ActionScript 3.0 :: Uploading Videos Directly To YouTube From Flash
Mar 3, 2009
I'm currently working on an application that allows a user to record a short video from their webcam and upload it to a server.What I'm looking at is that part of the application will allow the user to upload their video to YouTube.I have been looking at the YouTube API.So basically I have 2 questions:Is it possible to do direct upload from flash to YouTube by the user supplying their username & passwords, without having to redirect to the YouTube interface to login then being re-directed backBe able to upload a video from the server (using the URI) as apposed to uploading a binary data file.
I have trying to use this sample FLA from google to embed youtube videos in my flash doc but, when I publish the file it comes up blank with no errors.
I wanted to know if this is possible. On my site I want to play youtube videos from my account from youtube. Basically, there will be an empty text box. Users will type in some text. Click on a button to search and play a random video based off tags associated with a video from my youtube account with the words from the text box? And if they did the same search it wouldn't play the same video again?
I'm trying to work out how to upload videos to YouTube using the api from flash. There seems to be libraries available for doing this with php, ruby, java etc. but not AS3. point me in the right direction on how to do this?
I would like to know if it's possible to capture a users webcam in flash and directly upload it to YouTube without a backend server setup. Or if there are any third party providers that support this service. I see YouTube offers a live streaming API, but it seems it's only available for selected users.
I have a Flash based application that loads youtube videos using the YouTube API. Recently some videos that have previously played have stopped playing. When I click through to the YouTube site using the embedded Youtube link there is no indication as to why they should not play, for example removed content, not embeddable etc. Have there been any recent changes to youtube API that would result in this behaviour. It seems random to me and I cant find any pattern, or reason why this should be.
I was wondering how hard it would be to say download a youtube video and what components/functions I would have to use. I know its possible since I've seen an Adobe Air app that does it.
how to put videos from youtube in my flash site. I saved the file and put the video file in the host folder and linked it to the flv player. But it takes longer than the actual youtube video. I wanted the video to be directly from youtube. How can I do this?
I just wanted to know how to play youtube videos within my own flash player (the .flv/low quality ones) i made a long time ago.I think they're not allowing this now or they've changed something ?
is there any way to stream youtube videos in a flash swf file ? i need to make a flash that will load several videos from youtube in a personalise flash player.
Button1 = video1 Button2 = video2 Button3 = video3 etc.
I'm now working on a flash website, i need to play a youtube video inside my flash movie. In this Flash file i have a FLVPlayback component and i tried to link the youtube video into this but did'nt work.
How to implement advanced video player (javascript/jquery/flash) for youtube videos that supports playlists? Is there some good open source script for this, that I could modify.
There are 10 buttons on the stage and a display area. Clicking any button runs this function[code]...
This works well for the first few videos but after 5 or 6 unload/load cycles, the player gets slower and slower and eventually stops responding. I thought the basic idea of unloadMovieNum was to remove a movie from the stage and reclaim the memory but this doesn't seem to be the case.
Is it possible to display flashed-based youtube videos on ios devices?What solution do you use when you decide to embed youtube videos on your app?Or do I have to give up on all flash-based contents?
I want to create a custom video player to modify the skin of the play controls etc but still host the videos on youtube.The youtube api allows for minor colour adjustments but not full customisation. I know it would be possible if I download the FLVs but i want the video to remain hosted on youtube.
I am using IE 7.0. i want to keep flv files from youtube on my computer so I copy them from IE cache. Unfortunately, it seems that for some videos, the files are not available.
I use this code to show YOUTUBE videos in my flash[code]...
But at the moment I load the video I want it to play, I dont know hoy to implement de AUTOPLAY, or how to play video without clicking on the actual video
Why can't I watch youtube videos on my laptop? It's brand new. I can go to the website and the video loads just fine. It starts to play but then shortly after it quits. The monitor flickers and then goes black. I don't think it's the Adobe Flash player.
I load a youTube video onto my video_Holder movie instance and it works fine.video_Holder.loadMovie("http:url].....);
Then I remove it by loading a blank movie.video_Holder.loadMovie("");
The youTube link I am using in this sample is not real.
The problem is that when I load the blank movie to get rid of the YouTube video that is loaded in my video_Holder, the audio still continues to play????Also if I load the same youTube video or others into the video_Holder, the play does not work properly and it goes berzerk,How do I fix this? Is my method incorrect when loading youTube videos?
YouTube achieved quite a feat when they made youtube videos work with cache. However, this is causing a problem on my ajax site and would like to know if there is a way to disable youtube videos being cached. Especially in Internet Explorer.
I cannot disable caching for the whole page as I need caching to work for images and other content for speed reasons.