Play A Song Throughout Animation?

Nov 1, 2009

In the animation im making i have multiple scenes in it and i was wondering how i could have 1 song play throughout the whole animation?

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I am developing an online listen music website, on that I want to play song based on the user selection from gridview.right now I am using flash object for playing mp3 and video file this is running fine but its static path.how I can dynamically pass file URL of selected song on flash object.

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ActionScript 2.0 :: F8 Mp3 Song Play

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i want to play a mp3 song when i click on button song play and when i click on stop song will be stop.

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ActionScript 3.0 :: Play Same Song Continuously?

Jan 2, 2011

[code]...

It can only allow me to play the songs once? How cn i modify it such that it can play it continuously?

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ActionScript 1/2 :: (Flash CS5) - 1st And 3rd Song Doesn't Play

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I am loading mp3's externally as to not bloat the swf. However, only 1 out of 3 songs play (2nd song plays) for this jukebox I'm having to create for an assignment. I would think if one song played, they all would. I've checked the AS2 code and it all seems right to me; the song names and button instance names. I sure could use some insight as to why the 1st and 3rd song doesn't play. My jukebox is at: [URL] and here is my simple code in the first Actions frame. This is the only code I used for the jukebox.

[Code]...

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ActionScript 2.0 :: Music Player Won't Play On 2nd Song?

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I have problem with the code below. its a flash mp3 player. I need to prevent it from autoplay from the start. but keeps on playing all the tracks after the user click on play. How can i fix this?

Code:
import flash.filters.DropShadowFilter;
var infostruc:Array = [];
var xmlData:XML = new XML();

[Code].....

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ActionScript 1/2 :: Play Song Using External Text File?

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I have this text file text.txt and it has a variable in it named song1 with the url of a song file. In flash, I set up this actionscript:

onClipEvent (load) {
loadVariables("text.txt", "_root");
var my_sound:Sound = new Sound();
my_sound.loadSound(song1,false);
}

the problem is that I get an UNDEFINED message for the variable song1. But, if I put it in for the variable of dynamic text, the text will show up in the exported flash. I suspect it has something to do with where the variable is being exported to.

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ActionScript 3.0 :: Disable Play Button When Playing Song

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I have a play button and stop button when I click on the play button the song keeps repeating over and over. How to stop this? This is the code I'm using:
var req:URLRequest = new URLRequest("song.mp3");
var sound:Sound = new Sound();
var controller:SoundChannel;
function soundLoaded(event:Event):void {
controller = sound.play();
[Code] .....

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JavaScript :: SWF Object - Play Song Function (Not Defined)

Sep 4, 2010

I'm trying to have JavaScript call a function from my ActionScript.

ActionScript:
import flash.external.ExternalInterface;
ExternalInterface.addCallback( "playSong", playSong );
function playSong():void {
var _sound:Sound = new Sound();
var _request = new URLRequest("music.mp3");
_sound.load(_request);
_sound.play();
}

JavaScript:
swfobject.embedSWF('[URL]', 'musicplayercontrol1', '1', '1', '9', null, null, {
allowScriptAccess: 'always', wmode: 'transparent' }, { }, function( e ) {
document.getElementById('musicplayercontrol1').playSong();
});

I keep getting a function not defined from firebug. I tried having the song play as soon as the swf load, and that works for sure.

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ActionScript 3.0 :: Having A Song Play When User Hover Over My Button?

Nov 25, 2010

I am creating a project and I want the user when they hover over my button to have a song play, when the user leaves the over state, the song stops, I can't seem to get it to work. Here is what I am doing, I have my button, inside the button on the over state I nest a Movie Clip, inside of that I bring in the song, in the properties I set it to "Start" and "Repeat x 0".

When I load the SWF it automatically plays.I've tried adding some AS3 to it but I can't seem to get it to work. like "stop();" which did nothing.I did some googling and found "SoundMixer.stopAll();" which does stop the song from loading on start.

ActionScript Code:
stop();
SoundMixer.stopAll();[code].....

