ActionScript 3.0 :: Tween Undefined Property Content Error
May 8, 2009I'm trying to create a motion tween Can somebody thorw some light on this error. 1120: Access of undefined property content.[code]...
View 9 RepliesI'm trying to create a motion tween Can somebody thorw some light on this error. 1120: Access of undefined property content.[code]...
View 9 Repliesim having problems getting some as3 generated (not drawn on stage) movie clips moving across the screen.
Code:
package {
import flash.geom.ColorTransform;
import flash.display.MovieClip;
import fl.motion.Color;
import flash.display.*;
[code]....
I'm getting an "1120:Access of undefined property module_mc" on this line of code, which is on frame 111:
[Code]...
modules_mc is created, I can see it. So I don't understand why Flash thinks it's not there..
I am not able to figure this one out, it seems quite obvious, but I have checked all my instance names, and they are correct. I am just trying to make a button play its open animation when the hit state is moused over, and i keep being told that my button is not defined...
btn_aboutH.addEventListener (MouseEvent.MOUSE_OVER, aboutOver);function aboutOver (e:MouseEvent):void{ btn_about.gotoAndPlay ("aboutOver");}
I have a flash file that passes some variables to a php script and creates a zip file of a group of jpg files. When I had all of the code in one php file everything worked fine. Now I wanted to separate out the script into two files. One php file that gets the variables and a class that would actually do the work of creating the file. However I am getting this error when I run it.
<br />
<b>Notice</b>: Undefined property: ZipTestClass::$FileName.zip in <b>F:Web Page mcwphoto43TestZipArrayipTestClass.php</b> on line <b>15</b><br />[code]...............
if I run this line of codevar large:XMLList = xml.images(@type=="large").image;I get a compiler error Error: Access of undefined property typexml is an XML object btw.The syntax is correct according to all docs so why?
View 2 Repliesir and I've found following code on the net:
code: var file = air.File.applicationStorageDirectory.resolvePath(" test.txt");
var str = "Hello.";
file.addEventListener(air.Event.COMPLETE, fileSaved);
[code]....
I'm just getting started in Flash and actionscript 3.0 I keep getting these error#1120: Access of undefined property After typing in code exactly like it's telling me to do. I'm working on lesson 9 in the Adobe Classroom in a Book and I'm stuck.
View 1 RepliesI'll try and be clear about my problem. I'm working on a site and have a MovieClip, named "form" on the main timeline that I want to play when a button is clicked. I keep getting this error and it's driving me crazy, I'm obiously missing something. The button instance name is "sub_btn". Below is my code , it's the subscription button code, but not quite sure what's up, I'm not an actionscript guru but am gaining a small understanding of it.Also I have a close button on that movie clip is there a simple close script I can attach
stop();import flash.events.MouseEvent;var getHCSG:URLRequest = new URLRequest("http://www.houstonceliacs.org");var twitter:URLRequest = new URLRequest("http://www.dggrafix.com/glutenfree/twitter.html");
[code].....
I am trying to build a click through gallery with small buttons that you click on and it switches the larger image out as you click through. I copied over a gallery I had successfully built with 10 images. The new gallery has 20 images. Basically the movie just runs continuously without being able to click on the thumbnails.
I am getting the following compiler errors Scene1 Layer 'actions', Frame 1, Line 42 1120:Access of undefined property btn11_btn Source - btn11_btn.addEventListener(MouseEvent.CLICK, showimage11); I get this for image 11 through 20
[Code]....
I'm doing a Flash banner that has clickTAG instructions from Google. The code they said to put on the button is:
[Code]...
I am new to Flash but have been able to fumble my way through action scripts with a bit of help from old forum posts. What i have done so far: developed a little map with buttons to act as navigation for webpage, all worked fine with each button linking to a seperate page. What i need to do: i have new content which needs to be added, therefore i need another button. all went fine to insert the new button, name it, new layer etc. I have copied the exact same code for this button to work (just chaning the name) from the 7 other working buttons in the swf. The error i get is 1120: Access of undefined property wind. for the last line in below code:
[Code]...
