ActionScript 2.0 :: Play And Stop A Number Of Frames Later, Without Using Stop()?

Jan 2, 2004

Is it possible to play and stop a number of frames later, without using stop() in the frames? Like when I click a button frame 20 will start playing and it stops 30 frames later, all defined by the actions of the button.

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ActionScript 2.0 :: Play And Stop A Number Of Frames Later Without Using Stop?

Jan 2, 2004

Is it possible to play and stop a number of frames later, without using stop() in the frames? Like when I click a button frame 20 will start playing and it stops 30 frames later, all defined by the actions of the button..

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Play A Certain Number Of Frames Then Stop-from Anywhere On The Timeline

Jun 10, 2009

Okay, so I've got a happy little movie that shows an atom diagram. Every seven frames shows an electron popping up in the ring around the nucleus. This is all contained in a movie clip. I want a button that when pressed, tells the movie clip with the atom to advance the seven frames ( making an electron pop up ) and then stop. The same button if pressed again, will advance the movie clip an additional seven frames ( thus adding another electron ).

I've looked around quite a bit but haven't found a solution that will work for me. Also, I am working in AS2. (if you're feeling especially helpful, do you also know how to do the same but in reverse? I've found how to play movie clips in reverse, but not for a certain frame interval.)

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ActionScript 2.0 :: Bar - Play And Stop Button To Play And Stop Frames In A Flash Movie

Dec 1, 2004

give me the actionscript for a bar that has a play and stop button to play and stop frames in a flash movie. i would be gratefull if you could as i am really stuck

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ActionScript 2.0 :: Stop MovieClip After Certain Number Of Frames?

May 24, 2010

I'm working on a visualisation where the user inputs the number of songs they have and it shows you a visual of how many CDs this is (for a uni assignment). I have my variable 'output' and somehow I need to code a button so that when the user clicks it it takes them to my movie clip 'cdstack' frame 'output - 10' and plays then stops when it gets to frame 'output'. So it will play for ten frames then stop when it reaches 'output'.

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ActionScript 3.0 :: Play Next 5 Frames And Stop The Play Head?

Jan 6, 2011

how would you play the next 5 frames if the space bar was clicked and then stop the playhead?

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ActionScript 3.0 :: Use It To Play A Set Of Frames I Want And Then Stop?

Oct 21, 2008

I have a button that when clicked on, it enlarges and shows content inside the button. Now, there is more content inside this button that when clicked on, enlarges and shows more content. I have all that working fine.How can I create a "back" button that will play the same frames that I created my animation in, but play them in reverse to get the same animation but back. Is this the correct way of doing it, or do I need to create animated transitions for the reverse state as well.?

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ActionScript 2.0 :: Stop, After That Play Next Frames?

Dec 8, 2009

When i Click on a Button that play On Frame 1 to "Frames 10 With Stop(); in AS(actionscript) Layer" <--- After that it jumps to frame 20 ? (that skip 11 to 19)

So what should be my code ?

stop();
(now play from frame 20) <--- what is this code?

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IDE :: Play And Stop At Certain Frames In The Movie?

Nov 4, 2009

I've set up my flash movie to play and stop at certain frames in the movie. I'd like to add a pause button to pause the movie anywhere in the timeline or animation and then resume from spot it's paused on. This is for a presentation.

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ActionScript 3.0 :: Play And Stop Sounds On Enter And Exit Frames?

Feb 3, 2010

I would like to have a sound file play when the playhead reaches a frame and then stop when the playhead moves to another frame.

This is the code I currrently have in the frame to play my sound (sound_1) - works fine, no problems.[code]...

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ActionScript 3.0 :: Timeline Won't Stop On Stop() Frames In Reverse?

Jan 29, 2010

my reverse button causes the timeline to ignore the stop() function on its keyframe and play backwards all the way to the start. Since it keeps trying to play the previous frame, it's frozen at frame 1.

Code:

stop()
// Reverse button //
var reverse:Boolean;
rev_btn.addEventListener( MouseEvent.MOUSE_DOWN, down );

[Code].....

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ActionScript 3.0 :: How To Play MovieClip To Frame Number Then Stop

Jun 10, 2009

I have a movie clip that loads variables from an XML file. One of those variables is a number between 1 and 100. I have an movie clip file of a "speedometer" that has a needle. The needle is set with a motion tween between frame #1 and frame #100. The number in the XML file is, currently, set to "gotoAndStop" to the corresponding frame # in the speedometer movie clip. What I want to do is for the speedometer to "play" and THEN stop at the frame # that corresponds to what the XML is feeding it. All of this happens "on load". There is no "button" that activates it.

