ActionScript 3.0 :: AddEventListener (MouseEvent.CLICK, OnClicked, False, 0, True)?

May 21, 2010

in this listener, what do each of the the bolded elements do / what are they? stage.addEventListener(MouseEvent.CLICK, onClicked, false, 0, true);

View 9 Replies


Similar Posts:


ActionScript 3.0 :: AddEventListener(Event - Function - False - 0 - True)

Feb 5, 2011

I was wondering whether anyone could explain to me the (false, 0, true) parameter of eventListeners. Its very basic I think!

View 6 Replies

Actionscript 3 :: Removelistener Of TimingSprite.addEventListener(Event.ENTER_FRAME, UpdateAll, False, 0, True)?

Oct 11, 2010

I'm using TweenLite class (AS3), I have very big project, should I removelistener of timingSprite.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true); in Tweenlite.as file, after my animation is complete? i'm affraid that ENTER_FRAME causes memory leak for my project.

View 2 Replies

ActionScript 3.0 :: .addEventListener(MouseEvent.CLICK Won't Work

Dec 15, 2009

I am trying to add a simple "getURL" type of functionality to a movieclip so that when it is clicked on, the user is taken to a url. i have tried 3 or 4 different ways to do this that all work when i test the movie clip in flash. However, when i embed the swf in a webpage, the click function does not work.I created a function:

Code:
function gotoPage(event:MouseEvent):void
{
var targetURL:URLRequest = new URLRequest('http://www.metteradvertising.com/marketing-help.html');
navigateToURL(targetURL);
}

and I'm calling it this way ("Bmeasure" is the movieclip name):

Code:

Bmeasure.addEventListener(MouseEvent.CLICK, gotoPage);

am i not able to attach "click" functionality to a movieclip?

View 10 Replies

ActionScript 3.0 :: AddEventListener(MouseEvent.CLICK, ) Not Responding?

Mar 9, 2011

got stuck on this for a while now: have this code but my mouse event is not responding:

function wrongRight(evt:MouseEvent):void
{
flap_Control.flap.mouseEnabled = flap_Control.flap.mouseChildren = false;

[code]....

View 1 Replies

ActionScript 3.0 :: Selectedcolor, True To The Text True Or False In The False Print Text?

Aug 28, 2010

Selectedcolor, true to the text true or false is false text into print.colorPicker component in, I select Export to a selected color, the color value myMC texte into summer, but accuracy can not control.

var myColorPicker:ColorPicker = new ColorPicker();myColorPicker.editable = false;myColorPicker.visible = false;myMC.visible= false;myColorPicker.addEventListener(MouseEvent.CLICK, clickHandler);myColorPicker.addEventListener(ColorPickerEvent.CHANGE, changeHandler);[code].........

View 1 Replies

Button Pressed True Or False?

Nov 4, 2009

Basically what i have is three buttons which can be pressed in a maximum of 7 different combinations. Each of these buttons has a movieclip underneath that advances to the next frame when the button is pressed. Each clip has two frames with actions,  frame 1 has:
 
stop();
var option1:Boolean = false;
and then frame 2 has:
stop();
var option1:Boolean = true;
 
So when you press a button you have true, and false when the button is pushed again.
 
i already have a constant loop between frames 2 and 4. At frame 4 i think i need to have some code that detects which state the 3 boolean statements are in and then load a movie depending on which statements are true and which are false.

View 6 Replies

ActionScript 2.0 :: Possible To Set Vars Like True And False In XML?

Apr 25, 2007

I never get the hang of these.'
Code:
_global.web_link_activate = (wArray[this.id]);
if (_global.web_link_active == "no"){
_root.load_area.zoomer.enabled = false;
_root.load_area.zoomer._alpha = 20;
[Code] .....
That should work but it does not. it always says "yes" wArray is a drawn from an xml document.

XML is
Code:
weblink="yes"
Can I set vars like true and false in xml kinda like weblink=false??

View 6 Replies

ActionScript 2.0 :: Set The True And False Statements?

Apr 5, 2005

I have this code on a movie clip:

Code:
onClipEvent (enterFrame) {
this.gotoAndStop ()
if (Key.isDown(Key.DOWN)) {
this.gotoAndPlay ()
}
}

But the problem is, when I let go of the arrow key, the movie keeps on playing. How could I make this work, so that the movie clip would go to the first frame when you let go of the arrow key?

Because this code didn't work:

Code:
onClipEvent (enterFrame) {
this.gotoAndStop ()
if (Key.isDown(Key.DOWN)) {

[code]....

I just don't know how to set the true and false statements.

View 10 Replies

Flash :: AS3 MouseEvent.MOUSE_MOVE Event Stops Responding After MouseEvent.CLICK Call?

Nov 6, 2010

I have several stage event handlers to enable mouseovers over several dynamically generated moviecilps on the stage that then change their alpha to indicate the mouse is over that particular mc... fairly trivial (mcOver handler). Additionally, I also want to know what MC is clicked, so I update a public variable (public var activemc:Number) with the ID of the dynamic movieclip when the mouse is over it (using a hitTest to check, which is why the EventListener is added to stage and not to the MC), which is checked in the mcClicked handler:This is in the constructor:

//stage.addEventListener(MouseEvent.MOUSE_DOWN, startDrawing);
//stage.addEventListener(MouseEvent.MOUSE_UP, stopDrawing);
stage.addEventListener(MouseEvent.MOUSE_MOVE, mcOver);[code]....