I copied the required file to my root directory.I create a new layer as instructed, conveted the imported png files into symbol as movie clip and named them accordingly.last i created a new layer,opened the action panel and pasted the code below as required:
import com.greensock.*;
import com.greensock.easing.*;
function init():void
[code]......
how to correct this code error that was reported during a debug test run;1120 access undefined property tiles and slideCounter.I am learning from a very simple tutorial on how to write swipe-multitouch-gesture code where I can swipe 6 comic frames across the screen of a iphone.Here is the code.
package{
import flash.display.MovieClip;
import flash.ui.Multitouch;[code].........
I constructed the 6 frames into 1 signal frame (each frame is numbered 1 to 6 and each size 290x390 total 1980x390) using Gimp.org and saved it as a png file.
Imported comic strip on stage which was set at 320x480 FPS 40
All 6 frames are located on the Timeline layer 1.No other layers are used.
I center the comic strip using the Text Align tool control.The location of the each frame on the stage was set at x15 by y72.
I've just started using flash and I'm trying to do lip syncing using this guide [URL]I replaced the code in the guide:
onClipEvent (enterFrame) { this.gotoAndStop(_parent.shape); }
With this code:
stage.addEventListener(Event.ENTER_FRAME, adjustFrame);
function adjustFrame(evt:Event):void {
gotoAndStop(MovieClip(parent).shape);
}
I encountered compatibility errors but now, I've encountered other problems. I'm totally new at Flash so can anyone help me fix my file? I think the code for layer 2 is supposed to reach for "shapes" that I've specified in layer 3 inside the symbol 'audio mouth'. The shapes are inside the symbol 'phonemes'.The error says "Access of undefined property shape".
I am kind of puzzled and not sure how to tackle this issue: Got two comboxes with dataproviders. Also, I created a separate index.as in /as folder. I have these two functions:
In my .mxml page, I have :
<mx:FormItem label="Property Code:" id="fi_propertyCode" width="100%">
<mx:ComboBox id="propertyCode" width="50%" dataProvider="{qry_communites}" change="showPropertyCode()" />
</mx:FormItem>
<mx:FormItem label="Utility Type:" id="fi_utilityType" width="100%">
[Code] .....
I get an error saying
Access of undefined property utilityType.
The funny thing is I don't get this error for "propertyCode". Moreover, If I copy pasyte showUtilityType() function and put inside my .mxml page, I don't get this error either. Btw. I have :
....
In my .mxml page. What should I do? How can I get rid of this error? Why does Flex see propertyCode combobox but not utilityType combobox? I would rather keep index.as as it is.
This is not your typical 1120. I know better than to have buttons/MCs without instance names on the timeline. Nope, this problem resides in a I timer I built from script I found online. The undefined property is related to the timer class delay I want to implement.
What I'm trying to achieve is have the user click the next button, wait 1 sec., then scroll through the next content. I have the code sitting inside a conditional statement to reduce the amount of code.
One thing to note, I am using TweenLite for the transitions, if that makes any difference. Now, the following code will show you the timer only working work one next position. I want to eventually add this to the remaining next position and all the previous positions so that there will be a slight delay when scrolling through the content.
[Code]...
I am trying to work the the ArrayCollection class and I keep getting:
1120: Access of undefined property
Something like:
var list:ArrayCollection = new ArrayCollection();
var item:Object = new Object();
list.addItem( item );
[code]....
I'm trying to fix all the bugs for a flex project, and I don't get it. What's the problem with this snippet?[code]This is the error I get:error: 1120: Access to undefined property TweenPlugin.
View 3 Repliesthe Errors & sources : 1120: Access of undefined property projectsNum.projectsNum = projectTitle.length();
1120: Access of undefined property newsTitleArray.newsTitleArray = xmlData.news.article.title.text().toXMLString().split("
") ;
1120: Access of undefined property newsTitleArray.
newsTitleArray.reverse();[code]....
the source files files and i'm not posting any other code cuz i don't know where the error might be but i've uploaded the source files files if u needed them
I am attempting to load an XML file to populate values in actionscript, but Flash returns "Access of undefined property error" referring to my line of code:
companyData = xmlResult.company.toString();
From the following:
ActionScript Code:
var xmlFile:String;
xmlFile = "[URL]";
loadXML();
function loadXML():void {
[Code] .....
