Play Animation But Stop And Allow Interaction?
Jul 1, 2011
I have a product that I am showing call-outs on. Little dots that when rolled over trigers an animation and displays information about the feature. This in itself is no problem, I have seven of these set up as buttons that work when rolled over. However, the people I am setting this up for would like the animations to be on auto play when the user is not interacting with the flash piece within a greater page. I thought I could just build a movie clip with all of the animations compiled and let them run on a layer and then when a users curser came into view of the flash piece it would stop the movie and allow for the user to manually rollover the features.
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Mar 24, 2011
im using adobe air for android.
my problem is (for now) i have a sprite with animation (7 frames) and two buttons. One button moves the sprite right at 15 units on mouse down, the other moves him backwards.
two things..
1. When i release the mouse, the sprite stops mid-animation, with 1 foot in the air. how do i get it to complete its cycle after the button has been released?
2. is there a way to flip, horizontally, my sprite so when i click the LEFT arrow, he turns around? Or do i have to mirror the sprites myself as new images?
i cant attach my FLA, but here is my code copy/pasted.
btn_right.addEventListener(MouseEvent.MOUSE_DOWN, onDown);
btn_right.addEventListener(MouseEvent.MOUSE_UP, onUp);
[Code].....
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May 22, 2009
I have created some functions to manage timed pause/play in an animation and I am trying to make a class from them, but it does not work, the play() and stop() functions I use have no effect. The functions work as intended when not in the class.
Here is my code:
package anim {
import flash.utils.Timer;
import flash.events.TimerEvent;
[Code]...
I checked that the functions are executed with the trace() and it is the case, so the problem really comes from the play() and stop() functions, and I do not receive any error at compilation or runtime.
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Jun 18, 2009
I want to control my animation with a play and stop button .
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May 4, 2011
I was looking for a way to create play, stop, rewind and fast forward buttons for an animation I created in Flash. I found a nice description at republicofcode.com/tutorials/flash/controller_bc/, but after trying the code for stop and play I get the error: Access of possibly undefined property onRelease through a reference with static fl.controls:button.
stop();
play_btn.onRelease=function (){
play();
}
[code]....
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May 7, 2009
How to achieve this background animation/interaction [URL]. I am making a personal website in as3 and i would love to have something like that..
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Jul 28, 2009
I am looking for an app or apps which I can use to demonstrate many of the specific graphics, animation, and interaction capabilities available using Flash CS4 Pro. Basically something just like the Tour de Flex app only for Flash CS3/CS4 Pro. The Adobe site has a sparse set of some examples, but again I am looking for something more comprehensive like Tour de Flex.
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Dec 1, 2004
give me the actionscript for a bar that has a play and stop button to play and stop frames in a flash movie. i would be gratefull if you could as i am really stuck
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Feb 25, 2010
when you go to the home.html page an animation will play from start and then stop at the end of it. However, for all other pages i.e contact.html aboutus.html we need the animation to skip to the end straight away and not to play the whole animation through. I was thinking this would be controlled by a variable or some kind of external text file ect. Basically in the first frame the actionscript needs to basically say
"if this html page is aboutus.html then go to the last frame and stop" and with the index page it would say "if this html page is index.html then keep playing"
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Jan 15, 2012
I have a certain set of motion twains that I've successfuly completed, they constantly loop right now (default), and is saved in the SWF file.I'd like to take that finished looping animation, and insert it within another animation (a) that can be played with a play button, and stopped/resetted with a stop button.How do I insert the completed looping animation into the main animation? And is there something special I have to do in the actionscript of the start and stop buttons so that the "inner" looping animation will start and stop with the "outer" main animation?
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Apr 27, 2009
i have a over and out animation but i only want to play the out animation when the over animation has completely finished and the same with out animation. i have this code
[Code]...
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Feb 1, 2008
I just got Flash CS3. I'm trying to get my main timeline to stop in the begining, on button press to play and at the end stop again. In AS2, you would just put stop(); on the first keyframe and stop(); on the last key frame and program your buttons accordingly.
The stop(); does not work!!!! It's driving me crazy. What am I missing? I've gone through the tutorials in Flash and they don't work either.Also, if you have MovieClip that contains an animation and you don't want the movie clip to be on a continuous loop how do you stop it from playing. In AS2, I would put a stop(); on the last keyframe of the movieclip's animation. This also does not work in AS3.
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Jan 2, 2004
Is it possible to play and stop a number of frames later, without using stop() in the frames? Like when I click a button frame 20 will start playing and it stops 30 frames later, all defined by the actions of the button..
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Jan 2, 2004
Is it possible to play and stop a number of frames later, without using stop() in the frames? Like when I click a button frame 20 will start playing and it stops 30 frames later, all defined by the actions of the button.
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Feb 27, 2012
I have created two buttons for separate audio files. Essentially if you click on the button it will play and stop. This works great! I have also injected a SoundMixer.stopAll(); to ensure if you click between both buttons that it will stop the current audio file to play the next one. My problem is when I select the 2nd button for the first time everything seems to be working...it's when I attempt to click on the first button again, that it will require 2 clicks and then it stops and plays accordingly...anyone know how I could eliminate this annoying two click process?
[Code]...