However, the mouseover behaviour (alpha 0 when over, alpha 1 when out) stops working as soon as I click on any movieclip on the stage, and the mcClicked ID checking (below) stops working completely. I don't know if this is to do with focus:

private function mcClicked(event:MouseEvent):void {
myTextField.text = String(activemc); // activemc is a public var:Number with the movieclip //ID
}

I then tried adding the event handler for the stage mouse_move again and this gets the mouseover working again but only for 1 more click, after which it stops again:

private function mcClicked(event:MouseEvent):void {
myTextField.text = String(activemc); // activemc is a public var:Number with the movieclip //ID
stage.addEventListener(MouseEvent.MOUSE_MOVE, mcOver);

View 1 Replies

ActionScript 3.0 :: Flex - Diffrence In MouseEvent.CLICK & MouseEvent.MOUSE_DOWN?

Oct 21, 2010

I'd like to know what is the difference between MouseEvent.CLICK & MouseEvent.MOUSE_DOWN. Because when i use MouseEvent.MOUSE_DOWN for a button to set full-screen view its doesn't work, instead of this MouseEvent.CLICK works. So what was the reason.

View 3 Replies

ActionScript 3.0 :: MouseEvent.MOUSEDOWN Works But MouseEvent.CLICK Doesn't

Nov 6, 2010

I'm making a button for the first time, and I wanted to use a full click to drive it. However, when I use addEventListener(MouseEvent.CLICK, onClickHandler); nothing happens when I click on it. When I use (with the rest of the code being identical) addEventListener(MouseEvent. MOUSE_ down, onClickHandler); it works like a charm.

View 6 Replies

Add The Parameters ,true And ,false To The Stage Event?

Mar 5, 2010

I am having a problem with stage event listeners in Explorer 7 and up.I place an object, say a circle, on the stage in layer 1. I make it a symbol and give it an instant name of myBall_mc.I add a blank keyframe at frame 25 and create a motion tween moving the circle across the stage.I add a new layer, name it actions and place the following code in the first frame.

stop();
stage.addEventListener(MouseEvent.CLICK, onClick);
function onClick():void[code].....

Works perfectly when testing. Works perfectly when exported to a .swf in Firefox. Doesn't work at all in Explorer 7 and up.If I add a button to the stage and change the event listener to listen for a mouse click on the button, it works perfectly in all browsers.

Now here's the weird part. If I leave the script exactly like I have it above and place a box, the entire size of the stage, over the stage and set its alpha to zero. It works perfectly in all browsers. This is without even changing the event listener from stage to whatever I called the stage covering object.It registers as a stage level mouse click!

I've tried to add imports but this didn't change anything. I tried to add the parameters ,true and ,false to the stage event listener after the function name. Everthting I've tried comes up short. The only thing that works for Explorer browsers is covering the stage with an object.

View 2 Replies

ActionScript 3.0 :: True And False As Bytes Instead Of Modulus?

Sep 22, 2009

How do you find a odd or even number using bytes instead of modulus op?

View 8 Replies

ActionScript 3.0 :: Config Constants Other Than True Or False

Feb 3, 2010

How do you use config constants with values other than true or false? The only documentation examples I've found uses the syntax:

ActionScript Code:
CONFIG::CONSTANT_NAME {
//do stuff
}

But what if the constant is set to a value like "hello"? How can I set a block of code to only compile if the constant is set to "hello" but not "goodbye"? I tried:

ActionScript Code:
CONFIG::CONSTANT_NAME == "hello" {
}

View 9 Replies

ActionScript 3.0 :: Setting Variable To True Or False

Feb 17, 2011

Are you aware how to set a variable to true or false in AS3;
I tried
Code:
var flip:void = true;
But this is not recognized by AS3.

View 5 Replies

Actionscript 3.0 :: PHP-script Return True/false?

May 6, 2009

I've written a PHP-script that returns true/false.I use a URLVariables-object to send two variables to the PHP-script (actually a username and password).

View 1 Replies

ActionScript 2.0 :: LoadSound False - When Set It To True It Does Play?

May 3, 2004

I have a button that imports an mp3 and is supposed to load completely before playing. Problem is, when I set the loadSound to false it doesn�t play at all, but when I set it to true it does play. Here is the code:

Code:
carregarSons = function (som, numeroVolume) {
_root.som1.stop();
_root.som1 = new Sound()[code]....

View 8 Replies

ActionScript 2.0 :: How To Get Flash To Return True Or False

Sep 13, 2005

What is the most simplified way to get flash to return True(1) if a variable is > 0, returns False(-1) if a variable is < 0, and returns nothing(0) if the variable is 0?

View 4 Replies

ActionScript 2.0 :: Pass The Value (true / False) Of A Checkbox?