Here's the code I have for the parsing the XML into the speedometer. This is working. I just want it to "play" then "stop".
Code:
var SideGRAPH_01_01:XMLList=contentINPUT_01.StudentRptItemDetailDefinitions.StudentRptItemDetailDefinition.(@StudentRptItemDetailID=="5").(@Seq=="1").attribute("Value");
for each (var GRAPHElement_01_01:XML in SideGRAPH_01_01) {
MovieClip(root).page_01.dashboard.speedometer.gotoAndStop(GRAPHElement_01_01);
}

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ActionScript 2.0 :: CS3 Making A MovieClip Play It's Frames, Then Stop On A Main Timeline Frame?

May 12, 2010

I am currently in the middle of making a "sniping" flash game. In the first level there are a series of moving targets which are also movie clips. Inside the movie clip there is a 7 frame animation of the target exploding. Inside that is a tween of the target moving up and down. And inside that there is a plain old button.

What I want to happen is when you click on the moving target it explodes and brings you to a new frame of the main timeline. (ex. Main Timeline frame #27) But I'm pretty sure it thinks I was to play the seven frame animation of it exploding and then go to frame 27 inside the movie clip, rather then frame 27 on the main timeline.

Here's what my AS looks like on the target (ActionScript 2.0 is what I'm using.)

on (press) {
play();
}
on (release){
gotoAndStop(27)}

So how do I make it explode and then take me to frame 27 on the main timeline?

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ActionScript 3.0 :: Get Main Timeline To Stop In The Beginning On Button Press To Play And At The End Stop Again?

Feb 1, 2008

I just got Flash CS3. I'm trying to get my main timeline to stop in the begining, on button press to play and at the end stop again. In AS2, you would just put stop(); on the first keyframe and stop(); on the last key frame and program your buttons accordingly.

The stop(); does not work!!!! It's driving me crazy. What am I missing? I've gone through the tutorials in Flash and they don't work either.Also, if you have MovieClip that contains an animation and you don't want the movie clip to be on a continuous loop how do you stop it from playing. In AS2, I would put a stop(); on the last keyframe of the movieclip's animation. This also does not work in AS3.

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ActionScript 3.0 :: MyTimer.stop(); In The Fuction The Listener Called (to Stop It) It Dosent Stop?

Jun 12, 2009

I thought I had a handle on the timer class (even just a beginners understanding), but I'm having trouble with it.I have an event listener for the timer and it starts fine i get a delay, then a tween,but when I place a myTimer.stop();in the fuction the listener called (to stop it) it dosent stop.it will repeat placing the first image, and then call the first function again

......Wait its placing the first image in (a couple of lines before the start), so Its restarting the whole movie, not just the function?

myTimer.addEventListener(TimerEvent.TIMER, tweenone)
myTimer.start();
function tweenone (event:Event):void[code]...........

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ActionScript 2.0 :: Stop() Or _root.stop() Doesn't Stop?

Aug 26, 2009

I have a contact form for which I have a tween. That contact form consists of two keyframes, first the form, I tried putting the code stop(); in the first keyframe but it didn't stop. I then changed stop(); to _root.stop();, which didn't work either. I have to stop it because otherwise users would see a thank you note before they even enter their details. What can I do? Converting to movieclip didn't work either, besides it puts a funny character when I press AltGr

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IDE :: Stop Sound With Frames?

Apr 20, 2009

I am using a sound on frames and when I am stopping the frame the sound continuous playing but the frame stops.

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Flash 9 :: Users Seeing All Frames Without Regards To Stop();

Aug 13, 2008

I made a game with Adobe CS3 and posted it on the internet, and some users (very few, but some) have reported that the game doesn't work, it just runs through every frame without regards to stop() or anything else..

It's at 50fps, which might matter, and it's located at [URL] if you may need to take a look at it.

I just need to know if this is something that I can fix on my end, or if these people may need to update their flash player or what else it might be?

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IDE :: Stop Random Timer On Frames?

Jan 4, 2010

I can't seem to find one. All I get are date timers. how to do timers?

I'd like my movie to randomly stop on a frame every minute.

Let's say: after one minute, randomly jumps to another frame

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Move X Number Of Frames Instantly During Play?

Jun 30, 2010

[code]...

obviously it doesn't work because it's not the correct syntax but i wrote it for you to understand ..

how can i make something that add's a x number of frames to the actual timeline?

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ActionScript 3.0 :: Stop Loading Of Video In Other Frames?

