ActionScript 3.0 :: Add A Flipping Clock In Website?
Mar 17, 2011
I'm re-building my web site and I will like to add a Fliping clock, a few days a go i found this images that would help me to the create the clcok. How can I create (or found) this fliping clock.
I have to make this analog clock for a university assignment and despite some really good efforts last night and tonight I just can't work out how to get it fully working. There is both a digital and analog clock; the digital clock works fine, but the analog clock just starts from a random time whenever I play the test movie. I am supposed to use the date object, not the timer object. And I am also supposed to add a sound every minute - I have added the sound to the minutes layer and selected but I don't know where to go from there. I seem to be able to find lots of example code for the timer object but not the date.
this.addEventListener("enterFrame",clockHandler); false, 0, true; function clockHandler(e:Event) {[code].....
I have this action script that i'm doing for work and it is basically an analog clock with daylight saving to be placed on our website. The clock updates its values from [URL]. It works fine for 5 minutes then it stops updating.
Code:
ActionScript Code: // import the Delegate class import mx.utils.Delegate; // hide clock elements whilst initial loading of data occurs
can you tell me if it is possible to detect if an object is rotating anti clockwise or not? at present i get x,y co-ords and use the code below to rotate it which is fine. now i could write an if statement to check if rotation is negative or positive but because rotation can be negative and positive when rotating clockwise and anti clockwise this wouldnt work.
at present i get x,y co-ords and use the code below to rotate it which is fine. now i could write an if statement to check if rotation is negative or positive but because rotation can be negative and positive when rotating clockwise and anti clockwise this wouldnt work.
Actually, I'm struggling with a flipping swf. I did lots of research, and know about flash component. Now I can make a simple swf flipping book like this. [URL]. However, I wanna add more functions in it. Like this. [URL]. This example is a html..contains css, javascript..etc... just wanna know, is it possible to do the same thing in swf version?
That means..I want to make a flipping swf that i can: - flip like a digital magazine - double click to zoom in/out and drag - also have buttons to control
i'm struggling with a flipping swf. i did lots of research, and know about flash component. now i can make a simple swf flipping book like this.. [URL]
however, i wanna add more functions in it. like this.. [URL] this example is a html..contains css, javascript..etc... just wanna know, is it possible to do the same thing in swf version?
that means..i want to make a flipping swf that i can:
- flip like a digital magazine - double click to zoom in/out and drag - also have buttons to control
I created some text, converted into a movie clip and I have three keyframes - 1,5,15.at 1 the text is as it is, at 5 i flip it horizontally, using the transform tool [q key] and at 15 i flip it horizontally it again, so it's normal again And I've put motion tween between both the places. Now when I preview the swf, from 1 to 5 the text animates as it is supposed to clockwise but from 5 to 15 it rotates clockwise
So it covers 1/2 revolution and then traces the same half back to become normal again.What must I do in order to make it swivel in clockwise sense only ?
I have a sprite element that i need flipped around 360 degrees, in it's position. I am looking to flip it forward, (similar to a dial in the casino machine, spins on the z axis).I would like it to look as if it was flipping forward, and then back to it's spot. The rotation would have to be on the z axis. I would prefer not to use the Enter_Frame event.
_testSprite = new Sprite(); _testSprite.graphics.beginFill(0xFF); testSprite.graphics.moveTo(0, 0);
In my intializeChar function i've got it so that when you move left it turns your char left by doing _root.grid.char._xscale *= -1; But that makes it so that every frame that your going left it will switch from looking left to looking right. What I want is to have the char face left while moving left and afterwards keep it looking left. And when going right it's the opposite, how do I do that?
I have been experementing a little with the tween class and there is this one effect that I have been trying to create but with no luck. Is it possible to use the tween class with easing to have a mc flip into position? Here's an example of what I mean.
[URL]
The very first animation that plays. The part where the content area flips into view? Or if it is not possible. How would I go about creating something like that animation?
im just starting to learn action script here and i'm trying to get an image flipped so when i move to the left, the character is facing left and other way around, normally i would do this easily on director using rotation + skew property which is not available in flash:p
my question is how you could flip an image using action script, i tried using the _xscales but it doesn't work properly because the flash is flipping my image with registration point on the left edge. making the image flipped but also changed its _x
can someone give me some help with this? like using script to center out the registration point ?
