ActionScript 3.0 :: Illegible Sentence Instead Of A Legible One When Test The Movie?
Nov 22, 2011
How do I do this? : Output: Fonts should be embedded for any text that may be edited at runtime, other than text with the "Use Device Fonts" setting. Use the Text > Font Embedding command to embed fonts.
My code where it says "I am thinking of a number between 1 and 100" shows patchyly. So you can't read it as only a few letters are there:
I have one input text field. I need to be able to split the sentence that is entered and have the first half of the sentence in dynamic text Field_A and the second half in Field_B.
I have been looking at textField.wordWrap and .split but can't get it to work. Anyone got any simple sloutions? I'm still learning AS 3.0.
example: I am looking for a simple solution for splitting a sentence.
My buttons only work when I click on them on the stage while having the "enable simple buttons" option on. They do not work if I try to "test movie," "test scene" and publish it to a SWF. Nothing responds whenever I am in these modes. I am using Adobe Flash Professional CS5 Actionscript 2.0.
i have a movie that has worked fine in past during Html test but ive been doing some dubugging using the flash test latly and it runs fine here but when i go back and try to test in Html mode no errors come just the movie never fully starts (starts up about as much as if there was an error).
I have two scenes in my flash file and in scene 1, first button takes you to frame 2 where movie clip is -works
on (release) { gotoAndStop("scene1",2); } second button takes you to frame 3
but on scene 2 that performs same function as scene 1, the first button
on(press){ gotoAndStop("scene2",2); }
instead of going to frame 2 goes to frame 3. and the second button goes correctly to frame 3.that happens when i test scene! when i test movie all buttons work properly.
How to display a section of a sentence? (the final 3)E.g.THE MOUSE CAUGHT THE RAT AT POST 324S58. - I want to display "S58" in a text box.THE MOUSE CAUGHT THE RAT AT POST 345P87. - I want to display "P87" in a text box.THE MOUSE CAUGHT THE RAT AT POST 311V02. - I want to display "V02" in a text box.
Currently we are extending the website for a coffee retailer. The whole page is in Flash and content is supplied by external XML-Files. However, the company expanded to Israel and therefore we are working on a hebrew version of the page (different charset and right-to-left). This works to 80% fine but sometimes we have sentences which contain latin nouns.
Just wanted to know if any of you know the best way to test your project? We all know pressing (control + enter "Test Movie") will let you test the movie, but what if you have tons of art, music, and other stuff in your library? It can take quite a long time to load, just to test the movie. Anyway around this? Is there anything else I can do (already removed music, but need other art and graphics) to be able to test quicker?
Type out a sentence and then highlight one of the words in the sentence and create a link to go to another frame.
The only other way which is time consuming (Especially with possibly hundreds of sentences) is to create each word as a button and then fit each word as a sentence together.
surely there is an easier way?
It will be the basis of an Elearning course for kids to click on a word in a sentence and based on their choice they go to a Correct or Wrong frame.
Ive been having trouble with this and I want to put this in a game. Like here's what I plan.you put your name in on input and on the next frame theres a sentence like "Hello (NAME), How are you doing?"
I have box mc and a textbox called "test" and I have a sentence in there saying trace("word")
how would I make the sentence become the function when box clicked? Like when box clicked it traces since the sentence has the code... like for example ...
box.addEventListener(MouseEvent.CLICK, try) function try(event:Event) { var newString:String=test.text }
is it the function that has to be changed (text:String)?? Id like the textbox to contain/execute the code not "hardcoded".
I have a code that randomly generates a random sentence:[code]...Now on every word, I have a sound clip that I want to play, but how would I code it? I dont know I would I would assign a sound to a word or how to incorporate it into the coding above
PHP Code: if(name "example"){mysound = new Sound();mysound.attachSound("example");mysound.start();}
how to make a pre-made sentence appear when a button is clicked? Can this be done with AS2? I need a button that when clicked will display a sentence at random.
The way I have it in mind is to make a movie clip with say 10 different sentences on 10 different frames marked with labels (Sentence1, Sentence2, etc.) and each time the button is clicked, it will pick a random frame label thereby displaying the sentence on that frame. I just need to know the actionscript to link to the button.
is there a way to split up a sentence say 30 characters each into there own variables. I've seen this done before. --sum up take in a variable and give out a few other variables, each 30 character cut ups of the first var. (note: i have a sweet rpg with like every code possibly imagined and a engine thats almost done this is my only draw back i have a metheod right now but i dont like the system i have made to insert data into boxs and you hit space to get info. like a "a" button for a GB game. This will allow me to write an entire sentence.)
I have a brand new Mac Pro (8-core "nehalem") and I'm having a very frustrating problem. While testing a movie within Flash, the Test Movie window will randomly go completely blank, showing the Stage color. The movie is still running, there's no error, it's just blank. When I resize the Test Movie window, everything reappears. Until a few seconds later, it snaps back to blank.I resize, it reappears, it disappears,I resize,it reappears, it disappears... over and over. Today is my first day really using this machine for Flash. The FLA worked perfectly fine on my old Quad G5 and on my Intel iMac at home, so I don't think it's an issue with my file. The graphics card is an NVIDIA GeForce GT 120 with 512MB VRAM. (the standard card that comes in the 8-cores.)
