I have trying to use this sample FLA from google to embed youtube videos in my flash doc but, when I publish the file it comes up blank with no errors.
I wanted to know if this is possible. On my site I want to play youtube videos from my account from youtube. Basically, there will be an empty text box. Users will type in some text. Click on a button to search and play a random video based off tags associated with a video from my youtube account with the words from the text box? And if they did the same search it wouldn't play the same video again?
I'm trying to figure out how to get the name of the current file being played using a flash 8 video player (custom). Here's the code im using :
[Code].....
How does flash know which video is currently being played? Basically I want to set it up so that there is a 'activeVideo' varible that updates based on what video is currently being played.
I have a Flash based application that loads youtube videos using the YouTube API. Recently some videos that have previously played have stopped playing. When I click through to the YouTube site using the embedded Youtube link there is no indication as to why they should not play, for example removed content, not embeddable etc. Have there been any recent changes to youtube API that would result in this behaviour. It seems random to me and I cant find any pattern, or reason why this should be.
I was wondering how hard it would be to say download a youtube video and what components/functions I would have to use. I know its possible since I've seen an Adobe Air app that does it.
how to put videos from youtube in my flash site. I saved the file and put the video file in the host folder and linked it to the flv player. But it takes longer than the actual youtube video. I wanted the video to be directly from youtube. How can I do this?
I just wanted to know how to play youtube videos within my own flash player (the .flv/low quality ones) i made a long time ago.I think they're not allowing this now or they've changed something ?
is there any way to stream youtube videos in a flash swf file ? i need to make a flash that will load several videos from youtube in a personalise flash player.
Button1 = video1 Button2 = video2 Button3 = video3 etc.
I'm currently working on an application that allows a user to record a short video from their webcam and upload it to a server.What I'm looking at is that part of the application will allow the user to upload their video to YouTube.I have been looking at the YouTube API.So basically I have 2 questions:Is it possible to do direct upload from flash to YouTube by the user supplying their username & passwords, without having to redirect to the YouTube interface to login then being re-directed backBe able to upload a video from the server (using the URI) as apposed to uploading a binary data file.
I'm now working on a flash website, i need to play a youtube video inside my flash movie. In this Flash file i have a FLVPlayback component and i tried to link the youtube video into this but did'nt work.
How to implement advanced video player (javascript/jquery/flash) for youtube videos that supports playlists? Is there some good open source script for this, that I could modify.
There are 10 buttons on the stage and a display area. Clicking any button runs this function[code]...
This works well for the first few videos but after 5 or 6 unload/load cycles, the player gets slower and slower and eventually stops responding. I thought the basic idea of unloadMovieNum was to remove a movie from the stage and reclaim the memory but this doesn't seem to be the case.
I have 2 frames in an "enemy" movieclip, and frame 1 contains a movieclip with an idle animation, and frame 2 contains a movieclip with a throwing animation. I want it to play the throwing animation, and then go back to the idle animation. But all things I tried always make it loop. I tried around with if currentframes = totalframes and gotoAndStop etc but it doesn't want to work. I have my code in an actionscriptfile, however I also tried putting code on frames and it doesn't work.
Is it possible to display flashed-based youtube videos on ios devices?What solution do you use when you decide to embed youtube videos on your app?Or do I have to give up on all flash-based contents?
I'm having a major problem stopping video that is played in an external SWF. I've added the external SWF file via the addChild method. However, when I remove it the video's audio keeps playing. The only other solution if I can't figure it out is rebuilding the site in AS2.
I want to create a custom video player to modify the skin of the play controls etc but still host the videos on youtube.The youtube api allows for minor colour adjustments but not full customisation. I know it would be possible if I download the FLVs but i want the video to remain hosted on youtube.
I'm using SWFObject to embed Flash Videos. Is there a way to get notified as soon as the user hits some specific time marks of the embedded video? I.e. get a notification from the Browsers Flash Plugin?
My goal is to change the page content at specific times of the embedded video.
i use loadmovie() to load youtube videos inside my flash website but when i load another video the old one doesn't stop, so i tried unloadmovie to destroy it but it seems that i did a mistake in my code
This is how the code looks to stop the old one an load the new:
I am using IE 7.0. i want to keep flv files from youtube on my computer so I copy them from IE cache. Unfortunately, it seems that for some videos, the files are not available.
I use this code to show YOUTUBE videos in my flash[code]...
But at the moment I load the video I want it to play, I dont know hoy to implement de AUTOPLAY, or how to play video without clicking on the actual video
I got several pages in my root that are accessed by several bottons. One of those pages play a FLVplayback video. The thing is that when a video is running and that you move to another page, the sound of that video is still playing. So, I've tagged the video "flv" and I added flv.stop() to each botton. Now, all my bottons are not working anymore and I get an error message each time i click one. What should I do?