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ActionScript 3.0 :: Music Player - Play / Pause Specific Song

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At the moment, I am attempting to make a music player that will play a specific song of my choosing. I am stuck at the part where you can pause the sound, and then play it in the same place. I have tried many things such as using the timer utilities. Right now, when I pause it, it stops, and when I press play, it plays from the beginning.
stop();
var channel:SoundChannel;
var soundCheck:Boolean = true;
var song:Sound = new Sound(new URLRequest("song.mp3"));
channel = song.play();
[Code] .....

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ActionScript 2.0 :: OnSoundComplete - Streamed Mp3 Loaded From Xml, Randomly Play A New Song?

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I am trying to have a streamed mp3 loaded from xml, randomly play a new song on complete. I already have it play randomly onload. Here is what I have, and it doesnt work .

Code:
tickerLength = 52;
for (i=0; i<tickerLength; i++) {
leading += " ";[code].........

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ActionScript 2.0 :: Volume Control Slider - Song To Play At Start

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I followed your tutorial for the Volume Control Slider [URL] and it works well, but instead of having to press play and turn up the slider I would like the song to play at start and volume at like 50, 75 or 100%. I've messed around a bit but haven't been able to come up with anything that works

[Code]...

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ActionScript 2.0 :: Streamed Mp3 Loaded From Xml, Randomly Play A New Song On Complete?

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I am trying to have a streamed mp3 loaded from xml, randomly play a new song on complete. I already have it play randomly onload. Here is what I have, and it doesnt work :

Code:
tickerLength = 52;
for (i=0; i<tickerLength; i++) {
leading += " ";[code].....

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ActionScript 3.0 :: Mp3 Title List - Stop Button Should Move From Song To Song When Playing?

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I have a list of mp3-songs, when song 1 is clicked it gets streamed, a stop-button appears, if this Btn is clicked, this Btn disappears as it should - but if user forgets to click for stopping sound and clicks song 2, stopBtn 1 remains and the new stopBtn 2 also appears. there should be only one stopBtn, the one next to the song is playing.

I would like to move the stopBtn and I have tried several approaches move; graphics.moveTo; if(stopButton !=null) {removeChild (stopButton)}; I packed the var stopButton:Sprite in the header and so on.

Code:
SoundMixer.stopAll();
import flash.display.Sprite;[code]..........

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I am making flash CS4-based music player with ActionScript 3. When I host the player on my site, e.g. [URL], and play an mp3 on the server of my site, e.g.[URL], it works well.

When I link to an mp3 of another site, e.g. [URL], in my local machine, it also works. However, when I host the music player in my site [URL], and play an mp3 of [URL], then it can't be played.

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[Code]...

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I have a sound clip that I'm loading externally into my flash file. The code I'm using looks like this and is placed in the as layer on the first frame,

var mySound:Sound = new Sound();
var myChannel:SoundChannel = new SoundChannel();
var myTransform = new SoundTransform();
var lastPosition:Number = 0;
mySound.load(new URLRequest("introaudio.mp3"));
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[Code]....

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i started with a Multiple mp3 players project and i more complicated with that - as you see in the picture i try to do that when click on the play button for every song this switch the song that selected -first preloading + percentage the mp3 file and after play it immediately and of course there is stop button, pause button when choose a song the previously that play will be muted

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Play Animation Once, Then Play On Mouseover Only?

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I have a flash ad that I can only play once. After it plays the user is required to mouseover to play it. When their mouse leaves the ad it stops playing.I am not sure what code I need for this. I am guessing a stop action with some extras.

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IDE :: How To Play One Animation

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I'm using Flash CS4 and I'm trying to create what I think is pretty simple. I have a tree that will have leaves. I want the individual leaves to fall on mouseover. When the animation is complete, I want the leaves to stay where they land and not reset back up on the tree. I know how to tween and animate the leaves, but everything else is really falling apart for me. I feel like this should be pretty simple. I've created the tree and leaves in illustrator and am importing the .ai file into flash and turning each of the leaves into a bitmap (as opposed to a movie file)

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Attachments: Screen Snatch.jpg (106.5 K)
free_session4.swf (2.5 K)
free_session4.html (9.6 K)

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