I'm not sure when it started happening, but I believe after the update my movie keeps looping if I test the movie. This never happened before. I'm not sure what went wrong? I never changed my action script or anything. What can be my problem?
when i use the "rest movie" function or even when i try to hear audio from the library - no sound. this problem is only with flash. all other audio programs work ok. i use cs3 for almost a year with audio - this is new problem which started few days ago.
I have had to go back and update my first ever Flash/ActionScript project. I was just learning so there are 1000's of lines of code all in frame. However, it worked and at least I understand what everything means. he problem:I made a bunch of changes, always doing several tests (test movie). I then made a backup of the file (luckily). I then noticed a number of more things to change, and after changing them and fixing some typos caught by the compiler, I test again. The progress bar slides across, disappears, and my movie never comes up. I checked the folder, and no .swf is there. When I publish, the same thing happens, progress bar completes, but no file was created.
Here are some findings from my own troubleshooting:-While compiling I open the folder and see the .swf is created then deleted- Backed up version still works (as well as other files) -- suggests I changed something causing the malfunction- No compiler errors (if I purposely create errant code, it will throw compiler errors though) -- contradicts conclusion of above- Copied all code (I think, didn't document which code changed too well) that was changed between backup copy and full-up-to-date copy to new blank file and compiled fine- Re-Save As-ed the full-up-to-date copy under new name and folder -- did not fix problem -- interestingly this new file is substantially smaller than original (og. 4.5 mb new 1.8 mb) -- also while trouble shooting the original file went from 4.5 mb to 3.8 mb - Restarted flash and then computer - did not fix- Tried testing on different computer - Errant video loaded with a runtime error #2004 unhandled IOError Error #2036: Load Never Completed -- interestingly enough I don't recall there being any loader or loading going on in the whole programI did a search, and found some recommendations for a similar problem, but for them test movie would work once and then the person would have to restart flash to test again. This is not whats happening (and I did the recommendation anyway and none worked). Each post I see the same problem as here, there are never any responses (lets hope I break this trend).
I'm using Adobe Flash CS4 for the first time to try and make an animation set to music (like the opening scene of an anime). I need to listen to specific portions of the song so that I can match the timing of my animations.
I know that you can press Enter and it'll Play, but I don't know how to start listening to the music at the frame I want. I also don't know how to stop the music once it starts playing.
I also know I can do Ctrl+Enter to Test Movie, but that always starts playing my animation from the very beginning.
I want to know how to watch/listen to a specific part of the animation, without having to play it stop to finish.
Is it possible to test my movie/scene from a specific position in my movie?
When I make subtle changes, I don't always want to preview my movie from the beginning, and when the movie gets long, it takes a while to make small changes when I have to preview my movie every 5 seconds.
So is there anyway to preview my movie from a certain spot in my animation?
I have just added a simple motion ( rotating word in additional frame ) the thing is that is comes to a point when it vanishes from the movie completely.The motion is not corrupted and I can see all the rotation when put "show redrawn regions " only. What's wrong ?.
I can't figure out why my font (type) hasn't been showing up in my Test Movie. I tried it first along with my first scene, and it didn't work. I put the type in a second scene (now 74, don't ask) within the same file, and it still doesn't show up. I'm using a mask to make the type appear and I know from tutorials, I have it going in the correct position to reveal the type. It's clearly not showing up. Even in Test Scene, it's not showing up. I've exhausted all my experience (which isn't saying much) to try
I'm working with Flash CS4. When I test a scene, all work just fine, but when I try to test movie, or export the swf file the process stops suddenly and nothing happens.
In my fla file I have 7 scenes and the file size is about 193mb.
When i click Test Movie no compiler errors,But when my scene finishes, On the bit where all my actionscript is..And output tab pops up with this error:TypeError: Error #1009:Cannot access a property or method of a null object reference. at JoeTorranC_fla::MainTimeline/frame160()I have 3 Layers,Layer 1 has the actionscript code and some text,Layer 2 has a button and a motion tween,Layer 3 has a button and a motion tween,The actionscript code in Layer 1 is this:stop();
tutorials.addEventListener(MouseEvent.MOUSE_DOWN, myBtnHandler1); function myBtnHandler1(event:MouseEvent):void { gotoAndPlay("Scene 59");
I am creating a 4 frame application demo which stops on the first frame and lets the user navigate to other frames using buttons. I've done something very similar before and didn't have this problem. Now with this new project I've created the pages in photoshop and imported them onto the stage. The dimensions are 1024/768 px. When I go to Control -> Test Movie -> In Flash professional. The window pops up very small , but the page looks nomal size so i get the top left portion of the design. Then when i expand the window, instead of seeing the rest of the design the desing floats to the bottom right as I pull the window open leaving all this white space around the top and left margins.
I am creating a flash website and have a stage which is quite large (720 x 100 px). Therefore, when I do test movie in flash the content appears very small so that it fits all on the screen. When I try to zoom in, no scrollbar appears, however, to enable me to view all the content. Is there a way to zoom in the content of the flash movie & have the scrollbar appearing once this is done?? Or do I have to create it manually??