My XML file is simply a text file with the following line in it:
<company>My Company</company>
I'm guessing this because it is not getting a value from the XML file, but I am not clear as to why that is.
I seem to be having a problem recognizing the instance of any symbol through an external ActionScript file.I don't receive any errors when I write my code on the main timeline, or with previous code I have written before trying to do the same thing. Here is an example of my code.
[Code]...
When compiled it says Test_mc is undefined, but there is a MovieClip on stage with the instance name of Test_mc and it is exported for ActionScript. Am I missing something here, or is there something wrong with the code? Just hoping someone can shed some light on the situation.
stop();
addEventListener(Event.ENTER_FRAME, loaderF);
function loaderF(e:Event):void{
var toLoad:Number = loaderInfo.bytesTotal;
var loaded:Number = loaderInfo.bytesLoaded;
var total:Number = loaded/toLoad;
if(loaded == toLoad) {
removeEventListener(Event.ENTER_FRAME, loaderF);
gotoAndPlay(2);
} else {
preloader_mc.preloaderFill_mc.scaleX = total;
preloader_mc.percent_txt.text = Math.floor(total*100) + "%";
preloader_mc.ofBytes_txt.text = loaded + "bytes";
preloader_mc.totalBytes_txt.text = toLoad + "bytes";
}}
I get this error message in my "Compiler Errors" window and despite having scoured my entire file and the internet for answers, I cannot figure out how it is that I am supposed to fix it. 'm trying to make it so that each button in the shape of a car changes the larger car image's color, and each wheel button changes the colors of the wheel
View 7 RepliesI have a Flash Professional Project in Flash Builder associated with a FLA file. The FLA file has movie clips TitleScreen and Button. Button has a label (i.e., "sample text"). TitleScreen has a few named instances of Button (AboutButton, StartGameButton, etc.) that I added and named in Flash Professional. TitleScreen, Button, and the stage (and etc.) are associated with respective class files. In TitleScreen.as, I set the labels of the buttons (i.e., AboutButton.label = "about us").
I want to use ASDoc to generate documentation and organize myself. I get errors like this for all the Flash Professional-created/named buttons: C:lahblahTitleScreen.as(24): col: 4 Error: Access of undefined property AboutButton.
AboutButton.label = "about screen";
I am getting these error
proj/ThreeD.as, Line 211120: Access of undefined property mainPage.
proj/ThreeD.as, Line 221120: Access of undefined property mainPage.
proj/ThreeD.as, Line 361120: Access of undefined property threeDXML.
proj/ThreeD.as, Line 561120: Access of undefined property threeDXML.
After what i found out about this error, it is not easy to pinpoint the cause. However, I hope someone here can point me in the right direction. Document class
[Code]....
I'm having problem debugging this line of code : Source: "xmlData = XML(event.target.data); " Error: Access of undefined property event Its actually a lab exercise which I just copy and paste but unsure why it gives me error. I have already declare the variable xmlData [ var xmlData:XML = new XML(); ] , but I dont understand why its still returning an error.
[Code]...
Actionscript code is on frame 3. When compiled will link you to the error. Running on CS4.
I'm new with Air and I've found following code on the net:
[Code]...
Ok, I'm working on my website and I'm having a pretty basic issue ... error 1120 (Access of Undefined Property) ... all this means is that the thing I'm trying to tell it to do stuff with isn't properly defined ... normally this would be a really easy fix with an instance name ... but the thing is ... my movie clip is definitely instance named. It's exactly the same as the 14 other pop ups I have on the page, but it's only giving me crap about this one.
[code]...
This is one of the errors.. it says the input is an undefined property
var finalDestination:Number = input.x;
var distanceMoved:Number = 0;
var distanceToMove:Number = Math.abs(finalDestination-currentPosition);
var finalSpeed:Number = .3;
var currentSpeed:Number = 0;
var dir:Number = 1;
This is the other error.. same thing, but maskMovie is the undefined property. I dont get it
function onEF(e:Event):void {
currentSpeed=Math.round(distanceToMove - distanceMoved + 1 * finalSpeed);
distanceMoved+= currentSpeed;
contentHold.x+= dir * currentSpeed;
if (Math.abs(distanceMoved - distanceToMove) <= 1) {
[Code] .....