ActionScript 3.0 :: Videos Are Not Loaded/played Remotely?

Jun 11, 2009

I'm using a flash video player plugin and everything works great locally, but when I upload everything on the server the videos are not played...

is it about flash player security restrictions ?

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Is there way to make function in Action Script, or any other language, to stop all currently played youtube videos in current Tab?

Here's example, There are 10 youtube video objects on the site, i wanna have one button, to simply make them stop playing.

So, is there way to do this, and if yes, could you give any advices/directions where i can learn the technique?

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Flash :: Multiple Loadmovie() Ends Up With Multiple Videos Played At The Same Time?

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i use loadmovie() to load youtube videos inside my flash website but when i load another video the old one doesn't stop, so i tried unloadmovie to destroy it but it seems that i did a mistake in my code

This is how the code looks to stop the old one an load the new:

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Note: I have an empty MOVIE CLIP called "vloader" where i load the video player.

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[Code]....

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Feb 11, 2012

I have been having a serious issue with custom video where flash is saying that the amount of the video so far played is MORE than the amount that it has downloaded, which is clearly impossible. This results in various problems, such as the playhead (scrubber) moving past the end of the loader bar. I posted a simple demo that displays the amount loaded and the amount played in text fields. You can see it at: [URL][Code]...

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Actionscript 2.0 :: Video Amount Played More Than Amount Loaded?

Feb 11, 2012

So I have been having a serious issue with custom video where flash is saying that the amount of the video so far played is MORE than the amount that it has downloaded, which is clearly impossible. This results in various problems, such as the playhead (scrubber) moving past the end of the loader bar.I posted a simple demo that displays the amount loaded and the amount played in text fields. You can see it at: URL...[code]I encoded the video at a high rate so that it would download slowly. It may not playback smoothly, which I am not concerned about. What I am concerned about is the numbers below the video what are derived from ns.bytesLoaded and ns.time. If you watch it for a bit, the amount played should exceed the amount loaded.

I double checked the video duration and the bytestotal that flash is reporting and they are correct. I don't know of any way to check the accuracy of bytesloaded.If your internet connection is super fast, you may not see the issue - it only occurs when it is playing back faster than it is downloading - if this is the case, you may need to throttle your speed down, or start downloading a large file while you are watching this demo in order to see the issue.But this is a serious issue and means that building custom video interfaces with loadbars and playheads is impossible!

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I have a UIlLoader component that loads external images okay locally, but when i tested it remotely it doesn't work. Below is the code i used. I have a movieclip called content that holds my UILoader component and beside the loader is five buttons that when clicked....loads in my images.

Code:

// Listeners...
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[code]....

why this only works locally? I have doubled checked the directories and for the life of me, i can't work it out!

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Code:
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[code].....

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[code]....

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I have zoom code here

Code:
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[code]....

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[Code]....

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[code].....

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