Dec 2, 2009

I have a four frame fla with a video flv in each frame... myVideo1 and so forth.

Problem. After one of the frame is playing and left for another... it continues to load.

How do I stop this? I would expect that being a frame to frame fla.. this wouldnt happen.

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ActionScript 3.0 :: Play / Stop Button - Current Audio File To Play The Next One

Feb 27, 2012

I have created two buttons for separate audio files. Essentially if you click on the button it will play and stop. This works great! I have also injected a SoundMixer.stopAll(); to ensure if you click between both buttons that it will stop the current audio file to play the next one. My problem is when I select the 2nd button for the first time everything seems to be working...it's when I attempt to click on the first button again, that it will require 2 clicks and then it stops and plays accordingly...anyone know how I could eliminate this annoying two click process?

[Code]...

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Actionscript 2.0 :: Movie Clip Play, Stop And Play On Mouse Event?

Sep 1, 2010

I want a movie clip (let's call it homecontent_MC) with 100 frames play to frame 80 and stop.Then when someone clicks a button on the navigation bar (home, about, services, contact, etc...) homecontent_MC would then begin playing from it's position (frame 80) til it reaches 100, at which point it wouldn't be on screen, and the movie clip that corresponds to the navigation button press (say services_MC...) would start from frame 1 and continue til it stops at it's frame 80...

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Professional :: Stop Preloader Frames When Movie Already Loaded?

May 27, 2010

I have a CS5 FLA file with AS 3.0 with the following code for the preloader:

var pct_load:int = Math.round(framesLoaded/totalFrames*100);
if (pct_load == 100) {
play();

[Code]....

The preloader is in the first four frames -- it's just the background photo, a graphic logo, and the loading numeral text.

Everything runs great the first time it's loaded; then if you refresh the page, the graphics in the first four preloader frames flash on the screen before the movie plays.

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ActionScript 3.0 :: Stop A Video Playing When Frames Changed?

Dec 30, 2011

I have a website.fla and when i change page i want the video to stop playing because at the moment it continues to play in the background even when on a different page.

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ActionScript 2.0 :: CS3 - Modify From Just Play To Play/stop (toggle)?

Sep 21, 2009

I have modified the original to include more head shots accompanied by audio clips. I have worked out the playing of the clips on release. I realize now that people may not want to listen to entire clip. Each mug shot serves as the button to hear the person talk. I do not know how to modify the button code for it to be a toggle. I guess it would need to be some kind of "play if, stop if" The only part of concern is loading playing the the audio, no changes need to be made to the rollover functionality.

mugWidth = 60; //change these if you change the size of your mugshots
mugHeight = 60; //change to your mugshot height
//instantiate sound and textformat classes

[code]....

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ActionScript 2.0 :: Stop The Same Number Being Called More Than Once?

Jun 2, 2006

I have this simple bit of code which is used regularly in my movie...

minNum = 1;
maxNum = 200;
number = Math.ceil(Math.random() * (maxNum - minNum + 1)) + (minNum - 1);

Is it possible to add something to this code to stop the same number being called more than once?

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Professional :: Video Sound Won't Stop When Changing Frames On Timeline

Nov 19, 2010

I've been making the transition from AS2 to AS3 for the last week and am making progress. But I'm having a problem that hopefully someone can help me with. I'm using Flash CS5. I have a fairly simple Flash website I'm working on. I have sections on the timeline like Home, About, Photos, Media ... all set up using labels for each of those sections. Everything is working fine but when I go to my Media section where I have a video placed (using the flv component) I'm having a problem as follows:

The video auto plays fine when I go to the Media section but when I attempt to leave the section and go to another the sound of the video doesn't stop. It continues to play when I go to another section and if I go back to the section it starts again. The video is not there when I go to another section which is the part that's confusing me. In AS2 when I did this the video and the sound both stopped because you went to another section on the timeline. Why is the sound of the video not stopping in AS3?

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ActionScript 2.0 :: Stop Frames From Advancing Until Video Is Loaded In Flash CS3?

Jul 9, 2009

I am using the following actionscript 2.0 on the first frame of my flash movie to not play the .flv until its 50% loaded. This works great but the rest of the movie advances as that preloads. How do I stop the advance of the flash movie as well until the .flv loads 50%? [code]...

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ActionScript 2.0 :: Stop Progressing Through Preloaded Frames Along Timeline With Slider?

Feb 16, 2005

if I can control volume by means of a slider , is there anything to stop me progressing through preloaded frames along a timeline with a slider? has anyone tried this? i am imagining giving the user control of a decaying image from beginning to end with the use of a slider?

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