I am using one of those pageflipping books from page-flip.com's website. The free version is available here: [URL]. The file "flippingbook.swf" references a js file which points to a jpeg which is then displayed on the book's page. The jpeg can be substituted for a swf file. I would like to create a table of contents swf file (lets call it "table.swf") I would like to click a button on "table.swf" that would make "flippingbook.swf" go from page 1 to page 4, etc.
I am a graphic designer with many years of experience in Creative Suite Design Standard software. However I'm just beginning to get into Flash and have a project where I need to create a simple page-flipping brochure. My client has a 3-fold borchure in both SWF and JPEG formats which she wants to turn into a Flash flipping book to post on her website. I have the CS3 Web Premium package but I want to know if I need a third-party page flip plug-in or does my version of Flash (9.0) include the page flip engine?
In brief, I want to view PDF files like a flipping magazine. You know, just the same flipping effect that ibook did on ios. Adobe reader is the only choice to browse PDF on computer for me. It's kind of bothering and annoying now.So,Plus, my computer runs on win7 64bit.
I got this pretty much working, but there is a bug, when the bird is going right the trace statement says right but I get the movieclip flashing between flipping right and flipping left. So I assume its a problem with that bit of the code. Also this function is running constantly so I don't know if that might be an issue:
Code: public function objDirection() { trace('old' + oldX); trace('charx' + char.x); if (char.x>oldX) { trace("Bird right"); [Code] .....
I've been away from Flash for a few years and I can't even do the most simple tasks now... :-/ Not being able to assign scripto buttons is really annoying. It makes thing neater to edit, but takes getting used to.I basically want to be able to flip between still pages of a virtual book. I have the pages, I added the stop(); command and two buttons. What code do I need to write to simply flip through the pages?
I am trying to flip a character in a game left/right when pressing the left/right key. I have got the movieclip to do this by changing it every time you press the key, but if you hold it down it spazzes and flips back and forth
var speed:Number = 10; object_mc.onEnterFrame = function() { if (Key.isDown(Key.RIGHT)) {
Timing Format in Flex "24-hour clock" and "12-hour clock"if "24-hour clock" Button is selected, the control should convert times to 24 hour clock time. For example, if 3:45 p.m. is entered, it should be converted to 15:45.if "12-hour clock" Button is selected, the control should convert times to 12 hour clock time. For example, if 15:45 p.m. is entered, it should be converted to
My idea is for a movieclip to flip horizontally when reaching an _x point, which is 225 (it should be half the stage). Now, I know about _root.movie_clip._xscale, and I've tried it, but it didn't work. Here's my code:
can someone teach me how to convert the code? when character reach frame 10,scale/flip the char horizontal. i tried e.currentTarget.scaleX=-1; but the char seems to move till off the stage.. without flipping the char,my char gone facing <--- instead of going ----->...
I am new to the site and was wondering if there is some kind of actionscript that will automatically make the pages of a book turn like in castlevania lord of shadows opening.
I've loaded a clip in my main swf and I want to flip it by using scaleX*=-1the problem is that in my clip, the animation is at the center of the stage so when I load it and flip it using scaleX instead of staying at the same place it flips by using the top left corner of the clip as a pivot instead of the center of the animation itselfI could either solve this problem by placing the center of my animation on the point (0,0) in the clip or flip then rearrange the clip's x position inside my main swf...but is there a more effective method?
My movie is basically complete and consists of simple movie clips as buttons, these listen out for specific states and when these conditions are met a function is run which generally either plays a movie clip or runs a prevFrame loop.For some reason, although the mouse over and out conditions are working correctly the mouse down condition causes the variable to flip through 3 states which causes the panel im trying to show to basically run through 5 frames and then reverse for a single frame.I'm literally banging my head on my desk for a solution and my manager is starting to look at me a bit funny. Has anyone experienced anything like this before? Heres me code
Actionscript Code: // import classes import flash.events.MouseEvent;// enable button mode for movie clipsmc_red.buttonMode = true;// Create variablesvar red_rewind:Boolean;var
I have a flipping book component. It come with the basic page turning function where the user can turn each page manually. Because there are many chapters,I created buttons under the pages so that the user can navigate directly to specific pages. I can not find and create the codeto attach to each button to make the pages flip directly to the indicated page? The component uses AS2,Here is main code that appears at frame 1.