the style doesn't exist!
In cases where no style is found on the StyleSheet, the ASDocs say that the getStyle() function should return null. So if "notAStyle" is not a style on the StyleSheet, and I test[code]...
I'm developing a Flex application using RobotLegs, LiveCycle DS & Java.I'm trying to implement an update function, using LCDS, but I'm running into some strange behaviour:This is the ActionScript code within a RobotLegs' execute command, used to perform the update:
var token:AsyncToken = services.requestService.commit(new Array(model.currentRequestDetail)); responder = new AsyncResponder(resultHandler, faultHandler, token);
I have a list of mp3-songs, when song 1 is clicked it gets streamed, a stop-button appears, if this Btn is clicked, this Btn disappears as it should - but if user forgets to click for stopping sound and clicks song 2, stopBtn 1 remains and the new stopBtn 2 also appears. there should be only one stopBtn, the one next to the song is playing.
I would like to move the stopBtn and I have tried several approaches move; graphics.moveTo; if(stopButton !=null) {removeChild (stopButton)}; I packed the var stopButton:Sprite in the header and so on.
I am writing a mp3 player and having some issue getting the song length before the entire song has been loaded - which messes with my position indicator, as it needs to know the track length. I thought I could get the length from an ID3 tag, problem is ID3.TLEN returns undefined, though if I right click the track and show properties, the summary tab shows song duration, bitrate, etc... how I can retrieve the song length before the entire thing has been downloaded?
I have begun on a list: My reference is null!Stage is null! Convert this code from as 2 to as 3 for me! Crossdomain policies are in the way of my cool idea Dynamic property names I need to use stuff on the parent! I don't want my children to scale when I scale the parent! Classes vs instances. Mod note: I do not want this topic pinned, we will use a fresh topic once we have agreed to the content.
the script i wrote is working fine. but the script attached to the flash player which i have no control over is throwing a script error (im using IE8).how can i fix this? if i run it locally there is no error.
I have create a menu but when clicking on menu so that it shows, I get an error on the line because of the line "myMenu.show(null,null)". See function below:
private function createAndShowmyMenu():void { myMenu = Menu.createMenu(null, myMenuDataProvider, false); myMenu.labelField="@label"[code]........
sometimes I remove child and trace it afterwards and it outputs null although I havent yet set it to null, why is that? and do I need to set it to null also in that case?
I have the following piece of code(part of a much bigger program). I this code I am re-using a motion that has been previously used successfully. The trace stmts are used to identify the exact location of the error and the error conditions as best I can.[code]
When you cast null to an object using Object(null), the result is an object.When you cast undefined to an object using Object(undefined), the result is an object.But saying null as Object or undefined as Object remains null.Why is this? I can't find anything in the documentation about this.
The objects that result from these casts can have properties set on and read from them. It's as if the cast created information, or removed whatever special information the null and undefined values have. But there's no indication in the AS3 documentation that the null and undefined special types are actually objects.
I am developing an online listen music website, on that I want to play song based on the user selection from gridview.right now I am using flash object for playing mp3 and video file this is running fine but its static path.how I can dynamically pass file URL of selected song on flash object.
I am trying to add an EventListener to a MC, but I am getting the 1009 error. My script is referencing a MC that does exist. I have verified that my code is typed correctly, and that my instance names are correct.I am creating a portfolio site. On the first frame I have my main navigation (well, it's actually not the first frame. I alpha-fade everything in so it's really the 6th or 7th, but I'm not sure how pertinent that is). The main navigation works fine (5 movie clips, fyi). Clicking them will move to a different frame, and the information and sub navigation for the frame will fade up. It is the sub navigation that I am having trouble with.[code]
As you can see, it doesn't even get to the function before it gets thrown off. I have verified that the instance names are correct. The script and the MC I am trying to add it too [I/]are[I/] in the same frame, which is what's stumping me. Normally you get 1009 when the object you're trying to reference is not there, but mine is!!Obviously there is something wrong with my EventListener. I am not sure what else do; there is a gap in my understanding of AS.
I have an mp3 file that i dragged into a layer, which starts playing at the beginning of my movie.if i preview, i can hear it playing.
annoying problem is that if i stop or pause the preview, the music keeps playing and if i start it again, another instance of the audio track starts playing again so that they are playing at the same time.
so I have this mp3 player I made. It won't go to the next song when a song ends sometimes. It will if the song is very short (10ish seconds) but once it gets to the 30 second mark it won't go.If you click on the slider at any point it will get to the next song, if you click the pause play button it will get to the next song.I have only been doing AS3 for a little bit and I am totally baffled by this problem.
I've attached the code as a .txt file, i sorted them into their sepperate files with a header. I hope its ok to read. I can post them differently or post the actual player need be.
I'm trying to make an MP3 player with art and text associated with each of the 4 songs I need included, but I can't figure out how to load more than one song into the player. The first song loads and plays fine, but when I try to load another one of the songs, I'm given this error:
Code: Error: Error #2037: Functions called in incorrect sequence, or earlier call was unsuccessful. at flash.media::Sound/_load() at flash.media::Sound/load() at RealSite_fla::mp3player_mc_6/goGS86()
And here is my code: var req:URLRequest; var sound:Sound = new Sound(); var controller:SoundChannel; var volumeControl:SoundTransform; var soundPaused:Boolean = false; var position:int; function loadSound(event:Event):void [Code] .....