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Sep 1, 2010
I want a movie clip (let's call it homecontent_MC) with 100 frames play to frame 80 and stop.Then when someone clicks a button on the navigation bar (home, about, services, contact, etc...) homecontent_MC would then begin playing from it's position (frame 80) til it reaches 100, at which point it wouldn't be on screen, and the movie clip that corresponds to the navigation button press (say services_MC...) would start from frame 1 and continue til it stops at it's frame 80...
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Sep 21, 2009
I have modified the original to include more head shots accompanied by audio clips. I have worked out the playing of the clips on release. I realize now that people may not want to listen to entire clip. Each mug shot serves as the button to hear the person talk. I do not know how to modify the button code for it to be a toggle. I guess it would need to be some kind of "play if, stop if" The only part of concern is loading playing the the audio, no changes need to be made to the rollover functionality.
mugWidth = 60; //change these if you change the size of your mugshots
mugHeight = 60; //change to your mugshot height
//instantiate sound and textformat classes
[code]....
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Jan 6, 2011
how would you play the next 5 frames if the space bar was clicked and then stop the playhead?
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May 15, 2009
I have a flash ad that I can only play once. After it plays the user is required to mouseover to play it. When their mouse leaves the ad it stops playing.I am not sure what code I need for this. I am guessing a stop action with some extras.
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Aug 15, 2009
I am using button navigation, and the only way I can get it to work is to use th stop command so the buttons are the only way to navigate. My problem is I need to add an animation and because it's jumping through the applet it isn't animating, I have an animation on a new layer, but it won't play or loop, is there anyway I can get this simple animation to loop constantly in spite of the stop commands in the other laters, I have to have an animation for the project to be valid.
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Jul 16, 2009
I can't seem to get an animation to stop looping. The only code I see for it is:
next_bt.onRelease=function(){ gotoAndPlay("fx2") }
When I test the movie layer itself it just does it once. but when i test the whole movie it just goes on and on and on.
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Jan 9, 2010
Trying to make an actionscript that will stop an animation if you are on a certain url. Using Joomla and have a flash banner. The banner plays on every page. What I want is for the flash banner to only play on the home page and not the others.
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Jun 20, 2005
I was just playing around with some of the samples, examples snowflakes.The problem is that I want the snowflakes in Scene 1 and I dont want the snowflakes to keep on running to Scene 2.I tried putting stop(); to the action script, that didnt worked because I will not be able to go to Scene 2.
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Feb 19, 2007
In this code I was playing around with my movieclip. It animates but I am trying to get it to stop when the mouse is on the movieclip. It stops but it jumps back to the start position where I just want it to stop with out jumping back.
onClipEvent (load) {
move = true;
}
onClipEvent (enterFrame) {
[code]....
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May 27, 2009
One slide of a slideshow I'm making I want the animation to end after it's completed without looping. I can do this by adding the stop(); command into the last frame of that slide, but if I return to that slide, it will remain in the end position instead of replaying.
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Aug 10, 2009
I am creating a sort of "information slideshow" for a clients website where a movie clip on the main stage acts as a slideshow and when not touched by the users mouse it fades through 3 stages giving information on 3 different subjects, then when the user places their mouse over the movie on the HTML page the animation stops to allow the user to use the scroll bar on the right of the movie to scroll through the information on the subject, then when the user is finished then can move the mouse away from the movie and it will continue to play through as it did before.
i have the animation playing with the 3 seperate "states" and identical scroll-boxes for each state and im trying to think of a way to make the animation stop when the mouse is over it WITHOUT using a button, when a button is used on the top layer of the animation the scroll boxes are not useable as the button is on top of them, so i tried making a gap in the button to cater for them but then of course the mouse isnt over the button when the user goes for the scroll box and the "rollout" part of the script is activated and the movie continues to play. is there a way to make the animation stop prehaps when the mouse is over the "main automation" movie clip WITHOUT the use of a button, or what would be even better is when flash detects that the mouse is over the top of the actual .SWF itself it stops the movie.
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Aug 11, 2009
I guess I did not finish my project yet. I have a script that will stop sound on click of the mouse, but I have a little animation running but I need to stop it with the same click of the mouse ( together with the sound) just insert stop() stop entire project and this is not good, this is a loader and it need to have ability to continue even some one shut sound of.
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Jan 28, 2010
I created a simple animation that is 90 frames long. How can I start and stop it at specific keyframes so it takes 3 separate mouse clicks to complete. Example: a picture is on my website. When you click it, the first 30 frames play and then stop. A 2nd click makes the next 30 frames play and a 3rd click makes the last 30 frames play.
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Feb 12, 2010
What I want to do is create a page that many other pages link to. This will be my index page. When it loads, the Flash movies play.But, when they return to this page after leaving it to go somewhere else on my site, I don't want the movies to play again.I thought of just having an HTML page that looks exactly like it and then linking the other pages to it, but, since there are a whole lotta pages that need to link to it, search engines might rank that dummy page more highly making it the landing page and then no one would ever visit the real index page with the animations. What to do? Here's a prototype of the page I'm talking about.
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May 1, 2010
how can I stop my animtation at a certain frame. Is it only possible due setting up a timer, or can I also enter a code that stops at a certain frame? And when I stop the animation, will my buttons still be able to get clicked?
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