Feb 11, 2004

Im trying to pass values to a php. My problem is when I try to pass the value (true / false) of a checkbox. Its set to be false by default but the thing is that I have not found the way to pass the "selected" status to my php.

I have the ckbx inside a movieclip and on a button press I pass the variables (loadVariables) from the movieclip to php (POST) I would like to know how to obtain the current status of the ckbx and pass it to a variable in Flash to send it to php (the last i know how to do)

I tried using if(check1.selected == true) but it does not work one button called submit - does the obvious
check1 - instance name for the checkbox component ck1 - instance name for the var (dyn txt) i am using to get the value

View 3 Replies

ActionScript 3.0 :: Difference Between MouseEvent.MOUSE_UP And MouseEvent.CLICK?

Apr 7, 2009

What is the difference between MouseEvent.MOUSE_UP and MouseEvent.CLICK? Why should I use one of these over the other? 

Code:myButton_btn.addEventListener(MouseEvent.MOUSE_UP, fNavigate, false, 0, true);
myButton_btn.addEventListener(MouseEvent.CLICK, fNavigate, false, 0, true);

View 3 Replies

Actionscript 3 :: Cancelling MouseEvent.CLICK After MouseEvent.MOUSE-DOWN

Aug 11, 2011

I have a MOUSE_DOWN handler that creates a CLICK event listener on a child object. Naturally, as soon as you release the mouse button, if you happen to be over the child object, the CLICK event fires.I was disappointed to discover that event.stopImmediatePropagation doesn't interrupt the CLICK event from registering the MOUSE_DOWN as part of its detection cycle. It makes sense that it doesn't but still... disappointing.A MouseEvent.CLICK consists of detecting a MOUSE_DOWN on the object and then if it's followed by a MOUSE_UP without leaving the object, he event fires. I had hoped that by cancelling the MOUSE_DOWN event, it would clear that out of the CLICK buffer, but no such potatoes, alas.This could all be handled with a flag and a couple more MOUSE_UP and MOUSE_DOWN handlers, but dang, smacks of effort

View 2 Replies

RegEx :: AS3 - Verifying All Letters In Two Words (True / False)

Mar 25, 2010

Need regular expression that will verify if all the letters in the word "cat" were also in the word "coating" in the proper sequence? So for the word "coating", the RegEx will test true for "cat" but false for "act".

View 2 Replies

Actionscript :: Change The Boolean Value Of BottomLeft To False Or True?

Feb 3, 2011

[URL]

is the code. I'm trying to change the boolean value of bottomLeft to false or true in the appropriate if sections, but I'm not sure how to properly format it to actually work

View 2 Replies

Actionscript 3 :: Passes As True (or False) In An If Statement For A Variable?

Jun 27, 2011

Given this: if(myVar){}, what will pass as true or false?In JavaScript for example, false are values like null, undefined, 0, '' (empty string), false.

View 2 Replies

ActionScript 3.0 :: Parsing Xml An External Source True Or False?

Feb 23, 2009

xml can only be parsed with actionscript if its from an external source true or false?

View 3 Replies

ActionScript 2.0 :: Returning True Or False Value From An External Website?

Nov 11, 2009

From my flash file I need to make a call to an external link, and retrieve a value which is either "true" or "false".This website will display either:<resp>false</resp> or <resp>true</resp>I have no influence on the external link - so I can't add anything to that file.Depending on the returned value, I want to do something simple like:

ActionScript Code:
if(true) {
//DO SOMETHING

[code].......

View 3 Replies

ActionScript 3.0 :: True Or False Randomizer With Percent Parameter?

Jan 21, 2012

So I want to create a method that return a true or a false. The thing is I need to be able to change the true/false ratio in percentage as a parameter

So it'll go like this:

public function trueFalseRandomizer(percentOfTrue):Boolean
{
return(result)
}

So if (100) is passed in argument it will return a true for sure and a (0) would always return a false... (25) 1 on 4 chances to get a true... etc etc etc

Maybe I could have figured it out myself but I get confused with the math.anything As I don't feel I get good randomizer when I try to create one.

View 1 Replies

ActionScript 2.0 :: Make Goto And Stop True/false?

Jan 20, 2004

In Flash MX I have a movie clip that is 32 frames long and loops. Now, what I want to happen is: when you press a button in the file, the movie clip will stop at frame 22. I don't want it to "goto and stop", instead, I want it to continue playing through until it hits 22.

i.e. if you hit the button at frame 5 it will continue playing until 22. or if you hit it at 27 it plays through the cycle, but stops at 22 (if possible, it would be great if I could get it to reverse if it was past 22, but i don't want to be greedy).

Now, one way I thought of doing this was to have an "on open 'stop at 22' = false " and "on press button 'stop at 22' = true.

View 4 Replies

ActionScript 2.0 :: Recognizing True/false Statement Inside MC?

Apr 25, 2003

How do you get a True/False statement to be recognized inside a movie clip with a button on the main timeline as the control. I want my movie clip to stop at the last frame if the movie clip reaches the last frame. Otherwise gotoAndStop at the first frame of the clip. I was using

on (press) {
_root.m1.gotoAndPlay(2);
_root.m2.gotoAndPlay(1);

[code].....

View 9 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved